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authorGravatar joshualitt <joshualitt@google.com>2014-12-04 06:00:41 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-04 06:00:41 -0800
commit841a6b54c11137e210aa81e8b56e1763c3571cb8 (patch)
treefac39d5628255390df36a6fc7def7b4d13d8f30d
parentb8eb85cd2fae475f17b713b6739ede545a78f647 (diff)
Revert of create and thread batch tracker object (patchset #9 id:160001 of https://codereview.chromium.org/772513002/)
Reason for revert: Breaking linux layout test Original issue's description: > create and thread batch tracker object > > I remove the factory on the next CL > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/c3a6eb23483e5d28073b509a5f637f41660de294 TBR=bsalomon@google.com,joshualitt@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/774133003
-rw-r--r--include/gpu/GrBackendProcessorFactory.h32
-rw-r--r--include/gpu/GrTBackendProcessorFactory.h86
-rw-r--r--src/gpu/GrAAConvexPathRenderer.cpp13
-rw-r--r--src/gpu/GrDefaultGeoProcFactory.cpp13
-rw-r--r--src/gpu/GrGeometryProcessor.h33
-rw-r--r--src/gpu/GrOptDrawState.cpp12
-rw-r--r--src/gpu/GrOptDrawState.h2
-rw-r--r--src/gpu/GrOvalRenderer.cpp36
-rw-r--r--src/gpu/effects/GrBezierEffect.cpp64
-rw-r--r--src/gpu/effects/GrCustomCoordsTextureEffect.cpp11
-rw-r--r--src/gpu/effects/GrDashingEffect.cpp48
-rwxr-xr-xsrc/gpu/effects/GrDistanceFieldTextureEffect.cpp38
-rw-r--r--src/gpu/gl/GrGLGeometryProcessor.h13
-rw-r--r--src/gpu/gl/GrGLProcessor.h23
-rw-r--r--src/gpu/gl/GrGLProgram.cpp3
-rw-r--r--src/gpu/gl/GrGLProgramDesc.cpp8
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.cpp5
17 files changed, 107 insertions, 333 deletions
diff --git a/include/gpu/GrBackendProcessorFactory.h b/include/gpu/GrBackendProcessorFactory.h
index dc0bbbe53f..acbc12c192 100644
--- a/include/gpu/GrBackendProcessorFactory.h
+++ b/include/gpu/GrBackendProcessorFactory.h
@@ -68,6 +68,14 @@ private:
*/
class GrBackendProcessorFactory : SkNoncopyable {
public:
+ /**
+ * Generates an processor's key. The key is based on the aspects of the GrProcessor object's
+ * configuration that affect GLSL code generation. Two GrProcessor instances that would cause
+ * this->createGLInstance()->emitCode() to produce different code must produce different keys.
+ */
+ virtual void getGLProcessorKey(const GrProcessor&, const GrGLCaps&,
+ GrProcessorKeyBuilder*) const = 0;
+
/**
* Produces a human-reable name for the v.
*/
@@ -120,15 +128,6 @@ class GrGLXferProcessor;
class GrBackendFragmentProcessorFactory : public GrBackendProcessorFactory {
public:
/**
- * Generates an processor's key. The key is based on the aspects of the GrProcessor object's
- * configuration that affect GLSL code generation. Two GrProcessor instances that would cause
- * this->createGLInstance()->emitCode() to produce different code must produce different keys.
- */
- virtual void getGLProcessorKey(const GrFragmentProcessor&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*) const = 0;
-
- /**
* Creates a GrGLProcessor instance that is used both to generate code for the GrProcessor in a
* GLSL program and to manage updating uniforms for the program when it is used.
*/
@@ -144,26 +143,13 @@ public:
virtual GrGLXferProcessor* createGLInstance(const GrXferProcessor&) const = 0;
};
-class GrBatchTracker;
-
class GrBackendGeometryProcessorFactory : public GrBackendProcessorFactory {
public:
/**
- * Generates an processor's key. The key is based on the aspects of the GrProcessor object's
- * configuration that affect GLSL code generation. Two GrProcessor instances that would cause
- * this->createGLInstance()->emitCode() to produce different code must produce different keys.
- */
- virtual void getGLProcessorKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*) const = 0;
-
- /**
* Creates a GrGLProcessor instance that is used both to generate code for the GrProcessor in a
* GLSL program and to manage updating uniforms for the program when it is used.
