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authorGravatar Brian Osman <brianosman@google.com>2017-08-10 10:23:25 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-10 15:42:25 +0000
commit71a1889a1432715e515e000f1f4ef277e90e9ae1 (patch)
tree5965dc540193f8e9d6add43928a0985eb24bb389
parent47238c79c4dd61c8770f45fc36d0cdbaea00b3e2 (diff)
Revert "Revert "GrContext::dump that produces JSON formatted output""
This reverts commit 0f450acd76fd58a2f7464f99869ed6afbfac303c. Bug: skia: Change-Id: I97428fbbc6d82bf8b186ec5fdbf1a939c00e4126 Reviewed-on: https://skia-review.googlesource.com/32726 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
-rw-r--r--gn/tests.gni1
-rw-r--r--gn/utils.gni1
-rw-r--r--include/gpu/GrCaps.h5
-rw-r--r--include/gpu/GrContext.h3
-rw-r--r--include/gpu/GrShaderCaps.h3
-rw-r--r--include/gpu/gl/GrGLExtensions.h3
-rw-r--r--src/gpu/GrCaps.cpp109
-rw-r--r--src/gpu/GrContext.cpp39
-rw-r--r--src/gpu/GrGpu.cpp11
-rw-r--r--src/gpu/GrGpu.h4
-rw-r--r--src/gpu/GrShaderCaps.cpp116
-rw-r--r--src/gpu/gl/GrGLCaps.cpp120
-rw-r--r--src/gpu/gl/GrGLCaps.h5
-rw-r--r--src/gpu/gl/GrGLExtensions.cpp13
-rw-r--r--src/gpu/gl/GrGLGpu.cpp44
-rw-r--r--src/gpu/gl/GrGLGpu.h2
-rw-r--r--src/utils/SkJSONWriter.cpp43
-rw-r--r--src/utils/SkJSONWriter.h24
-rw-r--r--tests/GrContextFactoryTest.cpp6
-rw-r--r--tests/GrDrawTargetTest.cpp23
20 files changed, 329 insertions, 246 deletions
diff --git a/gn/tests.gni b/gn/tests.gni
index 3edb3e3f49..26bdc94745 100644
--- a/gn/tests.gni
+++ b/gn/tests.gni
@@ -89,7 +89,6 @@ tests_sources = [
"$_tests/GrAllocatorTest.cpp",
"$_tests/GrContextAbandonTest.cpp",
"$_tests/GrContextFactoryTest.cpp",
- "$_tests/GrDrawTargetTest.cpp",
"$_tests/GrMemoryPoolTest.cpp",
"$_tests/GrMeshTest.cpp",
"$_tests/GrPipelineDynamicStateTest.cpp",
diff --git a/gn/utils.gni b/gn/utils.gni
index faab5d9e1b..a8ceba2968 100644
--- a/gn/utils.gni
+++ b/gn/utils.gni
@@ -45,6 +45,7 @@ skia_utils_sources = [
"$_src/utils/SkInsetConvexPolygon.cpp",
"$_src/utils/SkInsetConvexPolygon.h",
"$_src/utils/SkInterpolator.cpp",
+ "$_src/utils/SkJSONWriter.cpp",
"$_src/utils/SkJSONWriter.h",
"$_src/utils/SkMatrix22.cpp",
"$_src/utils/SkMatrix22.h",
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 0990ecb105..65df09251a 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -16,6 +16,7 @@
struct GrContextOptions;
class GrRenderTargetProxy;
+class SkJSONWriter;
/**
* Represents the capabilities of a GrContext.
@@ -24,7 +25,8 @@ class GrCaps : public SkRefCnt {
public:
GrCaps(const GrContextOptions&);
- virtual SkString dump() const;
+ void dumpJSON(SkJSONWriter*) const;
+
const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
@@ -238,6 +240,7 @@ protected:
private:
virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
+ virtual void onDumpJSON(SkJSONWriter*) const {}
bool fSuppressPrints : 1;
bool fWireframeMode : 1;
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 7a14a7d990..233a54f0b3 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -310,6 +310,9 @@ public:
void dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
void printGpuStats() const;
+ /** Returns a string with detailed information about the context & GPU, in JSON format. */
+ SkString dump() const;
+
/** Specify the TextBlob cache limit. If the current cache exceeds this limit it will purge.
