diff options
author | Brian Osman <brianosman@google.com> | 2017-10-03 13:21:04 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-10-03 17:42:05 +0000 |
commit | 7ea46bf9d98fc7710d97143645949685361fc84c (patch) | |
tree | 9f3c12891dca8fc903d338fa93e1af92a900050b | |
parent | 30185bf5c54148ed4b8d609049f3ed3cf17c423c (diff) |
Remove test suppresion for ANGLE GLPrograms test
The NaN shader literal bug has been worked around, so lets get this test
coverage back.
Bug: skia:6842
Change-Id: I7b6b00972d9e00e49e5f2eccac9f2eda7fffbb6c
Reviewed-on: https://skia-review.googlesource.com/54362
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
-rw-r--r-- | tests/GLProgramsTest.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index aaf97b6315..bab5fa679e 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -394,12 +394,6 @@ static void test_glprograms(skiatest::Reporter* reporter, const sk_gpu_test::Con return; } - // Disable this test on ANGLE D3D9 configurations. We keep hitting a D3D compiler bug. - // See skbug.com/6842 and anglebug.com/2098 - if (sk_gpu_test::GrContextFactory::kANGLE_D3D9_ES2_ContextType == ctxInfo.type()) { - return; - } - REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.grContext(), maxStages, maxLevels)); } |