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authorGravatar fmalita <fmalita@chromium.org>2014-08-06 13:07:15 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-06 13:07:15 -0700
commitb5f7826c51af2862aebcabe61e1ba684f925e488 (patch)
treed4f679b74224259eaa59f57fd83fd7a984b4a22d
parent3c7edda88e275bcdaeb5d3afd0428a21f1635d13 (diff)
Explicit tile bounds for SkPictureShader
The integer picture size is not granular enough to allow precise tiling in arbitrary coordinate systems. This CL adds an optional tile bounds float rect param to control the tile size and location. (this also allows tile spacing emulation for picture shaders). R=reed@google.com, robertphillips@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/437393003
-rw-r--r--gm/pictureshader.cpp3
-rw-r--r--gm/pictureshadertile.cpp147
-rw-r--r--gyp/gmslides.gypi1
-rw-r--r--include/core/SkShader.h11
-rw-r--r--src/core/SkPictureShader.cpp23
-rw-r--r--src/core/SkPictureShader.h6
-rw-r--r--src/core/SkShader.cpp4
-rw-r--r--tests/PictureShaderTest.cpp4
8 files changed, 182 insertions, 17 deletions
diff --git a/gm/pictureshader.cpp b/gm/pictureshader.cpp
index 8b26e48663..0b0a99e026 100644
--- a/gm/pictureshader.cpp
+++ b/gm/pictureshader.cpp
@@ -135,7 +135,8 @@ private:
fPicture,
kTileConfigs[tileMode].tmx,
kTileConfigs[tileMode].tmy,
- &localMatrix));
+ &localMatrix,
+ NULL));
paint.setShader(pictureShader.get());
canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
diff --git a/gm/pictureshadertile.cpp b/gm/pictureshadertile.cpp
new file mode 100644
index 0000000000..9343da3649
--- /dev/null
+++ b/gm/pictureshadertile.cpp
@@ -0,0 +1,147 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+
+#include "SkPaint.h"
+#include "SkPicture.h"
+#include "SkPictureRecorder.h"
+#include "SkShader.h"
+
+static const SkScalar kPictureSize = SK_Scalar1;
+static const SkScalar kFillSize = 100;
+static const unsigned kRowSize = 6;
+
+static const struct {
+ SkScalar x, y, w, h;
+ SkScalar offsetX, offsetY;
+} tiles[] = {
+ { 0, 0, 1, 1, 0, 0 },
+ { 0.5f, 0.5f, 1, 1, 0, 0 },
+ { -0.5f, -0.5f, 1, 1, 0, 0 },
+
+ { 0, 0, 1.5f, 1.5f, 0, 0 },
+ { 0.5f, 0.5f, 1.5f, 1.5f, 0, 0 },
+ { -0.5f, -0.5f, 1.5f, 1.5f, 0, 0 },
+
+ { 0, 0, 0.5f, 0.5f, 0, 0 },
+ { -0.25f, -0.25f, 0.5f, 0.5f, 0, 0 },
+ { 0.25f, 0.25f, 0.5f, 0.5f, 0, 0 },
+
+ { 0, 0, 1, 1, 0.5f, 0.5f },
+ { 0.5f, 0.5f, 1, 1, 0.5f, 0.5f },
+ { -0.5f, -0.5f, 1, 1, 0.5f, 0.5f },
+
+ { 0, 0, 1.5f, 1.5f, 0.5f, 0.5f },
+ { 0.5f, 0.5f, 1.5f, 1.5f, 0.5f, 0.5f },
+ { -0.5f, -0.5f, 1.5f, 1.5f, 0.5f, 0.5f },
+
+ { 0, 0, 1.5f, 1, 0, 0 },
+ { 0.5f, 0.5f, 1.5f, 1, 0, 0 },
+ { -0.5f, -0.5f, 1.5f, 1, 0, 0 },
+
+ { 0, 0, 0.5f, 1, 0, 0 },
+ { -0.25f, -0.25f, 0.5f, 1, 0, 0 },
+ { 0.25f, 0.25f, 0.5f, 1, 0, 0 },
+
+ { 0, 0, 1, 1.5f, 0, 0 },
+ { 0.5f, 0.5f, 1, 1.5f, 0, 0 },
+ { -0.5f, -0.5f, 1, 1.5f, 0, 0 },
+
+ { 0, 0, 1, 0.5f, 0, 0 },
+ { -0.25f, -0.25f, 1, 0.5f, 0, 0 },
+ { 0.25f, 0.25f, 1, 0.5f, 0, 0 },
+};
+
+class PictureShaderTileGM : public skiagm::GM {
+public:
+ PictureShaderTileGM() {
+ SkPictureRecorder recorder;
+ SkCanvas* pictureCanvas = recorder.beginRecording(SkScalarCeilToInt(kPictureSize),
+ SkScalarCeilToInt(kPictureSize),
+ NULL, 0);
+ drawScene(pictureCanvas, kPictureSize);
+ SkAutoTUnref<SkPicture> picture(recorder.endRecording());
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(tiles); ++i) {
+ SkRect tile = SkRect::MakeXYWH(tiles[i].x * kPictureSize,
+ tiles[i].y * kPictureSize,