this is for testing only */
void setTextBlobCacheLimit_ForTesting(size_t bytes);
diff --git a/include/gpu/GrShaderCaps.h b/include/gpu/GrShaderCaps.h
index 214d45e4c4..f2c6aaeccb 100644
--- a/include/gpu/GrShaderCaps.h
+++ b/include/gpu/GrShaderCaps.h
@@ -16,6 +16,7 @@ namespace SkSL {
class ShaderCapsFactory;
}
struct GrContextOptions;
+class SkJSONWriter;
class GrShaderCaps : public SkRefCnt {
public:
@@ -68,7 +69,7 @@ public:
GrShaderCaps(const GrContextOptions&);
- SkString dump() const;
+ void dumpJSON(SkJSONWriter*) const;
bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
bool geometryShaderSupport() const { return fGeometryShaderSupport; }
diff --git a/include/gpu/gl/GrGLExtensions.h b/include/gpu/gl/GrGLExtensions.h
index faf73fd36c..0355ad292d 100644
--- a/include/gpu/gl/GrGLExtensions.h
+++ b/include/gpu/gl/GrGLExtensions.h
@@ -13,6 +13,7 @@
#include "SkString.h"
struct GrGLInterface;
+class SkJSONWriter;
/**
* This helper queries the current GL context for its extensions, remembers them, and can be
@@ -64,7 +65,7 @@ public:
void reset() { fStrings->reset(); }
- void print(const char* sep = "\n") const;
+ void dumpJSON(SkJSONWriter*) const;
private:
bool fInitialized;
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index 67a8e6859b..00475e63ca 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -8,6 +8,7 @@
#include "GrCaps.h"
#include "GrContextOptions.h"
#include "GrWindowRectangles.h"
+#include "SkJSONWriter.h"
static const char* pixel_config_name(GrPixelConfig config) {
switch (config) {
@@ -116,44 +117,45 @@ static SkString map_flags_to_string(uint32_t flags) {
return str;
}
-SkString GrCaps::dump() const {
- SkString r;
- static const char* gNY[] = {"NO", "YES"};
- r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
- r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]);
- r.appendf("sRGB Support : %s\n", gNY[fSRGBSupport]);
- r.appendf("sRGB Write Control : %s\n", gNY[fSRGBWriteControl]);
- r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTargetSupport]);
- r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
- r.appendf("Reuse Scratch Buffers : %s\n", gNY[fReuseScratchBuffers]);
- r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]);
- r.appendf("Oversized Stencil Support : %s\n", gNY[fOversizedStencilSupport]);
- r.appendf("Texture Barrier Support : %s\n", gNY[fTextureBarrierSupport]);
- r.appendf("Sample Locations Support : %s\n", gNY[fSampleLocationsSupport]);
- r.appendf("Multisample disable support : %s\n", gNY[fMultisampleDisableSupport]);
- r.appendf("Instance Attrib Support : %s\n", gNY[fInstanceAttribSupport]);
- r.appendf("Uses Mixed Samples : %s\n", gNY[fUsesMixedSamples]);
- r.appendf("Prefer client-side dynamic buffers : %s\n", gNY[fPreferClientSideDynamicBuffers]);
- r.appendf("Full screen clear is free : %s\n", gNY[fFullClearIsFree]);
- r.appendf("Must clear buffer memory : %s\n", gNY[fMustClearUploadedBufferData]);
- r.appendf("Sample shading support : %s\n", gNY[fSampleShadingSupport]);
- r.appendf("Fence sync support : %s\n", gNY[fFenceSyncSupport]);
- r.appendf("Cross context texture support : %s\n", gNY[fCrossContextTextureSupport]);
-
- r.appendf("Draw Instead of Clear [workaround] : %s\n", gNY[fUseDrawInsteadOfClear]);
- r.appendf("Prefer VRAM Use over flushes [workaround] : %s\n", gNY[fPreferVRAMUseOverFlushes]);
+void GrCaps::dumpJSON(SkJSONWriter* writer) const {
+ writer->beginObject();
+
+ writer->appendBool("MIP Map Support", fMipMapSupport);
+ writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport);
+ writer->appendBool("sRGB Support", fSRGBSupport);
+ writer->appendBool("sRGB Write Control", fSRGBWriteControl);
+ writer->appendBool("sRGB Decode Disable", fSRGBDecodeDisableSupport);
+ writer->appendBool("Discard Render Target Support", fDiscardRenderTargetSupport);
+ writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures);
+ writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers);
+ writer->appendBool("Gpu Tracing Support", fGpuTracingSupport);
+ writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport);
+ writer->appendBool("Texture Barrier Support", fTextureBarrierSupport);
+ writer->appendBool("Sample Locations Support", fSampleLocationsSupport);
+ writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
+ writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
+ writer->appendBool("Uses Mixed Samples", fUsesMixedSamples);
+ writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers);
+ writer->appendBool("Full screen clear is free", fFullClearIsFree);
+ writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData);
+ writer->appendBool("Sample shading support", fSampleShadingSupport);
+ writer->appendBool("Fence sync support", fFenceSyncSupport);
+ writer->appendBool("Cross context texture support", fCrossContextTextureSupport);
+
+ writer->appendBool("Draw Instead of Clear [workaround]", fUseDrawInsteadOfClear);
+ writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes);
if (this->advancedBlendEquationSupport()) {
- r.appendf("Advanced Blend Equation Blacklist : 0x%x\n", fAdvBlendEqBlacklist);
+ writer->appendHexU32("Advanced Blend Equation Blacklist", fAdvBlendEqBlacklist);
}
- r.appendf("Max Vertex Attributes : %d\n", fMaxVertexAttributes);
- r.appendf("Max Texture Size : %d\n", fMaxTextureSize);
- r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