*/
- virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor&,
- const GrBatchTracker&) const = 0;
+ virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor&) const = 0;
};
#endif
diff --git a/include/gpu/GrTBackendProcessorFactory.h b/include/gpu/GrTBackendProcessorFactory.h
index 98b5d6cb7e..a86fe38d92 100644
--- a/include/gpu/GrTBackendProcessorFactory.h
+++ b/include/gpu/GrTBackendProcessorFactory.h
@@ -41,6 +41,14 @@ public:
* described in this class's comment. */
virtual const char* name() const SK_OVERRIDE { return ProcessorClass::Name(); }
+
+ /** Implemented using GLProcessor::GenKey as described in this class's comment. */
+ virtual void getGLProcessorKey(const GrProcessor& processor,
+ const GrGLCaps& caps,
+ GrProcessorKeyBuilder* b) const SK_OVERRIDE {
+ GLProcessor::GenKey(processor, caps, b);
+ }
+
/** Returns a new instance of the appropriate *GL* implementation class
for the given GrProcessor; caller is responsible for deleting
the object. */
@@ -69,80 +77,24 @@ protected:
* typesafe and does not require any casting.
*/
template <class ProcessorClass>
-class GrTBackendGeometryProcessorFactory : public GrBackendGeometryProcessorFactory {
-public:
- typedef typename ProcessorClass::GLProcessor GLProcessor;
-
- /** Returns a human-readable name for the processor. Implemented using GLProcessor::Name as
- * described in this class's comment. */
- virtual const char* name() const SK_OVERRIDE { return ProcessorClass::Name(); }
-
- /** Implemented using GLProcessor::GenKey as described in this class's comment. */
- virtual void getGLProcessorKey(const GrGeometryProcessor& processor,
- const GrBatchTracker& bt,
- const GrGLCaps& caps,
- GrProcessorKeyBuilder* b) const SK_OVERRIDE {
- GLProcessor::GenKey(processor, bt, caps, b);
- }
-
-
- /** Returns a new instance of the appropriate *GL* implementation class
- for the given GrProcessor; caller is responsible for deleting
- the object. */
- virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor& gp,
- const GrBatchTracker& bt) const SK_OVERRIDE {
- return SkNEW_ARGS(GLProcessor, (*this, gp, bt));
- }
-
- /** This class is a singleton. This function returns the single instance. */
- static const GrBackendGeometryProcessorFactory& getInstance() {
- static SkAlignedSTStorage<1, GrTBackendGeometryProcessorFactory> gInstanceMem;
- static const GrTBackendGeometryProcessorFactory* gInstance;
- if (!gInstance) {
- gInstance = SkNEW_PLACEMENT(gInstanceMem.get(),
- GrTBackendGeometryProcessorFactory);
- }
- return *gInstance;
- }
+class GrTBackendGeometryProcessorFactory
+ : public GrTBackendProcessorFactory<ProcessorClass,
+ GrBackendGeometryProcessorFactory,
+ GrGeometryProcessor,
+ GrGLGeometryProcessor> {
protected:
GrTBackendGeometryProcessorFactory() {}
};
template <class ProcessorClass>
-class GrTBackendFragmentProcessorFactory : public GrBackendFragmentProcessorFactory {
-public:
- typedef typename ProcessorClass::GLProcessor GLProcessor;
-
- /** Returns a human-readable name for the processor. Implemented using GLProcessor::Name as
- * described in this class's comment. */
- virtual const char* name() const SK_OVERRIDE { return ProcessorClass::Name(); }
-
- /** Implemented using GLProcessor::GenKey as described in this class's comment. */
- virtual void getGLProcessorKey(const GrFragmentProcessor& processor,
- const GrGLCaps& caps,
- GrProcessorKeyBuilder* b) const SK_OVERRIDE {
- GLProcessor::GenKey(processor, caps, b);
- }
-
- /** Returns a new instance of the appropriate *GL* implementation class
- for the given GrProcessor; caller is responsible for deleting
- the object. */
- virtual GrGLFragmentProcessor* createGLInstance(const GrFragmentProcessor& gp) const SK_OVERRIDE {
- return SkNEW_ARGS(GLProcessor, (*this, gp));
- }
-
- /** This class is a singleton. This function returns the single instance. */
- static const GrBackendFragmentProcessorFactory& getInstance() {
- static SkAlignedSTStorage<1, GrTBackendFragmentProcessorFactory> gInstanceMem;
- static const GrTBackendFragmentProcessorFactory* gInstance;
- if (!gInstance) {
- gInstance = SkNEW_PLACEMENT(gInstanceMem.get(),
- GrTBackendFragmentProcessorFactory);
- }
- return *gInstance;
- }
+class GrTBackendFragmentProcessorFactory
+ : public GrTBackendProcessorFactory<ProcessorClass,
+ GrBackendFragmentProcessorFactory,
