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authorGravatar Greg Daniel <egdaniel@google.com>2017-09-28 20:46:45 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-28 20:46:53 +0000
commit8b059bd946d9f14607f6d2e8b966267dd8e5a54d (patch)
tree0e88e6107bf964705c85cdead1a95f082a1d7e61
parent4b050009067044ad9352d26013c10991bda38f91 (diff)
Revert "Update GrBitmapTextureMaker for handling mipped requests"
This reverts commit d1935c16e889b6707a522f711e79c75353caa343. Reason for revert: breaking lots of GMs, especially on gles Original change's description: > Update GrBitmapTextureMaker for handling mipped requests > > Specifically this updates the case when we are requesting to use mip > maps but there is already an unmipped version in the cache. Previously > we just grabbed the unmipped. > > Now we will create a new mipped resource. Upload the cpu data to all > the levels besides the base, copy the base level on GPU from the > original resource to the mipped one. Then the mipped resource will > take over the originals unique key. > > Bug: skia: > Change-Id: I38e9725c93280dc2460a0be8a7a229e7f20e1614 > Reviewed-on: https://skia-review.googlesource.com/43840 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=egdaniel@google.com,robertphillips@google.com,brianosman@google.com Change-Id: Id82e8b6e8ab69e46ff018bb07ae5d1f6ea8d7e76 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/52901 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
-rw-r--r--src/gpu/GrBitmapTextureMaker.cpp32
-rw-r--r--src/gpu/GrGpu.cpp5
-rw-r--r--src/gpu/GrSurfaceProxy.cpp31
-rw-r--r--src/gpu/SkGr.cpp46
-rw-r--r--src/gpu/SkGr.h7
-rw-r--r--src/gpu/gl/GrGLGpu.cpp48
-rw-r--r--src/gpu/vk/GrVkGpu.cpp84
-rw-r--r--src/image/SkImage_Gpu.cpp7
8 files changed, 76 insertions, 184 deletions
diff --git a/src/gpu/GrBitmapTextureMaker.cpp b/src/gpu/GrBitmapTextureMaker.cpp
index 00dd48d0a9..6654901e20 100644
--- a/src/gpu/GrBitmapTextureMaker.cpp
+++ b/src/gpu/GrBitmapTextureMaker.cpp
@@ -8,13 +8,10 @@
#include "GrBitmapTextureMaker.h"
#include "GrContext.h"
-#include "GrContextPriv.h"
#include "GrGpuResourcePriv.h"
#include "GrResourceProvider.h"
-#include "GrSurfaceContext.h"
#include "SkBitmap.h"
#include "SkGr.h"
-#include "SkMipMap.h"
#include "SkPixelRef.h"
static bool bmp_is_alpha_only(const SkBitmap& bm) { return kAlpha_8_SkColorType == bm.colorType(); }
@@ -37,25 +34,17 @@ sk_sp<GrTextureProxy> GrBitmapTextureMaker::refOriginalTextureProxy(bool willBeM
return nullptr;
}
- sk_sp<GrTextureProxy> originalProxy;
+ sk_sp<GrTextureProxy> proxy;
if (fOriginalKey.isValid()) {
- originalProxy = this->context()->resourceProvider()->findOrCreateProxyByUniqueKey(
- fOriginalKey, kTopLeft_GrSurfaceOrigin);
- if (originalProxy && (!willBeMipped || originalProxy->isMipMapped())) {
- return originalProxy;
+ proxy = this->context()->resourceProvider()->findOrCreateProxyByUniqueKey(
+ fOriginalKey, kTopLeft_GrSurfaceOrigin);
+ if (proxy) {
+ return proxy;
}
}
-
- sk_sp<GrTextureProxy> proxy;
if (willBeMipped) {
- if (!originalProxy) {
- proxy = GrGenerateMipMapsAndUploadToTextureProxy(this->context(), fBitmap,
- dstColorSpace);
- } else {
- proxy = GrCopyBaseMipMapToTextureProxy(this->context(), originalProxy.get(),
- dstColorSpace);
- }
+ proxy = GrGenerateMipMapsAndUploadToTextureProxy(this->context(), fBitmap, dstColorSpace);
}
if (!proxy) {
proxy = GrUploadBitmapToTextureProxy(this->context()->resourceProvider(), fBitmap,
@@ -63,15 +52,6 @@ sk_sp<GrTextureProxy> GrBitmapTextureMaker::refOriginalTextureProxy(bool willBeM
}
if (proxy && fOriginalKey.isValid()) {
SkASSERT(proxy->origin() == kTopLeft_GrSurfaceOrigin);
- if (originalProxy) {
- // In this case we are stealing the key from the original proxy which should only happen
- // when we have just generated mipmaps for an originally unmipped proxy/texture. This
- // means that all future uses of the key will access the mipmapped version. The texture
- // backing the unmipped version will remain in the resource cache until the last texture
- // proxy referencing it is deleted at which time it too will be deleted or recycled.