- r.appendf("Max Color Sample Count : %d\n", fMaxColorSampleCount);
- r.appendf("Max Stencil Sample Count : %d\n", fMaxStencilSampleCount);
- r.appendf("Max Raster Samples : %d\n", fMaxRasterSamples);
- r.appendf("Max Window Rectangles : %d\n", fMaxWindowRectangles);
+ writer->appendS32("Max Vertex Attributes", fMaxVertexAttributes);
+ writer->appendS32("Max Texture Size", fMaxTextureSize);
+ writer->appendS32("Max Render Target Size", fMaxRenderTargetSize);
+ writer->appendS32("Max Color Sample Count", fMaxColorSampleCount);
+ writer->appendS32("Max Stencil Sample Count", fMaxStencilSampleCount);
+ writer->appendS32("Max Raster Samples", fMaxRasterSamples);
+ writer->appendS32("Max Window Rectangles", fMaxWindowRectangles);
static const char* kInstancedSupportNames[] = {
"None",
@@ -167,8 +169,7 @@ SkString GrCaps::dump() const {
GR_STATIC_ASSERT(3 == (int)InstancedSupport::kMixedSampled);
GR_STATIC_ASSERT(4 == SK_ARRAY_COUNT(kInstancedSupportNames));
- r.appendf("Instanced Support : %s\n",
- kInstancedSupportNames[(int)fInstancedSupport]);
+ writer->appendString("Instanced Support", kInstancedSupportNames[(int)fInstancedSupport]);
static const char* kBlendEquationSupportNames[] = {
"Basic",
@@ -180,30 +181,32 @@ SkString GrCaps::dump() const {
GR_STATIC_ASSERT(2 == kAdvancedCoherent_BlendEquationSupport);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1);
- r.appendf("Blend Equation Support : %s\n",
- kBlendEquationSupportNames[fBlendEquationSupport]);
- r.appendf("Map Buffer Support : %s\n",
- map_flags_to_string(fMapBufferFlags).c_str());
+ writer->appendString("Blend Equation Support",
+ kBlendEquationSupportNames[fBlendEquationSupport]);
+ writer->appendString("Map Buffer Support", map_flags_to_string(fMapBufferFlags).c_str());
SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, false));
SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, true));
+ SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig));
+
+ writer->beginArray("configs");
- for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
+ for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
GrPixelConfig config = static_cast<GrPixelConfig>(i);
- r.appendf("%s is renderable: %s, with MSAA: %s\n",
- pixel_config_name(config),
- gNY[this->isConfigRenderable(config, false)],
- gNY[this->isConfigRenderable(config, true)]);
+ writer->beginObject();
+ writer->appendString("name", pixel_config_name(config));
+ writer->appendBool("renderable", this->isConfigRenderable(config, false));
+ writer->appendBool("renderableMSAA", this->isConfigRenderable(config, true));
+ writer->appendBool("texturable", this->isConfigTexturable(config));
+ writer->endObject();
}
- SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig));
+ writer->endArray();
- for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
- GrPixelConfig config = static_cast<GrPixelConfig>(i);
- r.appendf("%s is uploadable to a texture: %s\n",
- pixel_config_name(config),
- gNY[this->isConfigTexturable(config)]);
- }
+ this->onDumpJSON(writer);
+
+ writer->appendName("shaderCaps");
+ this->shaderCaps()->dumpJSON(writer);
- return r;
+ writer->endObject();
}
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index a0cf5f5da8..efa8e8c610 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -26,6 +26,7 @@
#include "GrTracing.h"
#include "SkConvertPixels.h"
#include "SkGr.h"
+#include "SkJSONWriter.h"
#include "SkUnPreMultiplyPriv.h"
#include "effects/GrConfigConversionEffect.h"
#include "text/GrTextBlobCache.h"
@@ -993,3 +994,41 @@ void GrContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
ASSERT_SINGLE_OWNER
fResourceCache->dumpMemoryStatistics(traceMemoryDump);
}
+
+//////////////////////////////////////////////////////////////////////////////
+
+SkString GrContext::dump() const {
+ SkDynamicMemoryWStream stream;
+ SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty);
+ writer.beginObject();
+
+ static const char* kBackendStr[] = {
+ "Metal",
+ "OpenGL",
+ "Vulkan",
+ "Mock",
+ };
+ GR_STATIC_ASSERT(0 == kMetal_GrBackend);
+ GR_STATIC_ASSERT(1 == kOpenGL_GrBackend);
+ GR_STATIC_ASSERT(2 == kVulkan_GrBackend);
+ GR_STATIC_ASSERT(3 == kMock_GrBackend);
+ writer.appendString("backend", kBackendStr[fBackend]);
+
+ writer.appendName("caps");
+ fCaps->dumpJSON(&writer);
+
+ writer.appendName("gpu");
+ fGpu->dumpJSON(&writer);
+
+ // Flush JSON to the memory stream
+ writer.endObject();
+ writer.flush();
+
+ // Null terminate the JSON data in the memory stream
+ stream.write8(0);
+
+ // Allocate a string big enough to hold all the data, then copy out of the stream
+ SkString result(stream.bytesWritten());
+ stream.copyToAndReset(result.writable_str());
+ return result;
+}
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index f237cce360..50a05c86c9 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -26,6 +26,7 @@
#include "GrSurfacePriv.h"
#include "GrTexturePriv.h"
#include "GrTracing.h"
+#include "SkJSONWriter.h"
#include "SkMathPriv.h"
////////////////////////////////////////////////////////////////////////////////
@@ -538,3 +539,13 @@ GrSemaphoresSubmitted GrGpu::finishFlush(int numSemaphores,
return this->caps()->fenceSyncSupport() ? GrSemaphoresSubmitted::kYes
: GrSemaphoresSubmitted::kNo;
}
+
+void GrGpu::dumpJSON(SkJSONWriter* writer) const {
+ writer->beginObject();
+
+ // TODO: Is there anything useful in the base class to dump here?
