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authorGravatar Brian Osman <brianosman@google.com>2017-05-17 13:31:44 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-17 17:59:47 +0000
commit78d1b428a8e8a0b76e88e9266d2893136acd5906 (patch)
tree092297c2d2ac4b1d2b2aded720597e90e4eca8a7
parentb3d0f7c793471765a1c140833cac8b5ede8e3193 (diff)
Add GM to verify that drawX == (path.addX, drawPath)
This demonstrates a new kind of hybrid unit test/GM. It creates a grid of cells. In each cell, we do two renders that are expected to produce the same result. For each cell, we render the two results overlaid, and highlight any differing pixels in red. Assuming there is a diff, the area around the largest diff is drawn zoomed in from both images. Matching cells are outlined in green, failing cells are outlined in red. Triaging this GM just involves answering the question: "Are there any red boxes?" "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png To get more tests to pass, (and fix an assert in Ganesh), I've gone ahead and enforced that user supplied rects (in drawRect and drawOval) are always sorted once they hit the canvas virtuals. Currently, drawArc rejects empty ovals, but I added the same assert to onDrawArc, if we decide to change the strategy there. Bug: skia: Change-Id: I021a18c85e234298e1d29f333662683d996dd42c Reviewed-on: https://skia-review.googlesource.com/16983 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
-rw-r--r--gm/shapes_as_paths.cpp239
-rw-r--r--gn/gm.gni1
-rw-r--r--src/core/SkCanvas.cpp23
3 files changed, 252 insertions, 11 deletions
diff --git a/gm/shapes_as_paths.cpp b/gm/shapes_as_paths.cpp
new file mode 100644
index 0000000000..20c097f4e1
--- /dev/null
+++ b/gm/shapes_as_paths.cpp
@@ -0,0 +1,239 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+
+#include "SkAutoPixmapStorage.h"
+#include "SkImage.h"
+#include "SkPath.h"
+#include "SkSurface.h"
+
+namespace skiagm {
+
+static void draw_diff(SkCanvas* canvas, SkImage* imgA, SkImage* imgB) {
+ SkASSERT(imgA->dimensions() == imgB->dimensions());
+
+ int w = imgA->width(), h = imgA->height();
+
+ // First, draw the two images faintly overlaid
+ SkPaint paint;
+ paint.setAlpha(64);
+ paint.setBlendMode(SkBlendMode::kPlus);
+ canvas->drawImage(imgA, 0, 0, &paint);
+ canvas->drawImage(imgB, 0, 0, &paint);
+
+ // Next, read the pixels back, figure out if there are any differences
+ SkImageInfo info = SkImageInfo::MakeN32Premul(w, h);
+ SkAutoPixmapStorage pmapA;
+ SkAutoPixmapStorage pmapB;
+ pmapA.alloc(info);
+ pmapB.alloc(info);
+ if (!imgA->readPixels(pmapA, 0, 0) || !imgB->readPixels(pmapB, 0, 0)) {
+ return;
+ }
+