- this->context()->resourceProvider()->removeUniqueKeyFromProxy(fOriginalKey,
- originalProxy.get());
- }
this->context()->resourceProvider()->assignUniqueKeyToProxy(fOriginalKey, proxy.get());
GrInstallBitmapUniqueKeyInvalidator(fOriginalKey, fBitmap.pixelRef());
}
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 31939bc1fa..c83d9828e8 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -114,6 +114,11 @@ static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDes
}
}
+ for (int i = 0; i < mipLevelCount; ++i) {
+ if (!texels[i].fPixels) {
+ return false;
+ }
+ }
return true;
}
diff --git a/src/gpu/GrSurfaceProxy.cpp b/src/gpu/GrSurfaceProxy.cpp
index 2ef384677b..d9711e2365 100644
--- a/src/gpu/GrSurfaceProxy.cpp
+++ b/src/gpu/GrSurfaceProxy.cpp
@@ -303,36 +303,21 @@ sk_sp<GrTextureProxy> GrSurfaceProxy::MakeDeferredMipMap(
return nullptr;
}
return GrSurfaceProxy::MakeDeferred(resourceProvider, desc, budgeted, nullptr, 0);
- }
- if (!texels) {
- return nullptr;
- }
-
- if (1 == mipLevelCount) {
+ } else if (1 == mipLevelCount) {
+ if (!texels) {
+ return nullptr;
+ }
return resourceProvider->createTextureProxy(desc, budgeted, texels[0]);
}
-#ifdef SK_DEBUG
- // There are only three states we want to be in when uploading data to a mipped surface.
- // 1) We have data to upload to all layers
- // 2) We are not uploading data to any layers
- // 3) We are only uploading data to the base layer
- // We check here to make sure we do not have any other state.
- bool firstLevelHasData = SkToBool(texels[0].fPixels);
- bool allOtherLevelsHaveData = true, allOtherLevelsLackData = true;
- for (int i = 1; i < mipLevelCount; ++i) {
- if (texels[i].fPixels) {
- allOtherLevelsLackData = false;
- } else {
- allOtherLevelsHaveData = false;
+ for (int i = 0; i < mipLevelCount; ++i) {
+ if (!texels[i].fPixels) {
+ return nullptr;
}
}
- SkASSERT((firstLevelHasData && allOtherLevelsHaveData) || allOtherLevelsLackData);
-#endif
sk_sp<GrTexture> tex(resourceProvider->createTexture(desc, budgeted,
- texels, mipLevelCount,
- mipColorMode));
+ texels, mipLevelCount, mipColorMode));
if (!tex) {
return nullptr;
}
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index e26de49e36..5c26877101 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -10,7 +10,6 @@
#include "GrBitmapTextureMaker.h"
#include "GrCaps.h"
#include "GrContext.h"
-#include "GrContextPriv.h"
#include "GrGpuResourcePriv.h"
#include "GrRenderTargetContext.h"
#include "GrResourceProvider.h"
@@ -218,51 +217,6 @@ sk_sp<GrTextureProxy> GrGenerateMipMapsAndUploadToTextureProxy(GrContext* ctx,
colorMode);
}
-sk_sp<GrTextureProxy> GrCopyBaseMipMapToTextureProxy(GrContext* ctx,
- GrTextureProxy* baseProxy,
- SkColorSpace* dstColorSpace) {
- SkASSERT(baseProxy);
-
- SkDestinationSurfaceColorMode colorMode = dstColorSpace
- ? SkDestinationSurfaceColorMode::kGammaAndColorSpaceAware
- : SkDestinationSurfaceColorMode::kLegacy;
-
- // SkMipMap doesn't include the base level in the level count so we have to add 1
- int mipLevelCount = SkMipMap::ComputeLevelCount(baseProxy->width(), baseProxy->height()) + 1;
-
- std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]);
-
- // We don't want to upload any texel data
- for (int i = 0; i < mipLevelCount; i++) {
- texels[i].fPixels = nullptr;
- texels[i].fRowBytes = 0;
- }
-
- GrSurfaceDesc desc;
- desc.fFlags = kNone_GrSurfaceFlags;
- desc.fOrigin = baseProxy->origin();
- desc.fWidth = baseProxy->width();
- desc.fHeight = baseProxy->height();
- desc.fConfig = baseProxy->config();
- desc.fSampleCnt = 0;
-
- sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeDeferredMipMap(ctx->resourceProvider(),
- desc,
- SkBudgeted::kYes, texels.get(),
- mipLevelCount, colorMode);
- if (!proxy) {
- return nullptr;
- }
-
- // Copy the base layer to our proxy
- sk_sp<GrSurfaceContext> sContext = ctx->contextPriv().makeWrappedSurfaceContext(proxy, nullptr);
- SkASSERT(sContext);
