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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-10 20:37:54 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-10 20:37:54 +0000
commitb5f3b35645ce5335021ecb8c34b486a3db9554eb (patch)
treeb0f8e50cc8cbdb2467dad7ea296b1795ac774e8d
parentb0ba39d1ca80e95f749f06214d144b39d1b921bd (diff)
Revert of Add new module for distance field generation. (https://codereview.chromium.org/178543007/)
Reason for revert: multiple compile errors Original issue's description: > Add new module for distance field generation. > > This improves the speed over the previous method by 10x+, and makes using distance fields practical. > > BUG=skia:2173 > > Committed: http://code.google.com/p/skia/source/detail?r=13729 R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com TBR=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2173 Author: halcanary@google.com Review URL: https://codereview.chromium.org/190753015 git-svn-id: http://skia.googlecode.com/svn/trunk@13732 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--gm/gmmain.cpp13
-rw-r--r--gyp/core.gypi2
-rwxr-xr-xgyp/edtaa.gyp31
-rw-r--r--gyp/gpu.gyp1
-rwxr-xr-xsrc/core/SkDistanceFieldGen.cpp401
-rwxr-xr-xsrc/core/SkDistanceFieldGen.h25
-rw-r--r--src/gpu/GrTextStrike.cpp108
-rwxr-xr-xthird_party/edtaa/LICENSE21
-rwxr-xr-xthird_party/edtaa/edtaa3.h35
-rwxr-xr-xthird_party/edtaa/edtaa3func.cpp586
10 files changed, 750 insertions, 473 deletions
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index de9e1a15a0..165c5affb7 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -46,7 +46,6 @@
#ifdef SK_DEBUG
static const bool kDebugOnly = true;
-#define GR_DUMP_FONT_CACHE 0
#else
static const bool kDebugOnly = false;
#endif
@@ -2409,18 +2408,6 @@ int tool_main(int argc, char** argv) {
}
#endif
-#if GR_DUMP_FONT_CACHE
- for (int i = 0; i < configs.count(); i++) {
- ConfigData config = gRec[configs[i]];
-
- if (kGPU_Backend == config.fBackend) {
- GrContext* gr = grFactory->get(config.fGLContextType);
-
- gr->dumpFontCache();
- }
- }
-#endif
-
delete grFactory;
#endif
SkGraphics::Term();
diff --git a/gyp/core.gypi b/gyp/core.gypi
index cdb0bab1d7..a1eed0a729 100644
--- a/gyp/core.gypi
+++ b/gyp/core.gypi
@@ -70,8 +70,6 @@
'<(skia_src_path)/core/SkDeviceProfile.cpp',
'<(skia_src_path)/lazy/SkDiscardableMemoryPool.cpp',
'<(skia_src_path)/lazy/SkDiscardablePixelRef.cpp',
- '<(skia_src_path)/core/SkDistanceFieldGen.cpp',
- '<(skia_src_path)/core/SkDistanceFieldGen.h',
'<(skia_src_path)/core/SkDither.cpp',
'<(skia_src_path)/core/SkDraw.cpp',
'<(skia_src_path)/core/SkDrawLooper.cpp',
diff --git a/gyp/edtaa.gyp b/gyp/edtaa.gyp
new file mode 100755
index 0000000000..4f7272e5b2
--- /dev/null
+++ b/gyp/edtaa.gyp
@@ -0,0 +1,31 @@
+#
+# Copyright 2013 Google Inc.
+#
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+#
+
+{
+ 'targets': [
+ {
+ 'target_name': 'edtaa',
+ 'type': 'none',
+ 'conditions': [
+ [ 'skia_distancefield_fonts', {
+ 'type': 'static_library',
+ 'sources': [
+ '../third_party/edtaa/edtaa3func.cpp',
+ ],
+ 'include_dirs': [
+ '../third_party/edtaa/',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '../third_party/edtaa/',
+ ],
+ },
+ }],
+ ],
+ },
+ ],
+}
diff --git a/gyp/gpu.gyp b/gyp/gpu.gyp
index f303eb50d8..471004cbe4 100644
--- a/gyp/gpu.gyp
+++ b/gyp/gpu.gyp
@@ -83,6 +83,7 @@
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
+ 'edtaa.gyp:*',
'utils.gyp:*',
],
'includes': [
diff --git a/src/core/SkDistanceFieldGen.cpp b/src/core/SkDistanceFieldGen.cpp
deleted file mode 100755
index fb7131e2b9..0000000000
--- a/src/core/SkDistanceFieldGen.cpp
+++ /dev/null
@@ -1,401 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkDistanceFieldGen.h"
-#include "SkPoint.h"
-
-struct DFData {
- float fAlpha; // alpha value of source texel
- float fDistSq; // distance squared to nearest (so far) edge texel
- SkPoint fDistVector; // distance vector to nearest (so far) edge texel
-};
-
-// We treat an "edge" as a place where we cross from a texel >= 128 to a texel < 128,
-// or vice versa. This means we just need to check if the MSBs are different.
