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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-08-01 15:58:07 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-08-01 15:58:07 +0000
commit7fb83c8c72f2a035e84a4ee4ee6abcf5a4872166 (patch)
treea47ea30d8bb00b811e7360992602e14bed7987c6
parentab44a17f376039cdcaba74f9fb8f282ea4caa63c (diff)
When skia run bench cases to test performance, it will run constructors for all cases one by one, then getName to skip unnecessary cases according to command line parameters, so these constructors should be lightweight enough to avoid redundant computing. Unfortunately, some constructors contain intensive computing/rendering. They are very heavy, maybe much heavier than need-to-run bench case itself. And these redundant computation will be run every time you run bench, even you just test a single simple case. Moreover, it will mislead the real hotspot/bottleneck of the case itself.
For example, run a lightweight case, say, region_intersectsrgn_16, the hot spots are gles operation, SuperBlitter, SkRTree... introduced by irrelevant cases' constructors. These redundant computation will mislead performance tuning. So we can move these intensive computation to onPreDraw() of these case. They will be executed only if this case should be run. R=reed@google.com, robertphillips@google.com, humper@google.com, tomhudson@chromium.org Author: yunchao.he@intel.com Review URL: https://chromiumcodereview.appspot.com/20997003 git-svn-id: http://skia.googlecode.com/svn/trunk@10486 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--bench/BitmapRectBench.cpp37
-rw-r--r--bench/RTreeBench.cpp41
-rw-r--r--bench/RepeatTileBench.cpp69
3 files changed, 81 insertions, 66 deletions
diff --git a/bench/BitmapRectBench.cpp b/bench/BitmapRectBench.cpp
index f9f46b817c..c147da2349 100644
--- a/bench/BitmapRectBench.cpp
+++ b/bench/BitmapRectBench.cpp
@@ -13,7 +13,7 @@
#include "SkRandom.h"
#include "SkString.h"
-static void drawIntoBitmap(const SkBitmap& bm) {
+static void draw_into_bitmap(const SkBitmap& bm) {
const int w = bm.width();
const int h = bm.height();
@@ -45,6 +45,8 @@ class BitmapRectBench : public SkBenchmark {
uint8_t fAlpha;
SkString fName;
SkRect fSrcR, fDstR;
+ static const int kWidth = 128;
+ static const int kHeight = 128;
enum { N = SkBENCHLOOP(300) };
public:
BitmapRectBench(void* param, U8CPU alpha, bool doFilter, bool slightMatrix) : INHERITED(param) {
@@ -52,37 +54,38 @@ public:
fDoFilter = doFilter;
fSlightMatrix = slightMatrix;
- const int w = 128;
- const int h = 128;
+ fBitmap.setConfig(SkBitmap::kARGB_8888_Config, kWidth, kHeight);
+ }
+
+protected:
+ virtual const char* onGetName() SK_OVERRIDE {
+ fName.printf("bitmaprect_%02X_%sfilter_%s",
+ fAlpha, fDoFilter ? "" : "no",
+ fSlightMatrix ? "trans" : "identity");
+ return fName.c_str();
+ }
- fBitmap.setConfig(SkBitmap::kARGB_8888_Config, w, h);
+ virtual void onPreDraw() SK_OVERRIDE {
fBitmap.allocPixels();
fBitmap.setIsOpaque(true);
fBitmap.eraseColor(SK_ColorBLACK);
- drawIntoBitmap(fBitmap);
+ draw_into_bitmap(fBitmap);
- fSrcR.iset(0, 0, w, h);
- fDstR.iset(0, 0, w, h);
+ fSrcR.iset(0, 0, kWidth, kHeight);
+ fDstR.iset(0, 0, kWidth, kHeight);
- if (slightMatrix) {
+ if (fSlightMatrix) {
// want fractional translate
fDstR.offset(SK_Scalar1 / 3, SK_Scalar1 * 5 / 7);
// want enough to create a scale matrix, but not enough to scare
// off our sniffer which tries to see if the matrix is "effectively"
// translate-only.
