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authorGravatar robertphillips <robertphillips@google.com>2016-03-02 08:43:13 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-02 08:43:13 -0800
commit86c60758e9e4f9e203d7462cb22b2a245a0f51bd (patch)
tree0cc77d90e91bf61a381878afbdce7022b89524ff
parent46b301d2222b60dd5ab495b917dea163e8be94ef (diff)
Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)
-rw-r--r--gm/beziereffects.cpp8
-rw-r--r--gm/bigrrectaaeffect.cpp4
-rw-r--r--gm/constcolorprocessor.cpp4
-rw-r--r--gm/convexpolyeffect.cpp6
-rw-r--r--gm/rrects.cpp5
-rw-r--r--gm/texturedomaineffect.cpp4
-rw-r--r--gm/yuvtorgbeffect.cpp4
-rw-r--r--gyp/gpu.gypi1
-rw-r--r--include/gpu/GrClip.h7
-rw-r--r--include/gpu/GrDrawContext.h13
-rw-r--r--src/gpu/GrClipMaskManager.cpp351
-rw-r--r--src/gpu/GrClipMaskManager.h48
-rw-r--r--src/gpu/GrDrawContext.cpp172
-rw-r--r--src/gpu/GrDrawContextPriv.h60
-rw-r--r--src/gpu/GrDrawTarget.cpp18
-rw-r--r--src/gpu/GrDrawTarget.h2
-rw-r--r--src/gpu/GrPipelineBuilder.h8
-rw-r--r--src/gpu/GrTest.cpp16
-rw-r--r--tests/GLProgramsTest.cpp6
19 files changed, 472 insertions, 265 deletions
diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp
index 2511dec6e0..5d26be8060 100644
--- a/gm/beziereffects.cpp
+++ b/gm/beziereffects.cpp
@@ -12,7 +12,7 @@
#if SK_SUPPORT_GPU
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrContext.h"
#include "GrPathUtils.h"
#include "GrTest.h"
@@ -226,7 +226,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
BezierCubicOrConicTestBatch::Create(gp, geometry, klmEqs, klmSigns[c]));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
}
++col;
if (numCols == col) {
@@ -367,7 +367,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
BezierCubicOrConicTestBatch::Create(gp, geometry, klmEqs, 1.f));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
}
++col;
if (numCols == col) {
@@ -603,7 +603,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(BezierQuadTestBatch::Create(gp, geometry,
DevToUV));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
}
++col;
if (numCols == col) {
diff --git a/gm/bigrrectaaeffect.cpp b/gm/bigrrectaaeffect.cpp
index fde636071b..3a7a155b25 100644
--- a/gm/bigrrectaaeffect.cpp
+++ b/gm/bigrrectaaeffect.cpp
@@ -8,7 +8,7 @@
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrPipelineBuilder.h"
#include "SkDevice.h"
#include "SkRRect.h"
@@ -99,7 +99,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(), bounds,
nullptr, nullptr));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
}
canvas->restore();
x = x + fTestOffsetX;
diff --git a/gm/constcolorprocessor.cpp b/gm/constcolorprocessor.cpp
index a9cd4b5dc5..177a8c9e4f 100644
--- a/gm/constcolorprocessor.cpp
+++ b/gm/constcolorprocessor.cpp
@@ -13,7 +13,7 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrPipelineBuilder.h"
#include "SkGrPriv.h"
#include "SkGradientShader.h"
@@ -118,7 +118,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(grPaint.getColor(), viewMatrix,
renderRect, nullptr, nullptr));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
// Draw labels for the input to the processor and the processor to the right of
// the test rect. The input label appears above the processor label.
diff --git a/gm/convexpolyeffect.cpp b/gm/convexpolyeffect.cpp
index 4071159d48..57ee30731d 100644
--- a/gm/convexpolyeffect.cpp
+++ b/gm/convexpolyeffect.cpp
@@ -14,7 +14,7 @@
#include "GrContext.h"
#include "GrDefaultGeoProcFactory.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrPathUtils.h"
#include "GrTest.h"
#include "SkColorPriv.h"
@@ -205,7 +205,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(ConvexPolyTestBatch::Create(gp, geometry));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
x += SkScalarCeilToScalar(path->getBounds().width() + 10.f);
}
@@ -252,7 +252,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(ConvexPolyTestBatch::Create(gp, geometry));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
x += SkScalarCeilToScalar(rect.width() + 10.f);
}
diff --git a/gm/rrects.cpp b/gm/rrects.cpp
index 63d6c9e6db..e698e6bd34 100644
--- a/gm/rrects.cpp
+++ b/gm/rrects.cpp
@@ -8,7 +8,7 @@
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "batches/GrDrawBatch.h"
#include "batches/GrRectBatchFactory.h"
#include "effects/GrRRectEffect.h"
@@ -137,7 +137,8 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(),
bounds, nullptr, nullptr));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder,
+ batch);
} else {
drew = false;
}
diff --git a/gm/texturedomaineffect.cpp b/gm/texturedomaineffect.cpp
index 53316f7234..72e40feb49 100644
--- a/gm/texturedomaineffect.cpp
+++ b/gm/texturedomaineffect.cpp
@@ -12,7 +12,7 @@
#if SK_SUPPORT_GPU
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrContext.h"