+ GrFragmentProcessor,
+ GrGLFragmentProcessor> {
protected:
GrTBackendFragmentProcessorFactory() {}
};
+
#endif
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index 3108b0472e..b5ad44adc0 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -527,9 +527,7 @@ public:
class GLProcessor : public GrGLGeometryProcessor {
public:
- GLProcessor(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
: INHERITED (factory) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
@@ -573,14 +571,9 @@ public:
fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
- static inline void GenKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*) {}
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
private:
typedef GrGLGeometryProcessor INHERITED;
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index ddaa809f06..ab28a579e7 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -75,9 +75,7 @@ public:
class GLProcessor : public GrGLGeometryProcessor {
public:
- GLProcessor(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
: INHERITED (factory) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
@@ -111,17 +109,12 @@ public:
fs->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage);
}
- static inline void GenKey(const GrGeometryProcessor& gp,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder* b) {
+ static inline void GenKey(const GrProcessor& gp, const GrGLCaps&, GrProcessorKeyBuilder* b) {
const DefaultGeoProc& def = gp.cast<DefaultGeoProc>();
b->add32(def.fFlags);
}
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
private:
typedef GrGLGeometryProcessor INHERITED;
diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h
index 27383a4df4..17344d2bb4 100644
--- a/src/gpu/GrGeometryProcessor.h
+++ b/src/gpu/GrGeometryProcessor.h
@@ -12,30 +12,6 @@
#include "GrProcessor.h"
#include "GrShaderVar.h"
-/*
- * A struct for tracking batching decisions. While this lives on GrOptState, it is managed
- * entirely by the derived classes of the GP.
- */
-class GrBatchTracker {
-public:
- template <typename T> const T& cast() const {
- SkASSERT(sizeof(T) <= kMaxSize);
- return *reinterpret_cast<const T*>(fData);
- }
-
- template <typename T> T* cast() {
- SkASSERT(sizeof(T) <= kMaxSize);
- return reinterpret_cast<T*>(fData);
- }
-
- static const size_t kMaxSize = 32;
-
-private:
- uint8_t fData[kMaxSize];
-};
-
-class GrOptDrawState;
-
/**
* A GrGeometryProcessor is used to perform computation in the vertex shader and
* add support for custom vertex attributes. A GrGemeotryProcessor is typically
@@ -97,15 +73,6 @@ public:
return this->onIsEqual(that);
}
- struct InitBT {
- bool fOutputColor;
- bool fOutputCoverage;
- GrColor fColor;
- GrColor fCoverage;
- };
-
- virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {}
-
// TODO this is a total hack until the gp can own whether or not it uses uniform
// color / coverage
bool hasVertexColor() const { return fHasVertexColor; }
diff --git a/src/gpu/GrOptDrawState.cpp b/src/gpu/GrOptDrawState.cpp
index 20057acee7..6eee0c25a3 100644
--- a/src/gpu/GrOptDrawState.cpp
+++ b/src/gpu/GrOptDrawState.cpp
@@ -117,17 +117,7 @@ GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
}
this->setOutputStateInfo(drawState, blendOpt, caps);
-
- // let the GP init the batch tracker
- if (drawState.hasGeometryProcessor()) {
- GrGeometryProcessor::InitBT init;
- init.fOutputColor = fDescInfo.fInputColorIsUsed;
- init.fOutputCoverage = fDescInfo.fInputCoverageIsUsed;
- init.fColor = this->getColor();
- init.fCoverage = this->getCoverage();
- fGeometryProcessor->initBatchTracker(&fBatchTracker, init);
- }
-}
+};
void GrOptDrawState::setOutputStateInfo(const GrDrawState& ds,
GrDrawState::BlendOpt blendOpt,
diff --git a/src/gpu/GrOptDrawState.h b/src/gpu/GrOptDrawState.h
index 45501b49dd..25a3a49995 100644
--- a/src/gpu/GrOptDrawState.h
+++ b/src/gpu/GrOptDrawState.h
@@ -84,7 +84,6 @@ public:
bool hasGeometryProcessor() const { return SkToBool(fGeometryProcessor.get()); }
const GrGeometryProcessor* getGeometryProcessor() const { return fGeometryProcessor.get(); }
- const GrBatchTracker& getBatchTracker() const { return fBatchTracker; }
const GrXferProcessor* getXferProcessor() const { return fXferProcessor.get(); }
@@ -234,7 +233,6 @@ private:
GrBlendCoeff fDstBlend;
uint32_t fFlags;