-static bool found_edge(const unsigned char* imagePtr, int width) {
- const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, width+1 };
-
- // search for an edge
- int checkVal = *imagePtr >> 7;
- for (int i = 0; i < 8; ++i) {
- const unsigned char* checkPtr = imagePtr + offsets[i];
- if (checkVal ^ (*checkPtr >> 7)) {
- return true;
- }
- }
-
- return false;
-}
-
-static void init_glyph_data(DFData* data, char* edges, const unsigned char* image,
- int dataWidth, int dataHeight,
- int imageWidth, int imageHeight,
- int pad) {
- data += pad*dataWidth;
- data += pad;
- edges += (pad*dataWidth + pad);
-
- for (int j = 0; j < imageHeight; ++j) {
- for (int i = 0; i < imageWidth; ++i) {
- if (255 == *image) {
- data->fAlpha = 1.0f;
- } else {
- data->fAlpha = (*image)*0.00392156862f; // 1/255
- }
- if (i > 0 && i < imageWidth-1 && j > 0 && j < imageHeight-1 &&
- found_edge(image, imageWidth)) {
- *edges = 255; // using 255 makes for convenient debug rendering
- }
- ++data;
- ++image;
- ++edges;
- }
- data += 2*pad;
- edges += 2*pad;
- }
-}
-
-// from Gustavson (2011)
-// computes the distance to an edge given an edge normal vector and a pixel's alpha value
-// assumes that direction has been pre-normalized
-static float edge_distance(const SkPoint& direction, float alpha) {
- float dx = direction.fX;
- float dy = direction.fY;
- float distance;
- if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) {
- distance = 0.5f - alpha;
- } else {
- // this is easier if we treat the direction as being in the first octant
- // (other octants are symmetrical)
- dx = SkScalarAbs(dx);
- dy = SkScalarAbs(dy);
- if (dx < dy) {
- SkTSwap(dx, dy);
- }
-
- // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge
- // to avoid the divide, we just consider the numerator
- float a1num = 0.5f*dy;
-
- // we now compute the approximate distance, depending where the alpha falls
- // relative to the edge fractional area
-
- // if 0 <= alpha < a1
- if (alpha*dx < a1num) {
- // TODO: find a way to do this without square roots?
- distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha);
- // if a1 <= alpha <= 1 - a1
- } else if (alpha*dx < (dx - a1num)) {
- distance = (0.5f - alpha)*dx;
- // if 1 - a1 < alpha <= 1
- } else {
- // TODO: find a way to do this without square roots?
- distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha));
- }
- }
-
- return distance;
-}
-
-static void init_distances(DFData* data, char* edges, int width, int height) {
- // skip one pixel border
- DFData* currData = data;
- DFData* prevData = data - width;
- DFData* nextData = data + width;
-
- for (int j = 0; j < height; ++j) {
- for (int i = 0; i < width; ++i) {
- if (*edges) {
- // we should not be in the one-pixel outside band
- SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1);
- // gradient will point from low to high
- // +y is down in this case
- // i.e., if you're outside, gradient points towards edge
- // if you're inside, gradient points away from edge
- SkPoint currGrad;
- currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha
- + SK_ScalarSqrt2*(currData+1)->fAlpha
- - SK_ScalarSqrt2*(currData-1)->fAlpha
- + (nextData+1)->fAlpha - (nextData-1)->fAlpha;
- currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha
- + SK_ScalarSqrt2*nextData->fAlpha
- - SK_ScalarSqrt2*prevData->fAlpha
- + (nextData+1)->fAlpha - (prevData+1)->fAlpha;
- currGrad.setLengthFast(1.0f);
-
- // init squared distance to edge and distance vector
- float dist = edge_distance(currGrad, currData->fAlpha);
- currGrad.scale(dist, &currData->fDistVector);
- currData->fDistSq = dist*dist;
- } else {
- // init distance to "far away"
- currData->fDistSq = 2000000.f;
- currData->fDistVector.fX = 1000.f;
- currData->fDistVector.fY = 1000.f;
- }
- ++currData;
- ++prevData;
- ++nextData;
- ++edges;
- }
- }
-}
-
-// Danielsson's 8SSEDT