+ tiles[i].w * kPictureSize,
+ tiles[i].h * kPictureSize);
+ SkMatrix localMatrix;
+ localMatrix.setTranslate(tiles[i].offsetX * kPictureSize,
+ tiles[i].offsetY * kPictureSize);
+ localMatrix.postScale(kFillSize / (2 * kPictureSize),
+ kFillSize / (2 * kPictureSize));
+ fShaders[i].reset(SkShader::CreatePictureShader(picture,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode,
+ &localMatrix,
+ &tile));
+ }
+ }
+
+protected:
+ virtual uint32_t onGetFlags() const SK_OVERRIDE {
+ return kSkipTiled_Flag;
+ }
+
+ virtual SkString onShortName() SK_OVERRIDE {
+ return SkString("pictureshadertile");
+ }
+
+ virtual SkISize onISize() SK_OVERRIDE {
+ return SkISize::Make(800, 600);
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ canvas->clear(SK_ColorBLACK);
+
+ SkPaint paint;
+ paint.setStyle(SkPaint::kFill_Style);
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(fShaders); ++i) {
+ paint.setShader(fShaders[i]);
+
+ canvas->save();
+ canvas->translate((i % kRowSize) * kFillSize * 1.1f,
+ (i / kRowSize) * kFillSize * 1.1f);
+ canvas->drawRect(SkRect::MakeWH(kFillSize, kFillSize), paint);
+ canvas->restore();
+ }
+ }
+
+private:
+ void drawScene(SkCanvas* canvas, SkScalar pictureSize) {
+ canvas->clear(SK_ColorWHITE);
+
+ SkPaint paint;
+ paint.setColor(SK_ColorGREEN);
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAntiAlias(true);
+
+ canvas->drawCircle(pictureSize / 4, pictureSize / 4, pictureSize / 4, paint);
+ canvas->drawRect(SkRect::MakeXYWH(pictureSize / 2, pictureSize / 2,
+ pictureSize / 2, pictureSize / 2), paint);
+
+ paint.setColor(SK_ColorRED);
+ canvas->drawLine(pictureSize / 2, pictureSize * 1 / 3,
+ pictureSize / 2, pictureSize * 2 / 3, paint);
+ canvas->drawLine(pictureSize * 1 / 3, pictureSize / 2,
+ pictureSize * 2 / 3, pictureSize / 2, paint);
+
+ paint.setColor(SK_ColorBLACK);
+ paint.setStyle(SkPaint::kStroke_Style);
+ canvas->drawRect(SkRect::MakeWH(pictureSize, pictureSize), paint);
+ }
+
+ SkAutoTUnref<SkShader> fShaders[SK_ARRAY_COUNT(tiles)];
+
+ typedef GM INHERITED;
+};
+
+DEF_GM( return SkNEW(PictureShaderTileGM); )
diff --git a/gyp/gmslides.gypi b/gyp/gmslides.gypi
index cb01ff05bf..d9c18722b1 100644
--- a/gyp/gmslides.gypi
+++ b/gyp/gmslides.gypi
@@ -135,6 +135,7 @@
'../gm/perlinnoise.cpp',
'../gm/pictureimagefilter.cpp',
'../gm/pictureshader.cpp',
+ '../gm/pictureshadertile.cpp',
'../gm/points.cpp',
'../gm/poly2poly.cpp',
'../gm/polygons.cpp',
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index e5af40dd7a..4f3fd29693 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -428,10 +428,17 @@ public:
* FIXME: src cannot be const due to SkCanvas::drawPicture
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
+ * @param tile The tile rectangle in picture coordinates: this represents the subset
+ * (or superset) of the picture used when building a tile. It is not
+ * affected by localMatrix and does not imply scaling (only translation
+ * and cropping). If null, the tile rect is considered equal to the picture
+ * bounds.
* @return Returns a new shader object. Note: this function never returns null.
*/
- static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
- const SkMatrix* localMatrix = NULL);
+ static SkShader* CreatePictureShader(SkPicture* src,
+ TileMode tmx, TileMode tmy,
+ const SkMatrix* localMatrix,
+ const SkRect* tile);
/**
* Return a shader that will apply the specified localMatrix to the proxy shader.