#include "SkBitmap.h"
#include "SkGr.h"
@@ -135,7 +135,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, viewMatrix,
renderRect, nullptr, nullptr));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
x += renderRect.width() + kTestPad;
}
y += renderRect.height() + kTestPad;
diff --git a/gm/yuvtorgbeffect.cpp b/gm/yuvtorgbeffect.cpp
index bf4094cf4f..4aafb7a0bc 100644
--- a/gm/yuvtorgbeffect.cpp
+++ b/gm/yuvtorgbeffect.cpp
@@ -13,7 +13,7 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrPipelineBuilder.h"
#include "SkBitmap.h"
#include "SkGr.h"
@@ -132,7 +132,7 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, viewMatrix,
renderRect, nullptr, nullptr));
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
}
x += renderRect.width() + kTestPad;
}
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index c20ef040f8..fd53da4c92 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -82,6 +82,7 @@
'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.cpp',
'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h',
'<(skia_src_path)/gpu/GrDrawContext.cpp',
+ '<(skia_src_path)/gpu/GrDrawContextPriv.h',
'<(skia_src_path)/gpu/GrPathRenderingDrawContext.cpp',
'<(skia_src_path)/gpu/GrPathRenderingDrawContext.h',
'<(skia_src_path)/gpu/GrDrawingManager.cpp',
diff --git a/include/gpu/GrClip.h b/include/gpu/GrClip.h
index cf6e65c976..fd8b970e39 100644
--- a/include/gpu/GrClip.h
+++ b/include/gpu/GrClip.h
@@ -114,6 +114,13 @@ public:
}
}
+ void setIRect(const SkIRect& irect) {
+ this->reset();
+ fClipType = kIRect_ClipType;
+ fOrigin.setZero();
+ fClip.fIRect = irect;
+ }
+
const SkIRect& irect() const {
SkASSERT(kIRect_ClipType == fClipType);
return fClip.fIRect;
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h
index bde2f4a9d4..1643cc9678 100644
--- a/include/gpu/GrDrawContext.h
+++ b/include/gpu/GrDrawContext.h
@@ -11,6 +11,7 @@
#include "GrColor.h"
#include "GrRenderTarget.h"
#include "SkRefCnt.h"
+#include "SkRegion.h"
#include "SkSurfaceProps.h"
#include "../private/GrSingleOwner.h"
@@ -19,6 +20,7 @@ class GrAuditTrail;
class GrClip;
class GrContext;
class GrDrawBatch;
+class GrDrawContextPriv;
class GrDrawPathBatchBase;
class GrDrawingManager;
class GrDrawTarget;
@@ -277,9 +279,9 @@ public:
GrRenderTarget* accessRenderTarget() { return fRenderTarget; }
- ///////////////////////////////////////////////////////////////////////////////////////////////
- // Functions intended for internal use only.
- void internal_drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBatch* batch);
+ // Provides access to functions that aren't part of the public API.
+ GrDrawContextPriv drawContextPriv();
+ const GrDrawContextPriv drawContextPriv() const;
protected:
GrDrawContext(GrContext*, GrDrawingManager*, GrRenderTarget*,
@@ -295,6 +297,7 @@ protected:
private:
friend class GrAtlasTextBlob; // for access to drawBatch
friend class GrDrawingManager; // for ctor
+ friend class GrDrawContextPriv;
bool drawFilledDRRect(const GrClip& clip,
const GrPaint& paint,
@@ -302,6 +305,10 @@ private:
const SkRRect& origOuter,
const SkRRect& origInner);
+ GrDrawBatch* getFillRectBatch(const GrPaint& paint,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect);
+
void internalDrawPath(const GrClip& clip,
const GrPaint& paint,
const SkMatrix& viewMatrix,
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 3168424cf8..70c65ed705 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -8,7 +8,7 @@
#include "GrClipMaskManager.h"
#include "GrCaps.h"
#include "GrDrawingManager.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrDrawTarget.h"
#include "GrGpuResourcePriv.h"
#include "GrPaint.h"
@@ -159,7 +159,8 @@ GrResourceProvider* GrClipMaskManager::resourceProvider() {
* will be used on any element. If so, it returns true to indicate that the
* entire clip should be rendered in SW and then uploaded en masse to the gpu.
*/
-bool GrClipMaskManager::useSWOnlyPath(const GrPipelineBuilder& pipelineBuilder,
+bool GrClipMaskManager::UseSWOnlyPath(GrContext* context,
+ const GrPipelineBuilder& pipelineBuilder,
const GrRenderTarget* rt,
const SkVector& clipToMaskOffset,
const GrReducedClip::ElementList& elements) {
@@ -179,7 +180,7 @@ bool GrClipMaskManager::useSWOnlyPath(const GrPipelineBuilder& pipelineBuilder,
bool needsStencil = invert ||
SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op;
- if (PathNeedsSWRenderer(this->getContext(), pipelineBuilder.getStencil().isDisabled(),
+ if (PathNeedsSWRenderer(context, pipelineBuilder.getStencil().isDisabled(),
rt, translate, element, nullptr, needsStencil)) {
return true;
}
@@ -316,6 +317,42 @@ static void add_rect_to_clip(const GrClip& clip, const SkRect& devRect, GrClip*
}
}