+
+ this->onDumpJSON(writer);
+
+ writer->endObject();
+}
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index fa5f372e14..cc55a05722 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -40,6 +40,7 @@ class GrStencilAttachment;
class GrStencilSettings;
class GrSurface;
class GrTexture;
+class SkJSONWriter;
namespace gr_instanced {
class InstancedOp;
@@ -458,6 +459,7 @@ public:
};
Stats* stats() { return &fStats; }
+ void dumpJSON(SkJSONWriter*) const;
/** Creates a texture directly in the backend API without wrapping it in a GrTexture. This is
only to be used for testing (particularly for testing the methods that import an externally
@@ -619,6 +621,8 @@ private:
virtual void onFinishFlush(bool insertedSemaphores) = 0;
+ virtual void onDumpJSON(SkJSONWriter*) const {}
+
void resetContext() {
this->onResetContext(fResetBits);
fResetBits = 0;
diff --git a/src/gpu/GrShaderCaps.cpp b/src/gpu/GrShaderCaps.cpp
index 5055b24887..03495e98c3 100644
--- a/src/gpu/GrShaderCaps.cpp
+++ b/src/gpu/GrShaderCaps.cpp
@@ -9,6 +9,7 @@
#include "GrShaderCaps.h"
#include "GrContextOptions.h"
+#include "SkJSONWriter.h"
////////////////////////////////////////////////////////////////////////////////////////////
@@ -95,33 +96,36 @@ GrShaderCaps::GrShaderCaps(const GrContextOptions& options) {
fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction;
}
-SkString GrShaderCaps::dump() const {
- SkString r;
- static const char* gNY[] = { "NO", "YES" };
- r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
- r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
- r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
- r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
- r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
- r.appendf("Integer Support : %s\n", gNY[fIntegerSupport]);
- r.appendf("Texel Buffer Support : %s\n", gNY[fTexelBufferSupport]);
- r.appendf("Image Load Store Support : %s\n", gNY[fImageLoadStoreSupport]);
+void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const {
+ writer->beginObject();
- r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]);
+ writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport);
+ writer->appendBool("Geometry Shader Support", fGeometryShaderSupport);
+ writer->appendBool("Path Rendering Support", fPathRenderingSupport);
+ writer->appendBool("Dst Read In Shader Support", fDstReadInShaderSupport);
+ writer->appendBool("Dual Source Blending Support", fDualSourceBlendingSupport);
+ writer->appendBool("Integer Support", fIntegerSupport);
+ writer->appendBool("Texel Buffer Support", fTexelBufferSupport);
+ writer->appendBool("Image Load Store Support", fImageLoadStoreSupport);
+
+ writer->appendBool("Variable Precision", fShaderPrecisionVaries);
for (int s = 0; s < kGrShaderTypeCount; ++s) {
GrShaderType shaderType = static_cast<GrShaderType>(s);
- r.appendf("\t%s:\n", shader_type_to_string(shaderType));
+ writer->beginArray(SkStringPrintf("%s precisions",
+ shader_type_to_string(shaderType)).c_str());
for (int p = 0; p < kGrSLPrecisionCount; ++p) {
if (fFloatPrecisions[s][p].supported()) {
GrSLPrecision precision = static_cast<GrSLPrecision>(p);
- r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n",
- precision_to_string(precision),
- fFloatPrecisions[s][p].fLogRangeLow,
- fFloatPrecisions[s][p].fLogRangeHigh,
- fFloatPrecisions[s][p].fBits);
+ writer->beginObject();
+ writer->appendString("precision", precision_to_string(precision));
+ writer->appendS32("log_low", fFloatPrecisions[s][p].fLogRangeLow);
+ writer->appendS32("log_high", fFloatPrecisions[s][p].fLogRangeHigh);
+ writer->appendS32("bits", fFloatPrecisions[s][p].fBits);
+ writer->endObject();
}
}
+ writer->endArray();
}
static const char* kAdvBlendEqInteractionStr[] = {
@@ -136,47 +140,41 @@ SkString GrShaderCaps::dump() const {
GR_STATIC_ASSERT(3 == kSpecificEnables_AdvBlendEqInteraction);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAdvBlendEqInteractionStr) == kLast_AdvBlendEqInteraction + 1);
- r.appendf("--- GLSL-Specific ---\n");
-
- r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO"));
- r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
- r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO"));
- r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO"));
- r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO"));
- r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO"));
- r.appendf("Can use fract() for negative values: %s\n", (fCanUseFractForNegativeValues ?
- "YES" : "NO"));
- r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ?
- "YES" : "NO"));
- r.appendf("Must use local out color for FBFetch: %s\n", (fRequiresLocalOutputColorForFBFetch ?
- "YES" : "NO"));
- r.appendf("Must implement geo shader invocations with loop : %s\n",
- (fMustImplementGSInvocationsWithLoop ? "YES" : "NO"));
- r.appendf("Must obfuscate uniform color: %s\n", (fMustObfuscateUniformColor ? "YES" : "NO"));
- r.appendf("Must guard division even after explicit zero check: %s\n",
- (fMustGuardDivisionEvenAfterExplicitZeroCheck ? "YES" : "NO"));
- r.appendf("Flat interpolation support: %s\n", (fFlatInterpolationSupport ? "YES" : "NO"));
- r.appendf("No perspective interpolation support: %s\n", (fNoPerspectiveInterpolationSupport ?