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
index 6ea67f8035..2a6aae5f4e 100644
--- a/src/core/SkPictureShader.cpp
+++ b/src/core/SkPictureShader.cpp
@@ -19,16 +19,20 @@
#endif
SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy,
- const SkMatrix* localMatrix)
+ const SkMatrix* localMatrix, const SkRect* tile)
: INHERITED(localMatrix)
, fPicture(SkRef(picture))
, fTmx(tmx)
- , fTmy(tmy) { }
+ , fTmy(tmy) {
+ fTile = tile ? *tile : SkRect::MakeWH(SkIntToScalar(picture->width()),
+ SkIntToScalar(picture->height()));
+}
SkPictureShader::SkPictureShader(SkReadBuffer& buffer)
: INHERITED(buffer) {
fTmx = static_cast<SkShader::TileMode>(buffer.read32());
fTmy = static_cast<SkShader::TileMode>(buffer.read32());
+ buffer.readRect(&fTile);
fPicture = SkPicture::CreateFromBuffer(buffer);
}
@@ -37,11 +41,12 @@ SkPictureShader::~SkPictureShader() {
}
SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy,
- const SkMatrix* localMatrix) {
- if (!picture || 0 == picture->width() || 0 == picture->height()) {
+ const SkMatrix* localMatrix, const SkRect* tile) {
+ if (!picture || 0 == picture->width() || 0 == picture->height()
+ || (NULL != tile && tile->isEmpty())) {
return NULL;
}
- return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix));
+ return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix, tile));
}
void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
@@ -49,6 +54,7 @@ void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
buffer.write32(fTmx);
buffer.write32(fTmy);
+ buffer.writeRect(fTile);
fPicture->flatten(buffer);
}
@@ -68,7 +74,7 @@ SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.getSkewX()),
SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.getSkewY()));
}
- SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() * fPicture->height());
+ SkSize scaledSize = SkSize::Make(scale.x() * fTile.width(), scale.y() * fTile.height());
SkISize tileSize = scaledSize.toRound();
if (tileSize.isEmpty()) {
@@ -76,8 +82,8 @@ SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
}
// The actual scale, compensating for rounding.
- SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->width(),
- SkIntToScalar(tileSize.height()) / fPicture->height());
+ SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fTile.width(),
+ SkIntToScalar(tileSize.height()) / fTile.height());
SkAutoMutexAcquire ama(fCachedBitmapShaderMutex);
@@ -90,6 +96,7 @@ SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
SkCanvas canvas(bm);
canvas.scale(tileScale.width(), tileScale.height());
+ canvas.translate(fTile.x(), fTile.y());
canvas.drawPicture(fPicture);
fCachedTileScale = tileScale;
diff --git a/src/core/SkPictureShader.h b/src/core/SkPictureShader.h
index 00aee9b078..99c70c9465 100644
--- a/src/core/SkPictureShader.h
+++ b/src/core/SkPictureShader.h
@@ -21,7 +21,8 @@ class SkPicture;
*/
class SkPictureShader : public SkShader {
public:
- static SkPictureShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix* = NULL);
+ static SkPictureShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix*,
+ const SkRect*);
virtual ~SkPictureShader();
virtual size_t contextSize() const SK_OVERRIDE;
@@ -38,11 +39,12 @@ protected:
virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
private:
- SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix* = NULL);
+ SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*);
SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix) const;
const SkPicture* fPicture;
+ SkRect fTile;
TileMode fTmx, fTmy;
mutable SkMutex fCachedBitmapShaderMutex;
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index d533cd69b4..305cf06695 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -228,8 +228,8 @@ SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMo
}
SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
- const SkMatrix* localMatrix) {
- return SkPictureShader::Create(src, tmx, tmy, localMatrix);
+ const SkMatrix* localMatrix, const SkRect* tile) {
+ return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile);
}
#ifndef SK_IGNORE_TO_STRING
diff --git a/tests/PictureShaderTest.cpp b/tests/PictureShaderTest.cpp
index 17ef5b56be..8d933db600 100644
--- a/tests/PictureShaderTest.cpp
+++ b/tests/PictureShaderTest.cpp
@@ -14,13 +14,13 @@
// empty picture returns NULL.
DEF_TEST(PictureShader_empty, reporter) {
SkShader* shader = SkShader::CreatePictureShader(NULL,
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
REPORTER_ASSERT(reporter, NULL == shader);
SkPictureRecorder factory;
factory.beginRecording(0, 0, NULL, 0);
SkAutoTUnref<SkPicture> picture(factory.endRecording());
shader = SkShader::CreatePictureShader(picture.get(),
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
REPORTER_ASSERT(reporter, NULL == shader);
}