aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar Greg Daniel <egdaniel@google.com>2017-10-19 13:59:32 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-19 13:59:37 +0000
commit7477d9693869982a4b0b18d20fee32d2f3eaedbf (patch)
tree67b520aba720106b55c10cf898b59f5b08dbf069
parentb8ad00b5a68975cafd68d6df0d66f0a01f5c07c2 (diff)
Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"
This reverts commit b8ad00b5a68975cafd68d6df0d66f0a01f5c07c2. Reason for revert: Some various test failures Original change's description: > Support creation/use of mipped proxy in GrBackendTextureImageGenerator > > Bug: skia: > Change-Id: I9d06780ccb2db0865100b67041c03408f2445c62 > Reviewed-on: https://skia-review.googlesource.com/61241 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com Change-Id: I28e625776352ee6f9f27e66cd5d4b149ef50a22a No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/61941 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
-rw-r--r--src/gpu/GrBackendTextureImageGenerator.cpp41
-rw-r--r--src/gpu/gl/GrGLGpu.cpp9
-rw-r--r--src/gpu/vk/GrVkGpu.cpp268
-rw-r--r--tests/GrMipMappedTest.cpp119
4 files changed, 118 insertions, 319 deletions
diff --git a/src/gpu/GrBackendTextureImageGenerator.cpp b/src/gpu/GrBackendTextureImageGenerator.cpp
index 60cbf9c896..93596cf6bd 100644
--- a/src/gpu/GrBackendTextureImageGenerator.cpp
+++ b/src/gpu/GrBackendTextureImageGenerator.cpp
@@ -10,12 +10,10 @@
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
-#include "GrRenderTargetContext.h"
#include "GrResourceCache.h"
#include "GrResourceProvider.h"
#include "GrSemaphore.h"
#include "GrTexture.h"
-#include "GrTexturePriv.h"
#include "SkGr.h"
#include "SkMessageBus.h"
@@ -34,12 +32,11 @@ GrBackendTextureImageGenerator::RefHelper::~RefHelper() {
static GrBackendTexture make_backend_texture_from_handle(GrBackend backend,
int width, int height,
GrPixelConfig config,
- GrMipMapped mipMapped,
GrBackendObject handle) {
switch (backend) {
case kOpenGL_GrBackend: {
const GrGLTextureInfo* glInfo = (const GrGLTextureInfo*)(handle);
- return GrBackendTexture(width, height, config, mipMapped, *glInfo);
+ return GrBackendTexture(width, height, config, *glInfo);
}
#ifdef SK_VULKAN
case kVulkan_GrBackend: {
@@ -49,7 +46,7 @@ static GrBackendTexture make_backend_texture_from_handle(GrBackend backend,
#endif
case kMock_GrBackend: {
const GrMockTextureInfo* mockInfo = (const GrMockTextureInfo*)(handle);
- return GrBackendTexture(width, height, config, mipMapped, *mockInfo);
+ return GrBackendTexture(width, height, config, *mockInfo);
}
default:
return GrBackendTexture();
@@ -77,13 +74,10 @@ GrBackendTextureImageGenerator::Make(sk_sp<GrTexture> texture, GrSurfaceOrigin o
context->getResourceCache()->insertCrossContextGpuResource(texture.get());
GrBackend backend = context->contextPriv().getBackend();
- GrMipMapped mipMapped = texture->texturePriv().hasMipMaps() ? GrMipMapped::kYes
- : GrMipMapped::kNo;
GrBackendTexture backendTexture = make_backend_texture_from_handle(backend,
texture->width(),
texture->height(),
texture->config(),
- mipMapped,
texture->getTextureHandle());
SkImageInfo info = SkImageInfo::Make(texture->width(), texture->height(), colorType, alphaType,
@@ -176,28 +170,35 @@ sk_sp<GrTextureProxy> GrBackendTextureImageGenerator::onGenerateTexture(
sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeWrapped(std::move(tex), fSurfaceOrigin);
if (0 == origin.fX && 0 == origin.fY &&
- info.width() == fBackendTexture.width() && info.height() == fBackendTexture.height() &&
- (!willNeedMipMaps || proxy->isMipMapped())) {
- // If the caller wants the entire texture and we have the correct mip support, we're done
+ info.width() == fBackendTexture.width() && info.height() == fBackendTexture.height()) {
+ // If the caller wants the entire texture, we're done
return proxy;
} else {
// Otherwise, make a copy of the requested subset. Make sure our temporary is renderable,
- // because Vulkan will want to do the copy as a draw. All other copies would require a
- // layout change in Vulkan and we do not change the layout of borrowed images.