- "YES" : "NO"));
- r.appendf("Multisample interpolation support: %s\n", (fMultisampleInterpolationSupport ?
- "YES" : "NO"));
- r.appendf("Sample variables support: %s\n", (fSampleVariablesSupport ? "YES" : "NO"));
- r.appendf("Sample mask override coverage support: %s\n", (fSampleMaskOverrideCoverageSupport ?
- "YES" : "NO"));
- r.appendf("External texture support: %s\n", (fExternalTextureSupport ? "YES" : "NO"));
- r.appendf("texelFetch support: %s\n", (fTexelFetchSupport ? "YES" : "NO"));
- r.appendf("sk_VertexID support: %s\n", (fVertexIDSupport ? "YES" : "NO"));
- r.appendf("Max VS Samplers: %d\n", fMaxVertexSamplers);
- r.appendf("Max GS Samplers: %d\n", fMaxGeometrySamplers);
- r.appendf("Max FS Samplers: %d\n", fMaxFragmentSamplers);
- r.appendf("Max Combined Samplers: %d\n", fMaxFragmentSamplers);
- r.appendf("Max VS Image Storages: %d\n", fMaxVertexImageStorages);
- r.appendf("Max GS Image Storages: %d\n", fMaxGeometryImageStorages);
- r.appendf("Max FS Image Storages: %d\n", fMaxFragmentImageStorages);
- r.appendf("Max Combined Image Storages: %d\n", fMaxFragmentImageStorages);
- r.appendf("Advanced blend equation interaction: %s\n",
- kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
- return r;
+ writer->appendBool("FB Fetch Support", fFBFetchSupport);
+ writer->appendBool("Drops tile on zero divide", fDropsTileOnZeroDivide);
+ writer->appendBool("Bindless texture support", fBindlessTextureSupport);
+ writer->appendBool("Uses precision modifiers", fUsesPrecisionModifiers);
+ writer->appendBool("Can use any() function", fCanUseAnyFunctionInShader);
+ writer->appendBool("Can use min() and abs() together", fCanUseMinAndAbsTogether);
+ writer->appendBool("Can use fract() for negative values", fCanUseFractForNegativeValues);
+ writer->appendBool("Must force negated atan param to float", fMustForceNegatedAtanParamToFloat);
+ writer->appendBool("Must use local out color for FBFetch", fRequiresLocalOutputColorForFBFetch);
+ writer->appendBool("Must implement geo shader invocations with loop",
+ fMustImplementGSInvocationsWithLoop);
+ writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor);
+ writer->appendBool("Must guard division even after explicit zero check",
+ fMustGuardDivisionEvenAfterExplicitZeroCheck);
+ writer->appendBool("Flat interpolation support", fFlatInterpolationSupport);
+ writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport);
+ writer->appendBool("Multisample interpolation support", fMultisampleInterpolationSupport);
+ writer->appendBool("Sample variables support", fSampleVariablesSupport);
+ writer->appendBool("Sample mask override coverage support", fSampleMaskOverrideCoverageSupport);
+ writer->appendBool("External texture support", fExternalTextureSupport);
+ writer->appendBool("texelFetch support", fTexelFetchSupport);
+ writer->appendBool("sk_VertexID support", fVertexIDSupport);
+
+ writer->appendS32("Max VS Samplers", fMaxVertexSamplers);
+ writer->appendS32("Max GS Samplers", fMaxGeometrySamplers);
+ writer->appendS32("Max FS Samplers", fMaxFragmentSamplers);
+ writer->appendS32("Max Combined Samplers", fMaxFragmentSamplers);
+ writer->appendS32("Max VS Image Storages", fMaxVertexImageStorages);
+ writer->appendS32("Max GS Image Storages", fMaxGeometryImageStorages);
+ writer->appendS32("Max FS Image Storages", fMaxFragmentImageStorages);
+ writer->appendS32("Max Combined Image Storages", fMaxFragmentImageStorages);
+ writer->appendString("Advanced blend equation interaction",
+ kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
+
+ writer->endObject();
}
void GrShaderCaps::initSamplerPrecisionTable() {
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 04559c3dbd..b90eefb19a 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -12,6 +12,7 @@
#include "GrGLTexture.h"
#include "GrShaderCaps.h"
#include "GrSurfaceProxyPriv.h"
+#include "SkJSONWriter.h"
#include "SkTSearch.h"
#include "SkTSort.h"
#include "instanced/GLInstancedRendering.h"
@@ -1248,18 +1249,23 @@ void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) {
}
}
-SkString GrGLCaps::dump() const {
+void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const {
- SkString r = INHERITED::dump();
+ // We are called by the base class, which has already called beginObject(). We choose to nest
+ // all of our caps information in a named sub-object.