ProgramGeometryProcessor fGeometryProcessor;
- GrBatchTracker fBatchTracker;
ProgramXferProcessor fXferProcessor;
FragmentStageArray fFragmentStages;
GrGpu::DrawType fDrawType;
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index c6586120a9..a9dda840aa 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -91,9 +91,7 @@ public:
class GLProcessor : public GrGLGeometryProcessor {
public:
- GLProcessor(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
: INHERITED (factory) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
@@ -124,17 +122,13 @@ public:
fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
- static void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static void GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffect>();
b->add32(circleEffect.isStroked());
}
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
private:
typedef GrGLGeometryProcessor INHERITED;
@@ -218,9 +212,7 @@ public:
class GLProcessor : public GrGLGeometryProcessor {
public:
- GLProcessor(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
: INHERITED (factory) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
@@ -273,17 +265,13 @@ public:
fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
- static void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static void GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeEffect>();
b->add32(ellipseEffect.isStroked());
}
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {
}
private:
@@ -376,9 +364,7 @@ public:
class GLProcessor : public GrGLGeometryProcessor {
public:
- GLProcessor(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
: INHERITED (factory) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
@@ -445,18 +431,14 @@ public:
fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
- static void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static void GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseEdgeEffect>();
b->add32(ellipseEffect.getMode());
}
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {
}
private:
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 0bcfc75bef..1b14d349dd 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -15,20 +15,13 @@
class GrGLConicEffect : public GrGLGeometryProcessor {
public:
- GrGLConicEffect(const GrBackendProcessorFactory&,
- const GrGeometryProcessor&,
- const GrBatchTracker&);
+ GrGLConicEffect(const GrBackendProcessorFactory&, const GrProcessor&);
virtual void emitCode(const EmitArgs&) SK_OVERRIDE;
- static inline void GenKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
private:
GrPrimitiveEdgeType fEdgeType;
@@ -37,10 +30,9 @@ private:
};
GrGLConicEffect::GrGLConicEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor& processor,
- const GrBatchTracker& bt)
+ const GrProcessor& effect)
: INHERITED (factory) {
- const GrConicEffect& ce = processor.cast<GrConicEffect>();
+ const GrConicEffect& ce = effect.cast<GrConicEffect>();
fEdgeType = ce.getEdgeType();
}
@@ -120,9 +112,7 @@ void GrGLConicEffect::emitCode(const EmitArgs& args) {
fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
-void GrGLConicEffect::GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+void GrGLConicEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrConicEffect& ce = processor.cast<GrConicEffect>();
uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2;
@@ -172,20 +162,13 @@ GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random,
class GrGLQuadEffect : public GrGLGeometryProcessor {
public:
- GrGLQuadEffect(const GrBackendProcessorFactory&,
- const GrGeometryProcessor&,
- const GrBatchTracker&);
+ GrGLQuadEffect(const GrBackendProcessorFactory&, const GrProcessor&);
virtual void emitCode(const EmitArgs&) SK_OVERRIDE;
- static inline void GenKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
private:
GrPrimitiveEdgeType fEdgeType;
@@ -194,10 +177,9 @@ private:
};
GrGLQuadEffect::GrGLQuadEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor& processor,
- const GrBatchTracker& bt)
+ const GrProcessor& effect)
: INHERITED (factory) {
- const GrQuadEffect& ce = processor.cast<GrQuadEffect>();
+ const GrQuadEffect& ce = effect.cast<GrQuadEffect>();
fEdgeType = ce.getEdgeType();
}
@@ -263,9 +245,7 @@ void GrGLQuadEffect::emitCode(const EmitArgs& args) {
fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