+bool GrClipMaskManager::setupScissorClip(const GrPipelineBuilder& pipelineBuilder,
+ GrPipelineBuilder::AutoRestoreStencil* ars,
+ const SkIRect& clipScissor,
+ const SkRect* devBounds,
+ GrAppliedClip* out) {
+ if (kRespectClip_StencilClipMode == fClipMode) {
+ fClipMode = kIgnoreClip_StencilClipMode;
+ }
+
+ GrRenderTarget* rt = pipelineBuilder.getRenderTarget();
+
+ SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height());
+ SkIRect devBoundsScissor;
+ const SkIRect* scissor = &clipScissor;
+ bool doDevBoundsClip = fDebugClipBatchToBounds && devBounds;
+ if (doDevBoundsClip) {
+ devBounds->roundOut(&devBoundsScissor);
+ if (devBoundsScissor.intersect(clipScissor)) {
+ scissor = &devBoundsScissor;
+ }
+ }
+
+ if (scissor->contains(clipSpaceRTIBounds)) {
+ // This counts as wide open
+ this->setPipelineBuilderStencil(pipelineBuilder, ars);
+ return true;
+ }
+
+ if (clipSpaceRTIBounds.intersect(*scissor)) {
+ out->fScissorState.set(clipSpaceRTIBounds);
+ this->setPipelineBuilderStencil(pipelineBuilder, ars);
+ return true;
+ }
+ return false;
+}
+
////////////////////////////////////////////////////////////////////////////////
// sort out what kind of clip mask needs to be created: alpha, stencil,
// scissor, or entirely software
@@ -439,21 +476,23 @@ bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder,
SkIntToScalar(-clipSpaceIBounds.fTop)
};
- if (this->useSWOnlyPath(pipelineBuilder, rt, clipToMaskOffset, elements)) {
+ if (UseSWOnlyPath(this->getContext(), pipelineBuilder, rt, clipToMaskOffset, elements)) {
// The clip geometry is complex enough that it will be more efficient to create it
// entirely in software
- result.reset(this->createSoftwareClipMask(genID,
- initialState,
- elements,
- clipToMaskOffset,
- clipSpaceIBounds));
+ result.reset(CreateSoftwareClipMask(this->getContext(),
+ genID,
+ initialState,
+ elements,
+ clipToMaskOffset,
+ clipSpaceIBounds));
} else {
- result.reset(this->createAlphaClipMask(genID,
- initialState,
- elements,
- clipToMaskOffset,
- clipSpaceIBounds));
- // If createAlphaClipMask fails it means useSWOnlyPath has a bug
+ result.reset(CreateAlphaClipMask(this->getContext(),
+ genID,
+ initialState,
+ elements,
+ clipToMaskOffset,
+ clipSpaceIBounds));
+ // If createAlphaClipMask fails it means UseSWOnlyPath has a bug
SkASSERT(result);
}
@@ -488,93 +527,67 @@ bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder,
return true;
}
-namespace {
-////////////////////////////////////////////////////////////////////////////////
-// Set a coverage drawing XPF on the pipelineBuilder for the given op and invertCoverage mode
-void set_coverage_drawing_xpf(SkRegion::Op op, bool invertCoverage,
- GrPipelineBuilder* pipelineBuilder) {
- SkASSERT(op <= SkRegion::kLastOp);
- pipelineBuilder->setCoverageSetOpXPFactory(op, invertCoverage);
-}
-}
+static bool stencil_element(GrDrawContext* dc,
+ const SkIRect* scissorRect,
+ const GrStencilSettings& ss,
+ const SkMatrix& viewMatrix,
+ const SkClipStack::Element* element) {
-////////////////////////////////////////////////////////////////////////////////
-bool GrClipMaskManager::drawElement(GrPipelineBuilder* pipelineBuilder,
- const SkMatrix& viewMatrix,
- GrTexture* target,
- const SkClipStack::Element* element,
- GrPathRenderer* pr) {
+ // TODO: Draw rrects directly here.
+ switch (element->getType()) {
+ case Element::kEmpty_Type:
+ SkDEBUGFAIL("Should never get here with an empty element.");
+ break;
+ case Element::kRect_Type:
+ return dc->drawContextPriv().drawAndStencilRect(scissorRect, ss,
+ element->getOp(),
+ element->isInverseFilled(),
+ element->isAA(),
+ viewMatrix, element->getRect());
+ break;
+ default: {
+ SkPath path;
+ element->asPath(&path);
+ if (path.isInverseFillType()) {
+ path.toggleInverseFillType();
+ }
+
+ return dc->drawContextPriv().drawAndStencilPath(scissorRect, ss,
+ element->getOp(),
+ element->isInverseFilled(),
+ element->isAA(), viewMatrix, path);
+ break;
+ }
+ }
- GrRenderTarget* rt = target->asRenderTarget();
- pipelineBuilder->setRenderTarget(rt);
+ return false;
+}
- // The color we use to draw does not matter since we will always be using a GrCoverageSetOpXP
- // which ignores color.
- GrColor color = GrColor_WHITE;
+static void draw_element(GrDrawContext* dc,
+ const GrClip& clip, // TODO: can this just always be WideOpen?
+ const GrPaint &paint,
+ const SkMatrix& viewMatrix,
+ const SkClipStack::Element* element) {
// TODO: Draw rrects directly here.
switch (element->getType()) {
case Element::kEmpty_Type:
SkDEBUGFAIL("Should never get here with an empty element.");
break;
- case Element::kRect_Type: {
- // TODO: Do rects directly to the accumulator using a aa-rect GrProcessor that covers
- // the entire mask bounds and writes 0 outside the rect.