- SkAssertResult(sContext->copy(baseProxy));
-
- return proxy;
-}
-
-
sk_sp<GrTextureProxy> GrUploadMipMapToTextureProxy(GrContext* ctx, const SkImageInfo& info,
const GrMipLevel texels[],
int mipLevelCount,
diff --git a/src/gpu/SkGr.h b/src/gpu/SkGr.h
index 20110a516f..7ecec96477 100644
--- a/src/gpu/SkGr.h
+++ b/src/gpu/SkGr.h
@@ -225,13 +225,6 @@ sk_sp<GrTextureProxy> GrUploadPixmapToTextureProxy(GrResourceProvider*,
const SkPixmap&, SkBudgeted, SkColorSpace*);
/**
- * Creates a new texture with mipmap levels and copies the baseProxy into the base layer.
- */
-sk_sp<GrTextureProxy> GrCopyBaseMipMapToTextureProxy(GrContext*,
- GrTextureProxy* baseProxy,
- SkColorSpace* dstColorSpace);
-
-/**
* Creates a new texture populated with the mipmap levels.
*/
sk_sp<GrTextureProxy> GrUploadMipMapToTextureProxy(GrContext*, const SkImageInfo&,
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 930e2e447a..ff19bb6fc3 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -952,13 +952,10 @@ static bool allocate_and_populate_texture(GrPixelConfig config,
}
} else {
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
- const void* currentMipData = texels[currentMipLevel].fPixels;
- if (!currentMipData) {
- continue;
- }
int twoToTheMipLevel = 1 << currentMipLevel;
int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel);
int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel);
+ const void* currentMipData = texels[currentMipLevel].fPixels;
// Even if curremtMipData is nullptr, continue to call TexImage2D.
// This will allocate texture memory which we can later populate.
GL_ALLOC_CALL(&interface,
@@ -1036,6 +1033,10 @@ bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight
memcpy(texelsShallowCopy.get(), texels, mipLevelCount*sizeof(GrMipLevel));
}
+ for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) {
+ SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
+ }
+
const GrGLInterface* interface = this->glInterface();
const GrGLCaps& caps = this->glCaps();
@@ -1080,27 +1081,19 @@ bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight
// find the combined size of all the mip levels and the relative offset of
// each into the collective buffer
- size_t combinedBufferSize = 0;
- SkTArray<size_t> individualMipOffsets(mipLevelCount);
+ size_t combined_buffer_size = 0;
+ SkTArray<size_t> individual_mip_offsets(mipLevelCount);
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
- if (texelsShallowCopy[currentMipLevel].fPixels) {
- int twoToTheMipLevel = 1 << currentMipLevel;
- int currentWidth = SkTMax(1, width / twoToTheMipLevel);
- int currentHeight = SkTMax(1, height / twoToTheMipLevel);
- const size_t trimmedSize = currentWidth * bpp * currentHeight;
- individualMipOffsets.push_back(combinedBufferSize);
- combinedBufferSize += trimmedSize;
- } else {
- individualMipOffsets.push_back(0);
- }
-
+ int twoToTheMipLevel = 1 << currentMipLevel;
+ int currentWidth = SkTMax(1, width / twoToTheMipLevel);
+ int currentHeight = SkTMax(1, height / twoToTheMipLevel);
+ const size_t trimmedSize = currentWidth * bpp * currentHeight;
+ individual_mip_offsets.push_back(combined_buffer_size);
+ combined_buffer_size += trimmedSize;
}
- char* buffer = (char*)tempStorage.reset(combinedBufferSize);
+ char* buffer = (char*)tempStorage.reset(combined_buffer_size);
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
- if (!texelsShallowCopy[currentMipLevel].fPixels) {
- continue;
- }
int twoToTheMipLevel = 1 << currentMipLevel;
int currentWidth = SkTMax(1, width / twoToTheMipLevel);
int currentHeight = SkTMax(1, height / twoToTheMipLevel);
@@ -1114,9 +1107,9 @@ bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight
*/
restoreGLRowLength = false;
- const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes
- ? texelsShallowCopy[currentMipLevel].fRowBytes
- : trimRowBytes;
+ const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes ?