- fDstR.fRight += SK_Scalar1 / (w * 60);
+ fDstR.fRight += SK_Scalar1 / (kWidth * 60);
}
}
-protected:
- virtual const char* onGetName() {
- fName.printf("bitmaprect_%02X_%sfilter_%s",
- fAlpha, fDoFilter ? "" : "no",
- fSlightMatrix ? "trans" : "identity");
- return fName.c_str();
- }
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkRandom rand;
SkPaint paint;
diff --git a/bench/RTreeBench.cpp b/bench/RTreeBench.cpp
index 53dbe28982..bce1b67513 100644
--- a/bench/RTreeBench.cpp
+++ b/bench/RTreeBench.cpp
@@ -18,7 +18,7 @@ static const int NUM_BUILD_RECTS = 500;
static const int NUM_QUERY_RECTS = 5000;
static const int NUM_QUERIES = 1000;
-typedef SkIRect (*MakeRectProc)(SkRandom&, int, int);
+typedef SkIRect (*MakeRectProc)(SkMWCRandom&, int, int);
// Time how long it takes to build an R-Tree either bulk-loaded or not
class BBoxBuildBench : public SkBenchmark {
@@ -41,11 +41,11 @@ public:
fTree->unref();
}
protected:
- virtual const char* onGetName() {
+ virtual const char* onGetName() SK_OVERRIDE {
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) {
- SkRandom rand;
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ SkMWCRandom rand;
for (int i = 0; i < SkBENCHLOOP(100); ++i) {
for (int j = 0; j < NUM_BUILD_RECTS; ++j) {
fTree->insert(reinterpret_cast<void*>(j), fProc(rand, j, NUM_BUILD_RECTS),
@@ -86,23 +86,26 @@ public:
if (fBulkLoad) {
fName.append("_bulk");
}
- SkRandom rand;
- for (int j = 0; j < SkBENCHLOOP(NUM_QUERY_RECTS); ++j) {
- fTree->insert(reinterpret_cast<void*>(j), fProc(rand, j,
- SkBENCHLOOP(NUM_QUERY_RECTS)), fBulkLoad);
- }
- fTree->flushDeferredInserts();
fIsRendering = false;
}
virtual ~BBoxQueryBench() {
fTree->unref();
}
protected:
- virtual const char* onGetName() {
+ virtual const char* onGetName() SK_OVERRIDE {
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) {
- SkRandom rand;
+ virtual void onPreDraw() SK_OVERRIDE {
+ SkMWCRandom rand;
+ for (int j = 0; j < SkBENCHLOOP(NUM_QUERY_RECTS); ++j) {
+ fTree->insert(reinterpret_cast<void*>(j), fProc(rand, j,
+ SkBENCHLOOP(NUM_QUERY_RECTS)), fBulkLoad);
+ }
+ fTree->flushDeferredInserts();
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ SkMWCRandom rand;
for (int i = 0; i < SkBENCHLOOP(NUM_QUERIES); ++i) {
SkTDArray<void*> hits;
SkIRect query;
@@ -145,22 +148,22 @@ private:
typedef SkBenchmark INHERITED;
};
-static inline SkIRect make_simple_rect(SkRandom&, int index, int numRects) {
+static inline SkIRect make_simple_rect(SkMWCRandom&, int index, int numRects) {
SkIRect out = {0, 0, GENERATE_EXTENTS, GENERATE_EXTENTS};
return out;
}
-static inline SkIRect make_concentric_rects_increasing(SkRandom&, int index, int numRects) {
+static inline SkIRect make_concentric_rects_increasing(SkMWCRandom&, int index, int numRects) {
SkIRect out = {0, 0, index + 1, index + 1};
return out;
}
-static inline SkIRect make_concentric_rects_decreasing(SkRandom&, int index, int numRects) {
+static inline SkIRect make_concentric_rects_decreasing(SkMWCRandom&, int index, int numRects) {
SkIRect out = {0, 0, numRects - index, numRects - index};
return out;
}
-static inline SkIRect make_point_rects(SkRandom& rand, int index, int numRects) {
+static inline SkIRect make_point_rects(SkMWCRandom& rand, int index, int numRects) {
SkIRect out;
out.fLeft = rand.nextU() % GENERATE_EXTENTS;
out.fTop = rand.nextU() % GENERATE_EXTENTS;
@@ -169,7 +172,7 @@ static inline SkIRect make_point_rects(SkRandom& rand, int index, int numRects)
return out;
}
-static inline SkIRect make_random_rects(SkRandom& rand, int index, int numRects) {
+static inline SkIRect make_random_rects(SkMWCRandom& rand, int index, int numRects) {
SkIRect out;
out.fLeft = rand.nextS() % GENERATE_EXTENTS;
out.fTop = rand.nextS() % GENERATE_EXTENTS;
@@ -178,7 +181,7 @@ static inline SkIRect make_random_rects(SkRandom& rand, int index, int numRects)
return out;
}
-static inline SkIRect make_large_rects(SkRandom& rand, int index, int numRects) {
