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authorGravatar bsalomon <bsalomon@google.com>2016-09-15 13:55:33 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-15 13:55:33 -0700
commit7bffcd2673015f04fd3e20785746be38dd81b566 (patch)
tree4f43009d1944e748a805a5a10d2ceceb961b4775
parentfe6ca0f798614d7cd6a18fed4869e3c5bd56d438 (diff)
Fix key computation for GrPaths
Improve tests to ensure paths are receiving valid keys GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2342873002 Review-Url: https://codereview.chromium.org/2342873002
-rw-r--r--src/gpu/GrPath.cpp103
-rw-r--r--src/gpu/GrPath.h5
-rw-r--r--src/gpu/batches/GrStencilAndCoverPathRenderer.cpp30
-rw-r--r--tests/GpuDrawPathTest.cpp83
4 files changed, 111 insertions, 110 deletions
diff --git a/src/gpu/GrPath.cpp b/src/gpu/GrPath.cpp
index 91a245d854..27fbf21a9d 100644
--- a/src/gpu/GrPath.cpp
+++ b/src/gpu/GrPath.cpp
@@ -6,9 +6,8 @@
*/
#include "GrPath.h"
-#include "GrStyle.h"
+#include "GrShape.h"
-namespace {
// Verb count limit for generating path key from content of a volatile path.
// The value should accomodate at least simple rects and rrects.
static const int kSimpleVolatilePathVerbLimit = 10;
@@ -26,58 +25,14 @@ static inline void write_style_key(uint32_t* dst, const GrStyle& style) {
GrStyle::WriteKey(dst, style, GrStyle::Apply::kPathEffectAndStrokeRec, SK_Scalar1);
}
-
-inline static bool compute_key_for_line_path(const SkPath& path, const GrStyle& style,
- GrUniqueKey* key) {
- SkPoint pts[2];
- if (!path.isLine(pts)) {
- return false;
- }
- static_assert((sizeof(pts) % sizeof(uint32_t)) == 0 && sizeof(pts) > sizeof(uint32_t),
- "pts_needs_padding");
- int styleDataCnt = style_data_cnt(style);
-
- const int kBaseData32Cnt = 1 + sizeof(pts) / sizeof(uint32_t);
- static const GrUniqueKey::Domain kOvalPathDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey::Builder builder(key, kOvalPathDomain, kBaseData32Cnt + styleDataCnt);
- builder[0] = path.getFillType();
- memcpy(&builder[1], &pts, sizeof(pts));
- if (styleDataCnt > 0) {
- write_style_key(&builder[kBaseData32Cnt], style);
- }
- return true;
-}
-
-inline static bool compute_key_for_oval_path(const SkPath& path, const GrStyle& style,
- GrUniqueKey* key) {
- SkRect rect;
- // Point order is significant when dashing, so we cannot devolve to a rect key.
- if (style.pathEffect() || !path.isOval(&rect)) {
- return false;
- }
- static_assert((sizeof(rect) % sizeof(uint32_t)) == 0 && sizeof(rect) > sizeof(uint32_t),
- "rect_needs_padding");
-
- const int kBaseData32Cnt = 1 + sizeof(rect) / sizeof(uint32_t);
- int styleDataCnt = style_data_cnt(style);
- static const GrUniqueKey::Domain kOvalPathDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey::Builder builder(key, kOvalPathDomain, kBaseData32Cnt + styleDataCnt);
- builder[0] = path.getFillType();
- memcpy(&builder[1], &rect, sizeof(rect));
- if (styleDataCnt > 0) {
- write_style_key(&builder[kBaseData32Cnt], style);
- }
- return true;
-}
-
-// Encodes the full path data to the unique key for very small, volatile paths. This is typically
-// hit when clipping stencils the clip stack. Intention is that this handles rects too, since
-// SkPath::isRect seems to do non-trivial amount of work.
-inline static bool compute_key_for_simple_path(const SkPath& path, const GrStyle& style,
- GrUniqueKey* key) {
- if (!path.isVolatile()) {
+// Encodes the full path data to the unique key for very small paths that wouldn't otherwise have a
+// key. This is typically hit when clipping stencils the clip stack.
+inline static bool compute_key_for_simple_path(const GrShape& shape, GrUniqueKey* key) {
+ if (shape.hasUnstyledKey()) {
return false;
}
+ SkPath path;
+ shape.asPath(&path);
// The check below should take care of negative values casted positive.