-void GrGLQuadEffect::GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+void GrGLQuadEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrQuadEffect& ce = processor.cast<GrQuadEffect>();
uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2;
@@ -315,20 +295,13 @@ GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random,
class GrGLCubicEffect : public GrGLGeometryProcessor {
public:
- GrGLCubicEffect(const GrBackendProcessorFactory&,
- const GrGeometryProcessor&,
- const GrBatchTracker&);
+ GrGLCubicEffect(const GrBackendProcessorFactory&, const GrProcessor&);
virtual void emitCode(const EmitArgs&) SK_OVERRIDE;
- static inline void GenKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
private:
GrPrimitiveEdgeType fEdgeType;
@@ -337,8 +310,7 @@ private:
};
GrGLCubicEffect::GrGLCubicEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor& processor,
- const GrBatchTracker&)
+ const GrProcessor& processor)
: INHERITED (factory) {
const GrCubicEffect& ce = processor.cast<GrCubicEffect>();
fEdgeType = ce.getEdgeType();
@@ -447,9 +419,7 @@ void GrGLCubicEffect::emitCode(const EmitArgs& args) {
fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_str());
}
-void GrGLCubicEffect::GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+void GrGLCubicEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrCubicEffect& ce = processor.cast<GrCubicEffect>();
uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2;
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
index 637d442d13..45c3008889 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
@@ -17,9 +17,7 @@
class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor {
public:
- GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory, const GrProcessor&)
: INHERITED (factory) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
@@ -51,12 +49,9 @@ public:
}
virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
+ const GrProcessor&) SK_OVERRIDE {}
- static inline void GenKey(const GrGeometryProcessor& proc,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static inline void GenKey(const GrProcessor& proc, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrCustomCoordsTextureEffect& gp = proc.cast<GrCustomCoordsTextureEffect>();
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index fec1551ef5..95760e62e5 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -504,20 +504,13 @@ private:
class GLDashingCircleEffect : public GrGLGeometryProcessor {
public:
- GLDashingCircleEffect(const GrBackendProcessorFactory&,
- const GrGeometryProcessor&,
- const GrBatchTracker&);
+ GLDashingCircleEffect(const GrBackendProcessorFactory&, const GrProcessor&);
virtual void emitCode(const EmitArgs&) SK_OVERRIDE;
- static inline void GenKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE;
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
private:
GrGLProgramDataManager::UniformHandle fParamUniform;
@@ -528,8 +521,7 @@ private:
};
GLDashingCircleEffect::GLDashingCircleEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ const GrProcessor&)
: INHERITED (factory) {
fPrevRadius = SK_ScalarMin;
fPrevCenterX = SK_ScalarMin;
@@ -578,9 +570,8 @@ void GLDashingCircleEffect::emitCode(const EmitArgs& args) {
fsBuilder->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage);
}
-void GLDashingCircleEffect::setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& processor,
- const GrBatchTracker&) {
+void GLDashingCircleEffect::setData(const GrGLProgramDataManager& pdman
+ , const GrProcessor& processor) {
const DashingCircleEffect& dce = processor.cast<DashingCircleEffect>();
SkScalar radius = dce.getRadius();
SkScalar centerX = dce.getCenterX();
@@ -593,9 +584,7 @@ void GLDashingCircleEffect::setData(const GrGLProgramDataManager& pdman,
}
}
-void GLDashingCircleEffect::GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+void GLDashingCircleEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const DashingCircleEffect& dce = processor.cast<DashingCircleEffect>();
b->add32(dce.getEdgeType());
@@ -723,20 +712,13 @@ private:
class GLDashingLineEffect : public GrGLGeometryProcessor {
public:
- GLDashingLineEffect(const GrBackendProcessorFactory&,
- const GrGeometryProcessor&,
- const GrBatchTracker&);
+ GLDashingLineEffect(const GrBackendProcessorFactory&, const GrProcessor&);