+static inline SkIRect make_large_rects(SkMWCRandom& rand, int index, int numRects) {
SkIRect out;
out.fLeft = rand.nextU() % GENERATE_EXTENTS;
out.fTop = rand.nextU() % GENERATE_EXTENTS;
diff --git a/bench/RepeatTileBench.cpp b/bench/RepeatTileBench.cpp
index 11dd6f899b..348f906676 100644
--- a/bench/RepeatTileBench.cpp
+++ b/bench/RepeatTileBench.cpp
@@ -17,7 +17,7 @@ static const char* gConfigName[] = {
"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
};
-static void drawIntoBitmap(const SkBitmap& bm) {
+static void draw_into_bitmap(const SkBitmap& bm) {
const int w = bm.width();
const int h = bm.height();
@@ -36,32 +36,32 @@ static void drawIntoBitmap(const SkBitmap& bm) {
canvas.drawRect(r, p);
}
-static int conv6ToByte(int x) {
+static int conv_6_to_byte(int x) {
return x * 0xFF / 5;
}
-static int convByteTo6(int x) {
+static int conv_byte_to_6(int x) {
return x * 5 / 255;
}
-static uint8_t compute666Index(SkPMColor c) {
+static uint8_t compute_666_index(SkPMColor c) {
int r = SkGetPackedR32(c);
int g = SkGetPackedG32(c);
int b = SkGetPackedB32(c);
- return convByteTo6(r) * 36 + convByteTo6(g) * 6 + convByteTo6(b);
+ return conv_byte_to_6(r) * 36 + conv_byte_to_6(g) * 6 + conv_byte_to_6(b);
}
-static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) {
+static void convert_to_index666(const SkBitmap& src, SkBitmap* dst) {
SkColorTable* ctable = new SkColorTable(216);
SkPMColor* colors = ctable->lockColors();
// rrr ggg bbb
for (int r = 0; r < 6; r++) {
- int rr = conv6ToByte(r);
+ int rr = conv_6_to_byte(r);
for (int g = 0; g < 6; g++) {
- int gg = conv6ToByte(g);
+ int gg = conv_6_to_byte(g);
for (int b = 0; b < 6; b++) {
- int bb = conv6ToByte(b);
+ int bb = conv_6_to_byte(b);
*colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
}
}
@@ -78,51 +78,60 @@ static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) {
const SkPMColor* srcP = src.getAddr32(0, y);
uint8_t* dstP = dst->getAddr8(0, y);
for (int x = src.width() - 1; x >= 0; --x) {
- *dstP++ = compute666Index(*srcP++);
+ *dstP++ = compute_666_index(*srcP++);
}
}
}
class RepeatTileBench : public SkBenchmark {
- SkPaint fPaint;
- SkString fName;
+ SkPaint fPaint;
+ SkString fName;
+ SkBitmap fBitmap;
+ bool fIsOpaque;
+ SkBitmap::Config fConfig;
enum { N = SkBENCHLOOP(20) };
public:
RepeatTileBench(void* param, SkBitmap::Config c, bool isOpaque = false) : INHERITED(param) {
const int w = 50;
const int h = 50;
- SkBitmap bm;
+ fConfig = c;
+ fIsOpaque = isOpaque;
- if (SkBitmap::kIndex8_Config == c) {
- bm.setConfig(SkBitmap::kARGB_8888_Config, w, h);
+ if (SkBitmap::kIndex8_Config == fConfig) {
+ fBitmap.setConfig(SkBitmap::kARGB_8888_Config, w, h);
} else {
- bm.setConfig(c, w, h);
+ fBitmap.setConfig(fConfig, w, h);
}
- bm.allocPixels();
- bm.eraseColor(isOpaque ? SK_ColorWHITE : 0);
- bm.setIsOpaque(isOpaque);
+ fName.printf("repeatTile_%s_%c",
+ gConfigName[fBitmap.config()], isOpaque ? 'X' : 'A');
+ }
+
+protected:
+ virtual const char* onGetName() SK_OVERRIDE {
+ return fName.c_str();
+ }
- drawIntoBitmap(bm);
+ virtual void onPreDraw() SK_OVERRIDE {
+ fBitmap.allocPixels();
+ fBitmap.eraseColor(fIsOpaque ? SK_ColorWHITE : 0);
+ fBitmap.setIsOpaque(fIsOpaque);
- if (SkBitmap::kIndex8_Config == c) {
+ draw_into_bitmap(fBitmap);
+
+ if (SkBitmap::kIndex8_Config == fConfig) {
SkBitmap tmp;
- convertToIndex666(bm, &tmp);
- bm = tmp;
+ convert_to_index666(fBitmap, &tmp);
+ fBitmap = tmp;
}
- SkShader* s = SkShader::CreateBitmapShader(bm,
+ SkShader* s = SkShader::CreateBitmapShader(fBitmap,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
fPaint.setShader(s)->unref();
- fName.printf("repeatTile_%s_%c", gConfigName[bm.config()], isOpaque ? 'X' : 'A');
}
-protected:
- virtual const char* onGetName() {
- return fName.c_str();
- }
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkPaint paint(fPaint);
this->setupPaint(&paint);