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authorGravatar robertphillips <robertphillips@google.com>2015-09-24 06:56:27 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-24 06:56:27 -0700
commit96a5cfffff574cc899618b0ea64bf5188c31a92a (patch)
tree400ba91a904b5a7e36684f4f2ae629a32ff62a8a
parent6fccec34d2f83d04aa5c1a7a663d7760769972d8 (diff)
Improve debugger's visualization of transparent textures
-rw-r--r--src/utils/debugger/SkDrawCommand.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/utils/debugger/SkDrawCommand.cpp b/src/utils/debugger/SkDrawCommand.cpp
index a9415dd924..20aad3b9a5 100644
--- a/src/utils/debugger/SkDrawCommand.cpp
+++ b/src/utils/debugger/SkDrawCommand.cpp
@@ -130,7 +130,25 @@ void render_bitmap(SkCanvas* canvas, const SkBitmap& input, const SkRect* srcRec
xScale * input.width(),
yScale * input.height());
+ static const int kNumBlocks = 8;
+
canvas->clear(0xFFFFFFFF);
+ SkISize block = {
+ canvas->imageInfo().width()/kNumBlocks,
+ canvas->imageInfo().height()/kNumBlocks
+ };
+ for (int y = 0; y < kNumBlocks; ++y) {
+ for (int x = 0; x < kNumBlocks; ++x) {
+ SkPaint paint;
+ paint.setColor((x+y)%2 ? SK_ColorLTGRAY : SK_ColorDKGRAY);
+ SkRect r = SkRect::MakeXYWH(SkIntToScalar(x*block.width()),
+ SkIntToScalar(y*block.height()),
+ SkIntToScalar(block.width()),
+ SkIntToScalar(block.height()));
+ canvas->drawRect(r, paint);
+ }
+ }
+
canvas->drawBitmapRect(input, dst, nullptr);
if (srcRect) {