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authorGravatar reed <reed@chromium.org>2015-05-05 07:49:56 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-05 07:49:56 -0700
commit7d3bdc3aa53ef953318db2611c51e0eef4ee4214 (patch)
tree720555efa24a717e1f615f4a70517bfc8dc1abea
parentb5238a7571c243ba4a154a62575570c3078b3741 (diff)
remove dead SK_SUPPORT_LEGACY_CUBIC_CHOPPER code
BUG=skia: TBR= Review URL: https://codereview.chromium.org/1116263005
-rw-r--r--src/core/SkEdgeClipper.cpp85
1 files changed, 0 insertions, 85 deletions
diff --git a/src/core/SkEdgeClipper.cpp b/src/core/SkEdgeClipper.cpp
index 87bfbb9b5c..96fac6121f 100644
--- a/src/core/SkEdgeClipper.cpp
+++ b/src/core/SkEdgeClipper.cpp
@@ -225,79 +225,18 @@ bool SkEdgeClipper::clipQuad(const SkPoint srcPts[3], const SkRect& clip) {
///////////////////////////////////////////////////////////////////////////////
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
-static SkScalar eval_cubic_coeff(SkScalar A, SkScalar B, SkScalar C,
- SkScalar D, SkScalar t) {
- return SkScalarMulAdd(SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C), t, D);
-}
-
-/* Given 4 cubic points (either Xs or Ys), and a target X or Y, compute the
- t value such that cubic(t) = target
- */
-static bool chopMonoCubicAt(SkScalar c0, SkScalar c1, SkScalar c2, SkScalar c3,
- SkScalar target, SkScalar* t) {
- // SkASSERT(c0 <= c1 && c1 <= c2 && c2 <= c3);
- SkASSERT(c0 < target && target < c3);
-
- SkScalar D = c0 - target;
- SkScalar A = c3 + 3*(c1 - c2) - c0;
- SkScalar B = 3*(c2 - c1 - c1 + c0);
- SkScalar C = 3*(c1 - c0);
-
- const SkScalar TOLERANCE = SK_Scalar1 / 4096;
- SkScalar minT = 0;
- SkScalar maxT = SK_Scalar1;
- SkScalar mid;
-
- // This is a lot of iterations. Is there a faster way?
- for (int i = 0; i < 24; i++) {
- mid = SkScalarAve(minT, maxT);
- SkScalar delta = eval_cubic_coeff(A, B, C, D, mid);
- if (delta < 0) {
- minT = mid;
- delta = -delta;
- } else {
- maxT = mid;
- }
- if (delta < TOLERANCE) {
- break;
- }
- }
- *t = mid;
-// SkDebugf("-- evalCubicAt %d delta %g\n", i, eval_cubic_coeff(A, B, C, D, *t));
- return true;
-}
-
-static bool chopMonoCubicAtY(SkPoint pts[4], SkScalar y, SkScalar* t) {
- return chopMonoCubicAt(pts[0].fY, pts[1].fY, pts[2].fY, pts[3].fY, y, t);
-}
-
-static bool chopMonoCubicAtX(SkPoint pts[4], SkScalar x, SkScalar* t) {
- return chopMonoCubicAt(pts[0].fX, pts[1].fX, pts[2].fX, pts[3].fX, x, t);
-}
-#endif
-
// Modify pts[] in place so that it is clipped in Y to the clip rect
static void chop_cubic_in_Y(SkPoint pts[4], const SkRect& clip) {
// are we partially above
if (pts[0].fY < clip.fTop) {
SkPoint tmp[7];
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- SkScalar t;
- if (chopMonoCubicAtY(pts, clip.fTop, &t)) {
- SkChopCubicAt(pts, tmp, t);
-#else
if (SkChopMonoCubicAtY(pts, clip.fTop, tmp)) {
-#endif
// tmp[3, 4].fY should all be to the below clip.fTop.
// Since we can't trust the numerics of
// the chopper, we force those conditions now
tmp[3].fY = clip.fTop;
clamp_ge(tmp[4].fY, clip.fTop);
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- clamp_ge(tmp[5].fY, clip.fTop);
-#endif
pts[0] = tmp[3];
pts[1] = tmp[4];
@@ -314,13 +253,7 @@ static void chop_cubic_in_Y(SkPoint pts[4], const SkRect& clip) {
// are we partially below
if (pts[3].fY > clip.fBottom) {
SkPoint tmp[7];
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- SkScalar t;
- if (chopMonoCubicAtY(pts, clip.fBottom, &t)) {
- SkChopCubicAt(pts, tmp, t);
-#else
if (SkChopMonoCubicAtY(pts, clip.fBottom, tmp)) {
-#endif
tmp[3].fY = clip.fBottom;
clamp_le(tmp[2].fY, clip.fBottom);
@@ -372,13 +305,7 @@ void SkEdgeClipper::clipMonoCubic(const SkPoint src[4], const SkRect& clip) {
// are we partially to the left
if (pts[0].fX < clip.fLeft) {
SkPoint tmp[7];
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- SkScalar t;
- if (chopMonoCubicAtX(pts, clip.fLeft, &t)) {
- SkChopCubicAt(pts, tmp, t);
-#else
if (SkChopMonoCubicAtX(pts, clip.fLeft, tmp)) {
-#endif
this->appendVLine(clip.fLeft, tmp[0].fY, tmp[3].fY, reverse);
// tmp[3, 4].fX should all be to the right of clip.fLeft.
@@ -386,9 +313,6 @@ void SkEdgeClipper::clipMonoCubic(const SkPoint src[4], const SkRect& clip) {
// the chopper, we force those conditions now
tmp[3].fX = clip.fLeft;
clamp_ge(tmp[4].fX, clip.fLeft);
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- clamp_ge(tmp[5].fX, clip.fLeft);
-#endif
pts[0] = tmp[3];
pts[1] = tmp[4];
@@ -404,18 +328,9 @@ void SkEdgeClipper::clipMonoCubic(const SkPoint src[4], const SkRect& clip) {
// are we partially to the right
if (pts[3].fX > clip.fRight) {
SkPoint tmp[7];
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- SkScalar t;
- if (chopMonoCubicAtX(pts, clip.fRight, &t)) {
- SkChopCubicAt(pts, tmp, t);
-#else
if (SkChopMonoCubicAtX(pts, clip.fRight, tmp)) {
-#endif
tmp[3].fX = clip.fRight;
clamp_le(tmp[2].fX, clip.fRight);
-#ifdef SK_SUPPORT_LEGACY_CUBIC_CHOPPER
- clamp_le(tmp[1].fX, clip.fRight);
-#endif
this->appendCubic(tmp, reverse);
this->appendVLine(clip.fRight, tmp[3].fY, tmp[6].fY, reverse);