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authorGravatar Greg Daniel <egdaniel@google.com>2017-12-07 12:48:30 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-12-07 18:29:39 +0000
commitafb7ec7a4018744e83db66948e5a09c6a6f065af (patch)
tree95b497c6e18640c82f54a31d1ba7a222e74d6c04
parent44aa9b2d1e708acb0e32db549abff793283ff442 (diff)
Revert "Revert "Add define to use customize vulkan header.""
This reverts commit b351817588baf94ac725e35f10ee1d5ff8178834. Reason for revert: Relanding with android fixes Original change's description: > Revert "Add define to use customize vulkan header." > > This reverts commit a492eb0e1f08311bfa47f46c660144e7bc8a6c0e. > > Reason for revert: Breaking Android roll (b/c builds tools?) > > Original change's description: > > Add define to use customize vulkan header. > > > > Bug: skia: > > Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7 > > Reviewed-on: https://skia-review.googlesource.com/81121 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com > > Change-Id: I80a685bf88af909865f274ffc61686be57e8c313 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/81740 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ia701e884bfa3799dc73002f892feb2ecafe9da12 Reviewed-on: https://skia-review.googlesource.com/81742 Reviewed-by: Derek Sollenberger <djsollen@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
-rw-r--r--BUILD.gn25
-rw-r--r--gn/gn_to_bp.py6
-rw-r--r--include/gpu/vk/GrVkDefines.h49
-rw-r--r--platform_tools/android/vulkan/Skia_Vulkan_Android.h23
-rw-r--r--tools/gpu/vk/GrVulkanDefines.h33
5 files changed, 110 insertions, 26 deletions
diff --git a/BUILD.gn b/BUILD.gn
index cffa2c2716..131bf0b6fc 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -40,6 +40,7 @@ declare_args() {
skia_enable_spirv_validation = is_skia_dev_build && is_debug
skia_enable_tools = is_skia_dev_build
skia_enable_vulkan_debug_layers = is_skia_dev_build && is_debug
+ skia_vulkan_header = ""
skia_vulkan_sdk = getenv("VULKAN_SDK")
skia_qt_path = getenv("QT_PATH")
skia_compile_processors = false
@@ -63,13 +64,13 @@ declare_args() {
}
}
declare_args() {
- skia_vulkan_headers = ""
+ skia_tools_vulkan_header_dir = ""
if (skia_use_vulkan) {
# When buliding on Android we get the header via the NDK so no need for any extra path.
if (is_fuchsia) {
- skia_vulkan_headers = "$fuchsia_vulkan_sdk/include"
+ skia_tools_vulkan_header_dir = "$fuchsia_vulkan_sdk/include"
} else if (is_linux || is_win) {
- skia_vulkan_headers = "$skia_vulkan_sdk/include"
+ skia_tools_vulkan_header_dir = "$skia_vulkan_sdk/include"
}
}
}
@@ -114,8 +115,8 @@ if (skia_use_metal) {
# Skia public API, generally provided by :skia.
config("skia_public") {
include_dirs = skia_public_includes
- if (skia_vulkan_headers != "") {
- include_dirs += [ skia_vulkan_headers ]
+ if (skia_tools_vulkan_header_dir != "") {
+ include_dirs += [ skia_tools_vulkan_header_dir ]
}
defines = []
if (is_component_build) {
@@ -178,6 +179,9 @@ config("skia_private") {
lib_dirs = []
if (skia_enable_gpu) {
include_dirs += [ "src/gpu" ]
+ if (is_skia_dev_build && skia_use_vulkan) {
+ include_dirs += [ "tools/gpu/vk" ]
+ }
}
if (skia_use_angle) {
defines += [ "SK_ANGLE" ]
@@ -581,6 +585,13 @@ optional("gpu") {
if (skia_enable_vulkan_debug_layers) {
public_defines += [ "SK_ENABLE_VK_LAYERS" ]
}
+ if (skia_vulkan_header != "") {
+ public_defines += [ "SK_VULKAN_HEADER=\"$skia_vulkan_header\"" ]
+ } else {
+ if (is_skia_dev_build) {
+ public_defines += [ "SK_VULKAN_HEADER=\"GrVulkanDefines.h\"" ]
+ }
+ }
}
if (skia_enable_spirv_validation) {
deps += [ "//third_party/spirv-tools" ]
@@ -887,6 +898,10 @@ if (skia_enable_tools) {
config("skia.h_config") {
include_dirs = [ "$target_gen_dir" ]
+ if (skia_use_vulkan) {
+ # So we can get the header which includes vulkan
+ include_dirs += [ "tools/gpu/vk" ]
+ }
}
action("skia.h") {
public_configs = [ ":skia.h_config" ]
diff --git a/gn/gn_to_bp.py b/gn/gn_to_bp.py
index 20260926a9..3a1238bf20 100644
--- a/gn/gn_to_bp.py
+++ b/gn/gn_to_bp.py
@@ -177,6 +177,7 @@ gn_args = {
'skia_use_vulkan': 'true',
'target_cpu': '"none"',
'target_os': '"android"',
+ 'skia_vulkan_header': '"Skia_Vulkan_Android.h"',
}
gn_args = ' '.join(sorted('%s=%s' % (k,v) for (k,v) in gn_args.iteritems()))
@@ -241,6 +242,11 @@ cflags_cc.add("-fexceptions")
cflags = sorted(cflags)
cflags.insert(0, "-U_FORTIFY_SOURCE")
+# We need to add the include path to the vulkan defines and header file set in
+# then skia_vulkan_header gn arg that is used for framework builds.