virtual void emitCode(const EmitArgs&) SK_OVERRIDE;
- static inline void GenKey(const GrGeometryProcessor&,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE;
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
private:
GrGLProgramDataManager::UniformHandle fRectUniform;
@@ -747,8 +729,7 @@ private:
};
GLDashingLineEffect::GLDashingLineEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ const GrProcessor&)
: INHERITED (factory) {
fPrevRect.fLeft = SK_ScalarNaN;
fPrevIntervalLength = SK_ScalarMax;
@@ -811,8 +792,7 @@ void GLDashingLineEffect::emitCode(const EmitArgs& args) {
}
void GLDashingLineEffect::setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& processor,
- const GrBatchTracker&) {
+ const GrProcessor& processor) {
const DashingLineEffect& de = processor.cast<DashingLineEffect>();
const SkRect& rect = de.getRect();
SkScalar intervalLength = de.getIntervalLength();
@@ -825,9 +805,7 @@ void GLDashingLineEffect::setData(const GrGLProgramDataManager& pdman,
}
}
-void GLDashingLineEffect::GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+void GLDashingLineEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const DashingLineEffect& de = processor.cast<DashingLineEffect>();
b->add32(de.getEdgeType());
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
index 53f85907e4..5e1bc9968c 100755
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
@@ -23,8 +23,7 @@
class GrGLDistanceFieldTextureEffect : public GrGLGeometryProcessor {
public:
GrGLDistanceFieldTextureEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ const GrProcessor&)
: INHERITED (factory)
, fTextureSize(SkISize::Make(-1,-1))
#ifdef SK_GAMMA_APPLY_TO_A8
@@ -125,11 +124,10 @@ public:
}
virtual void setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& proc,
- const GrBatchTracker&) SK_OVERRIDE {
+ const GrProcessor& effect) SK_OVERRIDE {
SkASSERT(fTextureSizeUni.isValid());
- GrTexture* texture = proc.texture(0);
+ GrTexture* texture = effect.texture(0);
if (texture->width() != fTextureSize.width() ||
texture->height() != fTextureSize.height()) {
fTextureSize = SkISize::Make(texture->width(), texture->height());
@@ -139,7 +137,7 @@ public:
}
#ifdef SK_GAMMA_APPLY_TO_A8
const GrDistanceFieldTextureEffect& dfTexEffect =
- proc.cast<GrDistanceFieldTextureEffect>();
+ effect.cast<GrDistanceFieldTextureEffect>();
float luminance = dfTexEffect.getLuminance();
if (luminance != fLuminance) {
pdman.set1f(fLuminanceUni, luminance);
@@ -148,9 +146,7 @@ public:
#endif
}
- static inline void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static inline void GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrDistanceFieldTextureEffect& dfTexEffect =
processor.cast<GrDistanceFieldTextureEffect>();
@@ -259,8 +255,7 @@ GrGeometryProcessor* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
class GrGLDistanceFieldNoGammaTextureEffect : public GrGLGeometryProcessor {
public:
GrGLDistanceFieldNoGammaTextureEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ const GrProcessor& effect)
: INHERITED(factory)
, fTextureSize(SkISize::Make(-1, -1)) {}
@@ -343,11 +338,10 @@ public:
}
virtual void setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& proc,
- const GrBatchTracker&) SK_OVERRIDE {
+ const GrProcessor& effect) SK_OVERRIDE {
SkASSERT(fTextureSizeUni.isValid());
- GrTexture* texture = proc.texture(0);
+ GrTexture* texture = effect.texture(0);
if (texture->width() != fTextureSize.width() ||
texture->height() != fTextureSize.height()) {
fTextureSize = SkISize::Make(texture->width(), texture->height());
@@ -357,12 +351,10 @@ public:
}
}
- static inline void GenKey(const GrGeometryProcessor& proc,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static inline void GenKey(const GrProcessor& effect, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrDistanceFieldNoGammaTextureEffect& dfTexEffect =
- proc.cast<GrDistanceFieldNoGammaTextureEffect>();
+ effect.cast<GrDistanceFieldNoGammaTextureEffect>();
b->add32(dfTexEffect.getFlags());
}
@@ -438,8 +430,7 @@ GrGeometryProcessor* GrDistanceFieldNoGammaTextureEffect::TestCreate(SkRandom* r
class GrGLDistanceFieldLCDTextureEffect : public GrGLGeometryProcessor {
public:
GrGLDistanceFieldLCDTextureEffect(const GrBackendProcessorFactory& factory,
- const GrGeometryProcessor&,
- const GrBatchTracker&)
+ const GrProcessor&)