-
-// first stage forward pass
-// (forward in Y, forward in X)
-static void F1(DFData* curr, int width) {
- // upper left
- DFData* check = curr - width-1;
- SkPoint distVec = check->fDistVector;
- float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f);
- if (distSq < curr->fDistSq) {
- distVec.fX -= 1.0f;
- distVec.fY -= 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-
- // up
- check = curr - width;
- distVec = check->fDistVector;
- distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f;
- if (distSq < curr->fDistSq) {
- distVec.fY -= 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-
- // upper right
- check = curr - width+1;
- distVec = check->fDistVector;
- distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f);
- if (distSq < curr->fDistSq) {
- distVec.fX += 1.0f;
- distVec.fY -= 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-
- // left
- check = curr - 1;
- distVec = check->fDistVector;
- distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
- if (distSq < curr->fDistSq) {
- distVec.fX -= 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-}
-
-// second stage forward pass
-// (forward in Y, backward in X)
-static void F2(DFData* curr, int width) {
- // right
- DFData* check = curr + 1;
- float distSq = check->fDistSq;
- SkPoint distVec = check->fDistVector;
- distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
- if (distSq < curr->fDistSq) {
- distVec.fX += 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-}
-
-// first stage backward pass
-// (backward in Y, forward in X)
-static void B1(DFData* curr, int width) {
- // left
- DFData* check = curr - 1;
- SkPoint distVec = check->fDistVector;
- float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
- if (distSq < curr->fDistSq) {
- distVec.fX -= 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-}
-
-// second stage backward pass
-// (backward in Y, backwards in X)
-static void B2(DFData* curr, int width) {
- // right
- DFData* check = curr + 1;
- SkPoint distVec = check->fDistVector;
- float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
- if (distSq < curr->fDistSq) {
- distVec.fX += 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-
- // bottom left
- check = curr + width-1;
- distVec = check->fDistVector;
- distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f);
- if (distSq < curr->fDistSq) {
- distVec.fX -= 1.0f;
- distVec.fY += 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-
- // bottom
- check = curr + width;
- distVec = check->fDistVector;
- distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f;
- if (distSq < curr->fDistSq) {
- distVec.fY += 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-
- // bottom right
- check = curr + width+1;
- distVec = check->fDistVector;
- distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f);
- if (distSq < curr->fDistSq) {
- distVec.fX += 1.0f;
- distVec.fY += 1.0f;
- curr->fDistSq = distSq;
- curr->fDistVector = distVec;
- }
-}
-
-static unsigned char pack_distance_field_val(float dist, float distanceMagnitude) {
- if (dist <= -distanceMagnitude) {
- return 255;
- } else if (dist > distanceMagnitude) {
- return 0;
- } else {
- return (unsigned char)((distanceMagnitude-dist)*128.0f/distanceMagnitude);
- }
-}
-
-// assumes an 8-bit image and distance field
-bool SkGenerateDistanceFieldFromImage(unsigned char* distanceField,
- const unsigned char* image,
- int width, int height,
- int distanceMagnitude) {
- SkASSERT(NULL != distanceField);
- SkASSERT(NULL != image);
-
- // the final distance field will have additional texels on each side to handle
- // the maximum distance
- // we expand our temp data by one more on each side to simplify
- // the scanning code -- will always be treated as infinitely far away
- int pad = distanceMagnitude+1;
-
- // set params for distance field data