+ texelsShallowCopy[currentMipLevel].fRowBytes :
+ trimRowBytes;
// TODO: This optimization should be enabled with or without mips.
// For use with mips, we must set GR_GL_UNPACK_ROW_LENGTH once per
@@ -1135,7 +1128,7 @@ bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight
if (swFlipY && currentHeight >= 1) {
src += (currentHeight - 1) * rowBytes;
}
- char* dst = buffer + individualMipOffsets[currentMipLevel];
+ char* dst = buffer + individual_mip_offsets[currentMipLevel];
for (int y = 0; y < currentHeight; y++) {
memcpy(dst, src, trimRowBytes);
if (swFlipY) {
@@ -1147,7 +1140,7 @@ bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight
}
// now point data to our copied version
texelsShallowCopy[currentMipLevel].fPixels = buffer +
- individualMipOffsets[currentMipLevel];
+ individual_mip_offsets[currentMipLevel];
texelsShallowCopy[currentMipLevel].fRowBytes = trimRowBytes;
}
}
@@ -1174,9 +1167,6 @@ bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight
top = texHeight - (top + height);
}
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
- if (!texelsShallowCopy[currentMipLevel].fPixels) {
- continue;
- }
int twoToTheMipLevel = 1 << currentMipLevel;
int currentWidth = SkTMax(1, width / twoToTheMipLevel);
int currentHeight = SkTMax(1, height / twoToTheMipLevel);
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index e9adb4db67..6617318f26 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -661,6 +661,10 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, GrSurfaceOrigin texOrigin,
memcpy(texelsShallowCopy.get(), texels, mipLevelCount*sizeof(GrMipLevel));
}
+ for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) {
+ SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
+ }
+
// Determine whether we need to flip when we copy into the buffer
bool flipY = (kBottomLeft_GrSurfaceOrigin == texOrigin && mipLevelCount);
@@ -669,10 +673,6 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, GrSurfaceOrigin texOrigin,
size_t combinedBufferSize = width * bpp * height;
int currentWidth = width;
int currentHeight = height;
- if (mipLevelCount > 0 && !texelsShallowCopy[0].fPixels) {
- combinedBufferSize = 0;
- }
-
// The alignment must be at least 4 bytes and a multiple of the bytes per pixel of the image
// config. This works with the assumption that the bytes in pixel config is always a power of 2.