- sk_sp<GrRenderTargetContext> rtContext(context->makeDeferredRenderTargetContext(
- SkBackingFit::kExact, info.width(), info.height(), proxy->config(), nullptr,
- 0, willNeedMipMaps, proxy->origin(), nullptr, SkBudgeted::kYes));
-
- if (!rtContext) {
+ // because Vulkan will want to do the copy as a draw.
+ GrSurfaceDesc desc;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ desc.fOrigin = proxy->origin();
+ desc.fWidth = info.width();
+ desc.fHeight = info.height();
+ desc.fConfig = proxy->config();
+ // TODO: We should support the case where we can allocate the mips ahead of time then copy
+ // the subregion into the base layer and then let the GPU generate the rest of the mip
+ // levels.
+ SkASSERT(!proxy->isMipMapped());
+
+ sk_sp<GrSurfaceContext> sContext(context->contextPriv().makeDeferredSurfaceContext(
+ desc, SkBackingFit::kExact, SkBudgeted::kYes));
+ if (!sContext) {
return nullptr;
}
SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height());
- if (!rtContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) {
+ if (!sContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) {
return nullptr;
}
- return rtContext->asTextureProxyRef();
+ return sContext->asTextureProxyRef();
}
}
#endif
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 1bee54879e..649373bf79 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -4403,15 +4403,6 @@ GrBackendObject GrGLGpu::createTestingOnlyBackendTexture(void* pixels, int w, in
mipLevels = SkMipMap::ComputeLevelCount(w, h) + 1;
}
- size_t bpp = GrBytesPerPixel(config);
- size_t baseLayerSize = bpp * w * h;
- SkAutoMalloc defaultStorage(baseLayerSize);
- if (!pixels) {
- // Fill in the texture with all zeros so we don't have random garbage
- pixels = defaultStorage.get();
- memset(pixels, 0, baseLayerSize);
- }
-
int width = w;
int height = h;
for (int i = 0; i < mipLevels; ++i) {
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 3b40f27480..1a9bd2f254 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -1138,12 +1138,12 @@ GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRen
////////////////////////////////////////////////////////////////////////////////
-bool copy_testing_data(GrVkGpu* gpu, void* srcData, const GrVkAlloc& alloc, size_t bufferOffset,
+bool copy_testing_data(GrVkGpu* gpu, void* srcData, const GrVkAlloc& alloc,
size_t srcRowBytes, size_t dstRowBytes, int h) {
void* mapPtr;
VkResult err = GR_VK_CALL(gpu->vkInterface(), MapMemory(gpu->device(),
alloc.fMemory,
- alloc.fOffset + bufferOffset,
+ alloc.fOffset,
dstRowBytes * h,
0,
&mapPtr));
@@ -1255,37 +1255,6 @@ GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, i
return 0;
}
- // We need to declare these early so that we can delete them at the end outside of the if block.
- GrVkAlloc bufferAlloc = { VK_NULL_HANDLE, 0, 0, 0 };
- VkBuffer buffer = VK_NULL_HANDLE;
-
- VkResult err;
- const VkCommandBufferAllocateInfo cmdInfo = {
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
- nullptr, // pNext
- fCmdPool, // commandPool
- VK_COMMAND_BUFFER_LEVEL_PRIMARY, // level
- 1 // bufferCount
- };
-
- VkCommandBuffer cmdBuffer;
- err = VK_CALL(AllocateCommandBuffers(fDevice, &cmdInfo, &cmdBuffer));
- if (err) {
- GrVkMemory::FreeImageMemory(this, false, alloc);
- VK_CALL(DestroyImage(fDevice, image, nullptr));
- return 0;
- }
-
- VkCommandBufferBeginInfo cmdBufferBeginInfo;
- memset(&cmdBufferBeginInfo, 0, sizeof(VkCommandBufferBeginInfo));
- cmdBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdBufferBeginInfo.pNext = nullptr;
- cmdBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdBufferBeginInfo.pInheritanceInfo = nullptr;
-
- err = VK_CALL(BeginCommandBuffer(cmdBuffer, &cmdBufferBeginInfo));
- SkASSERT(!err);
-
size_t bpp = GrBytesPerPixel(config);
size_t rowCopyBytes = bpp * w;
if (linearTiling) {
@@ -1298,89 +1267,79 @@ GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, i
VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
- if (!copy_testing_data(this, srcData, alloc, 0, rowCopyBytes,
+ if (!copy_testing_data(this, srcData, alloc, rowCopyBytes,
static_cast<size_t>(layout.rowPitch), h)) {
- GrVkMemory::FreeImageMemory(this, true, alloc);
+ GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
VK_CALL(DestroyImage(fDevice, image, nullptr));
- VK_CALL(EndCommandBuffer(cmdBuffer));
- VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
return 0;
}
} else {
SkASSERT(w && h);
- SkTArray<size_t> individualMipOffsets(mipLevels);
- individualMipOffsets.push_back(0);
- size_t combinedBufferSize = w * bpp * h;
- int currentWidth = w;
- int currentHeight = h;
- // The alignment must be at least 4 bytes and a multiple of the bytes per pixel of the image
- // config. This works with the assumption that the bytes in pixel config is always a power
- // of 2.