- int dataWidth = width + 2*pad;
- int dataHeight = height + 2*pad;
-
- // create temp data
- size_t dataSize = dataWidth*dataHeight*sizeof(DFData);
- SkAutoSMalloc<1024> dfStorage(dataSize);
- DFData* dataPtr = (DFData*) dfStorage.get();
- sk_bzero(dataPtr, dataSize);
-
- SkAutoSMalloc<1024> edgeStorage(dataWidth*dataHeight*sizeof(char));
- char* edgePtr = (char*) edgeStorage.get();
- sk_bzero(edgePtr, dataWidth*dataHeight*sizeof(char));
-
- // copy glyph into distance field storage
- init_glyph_data(dataPtr, edgePtr, image,
- dataWidth, dataHeight,
- width, height, pad);
-
- // create initial distance data, particularly at edges
- init_distances(dataPtr, edgePtr, dataWidth, dataHeight);
-
- // now perform Euclidean distance transform to propagate distances
-
- // forwards in y
- DFData* currData = dataPtr+dataWidth+1; // skip outer buffer
- char* currEdge = edgePtr+dataWidth+1;
- for (int j = 1; j < dataHeight-1; ++j) {
- // forwards in x
- for (int i = 1; i < dataWidth-1; ++i) {
- // don't need to calculate distance for edge pixels
- if (!*currEdge) {
- F1(currData, dataWidth);
- }
- ++currData;
- ++currEdge;
- }
-
- // backwards in x
- --currData; // reset to end
- --currEdge;
- for (int i = 1; i < dataWidth-1; ++i) {
- // don't need to calculate distance for edge pixels
- if (!*currEdge) {
- F2(currData, dataWidth);
- }
- --currData;
- --currEdge;
- }
-
- currData += dataWidth+1;
- currEdge += dataWidth+1;
- }
-
- // backwards in y
- currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer
- currEdge = edgePtr+dataWidth*(dataHeight-2) - 1;
- for (int j = 1; j < dataHeight-1; ++j) {
- // forwards in x
- for (int i = 1; i < dataWidth-1; ++i) {
- // don't need to calculate distance for edge pixels
- if (!*currEdge) {
- B1(currData, dataWidth);
- }
- ++currData;
- ++currEdge;
- }
-
- // backwards in x
- --currData; // reset to end
- --currEdge;
- for (int i = 1; i < dataWidth-1; ++i) {
- // don't need to calculate distance for edge pixels
- if (!*currEdge) {
- B2(currData, dataWidth);
- }
- --currData;
- --currEdge;
- }
-
- currData -= dataWidth-1;
- currEdge -= dataWidth-1;
- }
-
- // copy results to final distance field data
- currData = dataPtr + dataWidth+1;
- currEdge = edgePtr + dataWidth+1;
- unsigned char *dfPtr = distanceField;
- for (int j = 1; j < dataHeight-1; ++j) {
- for (int i = 1; i < dataWidth-1; ++i) {
- float dist;
- if (currData->fAlpha > 0.5f) {
- dist = -SkScalarSqrt(currData->fDistSq);
- } else {
- dist = SkScalarSqrt(currData->fDistSq);
- }
-
- *dfPtr++ = pack_distance_field_val(dist, (float)distanceMagnitude);
- ++currData;
- ++currEdge;
- }
- currData += 2;
- currEdge += 2;
- }
-
- return true;
-}
diff --git a/src/core/SkDistanceFieldGen.h b/src/core/SkDistanceFieldGen.h
deleted file mode 100755
index 3d2ec23b75..0000000000
--- a/src/core/SkDistanceFieldGen.h
+++ /dev/null
@@ -1,25 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#ifndef SkDistanceFieldGen_DEFINED
-#define SkDistanceFieldGen_DEFINED
-
-/** Given 8-bit mask data, generate the associated distance field
-
- * @param distanceField The distance field to be generated. Should already be allocated
- * by the client with the padding below.
- * @param image 8-bit mask we're using to generate the distance field.
- * @param w Width of the image.
- * @param h Height of the image.
- * @param distanceMagnitude Largest possible absolute value for the distance. The distance field
- * will be padded to w + 2*distanceMagnitude, h + 2*distanceMagnitude.
- */
-bool SkGenerateDistanceFieldFromImage(unsigned char* distanceField,
- const unsigned char* image,
- int w, int h,
- int distanceMagnitude);
-
-#endif
diff --git a/src/gpu/GrTextStrike.cpp b/src/gpu/GrTextStrike.cpp
index 0d7fcafe67..e303a23df8 100644
--- a/src/gpu/GrTextStrike.cpp
+++ b/src/gpu/GrTextStrike.cpp
@@ -13,7 +13,7 @@
#include "SkString.h"
