aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-18 14:42:11 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-18 14:42:11 +0000
commit996402bddb4d886c38dee17341e5833500901933 (patch)
tree52817f085e3f97de03e343f5527fed75e02e34c2
parent091a594dbc4116ec2e54724432472bf37dae794a (diff)
Get gradient information for gpu effect directly from SkGradientShader instead of calling asAGradient
BUG=skia: R=bsalomon@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/241173005 git-svn-id: http://skia.googlecode.com/svn/trunk@14254 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--src/effects/gradients/SkGradientShader.cpp66
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h38
2 files changed, 53 insertions, 51 deletions
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 2ebb9c71d9..504855a478 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -220,6 +220,23 @@ void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const {
buffer.writeMatrix(fPtsToUnit);
}
+SkGradientShaderBase::GpuColorType SkGradientShaderBase::getGpuColorType(SkColor colors[3]) const {
+ if (fColorCount <= 3) {
+ memcpy(colors, fOrigColors, fColorCount * sizeof(SkColor));
+ }
+
+ if (SkShader::kClamp_TileMode == fTileMode) {
+ if (2 == fColorCount) {
+ return kTwo_GpuColorType;
+ } else if (3 == fColorCount &&
+ (SkScalarAbs(
+ SkFixedToScalar(fRecs[1].fPos) - SK_ScalarHalf) < SK_Scalar1 / 1000)) {
+ return kThree_GpuColorType;
+ }
+ }
+ return kTexture_GpuColorType;
+}
+
bool SkGradientShaderBase::isOpaque() const {
return fColorsAreOpaque;
}
@@ -832,13 +849,13 @@ GrGLGradientEffect::~GrGLGradientEffect() { }
void GrGLGradientEffect::emitUniforms(GrGLShaderBuilder* builder, EffectKey key) {
- if (GrGradientEffect::kTwo_ColorType == ColorTypeFromKey(key)) { // 2 Color case
+ if (SkGradientShaderBase::kTwo_GpuColorType == ColorTypeFromKey(key)) { // 2 Color case
fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kVec4f_GrSLType, "GradientStartColor");
fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kVec4f_GrSLType, "GradientEndColor");
- } else if (GrGradientEffect::kThree_ColorType == ColorTypeFromKey(key)){ // 3 Color Case
+ } else if (SkGradientShaderBase::kThree_GpuColorType == ColorTypeFromKey(key)){ // 3 Color Case
fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kVec4f_GrSLType, "GradientStartColor");
fColorMidUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
@@ -880,7 +897,7 @@ void GrGLGradientEffect::setData(const GrGLUniformManager& uman,
const GrGradientEffect& e = drawEffect.castEffect<GrGradientEffect>();
- if (GrGradientEffect::kTwo_ColorType == e.getColorType()){
+ if (SkGradientShaderBase::kTwo_GpuColorType == e.getColorType()){
if (GrGradientEffect::kBeforeInterp_PremulType == e.getPremulType()) {
set_mul_color_uni(uman, fColorStartUni, e.getColors(0));
@@ -890,7 +907,7 @@ void GrGLGradientEffect::setData(const GrGLUniformManager& uman,
set_color_uni(uman, fColorEndUni, e.getColors(1));
}
- } else if (GrGradientEffect::kThree_ColorType == e.getColorType()){
+ } else if (SkGradientShaderBase::kThree_GpuColorType == e.getColorType()){
if (GrGradientEffect::kBeforeInterp_PremulType == e.getPremulType()) {
set_mul_color_uni(uman, fColorStartUni, e.getColors(0));
@@ -917,9 +934,9 @@ GrGLEffect::EffectKey GrGLGradientEffect::GenBaseGradientKey(const GrDrawEffect&
EffectKey key = 0;
- if (GrGradientEffect::kTwo_ColorType == e.getColorType()) {
+ if (SkGradientShaderBase::kTwo_GpuColorType == e.getColorType()) {
key |= kTwoColorKey;
- } else if (GrGradientEffect::kThree_ColorType == e.getColorType()){
+ } else if (SkGradientShaderBase::kThree_GpuColorType == e.getColorType()){
key |= kThreeColorKey;
}
@@ -936,7 +953,7 @@ void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray& samplers) {
- if (GrGradientEffect::kTwo_ColorType == ColorTypeFromKey(key)){
+ if (SkGradientShaderBase::kTwo_GpuColorType == ColorTypeFromKey(key)){
builder->fsCodeAppendf("\tvec4 colorTemp = mix(%s, %s, clamp(%s, 0.0, 1.0));\n",
builder->getUniformVariable(fColorStartUni).c_str(),
builder->getUniformVariable(fColorEndUni).c_str(),
@@ -952,7 +969,7 @@ void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder,
builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
(GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
- } else if (GrGradientEffect::kThree_ColorType == ColorTypeFromKey(key)){
+ } else if (SkGradientShaderBase::kThree_GpuColorType == ColorTypeFromKey(key)){
builder->fsCodeAppendf("\tfloat oneMinus2t = 1.0 - (2.0 * (%s));\n",
gradientTValue);
builder->fsCodeAppendf("\tvec4 colorTemp = clamp(oneMinus2t, 0.0, 1.0) * %s;\n",
@@ -997,30 +1014,14 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx,
fIsOpaque = shader.isOpaque();
- SkShader::GradientInfo info;
- SkScalar pos[3] = {0};
-
- info.fColorCount = 3;
- info.fColors = &fColors[0];
- info.fColorOffsets = &pos[0];
- shader.asAGradient(&info);
+ fColorType = shader.getGpuColorType(&fColors[0]);
// The two and three color specializations do not currently support tiling.