+local_includes.add("platform_tools/android/vulkan")
+export_includes.add("platform_tools/android/vulkan")
+
# Most defines go into SkUserConfig.h, where they're seen by Skia and its users.
defines = [str(d) for d in js['targets']['//:skia']['defines']]
defines.remove('NDEBUG') # Let the Android build control this.
diff --git a/include/gpu/vk/GrVkDefines.h b/include/gpu/vk/GrVkDefines.h
index 058ac236d0..be269e6b46 100644
--- a/include/gpu/vk/GrVkDefines.h
+++ b/include/gpu/vk/GrVkDefines.h
@@ -11,33 +11,40 @@
#ifdef SK_VULKAN
-#if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_WIN32)
-# if !defined(VK_USE_PLATFORM_WIN32_KHR)
-# define VK_USE_PLATFORM_WIN32_KHR
-# endif
-#elif defined(SK_BUILD_FOR_ANDROID)
-# if !defined(VK_USE_PLATFORM_ANDROID_KHR)
-# define VK_USE_PLATFORM_ANDROID_KHR
-# endif
-#elif defined(SK_BUILD_FOR_UNIX)
-# if defined(__Fuchsia__)
-# if !defined(VK_USE_PLATFORM_MAGMA_KHR)
-# define VK_USE_PLATFORM_MAGMA_KHR
+#ifdef SK_VULKAN_HEADER
+#include SK_VULKAN_HEADER
+#else
+// This is deprecated and all clients should define their own custum header shim that sets up
+// defines and includes the vulkan.h header. Then they should define SK_VULKAN_HEADER or set the
+// skia_vulkan_header in gn to point to their custom header.
+# if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_WIN32)
+# if !defined(VK_USE_PLATFORM_WIN32_KHR)
+# define VK_USE_PLATFORM_WIN32_KHR
# endif
-# else
-# if !defined(VK_USE_PLATFORM_XCB_KHR)
-# define VK_USE_PLATFORM_XCB_KHR
+# elif defined(SK_BUILD_FOR_ANDROID)
+# if !defined(VK_USE_PLATFORM_ANDROID_KHR)
+# define VK_USE_PLATFORM_ANDROID_KHR
# endif
-# endif
-#endif
+# elif defined(SK_BUILD_FOR_UNIX)
+# if defined(__Fuchsia__)
+# if !defined(VK_USE_PLATFORM_MAGMA_KHR)
+# define VK_USE_PLATFORM_MAGMA_KHR
+# endif
+# else
+# if !defined(VK_USE_PLATFORM_XCB_KHR)
+# define VK_USE_PLATFORM_XCB_KHR
+# endif
+# endif
+# endif
// We create our own function table and never directly call any functions via vk*(). So no need to
// include the prototype functions.
-#if !defined(VK_NO_PROTOTYPES) && !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
-#define VK_NO_PROTOTYPES
-#endif
+# if !defined(VK_NO_PROTOTYPES) && !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
+# define VK_NO_PROTOTYPES
+# endif
-#include <vulkan/vulkan.h>
+# include <vulkan/vulkan.h>
+#endif // SK_VULKAN_HEADER
#define SKIA_REQUIRED_VULKAN_HEADER_VERSION 17
#if VK_HEADER_VERSION < SKIA_REQUIRED_VULKAN_HEADER_VERSION
diff --git a/platform_tools/android/vulkan/Skia_Vulkan_Android.h b/platform_tools/android/vulkan/Skia_Vulkan_Android.h
new file mode 100644
index 0000000000..b0749810f0
--- /dev/null
+++ b/platform_tools/android/vulkan/Skia_Vulkan_Android.h
@@ -0,0 +1,23 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef Skia_Vulkan_Android_DEFINED
+#define Skia_Vulkan_Android_DEFINED
+
+#if !defined(SK_BUILD_FOR_ANDROID)
+#error "Must be building for android to use this header"
+#endif
+#if !defined(VK_USE_PLATFORM_ANDROID_KHR)
+# define VK_USE_PLATFORM_ANDROID_KHR
+#endif
+
+#include <vulkan/vulkan.h>
+
+#endif
+
+
+
diff --git a/tools/gpu/vk/GrVulkanDefines.h b/tools/gpu/vk/GrVulkanDefines.h
new file mode 100644
index 0000000000..192f1c5abc
--- /dev/null
+++ b/tools/gpu/vk/GrVulkanDefines.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrVulkanDefines_DEFINED
+#define GrVulkanDefines_DEFINED
+
+#if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_WIN32)
+# if !defined(VK_USE_PLATFORM_WIN32_KHR)
+# define VK_USE_PLATFORM_WIN32_KHR
+# endif
+#elif defined(SK_BUILD_FOR_ANDROID)
+# if !defined(VK_USE_PLATFORM_ANDROID_KHR)
+# define VK_USE_PLATFORM_ANDROID_KHR
+# endif
+#elif defined(SK_BUILD_FOR_UNIX)
+# if !defined(VK_USE_PLATFORM_XCB_KHR)
+# define VK_USE_PLATFORM_XCB_KHR
+# endif
+#endif
+
+// We create our own function table and never directly call any functions via vk*(). So no need to
+// include the prototype functions.
+#if !defined(VK_NO_PROTOTYPES)
+#define VK_NO_PROTOTYPES
+#endif
+
+#include <vulkan/vulkan.h>
+
+#endif