: INHERITED (factory)
, fTextureSize(SkISize::Make(-1,-1))
, fTextColor(GrColor_ILLEGAL) {}
@@ -572,8 +563,7 @@ public:
}
virtual void setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& processor,
- const GrBatchTracker&) SK_OVERRIDE {
+ const GrProcessor& processor) SK_OVERRIDE {
SkASSERT(fTextureSizeUni.isValid());
SkASSERT(fTextColorUni.isValid());
@@ -604,9 +594,7 @@ public:
}
}
- static inline void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
- const GrGLCaps&,
+ static inline void GenKey(const GrProcessor& processor, const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrDistanceFieldLCDTextureEffect& dfTexEffect =
processor.cast<GrDistanceFieldLCDTextureEffect>();
diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h
index a172904ac6..c3bee95266 100644
--- a/src/gpu/gl/GrGLGeometryProcessor.h
+++ b/src/gpu/gl/GrGLGeometryProcessor.h
@@ -10,7 +10,6 @@
#include "GrGLProcessor.h"
-class GrBatchTracker;
class GrGLGPBuilder;
/**
@@ -26,19 +25,16 @@ public:
struct EmitArgs {
EmitArgs(GrGLGPBuilder* pb,
const GrGeometryProcessor& gp,
- const GrBatchTracker& bt,
const char* outputColor,
const char* outputCoverage,
const TextureSamplerArray& samplers)
: fPB(pb)
, fGP(gp)
- , fBT(bt)
, fOutputColor(outputColor)
, fOutputCoverage(outputCoverage)
, fSamplers(samplers) {}
GrGLGPBuilder* fPB;
const GrGeometryProcessor& fGP;
- const GrBatchTracker& fBT;
const char* fOutputColor;
const char* fOutputCoverage;
const TextureSamplerArray& fSamplers;
@@ -49,15 +45,6 @@ public:
*/
virtual void emitCode(const EmitArgs&) = 0;
- /** A GrGLGeometryProcessor instance can be reused with any GrGLGeometryProcessor that produces
- the same stage key; this function reads data from a GrGLGeometryProcessor and uploads any
- uniform variables required by the shaders created in emitCode(). The GrGeometryProcessor
- parameter is guaranteed to be of the same type that created this GrGLGeometryProcessor and
- to have an identical processor key as the one that created this GrGLGeometryProcessor. */
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) = 0;
-
private:
typedef GrGLProcessor INHERITED;
};
diff --git a/src/gpu/gl/GrGLProcessor.h b/src/gpu/gl/GrGLProcessor.h
index 6401e2b324..ca4fa2459f 100644
--- a/src/gpu/gl/GrGLProcessor.h
+++ b/src/gpu/gl/GrGLProcessor.h
@@ -22,7 +22,7 @@
that their GrGLProcessors would emit the same GLSL code.
The GrGLProcessor subclass must also have a constructor of the form:
- ProcessorSubclass::ProcessorSubclass(const GrBackendProcessorFactory&, const GrProcessor&)
+ EffectSubclass::EffectSubclass(const GrBackendProcessorFactory&, const GrProcessor&)
These objects are created by the factory object returned by the GrProcessor::getFactory().
*/
@@ -70,6 +70,13 @@ public:
virtual ~GrGLProcessor() {}
+ /** A GrGLProcessor instance can be reused with any GrProcessor that produces the same stage
+ key; this function reads data from a GrProcessor and uploads any uniform variables required
+ by the shaders created in emitCode(). The GrProcessor parameter is guaranteed to be of the
+ same type that created this GrGLProcessor and to have an identical effect key as the one
+ that created this GrGLProcessor. */
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) {}
+
const char* name() const { return fFactory.name(); }
static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
@@ -93,7 +100,7 @@ public:
stages.
@param builder Interface used to emit code in the shaders.
- @param processor The processor that generated this program stage.
+ @param effect The effect that generated this program stage.
@param key The key that was computed by GenKey() from the generating GrProcessor.
@param outputColor A predefined vec4 in the FS in which the stage should place its output
color (or coverage).
@@ -101,27 +108,19 @@ public:
NULL in which case the implied input is solid white (all ones).
TODO: Better system for communicating optimization info (e.g. input
color is solid white, trans black, known to be opaque, etc.) that allows
- the processor to communicate back similar known info about its output.
+ the effect to communicate back similar known info about its output.
@param samplers Contains one entry for each GrTextureAccess of the GrProcessor. These
can be passed to the builder to emit texture reads in the generated
code.