+ int maxDiffX = 0, maxDiffY = 0, maxDiff = 0;
+ SkBitmap highlight;
+ highlight.allocN32Pixels(w, h);
+ highlight.eraseColor(SK_ColorTRANSPARENT);
+
+ for (int y = 0; y < h; ++y) {
+ for (int x = 0; x < w; ++x) {
+ uint32_t pixelA = *pmapA.addr32(x, y);
+ uint32_t pixelB = *pmapB.addr32(x, y);
+ if (pixelA != pixelB) {
+ int diff =
+ SkTAbs((int)(SkColorGetR(pixelA) - SkColorGetR(pixelB))) +
+ SkTAbs((int)(SkColorGetG(pixelA) - SkColorGetG(pixelB))) +
+ SkTAbs((int)(SkColorGetB(pixelA) - SkColorGetB(pixelB))) +
+ SkTAbs((int)(SkColorGetA(pixelA) - SkColorGetA(pixelB)));
+ if (diff > maxDiff) {
+ maxDiffX = x;
+ maxDiffY = y;
+ maxDiff = diff;
+ }
+ *highlight.getAddr32(x, y) = SkPackARGB32(0xA0, 0xA0, 0x00, 0x00);
+ }
+ }
+ }
+
+ SkPaint outline;
+ outline.setStyle(SkPaint::kStroke_Style);
+ outline.setColor(maxDiff == 0 ? 0xFF007F00 : 0xFF7F0000);
+
+ if (maxDiff > 0) {
+ // Call extra attention to the region we're going to zoom
+ SkPMColor yellow = SkPackARGB32(0xFF, 0xFF, 0xFF, 0x00);
+ *highlight.getAddr32(maxDiffX, maxDiffY) = yellow;
+ *highlight.getAddr32(SkTMax(maxDiffX - 1, 0), maxDiffY) = yellow;
+ *highlight.getAddr32(maxDiffX, SkTMax(maxDiffY - 1, 0)) = yellow;
+ *highlight.getAddr32(SkTMin(maxDiffX + 1, w - 1), maxDiffY) = yellow;
+ *highlight.getAddr32(maxDiffX, SkTMin(maxDiffY + 1, h - 1)) = yellow;
+
+ // Draw the overlay
+ canvas->drawBitmap(highlight, 0, 0);
+
+ // Draw zoom of largest pixel diff
+ canvas->drawImageRect(imgA, SkRect::MakeXYWH(maxDiffX - 5, maxDiffY - 5, 10, 10),
+ SkRect::MakeXYWH(w, 0, w, h), nullptr);
+ canvas->drawImageRect(imgB, SkRect::MakeXYWH(maxDiffX - 5, maxDiffY - 5, 10, 10),
+ SkRect::MakeXYWH(2 * w, 0, w, h), nullptr);
+
+ // Add lines to separate zoom boxes
+ canvas->drawLine(w, 0, w, h, outline);
+ canvas->drawLine(2 * w, 0, 2 * w, h, outline);
+ }
+
+ // Draw outline of whole test region
+ canvas->drawRect(SkRect::MakeWH(3 * w, h), outline);
+}
+
+namespace {
+typedef std::function<void(SkCanvas*, const SkRect&, const SkPaint&)> ShapeDrawFunc;
+}
+
+/**
+ * Iterates over a variety of rect shapes, paint parameters, and matrices, calling two different
+ * user-supplied draw callbacks. Produces a grid clearly showing if the two callbacks produce the
+ * same visual results in all cases.
+ */
+static void draw_rect_geom_diff_grid(SkCanvas* canvas, ShapeDrawFunc f1, ShapeDrawFunc f2) {
+ // Variables:
+ // - Fill, hairline, wide stroke
+ // - Axis aligned, rotated, scaled, scaled negative, perspective
+ // - Source geometry (normal, collapsed, inverted)
+ //
+ // Things not (yet?) tested:
+ // - AntiAlias on/off
+ // - StrokeAndFill
+ // - Cap/join
+ // - Anything even more elaborate...