#if SK_DISTANCEFIELD_FONTS
-#include "SkDistanceFieldGen.h"
+#include "edtaa3.h"
#endif
///////////////////////////////////////////////////////////////////////////////
@@ -199,9 +199,8 @@ void GrFontCache::dump() const {
#endif
#if SK_DISTANCEFIELD_FONTS
-// this acts as the max magnitude for the distance field,
-// as well as the pad we need around the glyph
-#define DISTANCE_FIELD_RANGE 4
+#define DISTANCE_FIELD_PAD 4
+#define DISTANCE_FIELD_RANGE (4.0)
#endif
/*
@@ -254,10 +253,10 @@ GrGlyph* GrTextStrike::generateGlyph(GrGlyph::PackedID packed,
#if SK_DISTANCEFIELD_FONTS
// expand bounds to hold full distance field data
if (fUseDistanceField) {
- bounds.fLeft -= DISTANCE_FIELD_RANGE;
- bounds.fRight += DISTANCE_FIELD_RANGE;
- bounds.fTop -= DISTANCE_FIELD_RANGE;
- bounds.fBottom += DISTANCE_FIELD_RANGE;
+ bounds.fLeft -= DISTANCE_FIELD_PAD;
+ bounds.fRight += DISTANCE_FIELD_PAD;
+ bounds.fTop -= DISTANCE_FIELD_PAD;
+ bounds.fBottom += DISTANCE_FIELD_PAD;
}
#endif
glyph->init(packed, bounds);
@@ -295,13 +294,15 @@ bool GrTextStrike::addGlyphToAtlas(GrGlyph* glyph, GrFontScaler* scaler) {
GrPlot* plot;
#if SK_DISTANCEFIELD_FONTS
if (fUseDistanceField) {
+ SkASSERT(1 == bytesPerPixel);
+
// we've already expanded the glyph dimensions to match the final size
// but must shrink back down to get the packed glyph data
int dfWidth = glyph->width();
int dfHeight = glyph->height();
- int width = dfWidth - 2*DISTANCE_FIELD_RANGE;
- int height = dfHeight - 2*DISTANCE_FIELD_RANGE;
- int stride = width*bytesPerPixel;
+ int width = dfWidth - 2*DISTANCE_FIELD_PAD;
+ int height = dfHeight - 2*DISTANCE_FIELD_PAD;
+ size_t stride = width*bytesPerPixel;
size_t size = width * height * bytesPerPixel;
SkAutoSMalloc<1024> storage(size);
@@ -312,28 +313,71 @@ bool GrTextStrike::addGlyphToAtlas(GrGlyph* glyph, GrFontScaler* scaler) {
// alloc storage for distance field glyph
size_t dfSize = dfWidth * dfHeight * bytesPerPixel;
SkAutoSMalloc<1024> dfStorage(dfSize);
-
- if (1 == bytesPerPixel) {
- (void) SkGenerateDistanceFieldFromImage((unsigned char*)dfStorage.get(),
- (unsigned char*)storage.get(),
- width, height, DISTANCE_FIELD_RANGE);
- } else {
- // TODO: Fix color emoji
- // for now, copy glyph into distance field storage
- // this is not correct, but it won't crash
- sk_bzero(dfStorage.get(), dfSize);
- unsigned char* ptr = (unsigned char*) storage.get();
- unsigned char* dfPtr = (unsigned char*) dfStorage.get();
- size_t dfStride = dfWidth*bytesPerPixel;
- dfPtr += DISTANCE_FIELD_RANGE*dfStride;
- dfPtr += DISTANCE_FIELD_RANGE*bytesPerPixel;
-
- for (int i = 0; i < height; ++i) {
- memcpy(dfPtr, ptr, stride);
-
- dfPtr += dfStride;
- ptr += stride;
+
+ // copy glyph into distance field storage
+ sk_bzero(dfStorage.get(), dfSize);
+
+ unsigned char* ptr = (unsigned char*) storage.get();
+ unsigned char* dfPtr = (unsigned char*) dfStorage.get();
+ size_t dfStride = dfWidth*bytesPerPixel;
+ dfPtr += DISTANCE_FIELD_PAD*dfStride;
+ dfPtr += DISTANCE_FIELD_PAD*bytesPerPixel;
+
+ for (int i = 0; i < height; ++i) {
+ memcpy(dfPtr, ptr, stride);
+
+ dfPtr += dfStride;
+ ptr += stride;
+ }
+
+ // generate distance field data
+ SkAutoSMalloc<1024> distXStorage(dfWidth*dfHeight*sizeof(short));
+ SkAutoSMalloc<1024> distYStorage(dfWidth*dfHeight*sizeof(short));
+ SkAutoSMalloc<1024> outerDistStorage(dfWidth*dfHeight*sizeof(double));
+ SkAutoSMalloc<1024> innerDistStorage(dfWidth*dfHeight*sizeof(double));
+ SkAutoSMalloc<1024> gxStorage(dfWidth*dfHeight*sizeof(double));
+ SkAutoSMalloc<1024> gyStorage(dfWidth*dfHeight*sizeof(double));
+
+ short* distX = (short*) distXStorage.get();
+ short* distY = (short*) distYStorage.get();
+ double* outerDist = (double*) outerDistStorage.get();
+ double* innerDist = (double*) innerDistStorage.get();
+ double* gx = (double*) gxStorage.get();
+ double* gy = (double*) gyStorage.get();
+
