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authorGravatar Mike Reed <reed@google.com>2017-08-09 11:06:53 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-09 16:07:24 +0000
commit828f1d51958c17d716ac95182051a866be785e01 (patch)
tree325bab378605660b8905381aa5d6c907a2c1c215
parent74c627f0bde675f13587b12069d6556868edf45e (diff)
handle overflows in float->int
rects are already auto-vectorized, so no need to explicitly write a 4f version of SkRect::round() Bug: skia: Change-Id: I098945767bfcaa7093d770c376bd17ff3bdc9983 Reviewed-on: https://skia-review.googlesource.com/32060 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
-rw-r--r--bench/MathBench.cpp64
-rw-r--r--include/private/SkFloatingPoint.h22
-rw-r--r--tests/MathTest.cpp22
3 files changed, 105 insertions, 3 deletions
diff --git a/bench/MathBench.cpp b/bench/MathBench.cpp
index 7768253544..1ae683aab8 100644
--- a/bench/MathBench.cpp
+++ b/bench/MathBench.cpp
@@ -598,3 +598,67 @@ DEF_BENCH( return new CLZBench(true); )
DEF_BENCH( return new NormalizeBench(); )
DEF_BENCH( return new FixedMathBench(); )
+
+//////////////////////////////////////////////////////////////
+
+#include "../private/SkFloatBits.h"
+class Floor2IntBench : public Benchmark {
+ enum {
+ ARRAY = 1000,
+ };
+ float fData[ARRAY];
+ const bool fSat;
+public:
+
+ Floor2IntBench(bool sat) : fSat(sat) {
+ SkRandom rand;
+
+ for (int i = 0; i < ARRAY; ++i) {
+ fData[i] = SkBits2Float(rand.nextU());
+ }
+
+ if (sat) {
+ fName = "floor2int_sat";
+ } else {
+ fName = "floor2int_undef";
+ }
+ }
+
+ bool isSuitableFor(Backend backend) override {
+ return backend == kNonRendering_Backend;
+ }
+
+ // These exist to try to stop the compiler from detecting what we doing, and throwing
+ // parts away (or knowing exactly how big the loop counts are).
+ virtual void process(int) {}
+ virtual int count() { return ARRAY; }
+
+protected:
+ void onDraw(int loops, SkCanvas*) override {
+ int accum = 0;
+
+ for (int j = 0; j < loops; ++j) {
+ int n = this->count();
+ if (fSat) {
+ for (int i = 0; i < n; ++i) {
+ accum += sk_float_floor2int(fData[i]);
+ }
+ } else {
+ for (int i = 0; i < n; ++i) {
+ accum += sk_float_floor2int_no_saturate(fData[i]);
+ }
+ }
+ this->process(accum);
+ }
+ }
+
+ const char* onGetName() override { return fName; }
+
+private:
+ const char* fName;
+
+ typedef Benchmark INHERITED;
+};
+DEF_BENCH( return new Floor2IntBench(false); )
+DEF_BENCH( return new Floor2IntBench(true); )
+
diff --git a/include/private/SkFloatingPoint.h b/include/private/SkFloatingPoint.h
index c35c95194d..79a39a2840 100644
--- a/include/private/SkFloatingPoint.h
+++ b/include/private/SkFloatingPoint.h
@@ -78,9 +78,25 @@ static inline float sk_float_pow(float base, float exp) {
#define sk_double_isnan(a) sk_float_isnan(a)
-#define sk_float_floor2int(x) (int)sk_float_floor(x)
-#define sk_float_round2int(x) (int)sk_float_floor((x) + 0.5f)
-#define sk_float_ceil2int(x) (int)sk_float_ceil(x)
+#define SK_MaxS32FitsInFloat 2147483520
+#define SK_MinS32FitsInFloat -SK_MaxS32FitsInFloat
+
+/**
+ * Return the closest int for the given float. Returns SK_MaxS32FitsInFloat for NaN.
+ */
+static inline int sk_float_saturate2int(float x) {
+ x = SkTMin<float>(x, SK_MaxS32FitsInFloat);
+ x = SkTMax<float>(x, SK_MinS32FitsInFloat);
+ return (int)x;
+}
+
+#define sk_float_floor2int(x) sk_float_saturate2int(sk_float_floor(x))
+#define sk_float_round2int(x) sk_float_saturate2int(sk_float_floor((x) + 0.5f))
+#define sk_float_ceil2int(x) sk_float_saturate2int(sk_float_ceil(x))
+
+#define sk_float_floor2int_no_saturate(x) (int)sk_float_floor(x)
+#define sk_float_round2int_no_saturate(x) (int)sk_float_floor((x) + 0.5f)
+#define sk_float_ceil2int_no_saturate(x) (int)sk_float_ceil(x)
#define sk_double_floor(x) floor(x)
#define sk_double_round(x) floor((x) + 0.5)
diff --git a/tests/MathTest.cpp b/tests/MathTest.cpp
index 3d30f0db2a..bbd551e1e9 100644
--- a/tests/MathTest.cpp
+++ b/tests/MathTest.cpp
@@ -671,3 +671,25 @@ DEF_TEST(GrNextSizePow2, reporter) {
test_nextsizepow2(reporter, SIZE_MAX, SIZE_MAX);
}
+
+DEF_TEST(FloatSaturate, reporter) {
+ const struct {
+ float fFloat;
+ int fExpectedInt;
+ } recs[] = {
+ { 0, 0 },
+ { 100.5f, 100 },
+ { (float)SK_MaxS32, SK_MaxS32FitsInFloat },
+ { (float)SK_MinS32, SK_MinS32FitsInFloat },
+ { SK_MaxS32 * 100.0f, SK_MaxS32FitsInFloat },
+ { SK_MinS32 * 100.0f, SK_MinS32FitsInFloat },
+ { SK_ScalarInfinity, SK_MaxS32FitsInFloat },
+ { SK_ScalarNegativeInfinity, SK_MinS32FitsInFloat },
+ { SK_ScalarNaN, SK_MaxS32FitsInFloat },
+ };
+
+ for (auto r : recs) {
+ int i = sk_float_saturate2int(r.fFloat);
+ REPORTER_ASSERT(reporter, r.fExpectedInt == i);
+ }
+}