- if (element->isAA()) {
- SkRect devRect = element->getRect();
- viewMatrix.mapRect(&devRect);
-
- SkAutoTUnref<GrDrawBatch> batch(
- GrRectBatchFactory::CreateAAFill(color, viewMatrix, element->getRect(),
- devRect));
-
- fDrawTarget->drawBatch(*pipelineBuilder, batch);
- } else {
- draw_non_aa_rect(fDrawTarget, *pipelineBuilder, color, viewMatrix,
- element->getRect());
- }
- return true;
- }
+ case Element::kRect_Type:
+ dc->drawRect(clip, paint, viewMatrix, element->getRect());
+ break;
default: {
SkPath path;
element->asPath(&path);
if (path.isInverseFillType()) {
path.toggleInverseFillType();
}
- GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
- if (nullptr == pr) {
- GrPathRendererChain::DrawType type;
- type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
- GrPathRendererChain::kColor_DrawType;
- GrPathRenderer::CanDrawPathArgs canDrawArgs;
- canDrawArgs.fShaderCaps = this->getContext()->caps()->shaderCaps();
- canDrawArgs.fViewMatrix = &viewMatrix;
- canDrawArgs.fPath = &path;
- canDrawArgs.fStroke = &stroke;
- canDrawArgs.fAntiAlias = element->isAA();;
- canDrawArgs.fIsStencilDisabled = pipelineBuilder->getStencil().isDisabled();
- canDrawArgs.fIsStencilBufferMSAA = rt->isStencilBufferMultisampled();
-
- pr = this->getContext()->drawingManager()->getPathRenderer(canDrawArgs, false, type);
- }
- if (nullptr == pr) {
- return false;
- }
- GrPathRenderer::DrawPathArgs args;
- args.fTarget = fDrawTarget;
- args.fResourceProvider = this->getContext()->resourceProvider();
- args.fPipelineBuilder = pipelineBuilder;
- args.fColor = color;
- args.fViewMatrix = &viewMatrix;
- args.fPath = &path;
- args.fStroke = &stroke;
- args.fAntiAlias = element->isAA();
- pr->drawPath(args);
+ dc->drawPath(clip, paint, viewMatrix, path, GrStrokeInfo::FillInfo());
break;
}
}
- return true;
}
////////////////////////////////////////////////////////////////////////////////
@@ -588,32 +601,13 @@ static void GetClipMaskKey(int32_t clipGenID, const SkIRect& bounds, GrUniqueKey
builder[2] = SkToU16(bounds.fTop) | (SkToU16(bounds.fBottom) << 16);
}
-GrTexture* GrClipMaskManager::createCachedMask(int width, int height, const GrUniqueKey& key,
- bool renderTarget) {
- GrSurfaceDesc desc;
- desc.fWidth = width;
- desc.fHeight = height;
- desc.fFlags = renderTarget ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
- if (!renderTarget || this->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
- desc.fConfig = kAlpha_8_GrPixelConfig;
- } else {
- desc.fConfig = kRGBA_8888_GrPixelConfig;
- }
-
- GrTexture* texture = this->resourceProvider()->createApproxTexture(desc, 0);
- if (!texture) {
- return nullptr;
- }
- texture->resourcePriv().setUniqueKey(key);
- return texture;
-}
-
-GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
+GrTexture* GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
+ int32_t elementsGenID,
GrReducedClip::InitialState initialState,
const GrReducedClip::ElementList& elements,
const SkVector& clipToMaskOffset,
const SkIRect& clipSpaceIBounds) {
- GrResourceProvider* resourceProvider = this->resourceProvider();
+ GrResourceProvider* resourceProvider = context->resourceProvider();
GrUniqueKey key;
GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) {
@@ -621,15 +615,27 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
}
// There's no texture in the cache. Let's try to allocate it then.
- SkAutoTUnref<GrTexture> texture(this->createCachedMask(
- clipSpaceIBounds.width(), clipSpaceIBounds.height(), key, true));
+ GrSurfaceDesc desc;
+ desc.fWidth = clipSpaceIBounds.width();
+ desc.fHeight = clipSpaceIBounds.height();
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
+ desc.fConfig = kAlpha_8_GrPixelConfig;
+ } else {
+ desc.fConfig = kRGBA_8888_GrPixelConfig;
+ }
+
+ SkAutoTUnref<GrTexture> texture(resourceProvider->createApproxTexture(desc, 0));
if (!texture) {
return nullptr;
}
- // Set the matrix so that rendered clip elements are transformed to mask space from clip
- // space.
- const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY);
+ texture->resourcePriv().setUniqueKey(key);
+
+ SkAutoTUnref<GrDrawContext> dc(context->drawContext(texture->asRenderTarget()));
+ if (!dc) {
+ return nullptr;
+ }
// The texture may be larger than necessary, this rect represents the part of the texture
// we populate with a rasterization of the clip.
@@ -637,16 +643,18 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
// The scratch texture that we are drawing into can be substantially larger than the mask. Only
// clear the part that we care about.
- fDrawTarget->clear(&maskSpaceIBounds,
- GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
- true,
- texture->asRenderTarget());
+ dc->clear(&maskSpaceIBounds,
+ GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
+ true);
- // When we use the stencil in the below loop it is important to have this clip installed.
+ // Set the matrix so that rendered clip elements are transformed to mask space from clip
+ // space.
+ const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY);
+
+ // It is important that we use maskSpaceIBounds as the stencil rect in the below loop.
// The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first
// pass must not set values outside of this bounds or stencil values outside the rect won't be
// cleared.
- const GrClip clip(maskSpaceIBounds);
// walk through each clip element and perform its set op
for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) {
@@ -654,68 +662,54 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
SkRegion::Op op = element->getOp();
bool invert = element->isInverseFilled();
if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
-
- GrPathRenderer* pr = GetPathRenderer(this->getContext(),
+#ifdef SK_DEBUG
+ GrPathRenderer* pr = GetPathRenderer(context,
texture, translate, element);
if (Element::kRect_Type != element->getType() && !pr) {
- // useSWOnlyPath should now filter out all cases where gpu-side mask merging would
- // be performed (i.e., pr would be NULL for a non-rect path). See https://bug.skia.org/4519
- // for rationale and details.
+ // UseSWOnlyPath should now filter out all cases where gpu-side mask merging would
+ // be performed (i.e., pr would be NULL for a non-rect path).
+ // See https://bug.skia.org/4519 for rationale and details.
SkASSERT(0);
- continue;
}
-
- {
- GrPipelineBuilder pipelineBuilder;
-
- pipelineBuilder.setClip(clip);
- pipelineBuilder.setRenderTarget(texture->asRenderTarget());
- SkASSERT(pipelineBuilder.getStencil().isDisabled());
-
- // draw directly into the result with the stencil set to make the pixels affected
- // by the clip shape be non-zero.
- GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
- kReplace_StencilOp,
- kReplace_StencilOp,
- kAlways_StencilFunc,
- 0xffff,
- 0xffff,
- 0xffff);
- pipelineBuilder.setStencil(kStencilInElement);
- set_coverage_drawing_xpf(op, invert, &pipelineBuilder);
-
- if (!this->drawElement(&pipelineBuilder, translate, texture, element, pr)) {
- texture->resourcePriv().removeUniqueKey();
- return nullptr;
- }
+#endif
+
+ // draw directly into the result with the stencil set to make the pixels affected
+ // by the clip shape be non-zero.
+ GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
+ kReplace_StencilOp,
+ kReplace_StencilOp,
+ kAlways_StencilFunc,
+ 0xffff,
+ 0xffff,
+ 0xffff)
+ if (!stencil_element(dc, &maskSpaceIBounds, kStencilInElement,
+ translate, element)) {
+ texture->resourcePriv().removeUniqueKey();
+ return nullptr;
}
- {
- GrPipelineBuilder backgroundPipelineBuilder;
- backgroundPipelineBuilder.setRenderTarget(texture->asRenderTarget());
-
- set_coverage_drawing_xpf(op, !invert, &backgroundPipelineBuilder);
- // Draw to the exterior pixels (those with a zero stencil value).
- GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
- kZero_StencilOp,
- kZero_StencilOp,
- kEqual_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
- backgroundPipelineBuilder.setStencil(kDrawOutsideElement);
-
- // The color passed in here does not matter since the coverageSetOpXP won't read it.
- draw_non_aa_rect(fDrawTarget, backgroundPipelineBuilder, GrColor_WHITE, translate,
- SkRect::Make(clipSpaceIBounds));
+ // Draw to the exterior pixels (those with a zero stencil value).
+ GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
+ kZero_StencilOp,
+ kZero_StencilOp,
+ kEqual_StencilFunc,
+ 0xffff,
+ 0x0000,
+ 0xffff);
+ if (!dc->drawContextPriv().drawAndStencilRect(&maskSpaceIBounds, kDrawOutsideElement,
+ op, !invert, false,
+ translate,
+ SkRect::Make(clipSpaceIBounds))) {
+ texture->resourcePriv().removeUniqueKey();
+ return nullptr;
}
} else {
- GrPipelineBuilder pipelineBuilder;
-
// all the remaining ops can just be directly draw into the accumulation buffer
- set_coverage_drawing_xpf(op, false, &pipelineBuilder);
- // The color passed in here does not matter since the coverageSetOpXP won't read it.
- this->drawElement(&pipelineBuilder, translate, texture, element);
+ GrPaint paint;
+ paint.setAntiAlias(element->isAA());
+ paint.setCoverageSetOpXPFactory(op, false);
+
+ draw_element(dc, GrClip::WideOpen(), paint, translate, element);
}
}
@@ -1081,14 +1075,15 @@ void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings,
}
////////////////////////////////////////////////////////////////////////////////
-GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID,
+GrTexture* GrClipMaskManager::CreateSoftwareClipMask(GrContext* context,
+ int32_t elementsGenID,
GrReducedClip::InitialState initialState,
const GrReducedClip::ElementList& elements,
const SkVector& clipToMaskOffset,
const SkIRect& clipSpaceIBounds) {
GrUniqueKey key;
GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
- GrResourceProvider* resourceProvider = this->resourceProvider();
+ GrResourceProvider* resourceProvider = context->resourceProvider();
if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) {
return texture;
}
@@ -1097,7 +1092,7 @@ GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID,
// the top left corner of the resulting rect to the top left of the texture.
SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
- GrSWMaskHelper helper(this->getContext());
+ GrSWMaskHelper helper(context);
// Set the matrix so that rendered clip elements are transformed to mask space from clip
// space.
@@ -1141,11 +1136,17 @@ GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID,
}
// Allocate clip mask texture
- GrTexture* result = this->createCachedMask(clipSpaceIBounds.width(), clipSpaceIBounds.height(),
- key, false);
- if (nullptr == result) {
+ GrSurfaceDesc desc;
+ desc.fWidth = clipSpaceIBounds.width();
+ desc.fHeight = clipSpaceIBounds.height();
+ desc.fConfig = kAlpha_8_GrPixelConfig;
+
+ GrTexture* result = context->resourceProvider()->createApproxTexture(desc, 0);
+ if (!result) {
return nullptr;
}
+ result->resourcePriv().setUniqueKey(key);
+
helper.toTexture(result);
return result;
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index 6b9b727161..36354545d5 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -69,6 +69,12 @@ public:
const SkRect* devBounds,
GrAppliedClip*);
+ bool setupScissorClip(const GrPipelineBuilder& pipelineBuilder,
+ GrPipelineBuilder::AutoRestoreStencil* ars,
+ const SkIRect& scissor,
+ const SkRect* devBounds,
+ GrAppliedClip* out);
+
void adjustPathStencilParams(const GrStencilAttachment*, GrStencilSettings*);
private:
@@ -123,32 +129,26 @@ private:
// Creates an alpha mask of the clip. The mask is a rasterization of elements through the
// rect specified by clipSpaceIBounds.
- GrTexture* createAlphaClipMask(int32_t elementsGenID,
- GrReducedClip::InitialState initialState,
- const GrReducedClip::ElementList& elements,
- const SkVector& clipToMaskOffset,
- const SkIRect& clipSpaceIBounds);
+ static GrTexture* CreateAlphaClipMask(GrContext*,
+ int32_t elementsGenID,
+ GrReducedClip::InitialState initialState,
+ const GrReducedClip::ElementList& elements,
+ const SkVector& clipToMaskOffset,
+ const SkIRect& clipSpaceIBounds);
// Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture.
- GrTexture* createSoftwareClipMask(int32_t elementsGenID,
- GrReducedClip::InitialState initialState,
- const GrReducedClip::ElementList& elements,
- const SkVector& clipToMaskOffset,
- const SkIRect& clipSpaceIBounds);
-
- bool useSWOnlyPath(const GrPipelineBuilder&,
- const GrRenderTarget* rt,
- const SkVector& clipToMaskOffset,
- const GrReducedClip::ElementList& elements);
-
- // Draws a clip element into the target alpha mask. The caller should have already setup the
- // desired blend operation. Optionally if the caller already selected a path renderer it can
- // be passed. Otherwise the function will select one if the element is a path.