SkASSERT((bpp & (bpp - 1)) == 0);
@@ -681,21 +681,13 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, GrSurfaceOrigin texOrigin,
currentWidth = SkTMax(1, currentWidth/2);
currentHeight = SkTMax(1, currentHeight/2);
- if (texelsShallowCopy[currentMipLevel].fPixels) {
- const size_t trimmedSize = currentWidth * bpp * currentHeight;
- const size_t alignmentDiff = combinedBufferSize & alignmentMask;
- if (alignmentDiff != 0) {
- combinedBufferSize += alignmentMask - alignmentDiff + 1;
- }
- individualMipOffsets.push_back(combinedBufferSize);
- combinedBufferSize += trimmedSize;
- } else {
- individualMipOffsets.push_back(0);
+ const size_t trimmedSize = currentWidth * bpp * currentHeight;
+ const size_t alignmentDiff = combinedBufferSize & alignmentMask;
+ if (alignmentDiff != 0) {
+ combinedBufferSize += alignmentMask - alignmentDiff + 1;
}
- }
- if (0 == combinedBufferSize) {
- // We don't actually have any data to upload so just return success
- return true;
+ individualMipOffsets.push_back(combinedBufferSize);
+ combinedBufferSize += trimmedSize;
}
// allocate buffer to hold our mip data
@@ -712,36 +704,35 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, GrSurfaceOrigin texOrigin,
currentHeight = height;
int layerHeight = tex->height();
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
- if (texelsShallowCopy[currentMipLevel].fPixels) {
- SkASSERT(1 == mipLevelCount || currentHeight == layerHeight);
- const size_t trimRowBytes = currentWidth * bpp;
- const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes
- ? texelsShallowCopy[currentMipLevel].fRowBytes
- : trimRowBytes;
-
- // copy data into the buffer, skipping the trailing bytes
- char* dst = buffer + individualMipOffsets[currentMipLevel];
- const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
- if (flipY) {
- src += (currentHeight - 1) * rowBytes;
- for (int y = 0; y < currentHeight; y++) {
- memcpy(dst, src, trimRowBytes);
- src -= rowBytes;
- dst += trimRowBytes;
- }
- } else {
- SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
+ SkASSERT(1 == mipLevelCount || currentHeight == layerHeight);
+ const size_t trimRowBytes = currentWidth * bpp;
+ const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes ?
+ texelsShallowCopy[currentMipLevel].fRowBytes :
+ trimRowBytes;
+
+ // copy data into the buffer, skipping the trailing bytes
+ char* dst = buffer + individualMipOffsets[currentMipLevel];
+ const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
+ if (flipY) {
+ src += (currentHeight - 1) * rowBytes;
+ for (int y = 0; y < currentHeight; y++) {
+ memcpy(dst, src, trimRowBytes);
+ src -= rowBytes;
+ dst += trimRowBytes;
}
-
- VkBufferImageCopy& region = regions.push_back();
- memset(&region, 0, sizeof(VkBufferImageCopy));
- region.bufferOffset = transferBuffer->offset() + individualMipOffsets[currentMipLevel];
- region.bufferRowLength = currentWidth;
- region.bufferImageHeight = currentHeight;
- region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
- region.imageOffset = { left, flipY ? layerHeight - top - currentHeight : top, 0 };
- region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
+ } else {
+ SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
}
+
+ VkBufferImageCopy& region = regions.push_back();
+ memset(&region, 0, sizeof(VkBufferImageCopy));
+ region.bufferOffset = transferBuffer->offset() + individualMipOffsets[currentMipLevel];
+ region.bufferRowLength = currentWidth;
+ region.bufferImageHeight = currentHeight;
+ region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
+ region.imageOffset = { left, flipY ? layerHeight - top - currentHeight : top, 0 };
+ region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
+
currentWidth = SkTMax(1, currentWidth/2);
currentHeight = SkTMax(1, currentHeight/2);
layerHeight = currentHeight;
@@ -831,6 +822,7 @@ sk_sp<GrTexture> GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted
}
if (mipLevelCount) {
+ SkASSERT(texels[0].fPixels);
if (!this->uploadTexDataOptimal(tex.get(), desc.fOrigin, 0, 0, desc.fWidth, desc.fHeight,
desc.fConfig, texels, mipLevelCount)) {
tex->unref();
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index 356b800e83..d3a1865039 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -922,13 +922,6 @@ sk_sp<SkImage> SkImage::MakeTextureFromMipMap(GrContext* ctx, const SkImageInfo&
if (!ctx) {
return nullptr;
}
- // For images where the client is passing the mip data we require that all the mip levels have
- // valid data.
- for (int i = 0; i < mipLevelCount; ++i) {
- if (!texels[i].fPixels) {
- return nullptr;
- }
- }
sk_sp<GrTextureProxy> proxy(GrUploadMipMapToTextureProxy(ctx, info, texels, mipLevelCount,
colorMode));
if (!proxy) {