+ writer->beginObject("GL caps");
+
+ writer->beginArray("Stencil Formats");
- r.appendf("--- GL-Specific ---\n");
for (int i = 0; i < fStencilFormats.count(); ++i) {
- r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
- i,
- fStencilFormats[i].fStencilBits,
- fStencilFormats[i].fTotalBits);
+ writer->beginObject();
+ writer->appendS32("stencil bits", fStencilFormats[i].fStencilBits);
+ writer->appendS32("total bits", fStencilFormats[i].fTotalBits);
+ writer->endObject();
}
+ writer->endArray();
+
static const char* kMSFBOExtStr[] = {
"None",
"Standard",
@@ -1298,55 +1304,59 @@ SkString GrGLCaps::dump() const {
GR_STATIC_ASSERT(3 == kChromium_MapBufferType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1);
- r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
- r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
- r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]);
- r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]);
- r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
- r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO"));
- r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO"));
- r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "NO"));
- r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
-
- r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO"));
- r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
- r.appendf("Alpha8 is renderable: %s\n", (fAlpha8IsRenderable ? "YES" : "NO"));
- r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
- r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
- r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ? "YES": "NO"));
- r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO"));
- r.appendf("Draw indirect support: %s\n", (fDrawIndirectSupport ? "YES" : "NO"));
- r.appendf("Multi draw indirect support: %s\n", (fMultiDrawIndirectSupport ? "YES" : "NO"));
- r.appendf("Base instance support: %s\n", (fBaseInstanceSupport ? "YES" : "NO"));
- r.appendf("RGBA 8888 pixel ops are slow: %s\n", (fRGBA8888PixelsOpsAreSlow ? "YES" : "NO"));
- r.appendf("Partial FBO read is slow: %s\n", (fPartialFBOReadIsSlow ? "YES" : "NO"));
- r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSupport ? "YES" : "NO"));
- r.appendf("Rectangle texture support: %s\n", (fRectangleTextureSupport? "YES" : "NO"));
- r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" : "NO"));
- r.appendf("BGRA to RGBA readback conversions are slow: %s\n",
- (fRGBAToBGRAReadbackConversionsAreSlow ? "YES" : "NO"));
- r.appendf("Intermediate texture for partial updates of unorm textures ever bound to FBOs: %s\n",
- fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO ? "YES" : "NO");
- r.appendf("Intermediate texture for all updates of textures bound to FBOs: %s\n",
- fUseDrawInsteadOfAllRenderTargetWrites ? "YES" : "NO");
-
- r.append("Configs\n-------\n");
+ writer->appendBool("Core Profile", fIsCoreProfile);
+ writer->appendString("MSAA Type", kMSFBOExtStr[fMSFBOType]);
+ writer->appendString("Invalidate FB Type", kInvalidateFBTypeStr[fInvalidateFBType]);
+ writer->appendString("Map Buffer Type", kMapBufferTypeStr[fMapBufferType]);
+ writer->appendS32("Max FS Uniform Vectors", fMaxFragmentUniformVectors);
+ writer->appendBool("Unpack Row length support", fUnpackRowLengthSupport);
+ writer->appendBool("Unpack Flip Y support", fUnpackFlipYSupport);
+ writer->appendBool("Pack Row length support", fPackRowLengthSupport);
+ writer->appendBool("Pack Flip Y support", fPackFlipYSupport);
+
+ writer->appendBool("Texture Usage support", fTextureUsageSupport);
+ writer->appendBool("GL_R support", fTextureRedSupport);
+ writer->appendBool("Alpha8 is renderable", fAlpha8IsRenderable);
+ writer->appendBool("GL_ARB_imaging support", fImagingSupport);
+ writer->appendBool("Vertex array object support", fVertexArrayObjectSupport);
+ writer->appendBool("Direct state access support", fDirectStateAccessSupport);
+ writer->appendBool("Debug support", fDebugSupport);
+ writer->appendBool("Draw indirect support", fDrawIndirectSupport);
+ writer->appendBool("Multi draw indirect support", fMultiDrawIndirectSupport);
+ writer->appendBool("Base instance support", fBaseInstanceSupport);
+ writer->appendBool("RGBA 8888 pixel ops are slow", fRGBA8888PixelsOpsAreSlow);
+ writer->appendBool("Partial FBO read is slow", fPartialFBOReadIsSlow);
+ writer->appendBool("Bind uniform location support", fBindUniformLocationSupport);
+ writer->appendBool("Rectangle texture support", fRectangleTextureSupport);
+ writer->appendBool("Texture swizzle support", fTextureSwizzleSupport);
+ writer->appendBool("BGRA to RGBA readback conversions are slow",
+ fRGBAToBGRAReadbackConversionsAreSlow);
+ writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs",
+ fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO);
+ writer->appendBool("Intermediate texture for all updates of textures bound to FBOs",
+ fUseDrawInsteadOfAllRenderTargetWrites);
+
+ writer->beginArray("configs");
+
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
- r.appendf(" cfg: %d flags: 0x%04x, b_internal: 0x%08x s_internal: 0x%08x, e_format: "
- "0x%08x, e_format_teximage: 0x%08x, e_type: 0x%08x, i_for_teximage: 0x%08x, "
- "i_for_renderbuffer: 0x%08x\n",
- i,
- fConfigTable[i].fFlags,
- fConfigTable[i].fFormats.fBaseInternalFormat,
- fConfigTable[i].fFormats.fSizedInternalFormat,
- fConfigTable[i].fFormats.fExternalFormat[kOther_ExternalFormatUsage],
- fConfigTable[i].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage],
- fConfigTable[i].fFormats.fExternalType,
- fConfigTable[i].fFormats.fInternalFormatTexImage,
- fConfigTable[i].fFormats.fInternalFormatRenderbuffer);
- }
-
- return r;
+ writer->beginObject();
+ writer->appendHexU32("flags", fConfigTable[i].fFlags);
+ writer->appendHexU32("b_internal", fConfigTable[i].fFormats.fBaseInternalFormat);
+ writer->appendHexU32("s_internal", fConfigTable[i].fFormats.fSizedInternalFormat);
+ writer->appendHexU32("e_format",
+ fConfigTable[i].fFormats.fExternalFormat[kOther_ExternalFormatUsage]);
+ writer->appendHexU32(
+ "e_format_teximage",
+ fConfigTable[i].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage]);
+ writer->appendHexU32("e_type", fConfigTable[i].fFormats.fExternalType);
+ writer->appendHexU32("i_for_teximage", fConfigTable[i].fFormats.fInternalFormatTexImage);
+ writer->appendHexU32("i_for_renderbuffer",
+ fConfigTable[i].fFormats.fInternalFormatRenderbuffer);
+ writer->endObject();
+ }
+
+ writer->endArray();
+ writer->endObject();
}
static GrGLenum precision_to_gl_float_type(GrSLPrecision p) {
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index 104308a9ce..1ce6094a6b 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -348,10 +348,7 @@ public:
bool srgbDecodeDisableAffectsMipmaps() const { return fSRGBDecodeDisableAffectsMipmaps; }
- /**
- * Returns a string containing the caps info.