const int verbCnt = path.countVerbs();
if (verbCnt > kSimpleVolatilePathVerbLimit) {
@@ -124,7 +79,7 @@ inline static bool compute_key_for_simple_path(const SkPath& path, const GrStyle
// 2) stroke data (varying size)
const int baseData32Cnt = 2 + verbData32Cnt + pointData32Cnt + conicWeightData32Cnt;
- const int styleDataCnt = style_data_cnt(style);
+ const int styleDataCnt = style_data_cnt(shape.style());
static const GrUniqueKey::Domain kSimpleVolatilePathDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey::Builder builder(key, kSimpleVolatilePathDomain, baseData32Cnt + styleDataCnt);
int i = 0;
@@ -169,45 +124,33 @@ inline static bool compute_key_for_simple_path(const SkPath& path, const GrStyle
}
SkASSERT(i == baseData32Cnt);
if (styleDataCnt > 0) {
- write_style_key(&builder[baseData32Cnt], style);
+ write_style_key(&builder[baseData32Cnt], shape.style());
}
return true;
}
-inline static void compute_key_for_general_path(const SkPath& path, const GrStyle& style,
- GrUniqueKey* key) {
- const int kBaseData32Cnt = 2;
- int styleDataCnt = style_data_cnt(style);
+inline static bool compute_key_for_general_shape(const GrShape& shape, GrUniqueKey* key) {
+ int geoCnt = shape.unstyledKeySize();
+ int styleCnt = style_data_cnt(shape.style());
+ if (styleCnt < 0 || geoCnt < 0) {
+ return false;
+ }
static const GrUniqueKey::Domain kGeneralPathDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey::Builder builder(key, kGeneralPathDomain, kBaseData32Cnt + styleDataCnt);
- builder[0] = path.getGenerationID();
- builder[1] = path.getFillType();
- if (styleDataCnt > 0) {
- write_style_key(&builder[kBaseData32Cnt], style);
+ GrUniqueKey::Builder builder(key, kGeneralPathDomain, geoCnt + styleCnt);
+ shape.writeUnstyledKey(&builder[0]);
+ if (styleCnt) {
+ write_style_key(&builder[geoCnt], shape.style());
}
+ return true;
}
-}
-
-void GrPath::ComputeKey(const SkPath& path, const GrStyle& style, GrUniqueKey* key,
- bool* outIsVolatile) {
- if (compute_key_for_line_path(path, style, key)) {
- *outIsVolatile = false;
- return;
- }
-
- if (compute_key_for_oval_path(path, style, key)) {
- *outIsVolatile = false;
- return;
- }
+void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) {
- if (compute_key_for_simple_path(path, style, key)) {
+ if (compute_key_for_simple_path(shape, key)) {
*outIsVolatile = false;
return;
}
-
- compute_key_for_general_path(path, style, key);
- *outIsVolatile = path.isVolatile();
+ *outIsVolatile = !compute_key_for_general_shape(shape, key);
}
#ifdef SK_DEBUG
diff --git a/src/gpu/GrPath.h b/src/gpu/GrPath.h
index ee3123f9b5..19538370d5 100644
--- a/src/gpu/GrPath.h
+++ b/src/gpu/GrPath.h
@@ -14,6 +14,8 @@
#include "SkPath.h"
#include "SkRect.h"
+class GrShape;
+
class GrPath : public GrGpuResource {
public:
/**
@@ -30,8 +32,7 @@ public:
{
}
- static void ComputeKey(const SkPath& path, const GrStyle& style, GrUniqueKey* key,
- bool* outIsVolatile);
+ static void ComputeKey(const GrShape&, GrUniqueKey* key, bool* outIsVolatile);
const SkRect& getBounds() const { return fBounds; }
diff --git a/src/gpu/batches/GrStencilAndCoverPathRenderer.cpp b/src/gpu/batches/GrStencilAndCoverPathRenderer.cpp
index 4f2c6b35b6..69a3142f21 100644
--- a/src/gpu/batches/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/batches/GrStencilAndCoverPathRenderer.cpp
@@ -51,20 +51,28 @@ bool GrStencilAndCoverPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) c
}
}
-static GrPath* get_gr_path(GrResourceProvider* resourceProvider, const SkPath& skPath,
- const GrStyle& style) {
+static GrPath* get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) {
GrUniqueKey key;
bool isVolatile;
- GrPath::ComputeKey(skPath, style, &key, &isVolatile);
- SkAutoTUnref<GrPath> path(
- static_cast<GrPath*>(resourceProvider->findAndRefResourceByUniqueKey(key)));
+ GrPath::ComputeKey(shape, &key, &isVolatile);
+ sk_sp<GrPath> path;
+ if (!isVolatile) {
+ path.reset(
+ static_cast<GrPath*>(resourceProvider->findAndRefResourceByUniqueKey(key)));
+ }
if (!path) {
- path.reset(resourceProvider->createPath(skPath, style));
+ SkPath skPath;
+ shape.asPath(&skPath);
+ path.reset(resourceProvider->createPath(skPath, shape.style()));
if (!isVolatile) {
- resourceProvider->assignUniqueKeyToResource(key, path);
+ resourceProvider->assignUniqueKeyToResource(key, path.get());
