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author | 2013-02-07 19:52:30 +0000 | |
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committer | 2013-02-07 19:52:30 +0000 | |
commit | 753a362cfc336062cae7b55c285332a0d1c8ae72 (patch) | |
tree | cf0b587eafea96fe121845640ced13e6f1f29633 | |
parent | fe1b536bb7af523995549b64ad19de6685e11411 (diff) |
Use SkBits2Float in SkRandom
https://codereview.appspot.com/7266044/
git-svn-id: http://skia.googlecode.com/svn/trunk@7648 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | include/utils/SkRandom.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/utils/SkRandom.h b/include/utils/SkRandom.h index 6ab1cd1723..3e2ef201ad 100644 --- a/include/utils/SkRandom.h +++ b/include/utils/SkRandom.h @@ -197,7 +197,7 @@ public: */ float nextF() { unsigned int floatint = 0x3f800000 | (this->nextU() >> 9); - float f = *SkTCast<float*>(&floatint) - 1.0f; + float f = SkBits2Float(floatint) - 1.0f; return f; } |