- */
- SkString dump() const override;
+ void onDumpJSON(SkJSONWriter*) const override;
bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; }
bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; }
diff --git a/src/gpu/gl/GrGLExtensions.cpp b/src/gpu/gl/GrGLExtensions.cpp
index 29f7799462..c4f6475293 100644
--- a/src/gpu/gl/GrGLExtensions.cpp
+++ b/src/gpu/gl/GrGLExtensions.cpp
@@ -9,6 +9,7 @@
#include "gl/GrGLDefines.h"
#include "gl/GrGLUtil.h"
+#include "SkJSONWriter.h"
#include "SkMakeUnique.h"
#include "SkTSearch.h"
#include "SkTSort.h"
@@ -146,12 +147,10 @@ void GrGLExtensions::add(const char ext[]) {
}
}
-void GrGLExtensions::print(const char* sep) const {
- if (nullptr == sep) {
- sep = " ";
- }
- int cnt = fStrings->count();
- for (int i = 0; i < cnt; ++i) {
- SkDebugf("%s%s", (*fStrings)[i].c_str(), (i < cnt - 1) ? sep : "");
+void GrGLExtensions::dumpJSON(SkJSONWriter* writer) const {
+ writer->beginArray();
+ for (int i = 0; i < fStrings->count(); ++i) {
+ writer->appendString((*fStrings)[i].c_str());
}
+ writer->endArray();
}
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index c20cdf048f..2ce2995021 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -27,6 +27,7 @@
#include "GrTexturePriv.h"
#include "GrTypes.h"
#include "SkAutoMalloc.h"
+#include "SkJSONWriter.h"
#include "SkMakeUnique.h"
#include "SkMipMap.h"
#include "SkPixmap.h"
@@ -208,8 +209,6 @@ GrGpu* GrGLGpu::Create(const GrGLInterface* interface, const GrContextOptions& o
return nullptr;
}
-static bool gPrintStartupSpew;
-
GrGLGpu::GrGLGpu(GrGLContext* ctx, GrContext* context)
: GrGpu(context)
, fGLContext(ctx)
@@ -258,26 +257,6 @@ GrGLGpu::GrGLGpu(GrGLContext* ctx, GrContext* context)
}
GrGLClearErr(this->glInterface());
- if (gPrintStartupSpew) {
- const GrGLubyte* vendor;
- const GrGLubyte* renderer;
- const GrGLubyte* version;
- const GrGLubyte* glslVersion;
- GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
- GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
- GL_CALL_RET(version, GetString(GR_GL_VERSION));
- GL_CALL_RET(glslVersion, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
- SkDebugf("------------------------- create GrGLGpu %p --------------\n",
- this);
- SkDebugf("------ VENDOR %s\n", vendor);
- SkDebugf("------ RENDERER %s\n", renderer);
- SkDebugf("------ VERSION %s\n", version);
- SkDebugf("------ SHADING LANGUAGE VERSION %s\n", glslVersion);
- SkDebugf("------ EXTENSIONS\n");
- this->glContext().extensions().print();
- SkDebugf("\n");
- SkDebugf("%s", this->glCaps().dump().c_str());
- }
}
GrGLGpu::~GrGLGpu() {
@@ -4424,3 +4403,24 @@ int GrGLGpu::TextureToCopyProgramIdx(GrTexture* texture) {
return 0;
}
}
+
+void GrGLGpu::onDumpJSON(SkJSONWriter* writer) const {
+ // We are called by the base class, which has already called beginObject(). We choose to nest
+ // all of our caps information in a named sub-object.