+
+ const SkRect kRects[] = {
+ SkRect::MakeXYWH(10, 10, 30, 30), // Normal
+ SkRect::MakeXYWH(10, 25, 30, 0), // Collapsed
+ SkRect::MakeXYWH(10, 40, 30, -30), // Inverted
+ };
+
+ const struct { SkPaint::Style fStyle; SkScalar fStrokeWidth; } kStyles[] = {
+ { SkPaint::kFill_Style, 0 }, // Filled
+ { SkPaint::kStroke_Style, 0 }, // Hairline
+ { SkPaint::kStroke_Style, 5 }, // Wide stroke
+ };
+
+ SkMatrix mI = SkMatrix::I();
+ SkMatrix mRot;
+ mRot.setRotate(30, 25, 25);
+ SkMatrix mScale;
+ mScale.setScaleTranslate(0.5f, 1, 12.5f, 0);
+ SkMatrix mFlipX;
+ mFlipX.setScaleTranslate(-1, 1, 50, 0);
+ SkMatrix mFlipY;
+ mFlipY.setScaleTranslate(1, -1, 0, 50);
+ SkMatrix mFlipXY;
+ mFlipXY.setScaleTranslate(-1, -1, 50, 50);
+ SkMatrix mPersp;
+ mPersp.setIdentity();
+ mPersp.setPerspY(0.002f);
+
+ const SkMatrix* kMatrices[] = { &mI, &mRot, &mScale, &mFlipX, &mFlipY, &mFlipXY, &mPersp, };
+
+ canvas->translate(10, 10);
+
+ SkImageInfo info = canvas->imageInfo().makeWH(50, 50);
+ if (kUnknown_SkColorType == info.colorType()) {
+ info = SkImageInfo::MakeN32Premul(50, 50);
+ }
+ auto surface = canvas->makeSurface(info);
+ if (!surface) {
+ surface = SkSurface::MakeRaster(info);
+ }
+
+ for (const SkRect& rect : kRects) {
+ for (const auto& style : kStyles) {
+ canvas->save();
+
+ for (const SkMatrix* mat : kMatrices) {
+ SkPaint paint;
+ paint.setColor(SK_ColorWHITE);
+ paint.setAntiAlias(true);
+ paint.setStyle(style.fStyle);
+ paint.setStrokeWidth(style.fStrokeWidth);
+
+ // Do first draw
+ surface->getCanvas()->clear(SK_ColorBLACK);
+ surface->getCanvas()->save();
+ surface->getCanvas()->concat(*mat);
+ f1(surface->getCanvas(), rect, paint);
+ surface->getCanvas()->restore();
+ auto imgA = surface->makeImageSnapshot();
+
+ // Do second draw
+ surface->getCanvas()->clear(SK_ColorBLACK);
+ surface->getCanvas()->save();
+ surface->getCanvas()->concat(*mat);
+ f2(surface->getCanvas(), rect, paint);
+ surface->getCanvas()->restore();
+ auto imgB = surface->makeImageSnapshot();
+
+ draw_diff(canvas, imgA.get(), imgB.get());
+ canvas->translate(160, 0);
+ }
+ canvas->restore();
+ canvas->translate(0, 60);
+ }
+ }
+}
+
+static const int kNumRows = 9;
+static const int kNumColumns = 7;
+static const int kTotalWidth = kNumColumns * 160 + 10;
+static const int kTotalHeight = kNumRows * 60 + 10;
+
+DEF_SIMPLE_GM_BG(rects_as_paths, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) {
+ // Drawing a rect vs. adding it to a path and drawing the path, should produce same results.
+ auto rectDrawFunc = [](SkCanvas* canvas, const SkRect& rect, const SkPaint& paint) {
+ canvas->drawRect(rect, paint);
+ };
+ auto pathDrawFunc = [](SkCanvas* canvas, const SkRect& rect, const SkPaint& paint) {
+ SkPath path;
+ path.addRect(rect);
+ canvas->drawPath(path, paint);
+ };
+
+ draw_rect_geom_diff_grid(canvas, rectDrawFunc, pathDrawFunc);
+}
+
+DEF_SIMPLE_GM_BG(ovals_as_paths, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) {
+ // Drawing an oval vs. adding it to a path and drawing the path, should produce same results.
+ auto ovalDrawFunc = [](SkCanvas* canvas, const SkRect& rect, const SkPaint& paint) {
+ canvas->drawOval(rect, paint);
+ };
+ auto pathDrawFunc = [](SkCanvas* canvas, const SkRect& rect, const SkPaint& paint) {
+ SkPath path;
+ path.addOval(rect);
+ canvas->drawPath(path, paint);
+ };
+
+ draw_rect_geom_diff_grid(canvas, ovalDrawFunc, pathDrawFunc);
+}
+
+DEF_SIMPLE_GM_BG(arcs_as_paths, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) {
+ // Drawing an arc vs. adding it to a path and drawing the path, should produce same results.