- bool foundSpecialCase = false;
- if (SkShader::kClamp_TileMode == info.fTileMode) {
- if (2 == info.fColorCount) {
- fRow = -1; // flag for no atlas
- fColorType = kTwo_ColorType;
- foundSpecialCase = true;
- } else if (3 == info.fColorCount &&
- (SkScalarAbs(pos[1] - SK_ScalarHalf) < SK_Scalar1 / 1000)) { // 3 color symmetric
- fRow = -1; // flag for no atlas
- fColorType = kThree_ColorType;
- foundSpecialCase = true;
- }
- }
- if (foundSpecialCase) {
- if (SkGradientShader::kInterpolateColorsInPremul_Flag & info.fGradientFlags) {
+ if (SkGradientShaderBase::kTwo_GpuColorType == fColorType ||
+ SkGradientShaderBase::kThree_GpuColorType == fColorType) {
+ fRow = -1;
+
+ if (SkGradientShader::kInterpolateColorsInPremul_Flag & shader.getFlags()) {
fPremulType = kBeforeInterp_PremulType;
} else {
fPremulType = kAfterInterp_PremulType;
@@ -1031,7 +1032,6 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx,
fPremulType = kBeforeInterp_PremulType;
SkBitmap bitmap;
shader.getGradientTableBitmap(&bitmap);
- fColorType = kTexture_ColorType;
GrTextureStripAtlas::Desc desc;
desc.fWidth = bitmap.width();
@@ -1080,12 +1080,12 @@ bool GrGradientEffect::onIsEqual(const GrEffect& effect) const {
if (this->fColorType == s.getColorType()){
- if (kTwo_ColorType == fColorType) {
+ if (SkGradientShaderBase::kTwo_GpuColorType == fColorType) {
if (*this->getColors(0) != *s.getColors(0) ||
*this->getColors(1) != *s.getColors(1)) {
return false;
}
- } else if (kThree_ColorType == fColorType) {
+ } else if (SkGradientShaderBase::kThree_GpuColorType == fColorType) {
if (*this->getColors(0) != *s.getColors(0) ||
*this->getColors(1) != *s.getColors(1) ||
*this->getColors(2) != *s.getColors(2)) {
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 83e0789853..1ccd0491ba 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -128,6 +128,18 @@ public:
kDitherStride16 = kCache16Count,
};
+ enum GpuColorType {
+ kTwo_GpuColorType,
+ kThree_GpuColorType, // Symmetric three color
+ kTexture_GpuColorType
+ };
+
+ // Determines and returns the gradient is a two color gradient, symmetric three color gradient
+ // or other (texture gradient). If it is two or symmetric three color, the colors array will
+ // also be filled with the gradient colors
+ GpuColorType getGpuColorType(SkColor colors[3]) const;
+
+ uint32_t getFlags() const { return fGradFlags; }
protected:
SkGradientShaderBase(SkReadBuffer& );
@@ -251,13 +263,7 @@ public:
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
- enum ColorType {
- kTwo_ColorType,
- kThree_ColorType,
- kTexture_ColorType
- };
-
- ColorType getColorType() const { return fColorType; }
+ SkGradientShaderBase::GpuColorType getColorType() const { return fColorType; }
enum PremulType {
kBeforeInterp_PremulType,
@@ -267,7 +273,7 @@ public:
PremulType getPremulType() const { return fPremulType; }
const SkColor* getColors(int pos) const {
- SkASSERT(fColorType != kTexture_ColorType);
+ SkASSERT(fColorType != SkGradientShaderBase::kTexture_GpuColorType);
SkASSERT((pos-1) <= fColorType);
return &fColors[pos];
}
@@ -294,18 +300,14 @@ protected:
private:
static const GrCoordSet kCoordSet = kLocal_GrCoordSet;
- enum {
- kMaxAnalyticColors = 3 // if more colors use texture
- };
-
GrCoordTransform fCoordTransform;
GrTextureAccess fTextureAccess;
SkScalar fYCoord;
GrTextureStripAtlas* fAtlas;
int fRow;
bool fIsOpaque;
- ColorType fColorType;
- SkColor fColors[kMaxAnalyticColors];
+ SkGradientShaderBase::GpuColorType fColorType;
+ SkColor fColors[3]; // More than 3 colors we use texture
PremulType fPremulType; // This only changes behavior for two and three color special cases.
// It is already baked into to the table for texture gradients.
typedef GrEffect INHERITED;
@@ -338,12 +340,12 @@ protected:
kBaseKeyBitCnt = (kPremulTypeKeyBitCnt + kColorKeyBitCnt)
};
- static GrGradientEffect::ColorType ColorTypeFromKey(EffectKey key){
+ static SkGradientShaderBase::GpuColorType ColorTypeFromKey(EffectKey key){
if (kTwoColorKey == (key & kColorKeyMask)) {
- return GrGradientEffect::kTwo_ColorType;
+ return SkGradientShaderBase::kTwo_GpuColorType;
} else if (kThreeColorKey == (key & kColorKeyMask)) {
- return GrGradientEffect::kThree_ColorType;
- } else {return GrGradientEffect::kTexture_ColorType;}
+ return SkGradientShaderBase::kThree_GpuColorType;
+ } else {return SkGradientShaderBase::kTexture_GpuColorType;}
}
static GrGradientEffect::PremulType PremulTypeFromKey(EffectKey key){