- SkASSERT((bpp & (bpp - 1)) == 0);
- const size_t alignmentMask = 0x3 | (bpp - 1);
- for (uint32_t currentMipLevel = 1; currentMipLevel < mipLevels; currentMipLevel++) {
- currentWidth = SkTMax(1, currentWidth/2);
- currentHeight = SkTMax(1, currentHeight/2);
-
- const size_t trimmedSize = currentWidth * bpp * currentHeight;
- const size_t alignmentDiff = combinedBufferSize & alignmentMask;
- if (alignmentDiff != 0) {
- combinedBufferSize += alignmentMask - alignmentDiff + 1;
- }
- individualMipOffsets.push_back(combinedBufferSize);
- combinedBufferSize += trimmedSize;
- }
-
+ VkBuffer buffer;
VkBufferCreateInfo bufInfo;
memset(&bufInfo, 0, sizeof(VkBufferCreateInfo));
bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufInfo.flags = 0;
- bufInfo.size = combinedBufferSize;
+ bufInfo.size = rowCopyBytes * h;
bufInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
bufInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
bufInfo.queueFamilyIndexCount = 0;
bufInfo.pQueueFamilyIndices = nullptr;
+ VkResult err;
err = VK_CALL(CreateBuffer(fDevice, &bufInfo, nullptr, &buffer));
if (err) {
- GrVkMemory::FreeImageMemory(this, false, alloc);
+ GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
VK_CALL(DestroyImage(fDevice, image, nullptr));
- VK_CALL(EndCommandBuffer(cmdBuffer));
- VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
return 0;
}
+ GrVkAlloc bufferAlloc = { VK_NULL_HANDLE, 0, 0, 0 };
if (!GrVkMemory::AllocAndBindBufferMemory(this, buffer, GrVkBuffer::kCopyRead_Type,
true, &bufferAlloc)) {
- GrVkMemory::FreeImageMemory(this, false, alloc);
+ GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
VK_CALL(DestroyImage(fDevice, image, nullptr));
VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
- VK_CALL(EndCommandBuffer(cmdBuffer));
- VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
return 0;
}
- currentWidth = w;
- currentHeight = h;
- for (uint32_t currentMipLevel = 0; currentMipLevel < mipLevels; currentMipLevel++) {
- SkASSERT(0 == currentMipLevel || !srcData);
- size_t currentRowBytes = bpp * currentWidth;
- size_t bufferOffset = individualMipOffsets[currentMipLevel];
- if (!copy_testing_data(this, srcData, bufferAlloc, bufferOffset,
- currentRowBytes, currentRowBytes, currentHeight)) {
- GrVkMemory::FreeImageMemory(this, false, alloc);
- VK_CALL(DestroyImage(fDevice, image, nullptr));
- GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
- VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
- VK_CALL(EndCommandBuffer(cmdBuffer));
- VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
- return 0;
- }
- currentWidth = SkTMax(1, currentWidth/2);
- currentHeight = SkTMax(1, currentHeight/2);
+ if (!copy_testing_data(this, srcData, bufferAlloc, rowCopyBytes, rowCopyBytes, h)) {
+ GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
+ VK_CALL(DestroyImage(fDevice, image, nullptr));
+ GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
+ VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
+ return 0;
+ }
+
+ const VkCommandBufferAllocateInfo cmdInfo = {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
+ nullptr, // pNext
+ fCmdPool, // commandPool
+ VK_COMMAND_BUFFER_LEVEL_PRIMARY, // level
+ 1 // bufferCount
+ };
+
+ VkCommandBuffer cmdBuffer;
+ err = VK_CALL(AllocateCommandBuffers(fDevice, &cmdInfo, &cmdBuffer));
+ if (err) {
+ GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
+ VK_CALL(DestroyImage(fDevice, image, nullptr));
+ GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
+ VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
+ return 0;
}
+ VkCommandBufferBeginInfo cmdBufferBeginInfo;
+ memset(&cmdBufferBeginInfo, 0, sizeof(VkCommandBufferBeginInfo));
+ cmdBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ cmdBufferBeginInfo.pNext = nullptr;
+ cmdBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ cmdBufferBeginInfo.pInheritanceInfo = nullptr;
+
+ err = VK_CALL(BeginCommandBuffer(cmdBuffer, &cmdBufferBeginInfo));
+ SkASSERT(!err);
+
// Set image layout and add barrier
VkImageMemoryBarrier barrier;
memset(&barrier, 0, sizeof(VkImageMemoryBarrier));
@@ -1388,12 +1347,11 @@ GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, i
barrier.pNext = nullptr;
barrier.srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(initialLayout);
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- barrier.oldLayout = initialLayout;
barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = image;
- barrier.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, mipLevels, 0 , 1};
+ barrier.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0 , 1};
VK_CALL(CmdPipelineBarrier(cmdBuffer,
GrVkMemory::LayoutToPipelineStageFlags(initialLayout),
@@ -1404,102 +1362,70 @@ GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, i
1, &barrier));
initialLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- SkTArray<VkBufferImageCopy> regions(mipLevels);
-
- currentWidth = w;
- currentHeight = h;
- for (uint32_t currentMipLevel = 0; currentMipLevel < mipLevels; currentMipLevel++) {
- // Submit copy command
- VkBufferImageCopy& region = regions.push_back();
- memset(&region, 0, sizeof(VkBufferImageCopy));
- region.bufferOffset = individualMipOffsets[currentMipLevel];
- region.bufferRowLength = currentWidth;
- region.bufferImageHeight = currentHeight;
- region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
- region.imageOffset = { 0, 0, 0 };
- region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
- currentWidth = SkTMax(1, currentWidth/2);
- currentHeight = SkTMax(1, currentHeight/2);
+ // Submit copy command
+ VkBufferImageCopy region;
+ memset(&region, 0, sizeof(VkBufferImageCopy));
+ region.bufferOffset = 0;
+ region.bufferRowLength = w;
+ region.bufferImageHeight = h;
+ region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
+ region.imageOffset = { 0, 0, 0 };
+ region.imageExtent = { (uint32_t)w, (uint32_t)h, 1 };
+
+ VK_CALL(CmdCopyBufferToImage(cmdBuffer, buffer, image, initialLayout, 1, &region));
+
+ // End CommandBuffer
+ err = VK_CALL(EndCommandBuffer(cmdBuffer));
+ SkASSERT(!err);
+
+ // Create Fence for queue
+ VkFence fence;
+ VkFenceCreateInfo fenceInfo;
+ memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo));
+ fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
+
+ err = VK_CALL(CreateFence(fDevice, &fenceInfo, nullptr, &fence));
+ SkASSERT(!err);
+
+ VkSubmitInfo submitInfo;
+ memset(&submitInfo, 0, sizeof(VkSubmitInfo));
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submitInfo.pNext = nullptr;
+ submitInfo.waitSemaphoreCount = 0;
+ submitInfo.pWaitSemaphores = nullptr;
+ submitInfo.pWaitDstStageMask = 0;
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = &cmdBuffer;
+ submitInfo.signalSemaphoreCount = 0;
+ submitInfo.pSignalSemaphores = nullptr;
+ err = VK_CALL(QueueSubmit(this->queue(), 1, &submitInfo, fence));
+ SkASSERT(!err);
+
+ err = VK_CALL(WaitForFences(fDevice, 1, &fence, true, UINT64_MAX));
+ if (VK_TIMEOUT == err) {
+ GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
+ VK_CALL(DestroyImage(fDevice, image, nullptr));
+ GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
+ VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
+ VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
+ VK_CALL(DestroyFence(fDevice, fence, nullptr));
+ SkDebugf("Fence failed to signal: %d\n", err);
+ SK_ABORT("failing");
}
+ SkASSERT(!err);
