diff options
author | digit@google.com <digit@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-08 22:06:29 +0000 |
---|---|---|
committer | digit@google.com <digit@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-08 22:06:29 +0000 |
commit | a8dd1ce930811a51cc841f583424d507d95e7e78 (patch) | |
tree | 64c90d8d49b1d6eb8b251a13bc2ecb8fad579d7f | |
parent | 10dccde54a769b8d472bccf8c1993034b93ef58d (diff) |
arm: dynamic NEON support for SkBlitRow_opts_arm.cpp
This patch moves all NEON-specific code from the source
src/opts/SkBlitRow_opts_arm.cpp into a new file that is
built as part of the 'opts_arm_neon' static library.
Review URL: https://codereview.appspot.com/6449110
git-svn-id: http://skia.googlecode.com/svn/trunk@5016 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | gyp/opts.gyp | 3 | ||||
-rw-r--r-- | src/opts/SkBlitRow_opts_arm.cpp | 1160 | ||||
-rw-r--r-- | src/opts/SkBlitRow_opts_arm.h | 41 | ||||
-rw-r--r-- | src/opts/SkBlitRow_opts_arm_neon.cpp | 1112 |
4 files changed, 1186 insertions, 1130 deletions
diff --git a/gyp/opts.gyp b/gyp/opts.gyp index 8c85b9ab43..2ac395c027 100644 --- a/gyp/opts.gyp +++ b/gyp/opts.gyp @@ -64,6 +64,7 @@ '../src/opts/memset.arm.S', '../src/opts/SkBitmapProcState_opts_arm.cpp', '../src/opts/SkBlitRow_opts_arm.cpp', + '../src/opts/SkBlitRow_opts_arm.h', ], 'conditions': [ [ 'arm_neon == 1 or arm_neon_optional == 1', { @@ -141,9 +142,11 @@ 'sources': [ '../src/opts/memset16_neon.S', '../src/opts/memset32_neon.S', + '../src/opts/SkBitmapProcState_arm_neon.cpp', '../src/opts/SkBitmapProcState_matrixProcs_neon.cpp', '../src/opts/SkBitmapProcState_matrix_clamp_neon.h', '../src/opts/SkBitmapProcState_matrix_repeat_neon.h', + '../src/opts/SkBlitRow_opts_arm_neon.cpp', ], }, ], diff --git a/src/opts/SkBlitRow_opts_arm.cpp b/src/opts/SkBlitRow_opts_arm.cpp index 519c508e79..50e165397a 100644 --- a/src/opts/SkBlitRow_opts_arm.cpp +++ b/src/opts/SkBlitRow_opts_arm.cpp @@ -5,6 +5,8 @@ * found in the LICENSE file. */ +#include "SkBlitRow_opts_arm.h" + #include "SkBlitMask.h" #include "SkBlitRow.h" #include "SkColorPriv.h" @@ -14,533 +16,7 @@ #include "SkCachePreload_arm.h" -#if defined(__ARM_HAVE_NEON) -#include <arm_neon.h> -#endif - -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) -static void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, int count, - U8CPU alpha, int /*x*/, int /*y*/) { - SkASSERT(255 == alpha); - - if (count >= 8) { - uint16_t* SK_RESTRICT keep_dst; - - asm volatile ( - "ands ip, %[count], #7 \n\t" - "vmov.u8 d31, #1<<7 \n\t" - "vld1.16 {q12}, [%[dst]] \n\t" - "vld4.8 {d0-d3}, [%[src]] \n\t" - // Thumb does not support the standard ARM conditional - // instructions but instead requires the 'it' instruction - // to signal conditional execution - "it eq \n\t" - "moveq ip, #8 \n\t" - "mov %[keep_dst], %[dst] \n\t" - - "add %[src], %[src], ip, LSL#2 \n\t" - "add %[dst], %[dst], ip, LSL#1 \n\t" - "subs %[count], %[count], ip \n\t" - "b 9f \n\t" - // LOOP - "2: \n\t" - - "vld1.16 {q12}, [%[dst]]! \n\t" - "vld4.8 {d0-d3}, [%[src]]! \n\t" - "vst1.16 {q10}, [%[keep_dst]] \n\t" - "sub %[keep_dst], %[dst], #8*2 \n\t" - "subs %[count], %[count], #8 \n\t" - "9: \n\t" - "pld [%[dst],#32] \n\t" - // expand 0565 q12 to 8888 {d4-d7} - "vmovn.u16 d4, q12 \n\t" - "vshr.u16 q11, q12, #5 \n\t" - "vshr.u16 q10, q12, #6+5 \n\t" - "vmovn.u16 d5, q11 \n\t" - "vmovn.u16 d6, q10 \n\t" - "vshl.u8 d4, d4, #3 \n\t" - "vshl.u8 d5, d5, #2 \n\t" - "vshl.u8 d6, d6, #3 \n\t" - - "vmovl.u8 q14, d31 \n\t" - "vmovl.u8 q13, d31 \n\t" - "vmovl.u8 q12, d31 \n\t" - - // duplicate in 4/2/1 & 8pix vsns - "vmvn.8 d30, d3 \n\t" - "vmlal.u8 q14, d30, d6 \n\t" - "vmlal.u8 q13, d30, d5 \n\t" - "vmlal.u8 q12, d30, d4 \n\t" - "vshr.u16 q8, q14, #5 \n\t" - "vshr.u16 q9, q13, #6 \n\t" - "vaddhn.u16 d6, q14, q8 \n\t" - "vshr.u16 q8, q12, #5 \n\t" - "vaddhn.u16 d5, q13, q9 \n\t" - "vqadd.u8 d6, d6, d0 \n\t" // moved up - "vaddhn.u16 d4, q12, q8 \n\t" - // intentionally don't calculate alpha - // result in d4-d6 - - "vqadd.u8 d5, d5, d1 \n\t" - "vqadd.u8 d4, d4, d2 \n\t" - - // pack 8888 {d4-d6} to 0565 q10 - "vshll.u8 q10, d6, #8 \n\t" - "vshll.u8 q3, d5, #8 \n\t" - "vshll.u8 q2, d4, #8 \n\t" - "vsri.u16 q10, q3, #5 \n\t" - "vsri.u16 q10, q2, #11 \n\t" - - "bne 2b \n\t" - - "1: \n\t" - "vst1.16 {q10}, [%[keep_dst]] \n\t" - : [count] "+r" (count) - : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) - : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", - "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", - "d30","d31" - ); - } - else - { // handle count < 8 - uint16_t* SK_RESTRICT keep_dst; - - asm volatile ( - "vmov.u8 d31, #1<<7 \n\t" - "mov %[keep_dst], %[dst] \n\t" - - "tst %[count], #4 \n\t" - "beq 14f \n\t" - "vld1.16 {d25}, [%[dst]]! \n\t" - "vld1.32 {q1}, [%[src]]! \n\t" - - "14: \n\t" - "tst %[count], #2 \n\t" - "beq 12f \n\t" - "vld1.32 {d24[1]}, [%[dst]]! \n\t" - "vld1.32 {d1}, [%[src]]! \n\t" - - "12: \n\t" - "tst %[count], #1 \n\t" - "beq 11f \n\t" - "vld1.16 {d24[1]}, [%[dst]]! \n\t" - "vld1.32 {d0[1]}, [%[src]]! \n\t" - - "11: \n\t" - // unzips achieve the same as a vld4 operation - "vuzpq.u16 q0, q1 \n\t" - "vuzp.u8 d0, d1 \n\t" - "vuzp.u8 d2, d3 \n\t" - // expand 0565 q12 to 8888 {d4-d7} - "vmovn.u16 d4, q12 \n\t" - "vshr.u16 q11, q12, #5 \n\t" - "vshr.u16 q10, q12, #6+5 \n\t" - "vmovn.u16 d5, q11 \n\t" - "vmovn.u16 d6, q10 \n\t" - "vshl.u8 d4, d4, #3 \n\t" - "vshl.u8 d5, d5, #2 \n\t" - "vshl.u8 d6, d6, #3 \n\t" - - "vmovl.u8 q14, d31 \n\t" - "vmovl.u8 q13, d31 \n\t" - "vmovl.u8 q12, d31 \n\t" - - // duplicate in 4/2/1 & 8pix vsns - "vmvn.8 d30, d3 \n\t" - "vmlal.u8 q14, d30, d6 \n\t" - "vmlal.u8 q13, d30, d5 \n\t" - "vmlal.u8 q12, d30, d4 \n\t" - "vshr.u16 q8, q14, #5 \n\t" - "vshr.u16 q9, q13, #6 \n\t" - "vaddhn.u16 d6, q14, q8 \n\t" - "vshr.u16 q8, q12, #5 \n\t" - "vaddhn.u16 d5, q13, q9 \n\t" - "vqadd.u8 d6, d6, d0 \n\t" // moved up - "vaddhn.u16 d4, q12, q8 \n\t" - // intentionally don't calculate alpha - // result in d4-d6 - - "vqadd.u8 d5, d5, d1 \n\t" - "vqadd.u8 d4, d4, d2 \n\t" - - // pack 8888 {d4-d6} to 0565 q10 - "vshll.u8 q10, d6, #8 \n\t" - "vshll.u8 q3, d5, #8 \n\t" - "vshll.u8 q2, d4, #8 \n\t" - "vsri.u16 q10, q3, #5 \n\t" - "vsri.u16 q10, q2, #11 \n\t" - - // store - "tst %[count], #4 \n\t" - "beq 24f \n\t" - "vst1.16 {d21}, [%[keep_dst]]! \n\t" - - "24: \n\t" - "tst %[count], #2 \n\t" - "beq 22f \n\t" - "vst1.32 {d20[1]}, [%[keep_dst]]! \n\t" - - "22: \n\t" - "tst %[count], #1 \n\t" - "beq 21f \n\t" - "vst1.16 {d20[1]}, [%[keep_dst]]! \n\t" - - "21: \n\t" - : [count] "+r" (count) - : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) - : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", - "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", - "d30","d31" - ); - } -} - -static void S32A_D565_Blend_neon(uint16_t* SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, int count, - U8CPU alpha, int /*x*/, int /*y*/) { - - U8CPU alpha_for_asm = alpha; - - asm volatile ( - /* This code implements a Neon version of S32A_D565_Blend. The output differs from - * the original in two respects: - * 1. The results have a few mismatches compared to the original code. These mismatches - * never exceed 1. It's possible to improve accuracy vs. a floating point - * implementation by introducing rounding right shifts (vrshr) for the final stage. - * Rounding is not present in the code below, because although results would be closer - * to a floating point implementation, the number of mismatches compared to the - * original code would be far greater. - * 2. On certain inputs, the original code can overflow, causing colour channels to - * mix. Although the Neon code can also overflow, it doesn't allow one colour channel - * to affect another. - */ - -#if 1 - /* reflects SkAlpha255To256()'s change from a+a>>7 to a+1 */ - "add %[alpha], %[alpha], #1 \n\t" // adjust range of alpha 0-256 -#else - "add %[alpha], %[alpha], %[alpha], lsr #7 \n\t" // adjust range of alpha 0-256 -#endif - "vmov.u16 q3, #255 \n\t" // set up constant - "movs r4, %[count], lsr #3 \n\t" // calc. count>>3 - "vmov.u16 d2[0], %[alpha] \n\t" // move alpha to Neon - "beq 2f \n\t" // if count8 == 0, exit - "vmov.u16 q15, #0x1f \n\t" // set up blue mask - - "1: \n\t" - "vld1.u16 {d0, d1}, [%[dst]] \n\t" // load eight dst RGB565 pixels - "subs r4, r4, #1 \n\t" // decrement loop counter - "vld4.u8 {d24, d25, d26, d27}, [%[src]]! \n\t" // load eight src ABGR32 pixels - // and deinterleave - - "vshl.u16 q9, q0, #5 \n\t" // shift green to top of lanes - "vand q10, q0, q15 \n\t" // extract blue - "vshr.u16 q8, q0, #11 \n\t" // extract red - "vshr.u16 q9, q9, #10 \n\t" // extract green - // dstrgb = {q8, q9, q10} - - "vshr.u8 d24, d24, #3 \n\t" // shift red to 565 range - "vshr.u8 d25, d25, #2 \n\t" // shift green to 565 range - "vshr.u8 d26, d26, #3 \n\t" // shift blue to 565 range - - "vmovl.u8 q11, d24 \n\t" // widen red to 16 bits - "vmovl.u8 q12, d25 \n\t" // widen green to 16 bits - "vmovl.u8 q14, d27 \n\t" // widen alpha to 16 bits - "vmovl.u8 q13, d26 \n\t" // widen blue to 16 bits - // srcrgba = {q11, q12, q13, q14} - - "vmul.u16 q2, q14, d2[0] \n\t" // sa * src_scale - "vmul.u16 q11, q11, d2[0] \n\t" // red result = src_red * src_scale - "vmul.u16 q12, q12, d2[0] \n\t" // grn result = src_grn * src_scale - "vmul.u16 q13, q13, d2[0] \n\t" // blu result = src_blu * src_scale - - "vshr.u16 q2, q2, #8 \n\t" // sa * src_scale >> 8 - "vsub.u16 q2, q3, q2 \n\t" // 255 - (sa * src_scale >> 8) - // dst_scale = q2 - - "vmla.u16 q11, q8, q2 \n\t" // red result += dst_red * dst_scale - "vmla.u16 q12, q9, q2 \n\t" // grn result += dst_grn * dst_scale - "vmla.u16 q13, q10, q2 \n\t" // blu result += dst_blu * dst_scale - -#if 1 - // trying for a better match with SkDiv255Round(a) - // C alg is: a+=128; (a+a>>8)>>8 - // we'll use just a rounding shift [q2 is available for scratch] - "vrshr.u16 q11, q11, #8 \n\t" // shift down red - "vrshr.u16 q12, q12, #8 \n\t" // shift down green - "vrshr.u16 q13, q13, #8 \n\t" // shift down blue -#else - // arm's original "truncating divide by 256" - "vshr.u16 q11, q11, #8 \n\t" // shift down red - "vshr.u16 q12, q12, #8 \n\t" // shift down green - "vshr.u16 q13, q13, #8 \n\t" // shift down blue -#endif - - "vsli.u16 q13, q12, #5 \n\t" // insert green into blue - "vsli.u16 q13, q11, #11 \n\t" // insert red into green/blue - "vst1.16 {d26, d27}, [%[dst]]! \n\t" // write pixel back to dst, update ptr - - "bne 1b \n\t" // if counter != 0, loop - "2: \n\t" // exit - - : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count), [alpha] "+r" (alpha_for_asm) - : - : "cc", "memory", "r4", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", "d28", "d29", "d30", "d31" - ); - - count &= 7; - if (count > 0) { - do { - SkPMColor sc = *src++; - if (sc) { - uint16_t dc = *dst; - unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha); - unsigned dr = SkMulS16(SkPacked32ToR16(sc), alpha) + SkMulS16(SkGetPackedR16(dc), dst_scale); - unsigned dg = SkMulS16(SkPacked32ToG16(sc), alpha) + SkMulS16(SkGetPackedG16(dc), dst_scale); - unsigned db = SkMulS16(SkPacked32ToB16(sc), alpha) + SkMulS16(SkGetPackedB16(dc), dst_scale); - *dst = SkPackRGB16(SkDiv255Round(dr), SkDiv255Round(dg), SkDiv255Round(db)); - } - dst += 1; - } while (--count != 0); - } -} - -/* dither matrix for Neon, derived from gDitherMatrix_3Bit_16. - * each dither value is spaced out into byte lanes, and repeated - * to allow an 8-byte load from offsets 0, 1, 2 or 3 from the - * start of each row. - */ -static const uint8_t gDitherMatrix_Neon[48] = { - 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, - 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, - 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, - 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, - -}; - -static void S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src, - int count, U8CPU alpha, int x, int y) -{ - /* select row and offset for dither array */ - const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; - - /* rescale alpha to range 0 - 256 */ - int scale = SkAlpha255To256(alpha); - - asm volatile ( - "vld1.8 {d31}, [%[dstart]] \n\t" // load dither values - "vshr.u8 d30, d31, #1 \n\t" // calc. green dither values - "vdup.16 d6, %[scale] \n\t" // duplicate scale into neon reg - "vmov.i8 d29, #0x3f \n\t" // set up green mask - "vmov.i8 d28, #0x1f \n\t" // set up blue mask - "1: \n\t" - "vld4.8 {d0, d1, d2, d3}, [%[src]]! \n\t" // load 8 pixels and split into argb - "vshr.u8 d22, d0, #5 \n\t" // calc. red >> 5 - "vshr.u8 d23, d1, #6 \n\t" // calc. green >> 6 - "vshr.u8 d24, d2, #5 \n\t" // calc. blue >> 5 - "vaddl.u8 q8, d0, d31 \n\t" // add in dither to red and widen - "vaddl.u8 q9, d1, d30 \n\t" // add in dither to green and widen - "vaddl.u8 q10, d2, d31 \n\t" // add in dither to blue and widen - "vsubw.u8 q8, q8, d22 \n\t" // sub shifted red from result - "vsubw.u8 q9, q9, d23 \n\t" // sub shifted green from result - "vsubw.u8 q10, q10, d24 \n\t" // sub shifted blue from result - "vshrn.i16 d22, q8, #3 \n\t" // shift right and narrow to 5 bits - "vshrn.i16 d23, q9, #2 \n\t" // shift right and narrow to 6 bits - "vshrn.i16 d24, q10, #3 \n\t" // shift right and narrow to 5 bits - // load 8 pixels from dst, extract rgb - "vld1.16 {d0, d1}, [%[dst]] \n\t" // load 8 pixels - "vshrn.i16 d17, q0, #5 \n\t" // shift green down to bottom 6 bits - "vmovn.i16 d18, q0 \n\t" // narrow to get blue as bytes - "vshr.u16 q0, q0, #11 \n\t" // shift down to extract red - "vand d17, d17, d29 \n\t" // and green with green mask - "vand d18, d18, d28 \n\t" // and blue with blue mask - "vmovn.i16 d16, q0 \n\t" // narrow to get red as bytes - // src = {d22 (r), d23 (g), d24 (b)} - // dst = {d16 (r), d17 (g), d18 (b)} - // subtract dst from src and widen - "vsubl.s8 q0, d22, d16 \n\t" // subtract red src from dst - "vsubl.s8 q1, d23, d17 \n\t" // subtract green src from dst - "vsubl.s8 q2, d24, d18 \n\t" // subtract blue src from dst - // multiply diffs by scale and shift - "vmul.i16 q0, q0, d6[0] \n\t" // multiply red by scale - "vmul.i16 q1, q1, d6[0] \n\t" // multiply blue by scale - "vmul.i16 q2, q2, d6[0] \n\t" // multiply green by scale - "subs %[count], %[count], #8 \n\t" // decrement loop counter - "vshrn.i16 d0, q0, #8 \n\t" // shift down red by 8 and narrow - "vshrn.i16 d2, q1, #8 \n\t" // shift down green by 8 and narrow - "vshrn.i16 d4, q2, #8 \n\t" // shift down blue by 8 and narrow - // add dst to result - "vaddl.s8 q0, d0, d16 \n\t" // add dst to red - "vaddl.s8 q1, d2, d17 \n\t" // add dst to green - "vaddl.s8 q2, d4, d18 \n\t" // add dst to blue - // put result into 565 format - "vsli.i16 q2, q1, #5 \n\t" // shift up green and insert into blue - "vsli.i16 q2, q0, #11 \n\t" // shift up red and insert into blue - "vst1.16 {d4, d5}, [%[dst]]! \n\t" // store result - "bgt 1b \n\t" // loop if count > 0 - : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count) - : [dstart] "r" (dstart), [scale] "r" (scale) - : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d28", "d29", "d30", "d31" - ); - - DITHER_565_SCAN(y); - - while((count & 7) > 0) - { - SkPMColor c = *src++; - - int dither = DITHER_VALUE(x); - int sr = SkGetPackedR32(c); - int sg = SkGetPackedG32(c); - int sb = SkGetPackedB32(c); - sr = SkDITHER_R32To565(sr, dither); - sg = SkDITHER_G32To565(sg, dither); - sb = SkDITHER_B32To565(sb, dither); - - uint16_t d = *dst; - *dst++ = SkPackRGB16(SkAlphaBlend(sr, SkGetPackedR16(d), scale), - SkAlphaBlend(sg, SkGetPackedG16(d), scale), - SkAlphaBlend(sb, SkGetPackedB16(d), scale)); - DITHER_INC_X(x); - count--; - } -} - -#define S32A_D565_Opaque_PROC S32A_D565_Opaque_neon -#define S32A_D565_Blend_PROC S32A_D565_Blend_neon -#define S32_D565_Blend_Dither_PROC S32_D565_Blend_Dither_neon -#else -#define S32A_D565_Opaque_PROC NULL -#define S32A_D565_Blend_PROC NULL -#define S32_D565_Blend_Dither_PROC NULL -#endif - -/* Don't have a special version that assumes each src is opaque, but our S32A - is still faster than the default, so use it here - */ -#define S32_D565_Opaque_PROC S32A_D565_Opaque_PROC -#define S32_D565_Blend_PROC S32A_D565_Blend_PROC - -/////////////////////////////////////////////////////////////////////////////// - -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) - -static void S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, - int count, U8CPU alpha) { - - SkASSERT(255 == alpha); - if (count > 0) { - - - uint8x8_t alpha_mask; - - static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7}; - alpha_mask = vld1_u8(alpha_mask_setup); - - /* do the NEON unrolled code */ -#define UNROLL 4 - while (count >= UNROLL) { - uint8x8_t src_raw, dst_raw, dst_final; - uint8x8_t src_raw_2, dst_raw_2, dst_final_2; - - /* get the source */ - src_raw = vreinterpret_u8_u32(vld1_u32(src)); -#if UNROLL > 2 - src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2)); -#endif - - /* get and hold the dst too */ - dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); -#if UNROLL > 2 - dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2)); -#endif - - /* 1st and 2nd bits of the unrolling */ - { - uint8x8_t dst_cooked; - uint16x8_t dst_wide; - uint8x8_t alpha_narrow; - uint16x8_t alpha_wide; - - /* get the alphas spread out properly */ - alpha_narrow = vtbl1_u8(src_raw, alpha_mask); -#if 1 - /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ - /* we collapsed (255-a)+1 ... */ - alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); -#else - alpha_wide = vsubw_u8(vdupq_n_u16(255), alpha_narrow); - alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7)); -#endif - - /* spread the dest */ - dst_wide = vmovl_u8(dst_raw); - - /* alpha mul the dest */ - dst_wide = vmulq_u16 (dst_wide, alpha_wide); - dst_cooked = vshrn_n_u16(dst_wide, 8); - - /* sum -- ignoring any byte lane overflows */ - dst_final = vadd_u8(src_raw, dst_cooked); - } - -#if UNROLL > 2 - /* the 3rd and 4th bits of our unrolling */ - { - uint8x8_t dst_cooked; - uint16x8_t dst_wide; - uint8x8_t alpha_narrow; - uint16x8_t alpha_wide; - - alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask); -#if 1 - /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ - /* we collapsed (255-a)+1 ... */ - alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); -#else - alpha_wide = vsubw_u8(vdupq_n_u16(255), alpha_narrow); - alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7)); -#endif - - /* spread the dest */ - dst_wide = vmovl_u8(dst_raw_2); - - /* alpha mul the dest */ - dst_wide = vmulq_u16 (dst_wide, alpha_wide); - dst_cooked = vshrn_n_u16(dst_wide, 8); - - /* sum -- ignoring any byte lane overflows */ - dst_final_2 = vadd_u8(src_raw_2, dst_cooked); - } -#endif - - vst1_u32(dst, vreinterpret_u32_u8(dst_final)); -#if UNROLL > 2 - vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2)); -#endif - - src += UNROLL; - dst += UNROLL; - count -= UNROLL; - } -#undef UNROLL - - /* do any residual iterations */ - while (--count >= 0) { - *dst = SkPMSrcOver(*src, *dst); - src += 1; - dst += 1; - } - } -} - -#define S32A_Opaque_BlitRow32_PROC S32A_Opaque_BlitRow32_neon - -#else - +#if USE_ARM_CODE static void S32A_Opaque_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) { @@ -631,15 +107,15 @@ static void S32A_Opaque_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, : "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "ip", "memory" ); } -#define S32A_Opaque_BlitRow32_PROC S32A_Opaque_BlitRow32_arm -#endif +#endif // USE_ARM_CODE /* * ARM asm version of S32A_Blend_BlitRow32 */ -static void S32A_Blend_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, - int count, U8CPU alpha) { +// This version is also used by the NEON procs table, so always compile it +void S32A_Blend_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, + int count, U8CPU alpha) { asm volatile ( "cmp %[count], #0 \n\t" /* comparing count with 0 */ "beq 3f \n\t" /* if zero exit */ @@ -774,605 +250,31 @@ static void S32A_Blend_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, ); } -#define S32A_Blend_BlitRow32_PROC S32A_Blend_BlitRow32_arm - -/* Neon version of S32_Blend_BlitRow32() - * portable version is in src/core/SkBlitRow_D32.cpp - */ -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) -static void S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, - int count, U8CPU alpha) { - SkASSERT(alpha <= 255); - if (count > 0) { - uint16_t src_scale = SkAlpha255To256(alpha); - uint16_t dst_scale = 256 - src_scale; - - /* run them N at a time through the NEON unit */ - /* note that each 1 is 4 bytes, each treated exactly the same, - * so we can work under that guise. We *do* know that the src&dst - * will be 32-bit aligned quantities, so we can specify that on - * the load/store ops and do a neon 'reinterpret' to get us to - * byte-sized (pun intended) pieces that we widen/multiply/shift - * we're limited at 128 bits in the wide ops, which is 8x16bits - * or a pair of 32 bit src/dsts. - */ - /* we *could* manually unroll this loop so that we load 128 bits - * (as a pair of 64s) from each of src and dst, processing them - * in pieces. This might give us a little better management of - * the memory latency, but my initial attempts here did not - * produce an instruction stream that looked all that nice. - */ -#define UNROLL 2 - while (count >= UNROLL) { - uint8x8_t src_raw, dst_raw, dst_final; - uint16x8_t src_wide, dst_wide; - - /* get 64 bits of src, widen it, multiply by src_scale */ - src_raw = vreinterpret_u8_u32(vld1_u32(src)); - src_wide = vmovl_u8(src_raw); - /* gcc hoists vdupq_n_u16(), better than using vmulq_n_u16() */ - src_wide = vmulq_u16 (src_wide, vdupq_n_u16(src_scale)); - - /* ditto with dst */ - dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); - dst_wide = vmovl_u8(dst_raw); - - /* combine add with dst multiply into mul-accumulate */ - dst_wide = vmlaq_u16(src_wide, dst_wide, vdupq_n_u16(dst_scale)); - - dst_final = vshrn_n_u16(dst_wide, 8); - vst1_u32(dst, vreinterpret_u32_u8(dst_final)); - - src += UNROLL; - dst += UNROLL; - count -= UNROLL; - } - /* RBE: well, i don't like how gcc manages src/dst across the above - * loop it's constantly calculating src+bias, dst+bias and it only - * adjusts the real ones when we leave the loop. Not sure why - * it's "hoisting down" (hoisting implies above in my lexicon ;)) - * the adjustments to src/dst/count, but it does... - * (might be SSA-style internal logic... - */ - -#if UNROLL == 2 - if (count == 1) { - *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale); - } -#else - if (count > 0) { - do { - *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale); - src += 1; - dst += 1; - } while (--count > 0); - } -#endif - -#undef UNROLL - } -} - -#define S32_Blend_BlitRow32_PROC S32_Blend_BlitRow32_neon -#else -#define S32_Blend_BlitRow32_PROC NULL -#endif - -/////////////////////////////////////////////////////////////////////////////// - -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) - -#undef DEBUG_OPAQUE_DITHER - -#if defined(DEBUG_OPAQUE_DITHER) -static void showme8(char *str, void *p, int len) -{ - static char buf[256]; - char tbuf[32]; - int i; - char *pc = (char*) p; - sprintf(buf,"%8s:", str); - for(i=0;i<len;i++) { - sprintf(tbuf, " %02x", pc[i]); - strcat(buf, tbuf); - } - SkDebugf("%s\n", buf); -} -static void showme16(char *str, void *p, int len) -{ - static char buf[256]; - char tbuf[32]; - int i; - uint16_t *pc = (uint16_t*) p; - sprintf(buf,"%8s:", str); - len = (len / sizeof(uint16_t)); /* passed as bytes */ - for(i=0;i<len;i++) { - sprintf(tbuf, " %04x", pc[i]); - strcat(buf, tbuf); - } - SkDebugf("%s\n", buf); -} -#endif - -static void S32A_D565_Opaque_Dither_neon (uint16_t * SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, - int count, U8CPU alpha, int x, int y) { - SkASSERT(255 == alpha); - -#define UNROLL 8 - - if (count >= UNROLL) { - uint8x8_t dbase; - -#if defined(DEBUG_OPAQUE_DITHER) - uint16_t tmpbuf[UNROLL]; - int td[UNROLL]; - int tdv[UNROLL]; - int ta[UNROLL]; - int tap[UNROLL]; - uint16_t in_dst[UNROLL]; - int offset = 0; - int noisy = 0; -#endif - - const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; - dbase = vld1_u8(dstart); - - do { - uint8x8_t sr, sg, sb, sa, d; - uint16x8_t dst8, scale8, alpha8; - uint16x8_t dst_r, dst_g, dst_b; - -#if defined(DEBUG_OPAQUE_DITHER) - /* calculate 8 elements worth into a temp buffer */ - { - int my_y = y; - int my_x = x; - SkPMColor* my_src = (SkPMColor*)src; - uint16_t* my_dst = dst; - int i; - - DITHER_565_SCAN(my_y); - for(i=0;i<UNROLL;i++) { - SkPMColor c = *my_src++; - SkPMColorAssert(c); - if (c) { - unsigned a = SkGetPackedA32(c); - - int d = SkAlphaMul(DITHER_VALUE(my_x), SkAlpha255To256(a)); - tdv[i] = DITHER_VALUE(my_x); - ta[i] = a; - tap[i] = SkAlpha255To256(a); - td[i] = d; - - unsigned sr = SkGetPackedR32(c); - unsigned sg = SkGetPackedG32(c); - unsigned sb = SkGetPackedB32(c); - sr = SkDITHER_R32_FOR_565(sr, d); - sg = SkDITHER_G32_FOR_565(sg, d); - sb = SkDITHER_B32_FOR_565(sb, d); - - uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); - uint32_t dst_expanded = SkExpand_rgb_16(*my_dst); - dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); - // now src and dst expanded are in g:11 r:10 x:1 b:10 - tmpbuf[i] = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); - td[i] = d; - - } else { - tmpbuf[i] = *my_dst; - ta[i] = tdv[i] = td[i] = 0xbeef; - } - in_dst[i] = *my_dst; - my_dst += 1; - DITHER_INC_X(my_x); - } - } -#endif - - /* source is in ABGR */ - { - register uint8x8_t d0 asm("d0"); - register uint8x8_t d1 asm("d1"); - register uint8x8_t d2 asm("d2"); - register uint8x8_t d3 asm("d3"); - - asm ("vld4.8 {d0-d3},[%4] /* r=%P0 g=%P1 b=%P2 a=%P3 */" - : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3) - : "r" (src) - ); - sr = d0; sg = d1; sb = d2; sa = d3; - } - - /* calculate 'd', which will be 0..7 */ - /* dbase[] is 0..7; alpha is 0..256; 16 bits suffice */ -#if defined(SK_BUILD_FOR_ANDROID) - /* SkAlpha255To256() semantic a+1 vs a+a>>7 */ - alpha8 = vaddw_u8(vmovl_u8(sa), vdup_n_u8(1)); -#else - alpha8 = vaddw_u8(vmovl_u8(sa), vshr_n_u8(sa, 7)); -#endif - alpha8 = vmulq_u16(alpha8, vmovl_u8(dbase)); - d = vshrn_n_u16(alpha8, 8); /* narrowing too */ - - /* sr = sr - (sr>>5) + d */ - /* watching for 8-bit overflow. d is 0..7; risky range of - * sr is >248; and then (sr>>5) is 7 so it offsets 'd'; - * safe as long as we do ((sr-sr>>5) + d) */ - sr = vsub_u8(sr, vshr_n_u8(sr, 5)); - sr = vadd_u8(sr, d); - - /* sb = sb - (sb>>5) + d */ - sb = vsub_u8(sb, vshr_n_u8(sb, 5)); - sb = vadd_u8(sb, d); - - /* sg = sg - (sg>>6) + d>>1; similar logic for overflows */ - sg = vsub_u8(sg, vshr_n_u8(sg, 6)); - sg = vadd_u8(sg, vshr_n_u8(d,1)); - - /* need to pick up 8 dst's -- at 16 bits each, 128 bits */ - dst8 = vld1q_u16(dst); - dst_b = vandq_u16(dst8, vdupq_n_u16(0x001F)); - dst_g = vandq_u16(vshrq_n_u16(dst8,5), vdupq_n_u16(0x003F)); - dst_r = vshrq_n_u16(dst8,11); /* clearing hi bits */ - - /* blend */ -#if 1 - /* SkAlpha255To256() semantic a+1 vs a+a>>7 */ - /* originally 255-sa + 1 */ - scale8 = vsubw_u8(vdupq_n_u16(256), sa); -#else - scale8 = vsubw_u8(vdupq_n_u16(255), sa); - scale8 = vaddq_u16(scale8, vshrq_n_u16(scale8, 7)); -#endif - -#if 1 - /* combine the addq and mul, save 3 insns */ - scale8 = vshrq_n_u16(scale8, 3); - dst_b = vmlaq_u16(vshll_n_u8(sb,2), dst_b, scale8); - dst_g = vmlaq_u16(vshll_n_u8(sg,3), dst_g, scale8); - dst_r = vmlaq_u16(vshll_n_u8(sr,2), dst_r, scale8); -#else - /* known correct, but +3 insns over above */ - scale8 = vshrq_n_u16(scale8, 3); - dst_b = vmulq_u16(dst_b, scale8); - dst_g = vmulq_u16(dst_g, scale8); - dst_r = vmulq_u16(dst_r, scale8); - - /* combine */ - /* NB: vshll widens, need to preserve those bits */ - dst_b = vaddq_u16(dst_b, vshll_n_u8(sb,2)); - dst_g = vaddq_u16(dst_g, vshll_n_u8(sg,3)); - dst_r = vaddq_u16(dst_r, vshll_n_u8(sr,2)); -#endif - - /* repack to store */ - dst8 = vandq_u16(vshrq_n_u16(dst_b, 5), vdupq_n_u16(0x001F)); - dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_g, 5), 5); - dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_r,5), 11); - - vst1q_u16(dst, dst8); - -#if defined(DEBUG_OPAQUE_DITHER) - /* verify my 8 elements match the temp buffer */ - { - int i, bad=0; - static int invocation; - - for (i=0;i<UNROLL;i++) - if (tmpbuf[i] != dst[i]) bad=1; - if (bad) { - SkDebugf("BAD S32A_D565_Opaque_Dither_neon(); invocation %d offset %d\n", - invocation, offset); - SkDebugf(" alpha 0x%x\n", alpha); - for (i=0;i<UNROLL;i++) - SkDebugf("%2d: %s %04x w %04x id %04x s %08x d %04x %04x %04x %04x\n", - i, ((tmpbuf[i] != dst[i])?"BAD":"got"), - dst[i], tmpbuf[i], in_dst[i], src[i], td[i], tdv[i], tap[i], ta[i]); - - showme16("alpha8", &alpha8, sizeof(alpha8)); - showme16("scale8", &scale8, sizeof(scale8)); - showme8("d", &d, sizeof(d)); - showme16("dst8", &dst8, sizeof(dst8)); - showme16("dst_b", &dst_b, sizeof(dst_b)); - showme16("dst_g", &dst_g, sizeof(dst_g)); - showme16("dst_r", &dst_r, sizeof(dst_r)); - showme8("sb", &sb, sizeof(sb)); - showme8("sg", &sg, sizeof(sg)); - showme8("sr", &sr, sizeof(sr)); - - /* cop out */ - return; - } - offset += UNROLL; - invocation++; - } -#endif - - dst += UNROLL; - src += UNROLL; - count -= UNROLL; - /* skip x += UNROLL, since it's unchanged mod-4 */ - } while (count >= UNROLL); - } -#undef UNROLL - - /* residuals */ - if (count > 0) { - DITHER_565_SCAN(y); - do { - SkPMColor c = *src++; - SkPMColorAssert(c); - if (c) { - unsigned a = SkGetPackedA32(c); - - // dither and alpha are just temporary variables to work-around - // an ICE in debug. - unsigned dither = DITHER_VALUE(x); - unsigned alpha = SkAlpha255To256(a); - int d = SkAlphaMul(dither, alpha); - - unsigned sr = SkGetPackedR32(c); - unsigned sg = SkGetPackedG32(c); - unsigned sb = SkGetPackedB32(c); - sr = SkDITHER_R32_FOR_565(sr, d); - sg = SkDITHER_G32_FOR_565(sg, d); - sb = SkDITHER_B32_FOR_565(sb, d); - - uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); - uint32_t dst_expanded = SkExpand_rgb_16(*dst); - dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); - // now src and dst expanded are in g:11 r:10 x:1 b:10 - *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); - } - dst += 1; - DITHER_INC_X(x); - } while (--count != 0); - } -} - -#define S32A_D565_Opaque_Dither_PROC S32A_D565_Opaque_Dither_neon -#else -#define S32A_D565_Opaque_Dither_PROC NULL -#endif - -/////////////////////////////////////////////////////////////////////////////// - -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) -/* 2009/10/27: RBE says "a work in progress"; debugging says ok; - * speedup untested, but ARM version is 26 insns/iteration and - * this NEON version is 21 insns/iteration-of-8 (2.62insns/element) - * which is 10x the native version; that's pure instruction counts, - * not accounting for any instruction or memory latencies. - */ - -#undef DEBUG_S32_OPAQUE_DITHER - -static void S32_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst, - const SkPMColor* SK_RESTRICT src, - int count, U8CPU alpha, int x, int y) { - SkASSERT(255 == alpha); - -#define UNROLL 8 - if (count >= UNROLL) { - uint8x8_t d; - const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; - d = vld1_u8(dstart); - - while (count >= UNROLL) { - uint8x8_t sr, sg, sb, sa; - uint16x8_t dr, dg, db, da; - uint16x8_t dst8; - - /* source is in ABGR ordering (R == lsb) */ - { - register uint8x8_t d0 asm("d0"); - register uint8x8_t d1 asm("d1"); - register uint8x8_t d2 asm("d2"); - register uint8x8_t d3 asm("d3"); - - asm ("vld4.8 {d0-d3},[%4] /* r=%P0 g=%P1 b=%P2 a=%P3 */" - : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3) - : "r" (src) - ); - sr = d0; sg = d1; sb = d2; sa = d3; - } - /* XXX: if we want to prefetch, hide it in the above asm() - * using the gcc __builtin_prefetch(), the prefetch will - * fall to the bottom of the loop -- it won't stick up - * at the top of the loop, just after the vld4. - */ - - /* sr = sr - (sr>>5) + d */ - sr = vsub_u8(sr, vshr_n_u8(sr, 5)); - dr = vaddl_u8(sr, d); - - /* sb = sb - (sb>>5) + d */ - sb = vsub_u8(sb, vshr_n_u8(sb, 5)); - db = vaddl_u8(sb, d); - - /* sg = sg - (sg>>6) + d>>1; similar logic for overflows */ - sg = vsub_u8(sg, vshr_n_u8(sg, 6)); - dg = vaddl_u8(sg, vshr_n_u8(d,1)); - /* XXX: check that the "d>>1" here is hoisted */ - - /* pack high bits of each into 565 format (rgb, b is lsb) */ - dst8 = vshrq_n_u16(db, 3); - dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dg, 2), 5); - dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dr,3), 11); - - /* store it */ - vst1q_u16(dst, dst8); - -#if defined(DEBUG_S32_OPAQUE_DITHER) - /* always good to know if we generated good results */ - { - int i, myx = x, myy = y; - DITHER_565_SCAN(myy); - for (i=0;i<UNROLL;i++) { - SkPMColor c = src[i]; - unsigned dither = DITHER_VALUE(myx); - uint16_t val = SkDitherRGB32To565(c, dither); - if (val != dst[i]) { - SkDebugf("RBE: src %08x dither %02x, want %04x got %04x dbas[i] %02x\n", - c, dither, val, dst[i], dstart[i]); - } - DITHER_INC_X(myx); - } - } -#endif - - dst += UNROLL; - src += UNROLL; - count -= UNROLL; - x += UNROLL; /* probably superfluous */ - } - } -#undef UNROLL - - /* residuals */ - if (count > 0) { - DITHER_565_SCAN(y); - do { - SkPMColor c = *src++; - SkPMColorAssert(c); - SkASSERT(SkGetPackedA32(c) == 255); - - unsigned dither = DITHER_VALUE(x); - *dst++ = SkDitherRGB32To565(c, dither); - DITHER_INC_X(x); - } while (--count != 0); - } -} - -#define S32_D565_Opaque_Dither_PROC S32_D565_Opaque_Dither_neon -#else -#define S32_D565_Opaque_Dither_PROC NULL -#endif - -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) -static void Color32_neon(SkPMColor* dst, const SkPMColor* src, int count, - SkPMColor color) { - if (count <= 0) { - return; - } - - if (0 == color) { - if (src != dst) { - memcpy(dst, src, count * sizeof(SkPMColor)); - } - return; - } - - unsigned colorA = SkGetPackedA32(color); - if (255 == colorA) { - sk_memset32(dst, color, count); - } else { - unsigned scale = 256 - SkAlpha255To256(colorA); - - if (count >= 8) { - // at the end of this assembly, count will have been decremented - // to a negative value. That is, if count mod 8 = x, it will be - // -8 +x coming out. - asm volatile ( - PLD128(src, 0) - - "vdup.32 q0, %[color] \n\t" - - PLD128(src, 128) - - // scale numerical interval [0-255], so load as 8 bits - "vdup.8 d2, %[scale] \n\t" - - PLD128(src, 256) - - "subs %[count], %[count], #8 \n\t" - - PLD128(src, 384) - - "Loop_Color32: \n\t" - - // load src color, 8 pixels, 4 64 bit registers - // (and increment src). - "vld1.32 {d4-d7}, [%[src]]! \n\t" - - PLD128(src, 384) - - // multiply long by scale, 64 bits at a time, - // destination into a 128 bit register. - "vmull.u8 q4, d4, d2 \n\t" - "vmull.u8 q5, d5, d2 \n\t" - "vmull.u8 q6, d6, d2 \n\t" - "vmull.u8 q7, d7, d2 \n\t" - - // shift the 128 bit registers, containing the 16 - // bit scaled values back to 8 bits, narrowing the - // results to 64 bit registers. - "vshrn.i16 d8, q4, #8 \n\t" - "vshrn.i16 d9, q5, #8 \n\t" - "vshrn.i16 d10, q6, #8 \n\t" - "vshrn.i16 d11, q7, #8 \n\t" - - // adding back the color, using 128 bit registers. - "vadd.i8 q6, q4, q0 \n\t" - "vadd.i8 q7, q5, q0 \n\t" - - // store back the 8 calculated pixels (2 128 bit - // registers), and increment dst. - "vst1.32 {d12-d15}, [%[dst]]! \n\t" - - "subs %[count], %[count], #8 \n\t" - "bge Loop_Color32 \n\t" - : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count) - : [color] "r" (color), [scale] "r" (scale) - : "cc", "memory", - "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", - "d8", "d9", "d10", "d11", "d12", "d13", "d14", "d15" - ); - // At this point, if we went through the inline assembly, count is - // a negative value: - // if the value is -8, there is no pixel left to process. - // if the value is -7, there is one pixel left to process - // ... - // And'ing it with 7 will give us the number of pixels - // left to process. - count = count & 0x7; - } - - while (count > 0) { - *dst = color + SkAlphaMulQ(*src, scale); - src += 1; - dst += 1; - count--; - } - } -} -#endif /////////////////////////////////////////////////////////////////////////////// -static const SkBlitRow::Proc platform_565_procs[] = { +#if USE_ARM_CODE +const SkBlitRow::Proc sk_blitrow_platform_565_procs_arm[] = { // no dither - S32_D565_Opaque_PROC, - S32_D565_Blend_PROC, - S32A_D565_Opaque_PROC, - S32A_D565_Blend_PROC, - + NULL, // S32_D565_Opaque + NULL, // S32_D565_Blend + NULL, // S32A_D565_Opaque + NULL, // S32A_D565_Blend + // dither - S32_D565_Opaque_Dither_PROC, - S32_D565_Blend_Dither_PROC, - S32A_D565_Opaque_Dither_PROC, + NULL, // S32_D565_Opaque_Dither + NULL, // S32_D565_Blend_Dither + NULL, // S32A_D565_Opaque_Dither NULL, // S32A_D565_Blend_Dither }; -static const SkBlitRow::Proc platform_4444_procs[] = { +const SkBlitRow::Proc sk_blitrow_platform_4444_procs_arm[] = { // no dither NULL, // S32_D4444_Opaque, NULL, // S32_D4444_Blend, NULL, // S32A_D4444_Opaque, NULL, // S32A_D4444_Blend, - + // dither NULL, // S32_D4444_Opaque_Dither, NULL, // S32_D4444_Blend_Dither, @@ -1380,32 +282,30 @@ static const SkBlitRow::Proc platform_4444_procs[] = { NULL, // S32A_D4444_Blend_Dither }; -static const SkBlitRow::Proc32 platform_32_procs[] = { +const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm[] = { NULL, // S32_Opaque, - S32_Blend_BlitRow32_PROC, // S32_Blend, - S32A_Opaque_BlitRow32_PROC, // S32A_Opaque, - S32A_Blend_BlitRow32_PROC // S32A_Blend + NULL, // S32_Blend, + S32A_Opaque_BlitRow32_arm, // S32A_Opaque, + S32A_Blend_BlitRow32_arm // S32A_Blend }; +#endif SkBlitRow::Proc SkBlitRow::PlatformProcs4444(unsigned flags) { - return platform_4444_procs[flags]; + return SK_ARM_NEON_WRAP(sk_blitrow_platform_4444_procs_arm)[flags]; } SkBlitRow::Proc SkBlitRow::PlatformProcs565(unsigned flags) { - return platform_565_procs[flags]; + return SK_ARM_NEON_WRAP(sk_blitrow_platform_565_procs_arm)[flags]; } SkBlitRow::Proc32 SkBlitRow::PlatformProcs32(unsigned flags) { - return platform_32_procs[flags]; + return SK_ARM_NEON_WRAP(sk_blitrow_platform_32_procs_arm)[flags]; } /////////////////////////////////////////////////////////////////////////////// +#define Color32_arm NULL SkBlitRow::ColorProc SkBlitRow::PlatformColorProc() { -#if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) - return Color32_neon; -#else - return NULL; -#endif + return SK_ARM_NEON_WRAP(Color32_arm); } SkBlitMask::ColorProc SkBlitMask::PlatformColorProcs(SkBitmap::Config dstConfig, diff --git a/src/opts/SkBlitRow_opts_arm.h b/src/opts/SkBlitRow_opts_arm.h new file mode 100644 index 0000000000..d929814be3 --- /dev/null +++ b/src/opts/SkBlitRow_opts_arm.h @@ -0,0 +1,41 @@ +/* + * Copyright 2012 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#ifndef SkBlitRow_opts_arm_DEFINED +#define SkBlitRow_opts_arm_DEFINED + +#include "SkBlitRow.h" +#include "SkUtilsArm.h" + +// Define USE_NEON_CODE to indicate that we need to build NEON routines +#define USE_NEON_CODE (!SK_ARM_NEON_IS_NONE) + +// Define USE_ARM_CODE to indicate that we need to build ARM routines +#define USE_ARM_CODE (!SK_ARM_NEON_IS_ALWAYS) + +#if USE_NEON_CODE +// These are defined in SkBlitRow_opts_arm_neon.cpp +extern const SkBlitRow::Proc sk_blitrow_platform_565_procs_arm_neon[]; +extern const SkBlitRow::Proc sk_blitrow_platform_4444_procs_arm_neon[]; +extern const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm_neon[]; + +extern void Color32_arm_neon(SkPMColor* dst, const SkPMColor* src, int count, + SkPMColor color); +#endif + +#if USE_ARM_CODE +// These are defined in SkBlitRow_opts_arm.cpp +extern const SkBlitRow::Proc sk_blitrow_platform_565_procs_arm[]; +extern const SkBlitRow::Proc sk_blitrow_platform_4444_procs_arm[]; +extern const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm[]; +#endif + +// Defined in SkBlitRow_opts_arm.cpp, used in all cases. +extern void S32A_Blend_BlitRow32_arm(SkPMColor* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, + int count, U8CPU alpha); + +#endif diff --git a/src/opts/SkBlitRow_opts_arm_neon.cpp b/src/opts/SkBlitRow_opts_arm_neon.cpp new file mode 100644 index 0000000000..6f2f7e57cd --- /dev/null +++ b/src/opts/SkBlitRow_opts_arm_neon.cpp @@ -0,0 +1,1112 @@ +/* + * Copyright 2012 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkBlitRow_opts_arm.h" + +#include "SkBlitMask.h" +#include "SkBlitRow.h" +#include "SkColorPriv.h" +#include "SkDither.h" +#include "SkMathPriv.h" +#include "SkUtils.h" + +#include "SkCachePreload_arm.h" + +#include <arm_neon.h> + +void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, int count, + U8CPU alpha, int /*x*/, int /*y*/) { + SkASSERT(255 == alpha); + + if (count >= 8) { + uint16_t* SK_RESTRICT keep_dst; + + asm volatile ( + "ands ip, %[count], #7 \n\t" + "vmov.u8 d31, #1<<7 \n\t" + "vld1.16 {q12}, [%[dst]] \n\t" + "vld4.8 {d0-d3}, [%[src]] \n\t" + // Thumb does not support the standard ARM conditional + // instructions but instead requires the 'it' instruction + // to signal conditional execution + "it eq \n\t" + "moveq ip, #8 \n\t" + "mov %[keep_dst], %[dst] \n\t" + + "add %[src], %[src], ip, LSL#2 \n\t" + "add %[dst], %[dst], ip, LSL#1 \n\t" + "subs %[count], %[count], ip \n\t" + "b 9f \n\t" + // LOOP + "2: \n\t" + + "vld1.16 {q12}, [%[dst]]! \n\t" + "vld4.8 {d0-d3}, [%[src]]! \n\t" + "vst1.16 {q10}, [%[keep_dst]] \n\t" + "sub %[keep_dst], %[dst], #8*2 \n\t" + "subs %[count], %[count], #8 \n\t" + "9: \n\t" + "pld [%[dst],#32] \n\t" + // expand 0565 q12 to 8888 {d4-d7} + "vmovn.u16 d4, q12 \n\t" + "vshr.u16 q11, q12, #5 \n\t" + "vshr.u16 q10, q12, #6+5 \n\t" + "vmovn.u16 d5, q11 \n\t" + "vmovn.u16 d6, q10 \n\t" + "vshl.u8 d4, d4, #3 \n\t" + "vshl.u8 d5, d5, #2 \n\t" + "vshl.u8 d6, d6, #3 \n\t" + + "vmovl.u8 q14, d31 \n\t" + "vmovl.u8 q13, d31 \n\t" + "vmovl.u8 q12, d31 \n\t" + + // duplicate in 4/2/1 & 8pix vsns + "vmvn.8 d30, d3 \n\t" + "vmlal.u8 q14, d30, d6 \n\t" + "vmlal.u8 q13, d30, d5 \n\t" + "vmlal.u8 q12, d30, d4 \n\t" + "vshr.u16 q8, q14, #5 \n\t" + "vshr.u16 q9, q13, #6 \n\t" + "vaddhn.u16 d6, q14, q8 \n\t" + "vshr.u16 q8, q12, #5 \n\t" + "vaddhn.u16 d5, q13, q9 \n\t" + "vqadd.u8 d6, d6, d0 \n\t" // moved up + "vaddhn.u16 d4, q12, q8 \n\t" + // intentionally don't calculate alpha + // result in d4-d6 + + "vqadd.u8 d5, d5, d1 \n\t" + "vqadd.u8 d4, d4, d2 \n\t" + + // pack 8888 {d4-d6} to 0565 q10 + "vshll.u8 q10, d6, #8 \n\t" + "vshll.u8 q3, d5, #8 \n\t" + "vshll.u8 q2, d4, #8 \n\t" + "vsri.u16 q10, q3, #5 \n\t" + "vsri.u16 q10, q2, #11 \n\t" + + "bne 2b \n\t" + + "1: \n\t" + "vst1.16 {q10}, [%[keep_dst]] \n\t" + : [count] "+r" (count) + : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) + : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", + "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", + "d30","d31" + ); + } + else + { // handle count < 8 + uint16_t* SK_RESTRICT keep_dst; + + asm volatile ( + "vmov.u8 d31, #1<<7 \n\t" + "mov %[keep_dst], %[dst] \n\t" + + "tst %[count], #4 \n\t" + "beq 14f \n\t" + "vld1.16 {d25}, [%[dst]]! \n\t" + "vld1.32 {q1}, [%[src]]! \n\t" + + "14: \n\t" + "tst %[count], #2 \n\t" + "beq 12f \n\t" + "vld1.32 {d24[1]}, [%[dst]]! \n\t" + "vld1.32 {d1}, [%[src]]! \n\t" + + "12: \n\t" + "tst %[count], #1 \n\t" + "beq 11f \n\t" + "vld1.16 {d24[1]}, [%[dst]]! \n\t" + "vld1.32 {d0[1]}, [%[src]]! \n\t" + + "11: \n\t" + // unzips achieve the same as a vld4 operation + "vuzpq.u16 q0, q1 \n\t" + "vuzp.u8 d0, d1 \n\t" + "vuzp.u8 d2, d3 \n\t" + // expand 0565 q12 to 8888 {d4-d7} + "vmovn.u16 d4, q12 \n\t" + "vshr.u16 q11, q12, #5 \n\t" + "vshr.u16 q10, q12, #6+5 \n\t" + "vmovn.u16 d5, q11 \n\t" + "vmovn.u16 d6, q10 \n\t" + "vshl.u8 d4, d4, #3 \n\t" + "vshl.u8 d5, d5, #2 \n\t" + "vshl.u8 d6, d6, #3 \n\t" + + "vmovl.u8 q14, d31 \n\t" + "vmovl.u8 q13, d31 \n\t" + "vmovl.u8 q12, d31 \n\t" + + // duplicate in 4/2/1 & 8pix vsns + "vmvn.8 d30, d3 \n\t" + "vmlal.u8 q14, d30, d6 \n\t" + "vmlal.u8 q13, d30, d5 \n\t" + "vmlal.u8 q12, d30, d4 \n\t" + "vshr.u16 q8, q14, #5 \n\t" + "vshr.u16 q9, q13, #6 \n\t" + "vaddhn.u16 d6, q14, q8 \n\t" + "vshr.u16 q8, q12, #5 \n\t" + "vaddhn.u16 d5, q13, q9 \n\t" + "vqadd.u8 d6, d6, d0 \n\t" // moved up + "vaddhn.u16 d4, q12, q8 \n\t" + // intentionally don't calculate alpha + // result in d4-d6 + + "vqadd.u8 d5, d5, d1 \n\t" + "vqadd.u8 d4, d4, d2 \n\t" + + // pack 8888 {d4-d6} to 0565 q10 + "vshll.u8 q10, d6, #8 \n\t" + "vshll.u8 q3, d5, #8 \n\t" + "vshll.u8 q2, d4, #8 \n\t" + "vsri.u16 q10, q3, #5 \n\t" + "vsri.u16 q10, q2, #11 \n\t" + + // store + "tst %[count], #4 \n\t" + "beq 24f \n\t" + "vst1.16 {d21}, [%[keep_dst]]! \n\t" + + "24: \n\t" + "tst %[count], #2 \n\t" + "beq 22f \n\t" + "vst1.32 {d20[1]}, [%[keep_dst]]! \n\t" + + "22: \n\t" + "tst %[count], #1 \n\t" + "beq 21f \n\t" + "vst1.16 {d20[1]}, [%[keep_dst]]! \n\t" + + "21: \n\t" + : [count] "+r" (count) + : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) + : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", + "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", + "d30","d31" + ); + } +} + +void S32A_D565_Blend_neon(uint16_t* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, int count, + U8CPU alpha, int /*x*/, int /*y*/) { + + U8CPU alpha_for_asm = alpha; + + asm volatile ( + /* This code implements a Neon version of S32A_D565_Blend. The output differs from + * the original in two respects: + * 1. The results have a few mismatches compared to the original code. These mismatches + * never exceed 1. It's possible to improve accuracy vs. a floating point + * implementation by introducing rounding right shifts (vrshr) for the final stage. + * Rounding is not present in the code below, because although results would be closer + * to a floating point implementation, the number of mismatches compared to the + * original code would be far greater. + * 2. On certain inputs, the original code can overflow, causing colour channels to + * mix. Although the Neon code can also overflow, it doesn't allow one colour channel + * to affect another. + */ + +#if 1 + /* reflects SkAlpha255To256()'s change from a+a>>7 to a+1 */ + "add %[alpha], %[alpha], #1 \n\t" // adjust range of alpha 0-256 +#else + "add %[alpha], %[alpha], %[alpha], lsr #7 \n\t" // adjust range of alpha 0-256 +#endif + "vmov.u16 q3, #255 \n\t" // set up constant + "movs r4, %[count], lsr #3 \n\t" // calc. count>>3 + "vmov.u16 d2[0], %[alpha] \n\t" // move alpha to Neon + "beq 2f \n\t" // if count8 == 0, exit + "vmov.u16 q15, #0x1f \n\t" // set up blue mask + + "1: \n\t" + "vld1.u16 {d0, d1}, [%[dst]] \n\t" // load eight dst RGB565 pixels + "subs r4, r4, #1 \n\t" // decrement loop counter + "vld4.u8 {d24, d25, d26, d27}, [%[src]]! \n\t" // load eight src ABGR32 pixels + // and deinterleave + + "vshl.u16 q9, q0, #5 \n\t" // shift green to top of lanes + "vand q10, q0, q15 \n\t" // extract blue + "vshr.u16 q8, q0, #11 \n\t" // extract red + "vshr.u16 q9, q9, #10 \n\t" // extract green + // dstrgb = {q8, q9, q10} + + "vshr.u8 d24, d24, #3 \n\t" // shift red to 565 range + "vshr.u8 d25, d25, #2 \n\t" // shift green to 565 range + "vshr.u8 d26, d26, #3 \n\t" // shift blue to 565 range + + "vmovl.u8 q11, d24 \n\t" // widen red to 16 bits + "vmovl.u8 q12, d25 \n\t" // widen green to 16 bits + "vmovl.u8 q14, d27 \n\t" // widen alpha to 16 bits + "vmovl.u8 q13, d26 \n\t" // widen blue to 16 bits + // srcrgba = {q11, q12, q13, q14} + + "vmul.u16 q2, q14, d2[0] \n\t" // sa * src_scale + "vmul.u16 q11, q11, d2[0] \n\t" // red result = src_red * src_scale + "vmul.u16 q12, q12, d2[0] \n\t" // grn result = src_grn * src_scale + "vmul.u16 q13, q13, d2[0] \n\t" // blu result = src_blu * src_scale + + "vshr.u16 q2, q2, #8 \n\t" // sa * src_scale >> 8 + "vsub.u16 q2, q3, q2 \n\t" // 255 - (sa * src_scale >> 8) + // dst_scale = q2 + + "vmla.u16 q11, q8, q2 \n\t" // red result += dst_red * dst_scale + "vmla.u16 q12, q9, q2 \n\t" // grn result += dst_grn * dst_scale + "vmla.u16 q13, q10, q2 \n\t" // blu result += dst_blu * dst_scale + +#if 1 + // trying for a better match with SkDiv255Round(a) + // C alg is: a+=128; (a+a>>8)>>8 + // we'll use just a rounding shift [q2 is available for scratch] + "vrshr.u16 q11, q11, #8 \n\t" // shift down red + "vrshr.u16 q12, q12, #8 \n\t" // shift down green + "vrshr.u16 q13, q13, #8 \n\t" // shift down blue +#else + // arm's original "truncating divide by 256" + "vshr.u16 q11, q11, #8 \n\t" // shift down red + "vshr.u16 q12, q12, #8 \n\t" // shift down green + "vshr.u16 q13, q13, #8 \n\t" // shift down blue +#endif + + "vsli.u16 q13, q12, #5 \n\t" // insert green into blue + "vsli.u16 q13, q11, #11 \n\t" // insert red into green/blue + "vst1.16 {d26, d27}, [%[dst]]! \n\t" // write pixel back to dst, update ptr + + "bne 1b \n\t" // if counter != 0, loop + "2: \n\t" // exit + + : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count), [alpha] "+r" (alpha_for_asm) + : + : "cc", "memory", "r4", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", "d28", "d29", "d30", "d31" + ); + + count &= 7; + if (count > 0) { + do { + SkPMColor sc = *src++; + if (sc) { + uint16_t dc = *dst; + unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha); + unsigned dr = SkMulS16(SkPacked32ToR16(sc), alpha) + SkMulS16(SkGetPackedR16(dc), dst_scale); + unsigned dg = SkMulS16(SkPacked32ToG16(sc), alpha) + SkMulS16(SkGetPackedG16(dc), dst_scale); + unsigned db = SkMulS16(SkPacked32ToB16(sc), alpha) + SkMulS16(SkGetPackedB16(dc), dst_scale); + *dst = SkPackRGB16(SkDiv255Round(dr), SkDiv255Round(dg), SkDiv255Round(db)); + } + dst += 1; + } while (--count != 0); + } +} + +/* dither matrix for Neon, derived from gDitherMatrix_3Bit_16. + * each dither value is spaced out into byte lanes, and repeated + * to allow an 8-byte load from offsets 0, 1, 2 or 3 from the + * start of each row. + */ +static const uint8_t gDitherMatrix_Neon[48] = { + 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, + 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, + 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, + 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, + +}; + +void S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src, + int count, U8CPU alpha, int x, int y) +{ + /* select row and offset for dither array */ + const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; + + /* rescale alpha to range 0 - 256 */ + int scale = SkAlpha255To256(alpha); + + asm volatile ( + "vld1.8 {d31}, [%[dstart]] \n\t" // load dither values + "vshr.u8 d30, d31, #1 \n\t" // calc. green dither values + "vdup.16 d6, %[scale] \n\t" // duplicate scale into neon reg + "vmov.i8 d29, #0x3f \n\t" // set up green mask + "vmov.i8 d28, #0x1f \n\t" // set up blue mask + "1: \n\t" + "vld4.8 {d0, d1, d2, d3}, [%[src]]! \n\t" // load 8 pixels and split into argb + "vshr.u8 d22, d0, #5 \n\t" // calc. red >> 5 + "vshr.u8 d23, d1, #6 \n\t" // calc. green >> 6 + "vshr.u8 d24, d2, #5 \n\t" // calc. blue >> 5 + "vaddl.u8 q8, d0, d31 \n\t" // add in dither to red and widen + "vaddl.u8 q9, d1, d30 \n\t" // add in dither to green and widen + "vaddl.u8 q10, d2, d31 \n\t" // add in dither to blue and widen + "vsubw.u8 q8, q8, d22 \n\t" // sub shifted red from result + "vsubw.u8 q9, q9, d23 \n\t" // sub shifted green from result + "vsubw.u8 q10, q10, d24 \n\t" // sub shifted blue from result + "vshrn.i16 d22, q8, #3 \n\t" // shift right and narrow to 5 bits + "vshrn.i16 d23, q9, #2 \n\t" // shift right and narrow to 6 bits + "vshrn.i16 d24, q10, #3 \n\t" // shift right and narrow to 5 bits + // load 8 pixels from dst, extract rgb + "vld1.16 {d0, d1}, [%[dst]] \n\t" // load 8 pixels + "vshrn.i16 d17, q0, #5 \n\t" // shift green down to bottom 6 bits + "vmovn.i16 d18, q0 \n\t" // narrow to get blue as bytes + "vshr.u16 q0, q0, #11 \n\t" // shift down to extract red + "vand d17, d17, d29 \n\t" // and green with green mask + "vand d18, d18, d28 \n\t" // and blue with blue mask + "vmovn.i16 d16, q0 \n\t" // narrow to get red as bytes + // src = {d22 (r), d23 (g), d24 (b)} + // dst = {d16 (r), d17 (g), d18 (b)} + // subtract dst from src and widen + "vsubl.s8 q0, d22, d16 \n\t" // subtract red src from dst + "vsubl.s8 q1, d23, d17 \n\t" // subtract green src from dst + "vsubl.s8 q2, d24, d18 \n\t" // subtract blue src from dst + // multiply diffs by scale and shift + "vmul.i16 q0, q0, d6[0] \n\t" // multiply red by scale + "vmul.i16 q1, q1, d6[0] \n\t" // multiply blue by scale + "vmul.i16 q2, q2, d6[0] \n\t" // multiply green by scale + "subs %[count], %[count], #8 \n\t" // decrement loop counter + "vshrn.i16 d0, q0, #8 \n\t" // shift down red by 8 and narrow + "vshrn.i16 d2, q1, #8 \n\t" // shift down green by 8 and narrow + "vshrn.i16 d4, q2, #8 \n\t" // shift down blue by 8 and narrow + // add dst to result + "vaddl.s8 q0, d0, d16 \n\t" // add dst to red + "vaddl.s8 q1, d2, d17 \n\t" // add dst to green + "vaddl.s8 q2, d4, d18 \n\t" // add dst to blue + // put result into 565 format + "vsli.i16 q2, q1, #5 \n\t" // shift up green and insert into blue + "vsli.i16 q2, q0, #11 \n\t" // shift up red and insert into blue + "vst1.16 {d4, d5}, [%[dst]]! \n\t" // store result + "bgt 1b \n\t" // loop if count > 0 + : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count) + : [dstart] "r" (dstart), [scale] "r" (scale) + : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d28", "d29", "d30", "d31" + ); + + DITHER_565_SCAN(y); + + while((count & 7) > 0) + { + SkPMColor c = *src++; + + int dither = DITHER_VALUE(x); + int sr = SkGetPackedR32(c); + int sg = SkGetPackedG32(c); + int sb = SkGetPackedB32(c); + sr = SkDITHER_R32To565(sr, dither); + sg = SkDITHER_G32To565(sg, dither); + sb = SkDITHER_B32To565(sb, dither); + + uint16_t d = *dst; + *dst++ = SkPackRGB16(SkAlphaBlend(sr, SkGetPackedR16(d), scale), + SkAlphaBlend(sg, SkGetPackedG16(d), scale), + SkAlphaBlend(sb, SkGetPackedB16(d), scale)); + DITHER_INC_X(x); + count--; + } +} + +void S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, + int count, U8CPU alpha) { + + SkASSERT(255 == alpha); + if (count > 0) { + + + uint8x8_t alpha_mask; + + static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7}; + alpha_mask = vld1_u8(alpha_mask_setup); + + /* do the NEON unrolled code */ +#define UNROLL 4 + while (count >= UNROLL) { + uint8x8_t src_raw, dst_raw, dst_final; + uint8x8_t src_raw_2, dst_raw_2, dst_final_2; + + /* get the source */ + src_raw = vreinterpret_u8_u32(vld1_u32(src)); +#if UNROLL > 2 + src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2)); +#endif + + /* get and hold the dst too */ + dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); +#if UNROLL > 2 + dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2)); +#endif + + /* 1st and 2nd bits of the unrolling */ + { + uint8x8_t dst_cooked; + uint16x8_t dst_wide; + uint8x8_t alpha_narrow; + uint16x8_t alpha_wide; + + /* get the alphas spread out properly */ + alpha_narrow = vtbl1_u8(src_raw, alpha_mask); +#if 1 + /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ + /* we collapsed (255-a)+1 ... */ + alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); +#else + alpha_wide = vsubw_u8(vdupq_n_u16(255), alpha_narrow); + alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7)); +#endif + + /* spread the dest */ + dst_wide = vmovl_u8(dst_raw); + + /* alpha mul the dest */ + dst_wide = vmulq_u16 (dst_wide, alpha_wide); + dst_cooked = vshrn_n_u16(dst_wide, 8); + + /* sum -- ignoring any byte lane overflows */ + dst_final = vadd_u8(src_raw, dst_cooked); + } + +#if UNROLL > 2 + /* the 3rd and 4th bits of our unrolling */ + { + uint8x8_t dst_cooked; + uint16x8_t dst_wide; + uint8x8_t alpha_narrow; + uint16x8_t alpha_wide; + + alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask); +#if 1 + /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ + /* we collapsed (255-a)+1 ... */ + alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); +#else + alpha_wide = vsubw_u8(vdupq_n_u16(255), alpha_narrow); + alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7)); +#endif + + /* spread the dest */ + dst_wide = vmovl_u8(dst_raw_2); + + /* alpha mul the dest */ + dst_wide = vmulq_u16 (dst_wide, alpha_wide); + dst_cooked = vshrn_n_u16(dst_wide, 8); + + /* sum -- ignoring any byte lane overflows */ + dst_final_2 = vadd_u8(src_raw_2, dst_cooked); + } +#endif + + vst1_u32(dst, vreinterpret_u32_u8(dst_final)); +#if UNROLL > 2 + vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2)); +#endif + + src += UNROLL; + dst += UNROLL; + count -= UNROLL; + } +#undef UNROLL + + /* do any residual iterations */ + while (--count >= 0) { + *dst = SkPMSrcOver(*src, *dst); + src += 1; + dst += 1; + } + } +} + + +/* Neon version of S32_Blend_BlitRow32() + * portable version is in src/core/SkBlitRow_D32.cpp + */ +void S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, + int count, U8CPU alpha) { + SkASSERT(alpha <= 255); + if (count > 0) { + uint16_t src_scale = SkAlpha255To256(alpha); + uint16_t dst_scale = 256 - src_scale; + + /* run them N at a time through the NEON unit */ + /* note that each 1 is 4 bytes, each treated exactly the same, + * so we can work under that guise. We *do* know that the src&dst + * will be 32-bit aligned quantities, so we can specify that on + * the load/store ops and do a neon 'reinterpret' to get us to + * byte-sized (pun intended) pieces that we widen/multiply/shift + * we're limited at 128 bits in the wide ops, which is 8x16bits + * or a pair of 32 bit src/dsts. + */ + /* we *could* manually unroll this loop so that we load 128 bits + * (as a pair of 64s) from each of src and dst, processing them + * in pieces. This might give us a little better management of + * the memory latency, but my initial attempts here did not + * produce an instruction stream that looked all that nice. + */ +#define UNROLL 2 + while (count >= UNROLL) { + uint8x8_t src_raw, dst_raw, dst_final; + uint16x8_t src_wide, dst_wide; + + /* get 64 bits of src, widen it, multiply by src_scale */ + src_raw = vreinterpret_u8_u32(vld1_u32(src)); + src_wide = vmovl_u8(src_raw); + /* gcc hoists vdupq_n_u16(), better than using vmulq_n_u16() */ + src_wide = vmulq_u16 (src_wide, vdupq_n_u16(src_scale)); + + /* ditto with dst */ + dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); + dst_wide = vmovl_u8(dst_raw); + + /* combine add with dst multiply into mul-accumulate */ + dst_wide = vmlaq_u16(src_wide, dst_wide, vdupq_n_u16(dst_scale)); + + dst_final = vshrn_n_u16(dst_wide, 8); + vst1_u32(dst, vreinterpret_u32_u8(dst_final)); + + src += UNROLL; + dst += UNROLL; + count -= UNROLL; + } + /* RBE: well, i don't like how gcc manages src/dst across the above + * loop it's constantly calculating src+bias, dst+bias and it only + * adjusts the real ones when we leave the loop. Not sure why + * it's "hoisting down" (hoisting implies above in my lexicon ;)) + * the adjustments to src/dst/count, but it does... + * (might be SSA-style internal logic... + */ + +#if UNROLL == 2 + if (count == 1) { + *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale); + } +#else + if (count > 0) { + do { + *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale); + src += 1; + dst += 1; + } while (--count > 0); + } +#endif + +#undef UNROLL + } +} + +/////////////////////////////////////////////////////////////////////////////// + +#undef DEBUG_OPAQUE_DITHER + +#if defined(DEBUG_OPAQUE_DITHER) +static void showme8(char *str, void *p, int len) +{ + static char buf[256]; + char tbuf[32]; + int i; + char *pc = (char*) p; + sprintf(buf,"%8s:", str); + for(i=0;i<len;i++) { + sprintf(tbuf, " %02x", pc[i]); + strcat(buf, tbuf); + } + SkDebugf("%s\n", buf); +} +static void showme16(char *str, void *p, int len) +{ + static char buf[256]; + char tbuf[32]; + int i; + uint16_t *pc = (uint16_t*) p; + sprintf(buf,"%8s:", str); + len = (len / sizeof(uint16_t)); /* passed as bytes */ + for(i=0;i<len;i++) { + sprintf(tbuf, " %04x", pc[i]); + strcat(buf, tbuf); + } + SkDebugf("%s\n", buf); +} +#endif + +void S32A_D565_Opaque_Dither_neon (uint16_t * SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, + int count, U8CPU alpha, int x, int y) { + SkASSERT(255 == alpha); + +#define UNROLL 8 + + if (count >= UNROLL) { + uint8x8_t dbase; + +#if defined(DEBUG_OPAQUE_DITHER) + uint16_t tmpbuf[UNROLL]; + int td[UNROLL]; + int tdv[UNROLL]; + int ta[UNROLL]; + int tap[UNROLL]; + uint16_t in_dst[UNROLL]; + int offset = 0; + int noisy = 0; +#endif + + const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; + dbase = vld1_u8(dstart); + + do { + uint8x8_t sr, sg, sb, sa, d; + uint16x8_t dst8, scale8, alpha8; + uint16x8_t dst_r, dst_g, dst_b; + +#if defined(DEBUG_OPAQUE_DITHER) + /* calculate 8 elements worth into a temp buffer */ + { + int my_y = y; + int my_x = x; + SkPMColor* my_src = (SkPMColor*)src; + uint16_t* my_dst = dst; + int i; + + DITHER_565_SCAN(my_y); + for(i=0;i<UNROLL;i++) { + SkPMColor c = *my_src++; + SkPMColorAssert(c); + if (c) { + unsigned a = SkGetPackedA32(c); + + int d = SkAlphaMul(DITHER_VALUE(my_x), SkAlpha255To256(a)); + tdv[i] = DITHER_VALUE(my_x); + ta[i] = a; + tap[i] = SkAlpha255To256(a); + td[i] = d; + + unsigned sr = SkGetPackedR32(c); + unsigned sg = SkGetPackedG32(c); + unsigned sb = SkGetPackedB32(c); + sr = SkDITHER_R32_FOR_565(sr, d); + sg = SkDITHER_G32_FOR_565(sg, d); + sb = SkDITHER_B32_FOR_565(sb, d); + + uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); + uint32_t dst_expanded = SkExpand_rgb_16(*my_dst); + dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); + // now src and dst expanded are in g:11 r:10 x:1 b:10 + tmpbuf[i] = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); + td[i] = d; + + } else { + tmpbuf[i] = *my_dst; + ta[i] = tdv[i] = td[i] = 0xbeef; + } + in_dst[i] = *my_dst; + my_dst += 1; + DITHER_INC_X(my_x); + } + } +#endif + + /* source is in ABGR */ + { + register uint8x8_t d0 asm("d0"); + register uint8x8_t d1 asm("d1"); + register uint8x8_t d2 asm("d2"); + register uint8x8_t d3 asm("d3"); + + asm ("vld4.8 {d0-d3},[%4] /* r=%P0 g=%P1 b=%P2 a=%P3 */" + : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3) + : "r" (src) + ); + sr = d0; sg = d1; sb = d2; sa = d3; + } + + /* calculate 'd', which will be 0..7 */ + /* dbase[] is 0..7; alpha is 0..256; 16 bits suffice */ +#if defined(SK_BUILD_FOR_ANDROID) + /* SkAlpha255To256() semantic a+1 vs a+a>>7 */ + alpha8 = vaddw_u8(vmovl_u8(sa), vdup_n_u8(1)); +#else + alpha8 = vaddw_u8(vmovl_u8(sa), vshr_n_u8(sa, 7)); +#endif + alpha8 = vmulq_u16(alpha8, vmovl_u8(dbase)); + d = vshrn_n_u16(alpha8, 8); /* narrowing too */ + + /* sr = sr - (sr>>5) + d */ + /* watching for 8-bit overflow. d is 0..7; risky range of + * sr is >248; and then (sr>>5) is 7 so it offsets 'd'; + * safe as long as we do ((sr-sr>>5) + d) */ + sr = vsub_u8(sr, vshr_n_u8(sr, 5)); + sr = vadd_u8(sr, d); + + /* sb = sb - (sb>>5) + d */ + sb = vsub_u8(sb, vshr_n_u8(sb, 5)); + sb = vadd_u8(sb, d); + + /* sg = sg - (sg>>6) + d>>1; similar logic for overflows */ + sg = vsub_u8(sg, vshr_n_u8(sg, 6)); + sg = vadd_u8(sg, vshr_n_u8(d,1)); + + /* need to pick up 8 dst's -- at 16 bits each, 128 bits */ + dst8 = vld1q_u16(dst); + dst_b = vandq_u16(dst8, vdupq_n_u16(0x001F)); + dst_g = vandq_u16(vshrq_n_u16(dst8,5), vdupq_n_u16(0x003F)); + dst_r = vshrq_n_u16(dst8,11); /* clearing hi bits */ + + /* blend */ +#if 1 + /* SkAlpha255To256() semantic a+1 vs a+a>>7 */ + /* originally 255-sa + 1 */ + scale8 = vsubw_u8(vdupq_n_u16(256), sa); +#else + scale8 = vsubw_u8(vdupq_n_u16(255), sa); + scale8 = vaddq_u16(scale8, vshrq_n_u16(scale8, 7)); +#endif + +#if 1 + /* combine the addq and mul, save 3 insns */ + scale8 = vshrq_n_u16(scale8, 3); + dst_b = vmlaq_u16(vshll_n_u8(sb,2), dst_b, scale8); + dst_g = vmlaq_u16(vshll_n_u8(sg,3), dst_g, scale8); + dst_r = vmlaq_u16(vshll_n_u8(sr,2), dst_r, scale8); +#else + /* known correct, but +3 insns over above */ + scale8 = vshrq_n_u16(scale8, 3); + dst_b = vmulq_u16(dst_b, scale8); + dst_g = vmulq_u16(dst_g, scale8); + dst_r = vmulq_u16(dst_r, scale8); + + /* combine */ + /* NB: vshll widens, need to preserve those bits */ + dst_b = vaddq_u16(dst_b, vshll_n_u8(sb,2)); + dst_g = vaddq_u16(dst_g, vshll_n_u8(sg,3)); + dst_r = vaddq_u16(dst_r, vshll_n_u8(sr,2)); +#endif + + /* repack to store */ + dst8 = vandq_u16(vshrq_n_u16(dst_b, 5), vdupq_n_u16(0x001F)); + dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_g, 5), 5); + dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_r,5), 11); + + vst1q_u16(dst, dst8); + +#if defined(DEBUG_OPAQUE_DITHER) + /* verify my 8 elements match the temp buffer */ + { + int i, bad=0; + static int invocation; + + for (i=0;i<UNROLL;i++) + if (tmpbuf[i] != dst[i]) bad=1; + if (bad) { + SkDebugf("BAD S32A_D565_Opaque_Dither_neon(); invocation %d offset %d\n", + invocation, offset); + SkDebugf(" alpha 0x%x\n", alpha); + for (i=0;i<UNROLL;i++) + SkDebugf("%2d: %s %04x w %04x id %04x s %08x d %04x %04x %04x %04x\n", + i, ((tmpbuf[i] != dst[i])?"BAD":"got"), + dst[i], tmpbuf[i], in_dst[i], src[i], td[i], tdv[i], tap[i], ta[i]); + + showme16("alpha8", &alpha8, sizeof(alpha8)); + showme16("scale8", &scale8, sizeof(scale8)); + showme8("d", &d, sizeof(d)); + showme16("dst8", &dst8, sizeof(dst8)); + showme16("dst_b", &dst_b, sizeof(dst_b)); + showme16("dst_g", &dst_g, sizeof(dst_g)); + showme16("dst_r", &dst_r, sizeof(dst_r)); + showme8("sb", &sb, sizeof(sb)); + showme8("sg", &sg, sizeof(sg)); + showme8("sr", &sr, sizeof(sr)); + + /* cop out */ + return; + } + offset += UNROLL; + invocation++; + } +#endif + + dst += UNROLL; + src += UNROLL; + count -= UNROLL; + /* skip x += UNROLL, since it's unchanged mod-4 */ + } while (count >= UNROLL); + } +#undef UNROLL + + /* residuals */ + if (count > 0) { + DITHER_565_SCAN(y); + do { + SkPMColor c = *src++; + SkPMColorAssert(c); + if (c) { + unsigned a = SkGetPackedA32(c); + + // dither and alpha are just temporary variables to work-around + // an ICE in debug. + unsigned dither = DITHER_VALUE(x); + unsigned alpha = SkAlpha255To256(a); + int d = SkAlphaMul(dither, alpha); + + unsigned sr = SkGetPackedR32(c); + unsigned sg = SkGetPackedG32(c); + unsigned sb = SkGetPackedB32(c); + sr = SkDITHER_R32_FOR_565(sr, d); + sg = SkDITHER_G32_FOR_565(sg, d); + sb = SkDITHER_B32_FOR_565(sb, d); + + uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); + uint32_t dst_expanded = SkExpand_rgb_16(*dst); + dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); + // now src and dst expanded are in g:11 r:10 x:1 b:10 + *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); + } + dst += 1; + DITHER_INC_X(x); + } while (--count != 0); + } +} + +/////////////////////////////////////////////////////////////////////////////// + +/* 2009/10/27: RBE says "a work in progress"; debugging says ok; + * speedup untested, but ARM version is 26 insns/iteration and + * this NEON version is 21 insns/iteration-of-8 (2.62insns/element) + * which is 10x the native version; that's pure instruction counts, + * not accounting for any instruction or memory latencies. + */ + +#undef DEBUG_S32_OPAQUE_DITHER + +void S32_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst, + const SkPMColor* SK_RESTRICT src, + int count, U8CPU alpha, int x, int y) { + SkASSERT(255 == alpha); + +#define UNROLL 8 + if (count >= UNROLL) { + uint8x8_t d; + const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; + d = vld1_u8(dstart); + + while (count >= UNROLL) { + uint8x8_t sr, sg, sb, sa; + uint16x8_t dr, dg, db, da; + uint16x8_t dst8; + + /* source is in ABGR ordering (R == lsb) */ + { + register uint8x8_t d0 asm("d0"); + register uint8x8_t d1 asm("d1"); + register uint8x8_t d2 asm("d2"); + register uint8x8_t d3 asm("d3"); + + asm ("vld4.8 {d0-d3},[%4] /* r=%P0 g=%P1 b=%P2 a=%P3 */" + : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3) + : "r" (src) + ); + sr = d0; sg = d1; sb = d2; sa = d3; + } + /* XXX: if we want to prefetch, hide it in the above asm() + * using the gcc __builtin_prefetch(), the prefetch will + * fall to the bottom of the loop -- it won't stick up + * at the top of the loop, just after the vld4. + */ + + /* sr = sr - (sr>>5) + d */ + sr = vsub_u8(sr, vshr_n_u8(sr, 5)); + dr = vaddl_u8(sr, d); + + /* sb = sb - (sb>>5) + d */ + sb = vsub_u8(sb, vshr_n_u8(sb, 5)); + db = vaddl_u8(sb, d); + + /* sg = sg - (sg>>6) + d>>1; similar logic for overflows */ + sg = vsub_u8(sg, vshr_n_u8(sg, 6)); + dg = vaddl_u8(sg, vshr_n_u8(d,1)); + /* XXX: check that the "d>>1" here is hoisted */ + + /* pack high bits of each into 565 format (rgb, b is lsb) */ + dst8 = vshrq_n_u16(db, 3); + dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dg, 2), 5); + dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dr,3), 11); + + /* store it */ + vst1q_u16(dst, dst8); + +#if defined(DEBUG_S32_OPAQUE_DITHER) + /* always good to know if we generated good results */ + { + int i, myx = x, myy = y; + DITHER_565_SCAN(myy); + for (i=0;i<UNROLL;i++) { + SkPMColor c = src[i]; + unsigned dither = DITHER_VALUE(myx); + uint16_t val = SkDitherRGB32To565(c, dither); + if (val != dst[i]) { + SkDebugf("RBE: src %08x dither %02x, want %04x got %04x dbas[i] %02x\n", + c, dither, val, dst[i], dstart[i]); + } + DITHER_INC_X(myx); + } + } +#endif + + dst += UNROLL; + src += UNROLL; + count -= UNROLL; + x += UNROLL; /* probably superfluous */ + } + } +#undef UNROLL + + /* residuals */ + if (count > 0) { + DITHER_565_SCAN(y); + do { + SkPMColor c = *src++; + SkPMColorAssert(c); + SkASSERT(SkGetPackedA32(c) == 255); + + unsigned dither = DITHER_VALUE(x); + *dst++ = SkDitherRGB32To565(c, dither); + DITHER_INC_X(x); + } while (--count != 0); + } +} + +void Color32_arm_neon(SkPMColor* dst, const SkPMColor* src, int count, + SkPMColor color) { + if (count <= 0) { + return; + } + + if (0 == color) { + if (src != dst) { + memcpy(dst, src, count * sizeof(SkPMColor)); + } + return; + } + + unsigned colorA = SkGetPackedA32(color); + if (255 == colorA) { + sk_memset32(dst, color, count); + } else { + unsigned scale = 256 - SkAlpha255To256(colorA); + + if (count >= 8) { + // at the end of this assembly, count will have been decremented + // to a negative value. That is, if count mod 8 = x, it will be + // -8 +x coming out. + asm volatile ( + PLD128(src, 0) + + "vdup.32 q0, %[color] \n\t" + + PLD128(src, 128) + + // scale numerical interval [0-255], so load as 8 bits + "vdup.8 d2, %[scale] \n\t" + + PLD128(src, 256) + + "subs %[count], %[count], #8 \n\t" + + PLD128(src, 384) + + "Loop_Color32: \n\t" + + // load src color, 8 pixels, 4 64 bit registers + // (and increment src). + "vld1.32 {d4-d7}, [%[src]]! \n\t" + + PLD128(src, 384) + + // multiply long by scale, 64 bits at a time, + // destination into a 128 bit register. + "vmull.u8 q4, d4, d2 \n\t" + "vmull.u8 q5, d5, d2 \n\t" + "vmull.u8 q6, d6, d2 \n\t" + "vmull.u8 q7, d7, d2 \n\t" + + // shift the 128 bit registers, containing the 16 + // bit scaled values back to 8 bits, narrowing the + // results to 64 bit registers. + "vshrn.i16 d8, q4, #8 \n\t" + "vshrn.i16 d9, q5, #8 \n\t" + "vshrn.i16 d10, q6, #8 \n\t" + "vshrn.i16 d11, q7, #8 \n\t" + + // adding back the color, using 128 bit registers. + "vadd.i8 q6, q4, q0 \n\t" + "vadd.i8 q7, q5, q0 \n\t" + + // store back the 8 calculated pixels (2 128 bit + // registers), and increment dst. + "vst1.32 {d12-d15}, [%[dst]]! \n\t" + + "subs %[count], %[count], #8 \n\t" + "bge Loop_Color32 \n\t" + : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count) + : [color] "r" (color), [scale] "r" (scale) + : "cc", "memory", + "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", + "d8", "d9", "d10", "d11", "d12", "d13", "d14", "d15" + ); + // At this point, if we went through the inline assembly, count is + // a negative value: + // if the value is -8, there is no pixel left to process. + // if the value is -7, there is one pixel left to process + // ... + // And'ing it with 7 will give us the number of pixels + // left to process. + count = count & 0x7; + } + + while (count > 0) { + *dst = color + SkAlphaMulQ(*src, scale); + src += 1; + dst += 1; + count--; + } + } +} + +/////////////////////////////////////////////////////////////////////////////// + +const SkBlitRow::Proc sk_blitrow_platform_565_procs_arm_neon[] = { + // no dither + // NOTE: For the two functions below, we don't have a special version + // that assumes that each source pixel is opaque. But our S32A is + // still faster than the default, so use it. + S32A_D565_Opaque_neon, // really S32_D565_Opaque + S32A_D565_Blend_neon, // really S32_D565_Blend + S32A_D565_Opaque_neon, + S32A_D565_Blend_neon, + + // dither + S32_D565_Opaque_Dither_neon, + S32_D565_Blend_Dither_neon, + S32A_D565_Opaque_Dither_neon, + NULL, // S32A_D565_Blend_Dither +}; + +const SkBlitRow::Proc sk_blitrow_platform_4444_procs_arm_neon[] = { + // no dither + NULL, // S32_D4444_Opaque, + NULL, // S32_D4444_Blend, + NULL, // S32A_D4444_Opaque, + NULL, // S32A_D4444_Blend, + + // dither + NULL, // S32_D4444_Opaque_Dither, + NULL, // S32_D4444_Blend_Dither, + NULL, // S32A_D4444_Opaque_Dither, + NULL, // S32A_D4444_Blend_Dither +}; + +const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm_neon[] = { + NULL, // S32_Opaque, + S32_Blend_BlitRow32_neon, // S32_Blend, + S32A_Opaque_BlitRow32_neon, // S32A_Opaque, + S32A_Blend_BlitRow32_arm // S32A_Blend +}; |