+ dfPtr = (unsigned char*) dfStorage.get();
+ EDTAA::computegradient(dfPtr, dfWidth, dfHeight, gx, gy);
+ EDTAA::edtaa3(dfPtr, gx, gy, dfWidth, dfHeight, distX, distY, outerDist);
+
+ for (int i = 0; i < dfWidth*dfHeight; ++i) {
+ *dfPtr = 255 - *dfPtr;
+ dfPtr++;
+ }
+ dfPtr = (unsigned char*) dfStorage.get();
+ sk_bzero(gx, sizeof(double)*dfWidth*dfHeight);
+ sk_bzero(gy, sizeof(double)*dfWidth*dfHeight);
+ EDTAA::computegradient(dfPtr, dfWidth, dfHeight, gx, gy);
+ EDTAA::edtaa3(dfPtr, gx, gy, dfWidth, dfHeight, distX, distY, innerDist);
+
+ for (int i = 0; i < dfWidth*dfHeight; ++i) {
+ unsigned char val;
+ double outerval = outerDist[i];
+ if (outerval < 0.0) {
+ outerval = 0.0;
+ }
+ double innerval = innerDist[i];
+ if (innerval < 0.0) {
+ innerval = 0.0;
+ }
+ double dist = outerval - innerval;
+ if (dist <= -DISTANCE_FIELD_RANGE) {
+ val = 255;
+ } else if (dist > DISTANCE_FIELD_RANGE) {
+ val = 0;
+ } else {
+ val = (unsigned char)((DISTANCE_FIELD_RANGE-dist)*128.0/DISTANCE_FIELD_RANGE);
}
+ *dfPtr++ = val;
}
// copy to atlas
diff --git a/third_party/edtaa/LICENSE b/third_party/edtaa/LICENSE
new file mode 100755
index 0000000000..a5aa0d4c41
--- /dev/null
+++ b/third_party/edtaa/LICENSE
@@ -0,0 +1,21 @@
+The MIT License (MIT)
+
+Copyright (c) 2009-2012 Stefan Gustavson (stefan.gustavson@gmail.com)
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/third_party/edtaa/edtaa3.h b/third_party/edtaa/edtaa3.h
new file mode 100755
index 0000000000..9db3c6e67b
--- /dev/null
+++ b/third_party/edtaa/edtaa3.h
@@ -0,0 +1,35 @@
+/*
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+ */
+
+#define EDTAA_UNSIGNED_CHAR_INPUT 1
+
+namespace EDTAA {
+
+#if EDTAA_UNSIGNED_CHAR_INPUT
+typedef unsigned char EdtaaImageType;
+#else
+typedef double EdtaaImageType;
+#endif
+
+void computegradient(EdtaaImageType *img, int w, int h, double *gx, double *gy);
+void edtaa3(EdtaaImageType *img, double *gx, double *gy, int w, int h,
+ short *distx, short *disty, double *dist);
+
+}
diff --git a/third_party/edtaa/edtaa3func.cpp b/third_party/edtaa/edtaa3func.cpp
new file mode 100755
index 0000000000..a09428ae52
--- /dev/null
+++ b/third_party/edtaa/edtaa3func.cpp
@@ -0,0 +1,586 @@
+/*
+ * edtaa3()
+ *
+ * Sweep-and-update Euclidean distance transform of an
+ * image. Positive pixels are treated as object pixels,
+ * zero or negative pixels are treated as background.
+ * An attempt is made to treat antialiased edges correctly.
+ * The input image must have pixels in the range [0,1],
+ * and the antialiased image should be a box-filter
+ * sampling of the ideal, crisp edge.
+ * If the antialias region is more than 1 pixel wide,
+ * the result from this transform will be inaccurate.
+ *
+ * By Stefan Gustavson (stefan.gustavson@gmail.com).
+ *
+ * Originally written in 1994, based on a verbal
+ * description of the SSED8 algorithm published in the
+ * PhD dissertation of Ingemar Ragnemalm. This is his
+ * algorithm, I only implemented it in C.
+ *
+ * Updated in 2004 to treat border pixels correctly,
+ * and cleaned up the code to improve readability.
+ *
+ * Updated in 2009 to handle anti-aliased edges.
+ *
+ * Updated in 2011 to avoid a corner case infinite loop.
+ *
+ * Updated 2012 to change license from LGPL to MIT.
+ */
+
+/*
+ Copyright (C) 2009-2012 Stefan Gustavson (stefan.gustavson@gmail.com)
+ The code in this file is distributed under the MIT license:
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+ */
+
+#include "edtaa3.h"
+
+#include <math.h>
+
+#if EDTAA_UNSIGNED_CHAR_INPUT
+#define IMG(i) ((double)(img[i] & 0xff)/256.0)
+#else
+#define IMG(i) (img[i])
+#endif
+
+namespace EDTAA {
+
+/*
+ * Compute the local gradient at edge pixels using convolution filters.
+ * The gradient is computed only at edge pixels. At other places in the
+ * image, it is never used, and it's mostly zero anyway.