+ auto arcDrawFunc = [](SkCanvas* canvas, const SkRect& rect, const SkPaint& paint) {
+ canvas->drawArc(rect, 10, 200, false, paint);
+ };
+ auto pathDrawFunc = [](SkCanvas* canvas, const SkRect& rect, const SkPaint& paint) {
+ SkPath path;
+ path.addArc(rect, 10, 200);
+ canvas->drawPath(path, paint);
+ };
+
+ draw_rect_geom_diff_grid(canvas, arcDrawFunc, pathDrawFunc);
+}
+
+}
diff --git a/gn/gm.gni b/gn/gm.gni
index 5e336411ad..0a6681b4fd 100644
--- a/gn/gm.gni
+++ b/gn/gm.gni
@@ -259,6 +259,7 @@ gm_sources = [
"$_gm/shadowutils.cpp",
"$_gm/shallowgradient.cpp",
"$_gm/shapes.cpp",
+ "$_gm/shapes_as_paths.cpp",
"$_gm/showmiplevels.cpp",
"$_gm/simpleaaclip.cpp",
"$_gm/simple_magnification.cpp",
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index afc1203e6b..216d8fa952 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -1711,7 +1711,9 @@ void SkCanvas::drawPaint(const SkPaint& paint) {
}
void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) {
- this->onDrawRect(r, paint);
+ // To avoid redundant logic in our culling code and various backends, we always sort rects
+ // before passing them along.
+ this->onDrawRect(r.makeSorted(), paint);
}
void SkCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
@@ -1727,7 +1729,9 @@ void SkCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
}
void SkCanvas::drawOval(const SkRect& r, const SkPaint& paint) {
- this->onDrawOval(r, paint);
+ // To avoid redundant logic in our culling code and various backends, we always sort rects
+ // before passing them along.
+ this->onDrawOval(r.makeSorted(), paint);
}
void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
@@ -1993,11 +1997,10 @@ static bool needs_autodrawlooper(SkCanvas* canvas, const SkPaint& paint) {
void SkCanvas::onDrawRect(const SkRect& r, const SkPaint& paint) {
TRACE_EVENT0("disabled-by-default-skia", "SkCanvas::drawRect()");
+ SkASSERT(r.isSorted());
if (paint.canComputeFastBounds()) {
- // Skia will draw an inverted rect, because it explicitly "sorts" it downstream.
- // To prevent accidental rejecting at this stage, we have to sort it before we check.
SkRect storage;
- if (this->quickReject(paint.computeFastBounds(r.makeSorted(), &storage))) {
+ if (this->quickReject(paint.computeFastBounds(r, &storage))) {
return;
}
}
@@ -2039,11 +2042,10 @@ void SkCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
void SkCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) {
TRACE_EVENT0("disabled-by-default-skia", "SkCanvas::drawOval()");
+ SkASSERT(oval.isSorted());
if (paint.canComputeFastBounds()) {
- // Skia will draw an inverted rect, because it explicitly "sorts" it downstream.
- // To prevent accidental rejecting at this stage, we have to sort it before we check.
SkRect storage;
- if (this->quickReject(paint.computeFastBounds(oval.makeSorted(), &storage))) {
+ if (this->quickReject(paint.computeFastBounds(oval, &storage))) {
return;
}
}
@@ -2061,12 +2063,11 @@ void SkCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle,
SkScalar sweepAngle, bool useCenter,
const SkPaint& paint) {
TRACE_EVENT0("disabled-by-default-skia", "SkCanvas::drawArc()");
+ SkASSERT(oval.isSorted());
if (paint.canComputeFastBounds()) {
- // Skia will draw an inverted rect, because it explicitly "sorts" it downstream.
- // To prevent accidental rejecting at this stage, we have to sort it before we check.
SkRect storage;
// Note we're using the entire oval as the bounds.
- if (this->quickReject(paint.computeFastBounds(oval.makeSorted(), &storage))) {
+ if (this->quickReject(paint.computeFastBounds(oval, &storage))) {
return;
}
}