- bool drawElement(GrPipelineBuilder*,
- const SkMatrix& viewMatrix,
- GrTexture* target,
- const SkClipStack::Element*,
- GrPathRenderer* pr = nullptr);
+ static GrTexture* CreateSoftwareClipMask(GrContext*,
+ int32_t elementsGenID,
+ GrReducedClip::InitialState initialState,
+ const GrReducedClip::ElementList& elements,
+ const SkVector& clipToMaskOffset,
+ const SkIRect& clipSpaceIBounds);
+
+ static bool UseSWOnlyPath(GrContext*,
+ const GrPipelineBuilder&,
+ const GrRenderTarget* rt,
+ const SkVector& clipToMaskOffset,
+ const GrReducedClip::ElementList& elements);
/**
* Called prior to return control back the GrGpu in setupClipping. It updates the
diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp
index 628b4b2fb2..43ef760d82 100644
--- a/src/gpu/GrDrawContext.cpp
+++ b/src/gpu/GrDrawContext.cpp
@@ -9,6 +9,7 @@
#include "GrBatchTest.h"
#include "GrColor.h"
#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrDrawingManager.h"
#include "GrOvalRenderer.h"
#include "GrPathRenderer.h"
@@ -33,8 +34,11 @@
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fDrawingManager->getContext())
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
+#define ASSERT_SINGLE_OWNER_PRIV \
+ SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);)
#define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; }
#define RETURN_FALSE_IF_ABANDONED if (fDrawingManager->abandoned()) { return false; }
+#define RETURN_FALSE_IF_ABANDONED_PRIV if (fDrawContext->fDrawingManager->abandoned()) { return false; }
#define RETURN_NULL_IF_ABANDONED if (fDrawingManager->abandoned()) { return nullptr; }
class AutoCheckFlush {
@@ -250,6 +254,28 @@ static bool should_apply_coverage_aa(const GrPaint& paint, GrRenderTarget* rt) {
return paint.isAntiAlias() && !rt->isUnifiedMultisampled();
}
+GrDrawBatch* GrDrawContext::getFillRectBatch(const GrPaint& paint,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect) {
+
+ GrDrawBatch* batch = nullptr;
+ if (should_apply_coverage_aa(paint, fRenderTarget)) {
+ // The fill path can handle rotation but not skew.
+ if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
+ SkRect devBoundRect;
+ viewMatrix.mapRect(&devBoundRect, rect);
+ batch = GrRectBatchFactory::CreateAAFill(paint.getColor(), viewMatrix,
+ rect, devBoundRect);
+ }
+ } else {
+ // filled BW rect
+ batch = GrRectBatchFactory::CreateNonAAFill(paint.getColor(), viewMatrix, rect,
+ nullptr, nullptr);
+ }
+
+ return batch;
+}
+
void GrDrawContext::drawRect(const GrClip& clip,
const GrPaint& paint,
const SkMatrix& viewMatrix,
@@ -303,35 +329,28 @@ void GrDrawContext::drawRect(const GrClip& clip,
bool snapToPixelCenters = false;
SkAutoTUnref<GrDrawBatch> batch;
- if (should_apply_coverage_aa(paint, fRenderTarget)) {
- if (width >= 0) {
+ if (width < 0) {
+ batch.reset(this->getFillRectBatch(paint, viewMatrix, rect));
+ } else {
+ GrColor color = paint.getColor();
+
+ if (should_apply_coverage_aa(paint, fRenderTarget)) {
// The stroke path needs the rect to remain axis aligned (no rotation or skew).
if (viewMatrix.rectStaysRect()) {
- batch.reset(GrRectBatchFactory::CreateAAStroke(paint.getColor(), viewMatrix, rect,
+ batch.reset(GrRectBatchFactory::CreateAAStroke(color, viewMatrix, rect,
*strokeInfo));
}
} else {
- // The fill path can handle rotation but not skew.
- if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
- SkRect devBoundRect;
- viewMatrix.mapRect(&devBoundRect, rect);
- batch.reset(GrRectBatchFactory::CreateAAFill(paint.getColor(), viewMatrix, rect,
- devBoundRect));
- }
+ // Non-AA hairlines are snapped to pixel centers to make which pixels are hit
+ // deterministic
+ snapToPixelCenters = (0 == width && !fRenderTarget->isUnifiedMultisampled());
+ batch.reset(GrRectBatchFactory::CreateNonAAStroke(color, viewMatrix, rect,
+ width, snapToPixelCenters));
+
+ // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of
+ // hairline rects. We jam all the vertices to pixel centers to avoid this, but not
+ // when MSAA is enabled because it can cause ugly artifacts.
}
- } else if (width >= 0) {
- // Non-AA hairlines are snapped to pixel centers to make which pixels are hit deterministic
- snapToPixelCenters = (0 == width && !fRenderTarget->isUnifiedMultisampled());
- batch.reset(GrRectBatchFactory::CreateNonAAStroke(paint.getColor(), viewMatrix, rect,
- width, snapToPixelCenters));
-
- // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of
- // hairline rects. We jam all the vertices to pixel centers to avoid this, but not when
- // MSAA is enabled because it can cause ugly artifacts.