+ */
+void computegradient(EdtaaImageType *img, int w, int h, double *gx, double *gy)
+{
+ int i,j,k;
+ double glength;
+#define SQRT2 1.4142136
+ for(i = 1; i < h-1; i++) { // Avoid edges where the kernels would spill over
+ for(j = 1; j < w-1; j++) {
+ k = i*w + j;
+ if((IMG(k)>0.0) && (IMG(k)<1.0)) { // Compute gradient for edge pixels only
+ gx[k] = -IMG(k-w-1) - SQRT2*IMG(k-1) - IMG(k+w-1) + IMG(k-w+1) + SQRT2*IMG(k+1) + IMG(k+w+1);
+ gy[k] = -IMG(k-w-1) - SQRT2*IMG(k-w) - IMG(k+w-1) + IMG(k-w+1) + SQRT2*IMG(k+w) + IMG(k+w+1);
+ glength = gx[k]*gx[k] + gy[k]*gy[k];
+ if(glength > 0.0) { // Avoid division by zero
+ glength = sqrt(glength);
+ gx[k]=gx[k]/glength;
+ gy[k]=gy[k]/glength;
+ }
+ }
+ }
+ }
+ // TODO: Compute reasonable values for gx, gy also around the image edges.
+ // (These are zero now, which reduces the accuracy for a 1-pixel wide region
+ // around the image edge.) 2x2 kernels would be suitable for this.
+}
+
+/*
+ * A somewhat tricky function to approximate the distance to an edge in a
+ * certain pixel, with consideration to either the local gradient (gx,gy)
+ * or the direction to the pixel (dx,dy) and the pixel greyscale value a.
+ * The latter alternative, using (dx,dy), is the metric used by edtaa2().
+ * Using a local estimate of the edge gradient (gx,gy) yields much better
+ * accuracy at and near edges, and reduces the error even at distant pixels
+ * provided that the gradient direction is accurately estimated.
+ */
+static double edgedf(double gx, double gy, double a)
+{
+ double df, glength, temp, a1;
+
+ if ((gx == 0) || (gy == 0)) { // Either A) gu or gv are zero, or B) both
+ df = 0.5-a; // Linear approximation is A) correct or B) a fair guess
+ } else {
+ glength = sqrt(gx*gx + gy*gy);
+ if(glength>0) {
+ gx = gx/glength;
+ gy = gy/glength;
+ }
+ /* Everything is symmetric wrt sign and transposition,
+ * so move to first octant (gx>=0, gy>=0, gx>=gy) to
+ * avoid handling all possible edge directions.
+ */
+ gx = fabs(gx);
+ gy = fabs(gy);
+ if(gx<gy) {
+ temp = gx;
+ gx = gy;
+ gy = temp;
+ }
+ a1 = 0.5*gy/gx;
+ if (a < a1) { // 0 <= a < a1
+ df = 0.5*(gx + gy) - sqrt(2.0*gx*gy*a);
+ } else if (a < (1.0-a1)) { // a1 <= a <= 1-a1
+ df = (0.5-a)*gx;
+ } else { // 1-a1 < a <= 1
+ df = -0.5*(gx + gy) + sqrt(2.0*gx*gy*(1.0-a));
+ }
+ }
+ return df;
+}
+
+static double distaa3(EdtaaImageType *img, double *gximg, double *gyimg, int w, int c, int xc, int yc, int xi, int yi)
+{
+ double di, df, dx, dy, gx, gy, a;
+ int closest;
+
+ closest = c-xc-yc*w; // Index to the edge pixel pointed to from c
+ a = IMG(closest); // Grayscale value at the edge pixel
+ gx = gximg[closest]; // X gradient component at the edge pixel
+ gy = gyimg[closest]; // Y gradient component at the edge pixel
+
+ if(a > 1.0) a = 1.0;
+ if(a < 0.0) a = 0.0; // Clip grayscale values outside the range [0,1]
+ if(a == 0.0) return 1000000.0; // Not an object pixel, return "very far" ("don't know yet")
+
+ dx = (double)xi;
+ dy = (double)yi;
+ di = sqrt(dx*dx + dy*dy); // Length of integer vector, like a traditional EDT
+ if(di==0) { // Use local gradient only at edges
+ // Estimate based on local gradient only
+ df = edgedf(gx, gy, a);
+ } else {
+ // Estimate gradient based on direction to edge (accurate for large di)
+ df = edgedf(dx, dy, a);
+ }
+ return di + df; // Same metric as edtaa2, except at edges (where di=0)
+}
+
+// Shorthand macro: add ubiquitous parameters dist, gx, gy, img and w and call distaa3()
+#define DISTAA(c,xc,yc,xi,yi) (distaa3(img, gx, gy, w, c, xc, yc, xi, yi))
+
+void edtaa3(EdtaaImageType *img, double *gx, double *gy, int w, int h, short *distx, short *disty, double *dist)
+{
+ int x, y, i, c;
+ int offset_u, offset_ur, offset_r, offset_rd,
+ offset_d, offset_dl, offset_l, offset_lu;
+ double olddist, newdist;
+ int cdistx, cdisty, newdistx, newdisty;
+ int changed;
+ double epsilon = 1e-3;
+ double a;
+
+ /* Initialize index offsets for the current image width */
+ offset_u = -w;
+ offset_ur = -w+1;
+ offset_r = 1;
+ offset_rd = w+1;
+ offset_d = w;
+ offset_dl = w-1;
+ offset_l = -1;
+ offset_lu = -w-1;
+
+ /* Initialize the distance images */
+ for(i=0; i<w*h; i++) {
+ distx[i] = 0; // At first, all pixels point to
+ disty[i] = 0; // themselves as the closest known.