}
} else {
- SkASSERT(path->isEqualTo(skPath, style));
+#ifdef SK_DEBUG
+ SkPath skPath;
+ shape.asPath(&skPath);
+ SkASSERT(path->isEqualTo(skPath, shape.style()));
+#endif
}
return path.release();
}
@@ -73,10 +81,8 @@ void GrStencilAndCoverPathRenderer::onStencilPath(const StencilPathArgs& args) {
GR_AUDIT_TRAIL_AUTO_FRAME(args.fDrawContext->auditTrail(),
"GrStencilAndCoverPathRenderer::onStencilPath");
SkASSERT(!args.fIsAA || args.fDrawContext->isStencilBufferMultisampled());
- SkPath path;
- args.fShape->asPath(&path);
- SkAutoTUnref<GrPath> p(get_gr_path(fResourceProvider, path, GrStyle::SimpleFill()));
+ SkAutoTUnref<GrPath> p(get_gr_path(fResourceProvider, *args.fShape));
args.fDrawContext->drawContextPriv().stencilPath(*args.fClip, args.fIsAA, *args.fViewMatrix, p);
}
@@ -91,7 +97,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
SkPath path;
args.fShape->asPath(&path);
- SkAutoTUnref<GrPath> p(get_gr_path(fResourceProvider, path, args.fShape->style()));
+ SkAutoTUnref<GrPath> p(get_gr_path(fResourceProvider, *args.fShape));
if (path.isInverseFillType()) {
SkMatrix invert = SkMatrix::I();
diff --git a/tests/GpuDrawPathTest.cpp b/tests/GpuDrawPathTest.cpp
index c0b31f0737..1a42a49efd 100644
--- a/tests/GpuDrawPathTest.cpp
+++ b/tests/GpuDrawPathTest.cpp
@@ -11,7 +11,7 @@
#include "GrContext.h"
#include "GrPath.h"
-#include "GrStyle.h"
+#include "GrShape.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColor.h"
@@ -92,21 +92,72 @@ DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GpuDrawPath, reporter, ctxInfo) {
}
DEF_GPUTEST(GrPathKeys, reporter, /*factory*/) {
- // Keys should not ignore conic weights.
- SkPath path1, path2;
- path1.setIsVolatile(true);
- path2.setIsVolatile(true);
- SkPoint p0 = SkPoint::Make(100, 0);
- SkPoint p1 = SkPoint::Make(100, 100);
-
- path1.conicTo(p0, p1, .5f);
- path2.conicTo(p0, p1, .7f);
-
- bool isVolatile;
- GrUniqueKey key1, key2;
- GrPath::ComputeKey(path1, GrStyle::SimpleFill(), &key1, &isVolatile);
- GrPath::ComputeKey(path2, GrStyle::SimpleFill(), &key2, &isVolatile);
- REPORTER_ASSERT(reporter, key1 != key2);
+ SkPaint strokePaint;
+ strokePaint.setStyle(SkPaint::kStroke_Style);
+ strokePaint.setStrokeWidth(10.f);
+ GrStyle styles[] = {
+ GrStyle::SimpleFill(),
+ GrStyle::SimpleHairline(),
+ GrStyle(strokePaint)
+ };
+
+ for (const GrStyle& style : styles) {
+ // Keys should not ignore conic weights.
+ SkPath path1, path2;
+ path1.setIsVolatile(true);
+ path2.setIsVolatile(true);
+ SkPoint p0 = SkPoint::Make(100, 0);
+ SkPoint p1 = SkPoint::Make(100, 100);
+
+ path1.conicTo(p0, p1, .5f);
+ path2.conicTo(p0, p1, .7f);
+
+ bool isVolatile;
+ GrUniqueKey key1, key2;
+ // Even though the paths are marked volatile, they should have keys based on the path data
+ // because they have a small amount of data.
+ GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile);
+ REPORTER_ASSERT(reporter, !isVolatile);
+ REPORTER_ASSERT(reporter, key1.isValid());
+ GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile);
+ REPORTER_ASSERT(reporter, !isVolatile);
+ REPORTER_ASSERT(reporter, key1.isValid());
+ REPORTER_ASSERT(reporter, key1 != key2);
+
+ // Ensure that recreating the GrShape doesn't change the key.
+ {
+ GrUniqueKey tempKey;
+ GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &tempKey, &isVolatile);
+ REPORTER_ASSERT(reporter, key1 == tempKey);
+ }
+
+ // Try a large path that is too big to be keyed off its data.
+ SkPath path3;
+ SkPath path4;
+ for (int i = 0; i < 1000; ++i) {
+ SkScalar s = SkIntToScalar(i);
+ path3.conicTo(s, 3.f * s / 4, s + 1.f, s, 0.5f + s / 2000.f);
+ path4.conicTo(s, 3.f * s / 4, s + 1.f, s, 0.3f + s / 2000.f);
+ }
+
+ GrUniqueKey key3, key4;
+ // These aren't marked volatile and so should have keys
+ GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile);
+ REPORTER_ASSERT(reporter, !isVolatile);
+ REPORTER_ASSERT(reporter, key3.isValid());
+ GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile);
+ REPORTER_ASSERT(reporter, !isVolatile);
+ REPORTER_ASSERT(reporter, key4.isValid());
+ REPORTER_ASSERT(reporter, key3 != key4);
+
+ {
+ GrUniqueKey tempKey;
+ path3.setIsVolatile(true);
+ GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
+ REPORTER_ASSERT(reporter, isVolatile);
+ REPORTER_ASSERT(reporter, !tempKey.isValid());
+ }
+ }
}
#endif