- } else {
- // filled BW rect
- batch.reset(GrRectBatchFactory::CreateNonAAFill(paint.getColor(), viewMatrix, rect,
- nullptr, nullptr));
}
if (batch) {
@@ -353,6 +372,39 @@ void GrDrawContext::drawRect(const GrClip& clip,
strokeInfo ? *strokeInfo : GrStrokeInfo::FillInfo());
}
+bool GrDrawContextPriv::drawAndStencilRect(const SkIRect* scissorRect,
+ const GrStencilSettings& ss,
+ SkRegion::Op op,
+ bool invert,
+ bool doAA,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect) {
+ ASSERT_SINGLE_OWNER_PRIV
+ RETURN_FALSE_IF_ABANDONED_PRIV
+ SkDEBUGCODE(fDrawContext->validate();)
+ GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::stencilRect");
+
+ AutoCheckFlush acf(fDrawContext->fDrawingManager);
+
+ GrPaint paint;
+ paint.setAntiAlias(doAA);
+ paint.setCoverageSetOpXPFactory(op, invert);
+
+ SkAutoTUnref<GrDrawBatch> batch(fDrawContext->getFillRectBatch(paint, viewMatrix, rect));
+ if (batch) {
+ GrPipelineBuilder pipelineBuilder(paint, fDrawContext->fRenderTarget, GrClip::WideOpen());
+ pipelineBuilder.setStencil(ss);
+
+ fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch, scissorRect);
+ return true;
+ }
+
+ SkPath path;
+ path.setIsVolatile(true);
+ path.addRect(rect);
+ return this->drawAndStencilPath(scissorRect, ss, op, invert, doAA, viewMatrix, path);
+}
+
void GrDrawContext::fillRectToRect(const GrClip& clip,
const GrPaint& paint,
const SkMatrix& viewMatrix,
@@ -801,6 +853,80 @@ void GrDrawContext::drawPath(const GrClip& clip,
this->internalDrawPath(clip, paint, viewMatrix, path, strokeInfo);
}
+bool GrDrawContextPriv::drawAndStencilPath(const SkIRect* scissorRect,
+ const GrStencilSettings& ss,
+ SkRegion::Op op,
+ bool invert,
+ bool doAA,
+ const SkMatrix& viewMatrix,
+ const SkPath& path) {
+ ASSERT_SINGLE_OWNER_PRIV
+ RETURN_FALSE_IF_ABANDONED_PRIV
+ SkDEBUGCODE(fDrawContext->validate();)
+ GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::drawPath");
+
+ if (path.isEmpty() && path.isInverseFillType()) {
+ this->drawAndStencilRect(scissorRect, ss, op, invert, false, SkMatrix::I(),
+ SkRect::MakeIWH(fDrawContext->fRenderTarget->width(),
+ fDrawContext->fRenderTarget->height()));
+ return true;
+ }
+
+ AutoCheckFlush acf(fDrawContext->fDrawingManager);
+
+ // An Assumption here is that path renderer would use some form of tweaking
+ // the src color (either the input alpha or in the frag shader) to implement
+ // aa. If we have some future driver-mojo path AA that can do the right
+ // thing WRT to the blend then we'll need some query on the PR.
+ bool useCoverageAA = doAA && !fDrawContext->fRenderTarget->isUnifiedMultisampled();
+ bool isStencilDisabled = true;
+ bool isStencilBufferMSAA = fDrawContext->fRenderTarget->isStencilBufferMultisampled();
+
+ const GrPathRendererChain::DrawType type =
+ useCoverageAA ? GrPathRendererChain::kColorAntiAlias_DrawType
+ : GrPathRendererChain::kColor_DrawType;
+
+ GrPathRenderer::CanDrawPathArgs canDrawArgs;
+ canDrawArgs.fShaderCaps = fDrawContext->fDrawingManager->getContext()->caps()->shaderCaps();
+ canDrawArgs.fViewMatrix = &viewMatrix;
+ canDrawArgs.fPath = &path;
+ canDrawArgs.fStroke = &GrStrokeInfo::FillInfo();
+ canDrawArgs.fAntiAlias = useCoverageAA;
+ canDrawArgs.fIsStencilDisabled = isStencilDisabled;
+ canDrawArgs.fIsStencilBufferMSAA = isStencilBufferMSAA;
+
+ // Don't allow the SW renderer
+ GrPathRenderer* pr = fDrawContext->fDrawingManager->getPathRenderer(canDrawArgs, false, type);
+ if (!pr) {
+ return false;
+ }
+
+ GrPaint paint;
+ paint.setCoverageSetOpXPFactory(op, invert);
+
+ // TODO: it is unfortunate that we have to convert this to a GrClip to
+ // call drawPath.
+ GrClip clip;
+ if (scissorRect) {
+ clip.setIRect(*scissorRect);
+ }
+
+ GrPipelineBuilder pipelineBuilder(paint, fDrawContext->fRenderTarget, clip);
+ pipelineBuilder.setStencil(ss);
+
+ GrPathRenderer::DrawPathArgs args;
+ args.fTarget = fDrawContext->getDrawTarget();
+ args.fResourceProvider = fDrawContext->fDrawingManager->getContext()->resourceProvider();
+ args.fPipelineBuilder = &pipelineBuilder;
+ args.fColor = GrColor_WHITE;
+ args.fViewMatrix = &viewMatrix;
+ args.fPath = &path;
+ args.fStroke = &GrStrokeInfo::FillInfo();
+ args.fAntiAlias = useCoverageAA;
+ pr->drawPath(args);
+ return true;
+}
+
void GrDrawContext::internalDrawPath(const GrClip& clip,
const GrPaint& paint,
const SkMatrix& viewMatrix,
diff --git a/src/gpu/GrDrawContextPriv.h b/src/gpu/GrDrawContextPriv.h
new file mode 100644
index 0000000000..935b631a26
--- /dev/null
+++ b/src/gpu/GrDrawContextPriv.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrDrawContextPriv_DEFINED
+#define GrDrawContextPriv_DEFINED
+
+#include "GrDrawContext.h"
+
+class GrStencilSettings;
+
+/** Class that adds methods to GrDrawContext that are only intended for use internal to Skia.
