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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-09-01 15:55:31 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-09-01 15:55:31 +0000 |
commit | abb061acfe81da7938811e3fc2c8b7488c9037d0 (patch) | |
tree | 5805e3fe2a5fa7d17941f0caae184875106c3a21 | |
parent | e174ea4bb1f07c4d15c50716012e5c8429e9afeb (diff) |
Remove comment related to removed function.
git-svn-id: http://skia.googlecode.com/svn/trunk@2210 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | include/gpu/SkGpuCanvas.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/include/gpu/SkGpuCanvas.h b/include/gpu/SkGpuCanvas.h index 58d30dbf38..825c567aea 100644 --- a/include/gpu/SkGpuCanvas.h +++ b/include/gpu/SkGpuCanvas.h @@ -29,10 +29,6 @@ public: * GrRenderTarget represents the rendering destination in the underlying * 3D API. Its reference count is incremented in the constructor and * decremented in the destructor. - * SkGpuDevice::Current3DApiRenderTarget() can be passed as a special - * value that will cause the factory to create a render target object - * that reflects the state of the underlying 3D API at the time of - * construction. */ explicit SkGpuCanvas(GrContext*, GrRenderTarget*); virtual ~SkGpuCanvas(); |