+ a = IMG(i);
+ if(a <= 0.0)
+ {
+ dist[i]= 1000000.0; // Big value, means "not set yet"
+ }
+ else if (a<1.0) {
+ dist[i] = edgedf(gx[i], gy[i], a); // Gradient-assisted estimate
+ }
+ else {
+ dist[i]= 0.0; // Inside the object
+ }
+ }
+
+ /* Perform the transformation */
+ do
+ {
+ changed = 0;
+
+ /* Scan rows, except first row */
+ for(y=1; y<h; y++)
+ {
+
+ /* move index to leftmost pixel of current row */
+ i = y*w;
+
+ /* scan right, propagate distances from above & left */
+
+ /* Leftmost pixel is special, has no left neighbors */
+ olddist = dist[i];
+ if(olddist > 0) // If non-zero distance or not set yet
+ {
+ c = i + offset_u; // Index of candidate for testing
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_ur;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+ i++;
+
+ /* Middle pixels have all neighbors */
+ for(x=1; x<w-1; x++, i++)
+ {
+ olddist = dist[i];
+ if(olddist <= 0) continue; // No need to update further
+
+ c = i+offset_l;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_lu;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_u;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_ur;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+
+ /* Rightmost pixel of row is special, has no right neighbors */
+ olddist = dist[i];
+ if(olddist > 0) // If not already zero distance
+ {
+ c = i+offset_l;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_lu;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_u;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx;
+ newdisty = cdisty+1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+
+ /* Move index to second rightmost pixel of current row. */
+ /* Rightmost pixel is skipped, it has no right neighbor. */
+ i = y*w + w-2;
+
+ /* scan left, propagate distance from right */
+ for(x=w-2; x>=0; x--, i--)
+ {
+ olddist = dist[i];
+ if(olddist <= 0) continue; // Already zero distance
+
+ c = i+offset_r;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+ }
+
+ /* Scan rows in reverse order, except last row */
+ for(y=h-2; y>=0; y--)
+ {
+ /* move index to rightmost pixel of current row */
+ i = y*w + w-1;
+
+ /* Scan left, propagate distances from below & right */
+
+ /* Rightmost pixel is special, has no right neighbors */
+ olddist = dist[i];
+ if(olddist > 0) // If not already zero distance
+ {
+ c = i+offset_d;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_dl;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+ i--;
+
+ /* Middle pixels have all neighbors */
+ for(x=w-2; x>0; x--, i--)
+ {
+ olddist = dist[i];
+ if(olddist <= 0) continue; // Already zero distance
+
+ c = i+offset_r;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_rd;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_d;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_dl;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+ /* Leftmost pixel is special, has no left neighbors */
+ olddist = dist[i];
+ if(olddist > 0) // If not already zero distance
+ {
+ c = i+offset_r;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_rd;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx-1;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ olddist=newdist;
+ changed = 1;
+ }
+
+ c = i+offset_d;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx;
+ newdisty = cdisty-1;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+
+ /* Move index to second leftmost pixel of current row. */
+ /* Leftmost pixel is skipped, it has no left neighbor. */
+ i = y*w + 1;
+ for(x=1; x<w; x++, i++)
+ {
+ /* scan right, propagate distance from left */
+ olddist = dist[i];
+ if(olddist <= 0) continue; // Already zero distance
+
+ c = i+offset_l;
+ cdistx = distx[c];
+ cdisty = disty[c];
+ newdistx = cdistx+1;
+ newdisty = cdisty;
+ newdist = DISTAA(c, cdistx, cdisty, newdistx, newdisty);
+ if(newdist < olddist-epsilon)
+ {
+ distx[i]=newdistx;
+ disty[i]=newdisty;
+ dist[i]=newdist;
+ changed = 1;
+ }
+ }
+ }
+ }
+ while(changed); // Sweep until no more updates are made
+
+ /* The transformation is completed. */
+
+}
+
+} // namespace EDTAA