+ This class is purely a privileged window into GrDrawContext. It should never have additional
+ data members or virtual methods. */
+class GrDrawContextPriv {
+public:
+ bool drawAndStencilRect(const SkIRect* scissorRect,
+ const GrStencilSettings&,
+ SkRegion::Op op,
+ bool invert,
+ bool doAA,
+ const SkMatrix& viewMatrix,
+ const SkRect&);
+
+ bool drawAndStencilPath(const SkIRect* scissorRect,
+ const GrStencilSettings&,
+ SkRegion::Op op,
+ bool invert,
+ bool doAA,
+ const SkMatrix& viewMatrix,
+ const SkPath&);
+
+ void testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder,
+ GrDrawBatch* batch);
+
+private:
+ explicit GrDrawContextPriv(GrDrawContext* drawContext) : fDrawContext(drawContext) {}
+ GrDrawContextPriv(const GrRenderTargetPriv&) {} // unimpl
+ GrDrawContextPriv& operator=(const GrRenderTargetPriv&); // unimpl
+
+ // No taking addresses of this type.
+ const GrDrawContextPriv* operator&() const;
+ GrDrawContextPriv* operator&();
+
+ GrDrawContext* fDrawContext;
+
+ friend class GrDrawContext; // to construct/copy this type.
+};
+
+inline GrDrawContextPriv GrDrawContext::drawContextPriv() { return GrDrawContextPriv(this); }
+
+inline const GrDrawContextPriv GrDrawContext::drawContextPriv () const {
+ return GrDrawContextPriv(const_cast<GrDrawContext*>(this));
+}
+
+#endif
+
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 173617ebe6..fc8c71b443 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -221,13 +221,25 @@ void GrDrawTarget::reset() {
fBatches.reset();
}
-void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBatch* batch) {
+void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder,
+ GrDrawBatch* batch,
+ const SkIRect* scissorRect) {
// Setup clip
GrPipelineBuilder::AutoRestoreStencil ars;
GrAppliedClip clip;
- if (!fClipMaskManager->setupClipping(pipelineBuilder, &ars, &batch->bounds(), &clip)) {
- return;
+
+ if (scissorRect) {
+ SkASSERT(GrClip::kWideOpen_ClipType == pipelineBuilder.clip().clipType());
+ if (!fClipMaskManager->setupScissorClip(pipelineBuilder, &ars, *scissorRect,
+ &batch->bounds(), &clip)) {
+ return;
+ }
+ } else {
+ if (!fClipMaskManager->setupClipping(pipelineBuilder, &ars, &batch->bounds(), &clip)) {
+ return;
+ }
}
+
GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps;
if (clip.clipCoverageFragmentProcessor()) {
arfps.set(&pipelineBuilder);
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index a850efd842..8b30ab9b60 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -101,7 +101,7 @@ public:
*/
const GrCaps* caps() const { return fGpu->caps(); }
- void drawBatch(const GrPipelineBuilder&, GrDrawBatch*);
+ void drawBatch(const GrPipelineBuilder&, GrDrawBatch*, const SkIRect* scissorRect = nullptr);
/**
* Draws path into the stencil buffer. The fill must be either even/odd or
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
index f5fe9f80dc..f66ced3025 100644
--- a/src/gpu/GrPipelineBuilder.h
+++ b/src/gpu/GrPipelineBuilder.h
@@ -155,14 +155,6 @@ public:
}
/**
- * Sets a GrXPFactory that will ignore src color and perform a set operation between the draws
- * output coverage and the destination. This is useful to render coverage masks as CSG.
- */
- void setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage = false) {
- fXPFactory.reset(GrCoverageSetOpXPFactory::Create(regionOp, invertCoverage));
- }
-
- /**
* Sets a GrXPFactory that disables color writes to the destination. This is useful when
* rendering to the stencil buffer.
*/
diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp
index 9a37f2b82f..56037d11f5 100644
--- a/src/gpu/GrTest.cpp
+++ b/src/gpu/GrTest.cpp
@@ -9,7 +9,7 @@
#include "GrBatchAtlas.h"
#include "GrContextOptions.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrDrawingManager.h"
#include "GrGpuResourceCacheAccess.h"
#include "GrResourceCache.h"
@@ -258,17 +258,17 @@ void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newT
///////////////////////////////////////////////////////////////////////////////
#define ASSERT_SINGLE_OWNER \
- SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
-#define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; }
+ SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);)
+#define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned()) { return; }
-void GrDrawContext::internal_drawBatch(const GrPipelineBuilder& pipelineBuilder,
- GrDrawBatch* batch) {
+void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder,
+ GrDrawBatch* batch) {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
- SkDEBUGCODE(this->validate();)
- GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::internal_drawBatch");
+ SkDEBUGCODE(fDrawContext->validate();)
+ GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::testingOnly_drawBatch");
- this->getDrawTarget()->drawBatch(pipelineBuilder, batch);
+ fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch);
}
#undef ASSERT_SINGLE_OWNER
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 7440608d77..6b8efeb193 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -15,7 +15,7 @@
#include "GrAutoLocaleSetter.h"
#include "GrBatchTest.h"
#include "GrContextFactory.h"
-#include "GrDrawContext.h"
+#include "GrDrawContextPriv.h"
#include "GrDrawingManager.h"
#include "GrInvariantOutput.h"
#include "GrPipeline.h"
@@ -361,7 +361,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) {
return false;
}
- drawContext->internal_drawBatch(pipelineBuilder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
}
// Flush everything, test passes if flush is successful(ie, no asserts are hit, no crashes)
drawingManager->flush();
@@ -398,7 +398,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) {
return false;
}
- drawContext->internal_drawBatch(builder, batch);
+ drawContext->drawContextPriv().testingOnly_drawBatch(builder, batch);
drawingManager->flush();
}
}