- VK_CALL(CmdCopyBufferToImage(cmdBuffer, buffer, image, initialLayout, regions.count(),
- regions.begin()));
- }
- // Change Image layout to shader read since if we use this texture as a borrowed textures within
- // Ganesh we require that its layout be set to that
- VkImageMemoryBarrier barrier;
- memset(&barrier, 0, sizeof(VkImageMemoryBarrier));
- barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(initialLayout);
- barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- barrier.oldLayout = initialLayout;
- barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.image = image;
- barrier.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, mipLevels, 0 , 1};
-
- VK_CALL(CmdPipelineBarrier(cmdBuffer,
- GrVkMemory::LayoutToPipelineStageFlags(initialLayout),
- VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
- 0,
- 0, nullptr,
- 0, nullptr,
- 1, &barrier));
-
- // End CommandBuffer
- err = VK_CALL(EndCommandBuffer(cmdBuffer));
- SkASSERT(!err);
-
- // Create Fence for queue
- VkFence fence;
- VkFenceCreateInfo fenceInfo;
- memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo));
- fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
-
- err = VK_CALL(CreateFence(fDevice, &fenceInfo, nullptr, &fence));
- SkASSERT(!err);
-
- VkSubmitInfo submitInfo;
- memset(&submitInfo, 0, sizeof(VkSubmitInfo));
- submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submitInfo.pNext = nullptr;
- submitInfo.waitSemaphoreCount = 0;
- submitInfo.pWaitSemaphores = nullptr;
- submitInfo.pWaitDstStageMask = 0;
- submitInfo.commandBufferCount = 1;
- submitInfo.pCommandBuffers = &cmdBuffer;
- submitInfo.signalSemaphoreCount = 0;
- submitInfo.pSignalSemaphores = nullptr;
- err = VK_CALL(QueueSubmit(this->queue(), 1, &submitInfo, fence));
- SkASSERT(!err);
-
- err = VK_CALL(WaitForFences(fDevice, 1, &fence, true, UINT64_MAX));
- if (VK_TIMEOUT == err) {
- GrVkMemory::FreeImageMemory(this, false, alloc);
- VK_CALL(DestroyImage(fDevice, image, nullptr));
+ // Clean up transfer resources
GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
VK_CALL(DestroyFence(fDevice, fence, nullptr));
- SkDebugf("Fence failed to signal: %d\n", err);
- SK_ABORT("failing");
}
- SkASSERT(!err);
-
- // Clean up transfer resources
- GrVkMemory::FreeBufferMemory(this, GrVkBuffer::kCopyRead_Type, bufferAlloc);
- VK_CALL(DestroyBuffer(fDevice, buffer, nullptr));
- VK_CALL(FreeCommandBuffers(fDevice, fCmdPool, 1, &cmdBuffer));
- VK_CALL(DestroyFence(fDevice, fence, nullptr));
-
GrVkImageInfo* info = new GrVkImageInfo;
info->fImage = image;
info->fAlloc = alloc;
info->fImageTiling = imageTiling;
- info->fImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ info->fImageLayout = initialLayout;
info->fFormat = pixelFormat;
info->fLevelCount = mipLevels;
diff --git a/tests/GrMipMappedTest.cpp b/tests/GrMipMappedTest.cpp
index 91addd87e2..166713a2bd 100644
--- a/tests/GrMipMappedTest.cpp
+++ b/tests/GrMipMappedTest.cpp
@@ -10,12 +10,10 @@
#if SK_SUPPORT_GPU
#include "GrBackendSurface.h"
-#include "GrBackendTextureImageGenerator.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrRenderTargetContext.h"
-#include "GrSemaphore.h"
#include "GrSurfaceProxyPriv.h"
#include "GrTest.h"
#include "GrTexturePriv.h"
@@ -23,7 +21,6 @@
#include "SkCanvas.h"
#include "SkImage_Base.h"
#include "SkGpuDevice.h"
-#include "SkPoint.h"
#include "SkSurface.h"
#include "SkSurface_Gpu.h"
#include "Test.h"
@@ -97,120 +94,4 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrWrappedMipMappedTest, reporter, ctxInfo) {
}
}
-// Test that we correctly copy or don't copy GrBackendTextures in the GrBackendTextureImageGenerator
-// based on if we will use mips in the draw and the mip status of the GrBackendTexture.
-DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrBackendTextureImageMipMappedTest, reporter, ctxInfo) {
- static const int kSize = 8;
-
- GrContext* context = ctxInfo.grContext();
- for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) {
- for (auto willUseMips : {false, true}) {
- GrBackendObject backendHandle = context->getGpu()->createTestingOnlyBackendTexture(
- nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, false, mipMapped);
-
- GrBackend backend = context->contextPriv().getBackend();
- GrBackendTexture backendTex = GrTest::CreateBackendTexture(backend,
- kSize,
- kSize,
- kRGBA_8888_GrPixelConfig,
- mipMapped,
- backendHandle);
-
- sk_sp<SkImage> image = SkImage::MakeFromTexture(context, backendTex,
- kTopLeft_GrSurfaceOrigin,
- kPremul_SkAlphaType, nullptr);
-
- GrTextureProxy* proxy = as_IB(image)->peekProxy();
- REPORTER_ASSERT(reporter, proxy);
- if (!proxy) {
- context->getGpu()->deleteTestingOnlyBackendTexture(backendHandle);
- return;
- }
-
- REPORTER_ASSERT(reporter, proxy->priv().isInstantiated());
-
- sk_sp<GrTexture> texture = sk_ref_sp(proxy->priv().peekTexture());
- REPORTER_ASSERT(reporter, texture);
- if (!texture) {
- context->getGpu()->deleteTestingOnlyBackendTexture(backendHandle);
- return;
- }
-
- std::unique_ptr<SkImageGenerator> imageGen = GrBackendTextureImageGenerator::Make(
- texture, kTopLeft_GrSurfaceOrigin, nullptr, kPremul_SkAlphaType, nullptr);
- REPORTER_ASSERT(reporter, imageGen);
- if (!imageGen) {
- context->getGpu()->deleteTestingOnlyBackendTexture(backendHandle);
- return;
- }
-
- SkIPoint origin = SkIPoint::Make(0,0);
- // The transfer function behavior isn't used in the generator so set we set it
- // arbitrarily here.
- SkTransferFunctionBehavior behavior = SkTransferFunctionBehavior::kIgnore;
- SkImageInfo imageInfo = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
- kPremul_SkAlphaType);
- sk_sp<GrTextureProxy> genProxy = imageGen->generateTexture(context, imageInfo,
- origin, behavior,
- willUseMips);
-
- REPORTER_ASSERT(reporter, genProxy);
- if (!genProxy) {
- context->getGpu()->deleteTestingOnlyBackendTexture(backendHandle);
- return;
- }
-
- REPORTER_ASSERT(reporter, genProxy->priv().isInstantiated());
-
- GrTexture* genTexture = genProxy->priv().peekTexture();
- REPORTER_ASSERT(reporter, genTexture);
- if (!genTexture) {
- context->getGpu()->deleteTestingOnlyBackendTexture(backendHandle);
- return;
- }
-
- GrBackendObject genBackendObject = genTexture->getTextureHandle();
-
- if (kOpenGL_GrBackend == backend) {
- const GrGLTextureInfo* origTexInfo = backendTex.getGLTextureInfo();
- GrGLTextureInfo* genTexInfo = (GrGLTextureInfo*)genBackendObject;
- if (willUseMips && GrMipMapped::kNo == mipMapped) {
- // We did a copy so the texture IDs should be different
- REPORTER_ASSERT(reporter, origTexInfo->fID != genTexInfo->fID);
- } else {
- REPORTER_ASSERT(reporter, origTexInfo->fID == genTexInfo->fID);
- }
- } else if (kVulkan_GrBackend == backend) {
-#ifdef SK_VULKAN
- const GrVkImageInfo* origImageInfo = backendTex.getVkImageInfo();
- GrVkImageInfo* genImageInfo = (GrVkImageInfo*)genBackendObject;
- if (willUseMips && GrMipMapped::kNo == mipMapped) {
- // We did a copy so the texture IDs should be different
- REPORTER_ASSERT(reporter, origImageInfo->fImage != genImageInfo->fImage);
- } else {
- REPORTER_ASSERT(reporter, origImageInfo->fImage == genImageInfo->fImage);
- }
-#endif
- } else if (kMetal_GrBackend == backend) {
- REPORTER_ASSERT(reporter, false);
- } else {
- REPORTER_ASSERT(reporter, false);
- }
-
- // Must make sure the uses of the backend texture have finished (we possibly have a
- // queued up copy) before we delete the backend texture. Thus we use readPixels here
- // just to force the synchronization.
- sk_sp<GrSurfaceContext> surfContext =
- context->contextPriv().makeWrappedSurfaceContext(genProxy, nullptr);
-
- SkBitmap bitmap;
- bitmap.allocPixels(imageInfo);
- surfContext->readPixels(imageInfo, bitmap.getPixels(), 0, 0, 0, 0);
-
- context->getGpu()->deleteTestingOnlyBackendTexture(backendHandle);
- }
- }
-}
-
-
#endif