TODO this should take a struct
*/
virtual void emitCode(GrGLFPBuilder* builder,
- const GrFragmentProcessor&,
+ const GrFragmentProcessor& effect,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray& coords,
const TextureSamplerArray& samplers) = 0;
- /** A GrGLFragmentProcessor instance can be reused with any GrFragmentProcessor that produces
- the same stage key; this function reads data from a GrFragmentProcessor and uploads any
- uniform variables required by the shaders created in emitCode(). The GrFragmentProcessor
- parameter is guaranteed to be of the same type that created this GrGLFragmentProcessor and
- to have an identical processor key as the one that created this GrGLFragmentProcessor. */
- // TODO update this to pass in GrFragmentProcessor
- virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) {}
-
private:
typedef GrGLProcessor INHERITED;
};
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 29c44ac56c..3b04edb8c8 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -158,8 +158,7 @@ void GrGLProgram::setData(const GrOptDrawState& optState) {
if (fGeometryProcessor.get()) {
SkASSERT(optState.hasGeometryProcessor());
const GrGeometryProcessor& gp = *optState.getGeometryProcessor();
- const GrBatchTracker& bt = optState.getBatchTracker();
- fGeometryProcessor->fGLProc->setData(fProgramDataManager, gp, bt);
+ fGeometryProcessor->fGLProc->setData(fProgramDataManager, gp);
this->bindTextures(fGeometryProcessor, gp);
}
this->setFragmentData(optState);
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index 474f7026e4..f8dbbc26f9 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -123,6 +123,9 @@ static bool get_meta_key(const GrProcessor& proc,
uint32_t transformKey,
uint32_t attribKey,
GrProcessorKeyBuilder* b) {
+ const GrBackendProcessorFactory& factory = proc.getFactory();
+ factory.getGLProcessorKey(proc, caps, b);
+
size_t processorKeySize = b->size();
uint32_t textureKey = gen_texture_key(proc, caps);
uint32_t classID = proc.getFactory().classID();
@@ -167,8 +170,6 @@ bool GrGLProgramDescBuilder::Build(const GrOptDrawState& optState,
if (optState.hasGeometryProcessor()) {
const GrGeometryProcessor& gp = *optState.getGeometryProcessor();
GrProcessorKeyBuilder b(&desc->fKey);
- const GrBackendGeometryProcessorFactory& factory = gp.getFactory();
- factory.getGLProcessorKey(gp, optState.getBatchTracker(), gpu->glCaps(), &b);
if (!get_meta_key(gp, gpu->glCaps(), 0, gen_attrib_key(gp), &b)) {
desc->fKey.reset();
return false;
@@ -177,10 +178,7 @@ bool GrGLProgramDescBuilder::Build(const GrOptDrawState& optState,
for (int s = 0; s < optState.numFragmentStages(); ++s) {
const GrPendingFragmentStage& fps = optState.getFragmentStage(s);
- const GrFragmentProcessor& fp = *fps.getProcessor();
GrProcessorKeyBuilder b(&desc->fKey);
- const GrBackendFragmentProcessorFactory& factory = fp.getFactory();
- factory.getGLProcessorKey(fp, gpu->glCaps(), &b);
if (!get_meta_key(*fps.getProcessor(), gpu->glCaps(),
gen_transform_key(fps, requiresLocalCoordAttrib), 0, &b)) {
desc->fKey.reset();
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 2f4329ae04..aa9e40c3f2 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -359,13 +359,12 @@ void GrGLProgramBuilder::emitAndInstallProc(const GrGeometryProcessor& gp,
SkASSERT(!fGeometryProcessor);
fGeometryProcessor = SkNEW(GrGLInstalledGeoProc);
- const GrBatchTracker& bt = fOptState.getBatchTracker();
- fGeometryProcessor->fGLProc.reset(gp.getFactory().createGLInstance(gp, bt));
+ fGeometryProcessor->fGLProc.reset(gp.getFactory().createGLInstance(gp));
SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures());
this->emitSamplers(gp, &samplers, fGeometryProcessor);
- GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, samplers);
+ GrGLGeometryProcessor::EmitArgs args(this, gp, outColor, outCoverage, samplers);
fGeometryProcessor->fGLProc->emitCode(args);
// We have to check that effects and the code they emit are consistent, ie if an effect