+ writer->beginObject("GL GPU");
+
+ const GrGLubyte* str;
+ GL_CALL_RET(str, GetString(GR_GL_VERSION));
+ writer->appendString("GL_VERSION", (const char*)(str));
+ GL_CALL_RET(str, GetString(GR_GL_RENDERER));
+ writer->appendString("GL_RENDERER", (const char*)(str));
+ GL_CALL_RET(str, GetString(GR_GL_VENDOR));
+ writer->appendString("GL_VENDOR", (const char*)(str));
+ GL_CALL_RET(str, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
+ writer->appendString("GL_SHADING_LANGUAGE_VERSION", (const char*)(str));
+
+ writer->appendName("extensions");
+ glInterface()->fExtensions.dumpJSON(writer);
+
+ writer->endObject();
+}
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 7ff822fdec..aafcc37a57 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -409,6 +409,8 @@ private:
// Must be called if bindSurfaceFBOForPixelOps was used to bind a surface for copying.
void unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface);
+ void onDumpJSON(SkJSONWriter*) const override;
+
sk_sp<GrGLContext> fGLContext;
bool createCopyProgram(GrTexture* srcTexture);
diff --git a/src/utils/SkJSONWriter.cpp b/src/utils/SkJSONWriter.cpp
new file mode 100644
index 0000000000..3b92aa4576
--- /dev/null
+++ b/src/utils/SkJSONWriter.cpp
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// Make sure that the PRI format string macros are defined
+#define __STDC_FORMAT_MACROS
+#include <inttypes.h>
+#include <stdarg.h>
+
+#include "SkJSONWriter.h"
+
+void SkJSONWriter::appendS64(int64_t value) {
+ this->beginValue();
+ this->appendf("%" PRId64, value);
+}
+
+void SkJSONWriter::appendU64(uint64_t value) {
+ this->beginValue();
+ this->appendf("%" PRIu64, value);
+}
+
+void SkJSONWriter::appendHexU64(uint64_t value) {
+ this->beginValue();
+ this->appendf("\"0x%" PRIx64 "\"", value);
+}
+
+void SkJSONWriter::appendf(const char* fmt, ...) {
+ const int kBufferSize = 1024;
+ char buffer[kBufferSize];
+ va_list argp;
+ va_start(argp, fmt);
+#ifdef SK_BUILD_FOR_WIN
+ int length = _vsnprintf_s(buffer, kBufferSize, _TRUNCATE, fmt, argp);
+#else
+ int length = vsnprintf(buffer, kBufferSize, fmt, argp);
+#endif
+ SkASSERT(length >= 0 && length < kBufferSize);
+ va_end(argp);
+ this->write(buffer, length);
+}
diff --git a/src/utils/SkJSONWriter.h b/src/utils/SkJSONWriter.h
index 9ac28ebc47..65f9990d22 100644
--- a/src/utils/SkJSONWriter.h
+++ b/src/utils/SkJSONWriter.h
@@ -9,8 +9,7 @@
#define SkJSONWriter_DEFINED
#include "SkStream.h"
-
-#include <inttypes.h>
+#include "SkTArray.h"
/**
* Lightweight class for writing properly structured JSON data. No random-access, everything must
@@ -182,13 +181,13 @@ public:
}
}
void appendS32(int32_t value) { this->beginValue(); this->appendf("%d", value); }
- void appendS64(int64_t value) { this->beginValue(); this->appendf("%" PRId64, value); }
+ void appendS64(int64_t value);
void appendU32(uint32_t value) { this->beginValue(); this->appendf("%u", value); }
- void appendU64(uint64_t value) { this->beginValue(); this->appendf("%" PRIu64, value); }
+ void appendU64(uint64_t value);
void appendFloat(float value) { this->beginValue(); this->appendf("%f", value);; }
void appendDouble(double value) { this->beginValue(); this->appendf("%f", value); }
void appendHexU32(uint32_t value) { this->beginValue(); this->appendf("\"0x%x\"", value); }
- void appendHexU64(uint64_t value) { this->beginValue(); this->appendf("\"0x%" PRIx64 "\"", value); }
+ void appendHexU64(uint64_t value);
#define DEFINE_NAMED_APPEND(function, type) \
void function(const char* name, type value) { this->appendName(name); this->function(value); }
@@ -235,20 +234,7 @@ private:
kArrayValue,
};
- void appendf(const char* fmt, ...) {
- const int kBufferSize = 1024;
- char buffer[kBufferSize];
- va_list argp;
- va_start(argp, fmt);
-#ifdef SK_BUILD_FOR_WIN
- int length = _vsnprintf_s(buffer, kBufferSize, _TRUNCATE, fmt, argp);
-#else
- int length = vsnprintf(buffer, kBufferSize, fmt, argp);
-#endif
- SkASSERT(length >= 0 && length < kBufferSize);
- va_end(argp);
- this->write(buffer, length);
- }
+ void appendf(const char* fmt, ...);
void beginValue(bool structure = false) {
SkASSERT(State::kObjectName == fState ||
diff --git a/tests/GrContextFactoryTest.cpp b/tests/GrContextFactoryTest.cpp
index d4d5667152..098b2d61a9 100644
--- a/tests/GrContextFactoryTest.cpp
+++ b/tests/GrContextFactoryTest.cpp
@@ -139,4 +139,10 @@ DEF_GPUTEST(GrContextFactory_sharedContexts, reporter, /*factory*/) {
}
}
+DEF_GPUTEST_FOR_ALL_CONTEXTS(GrContextDump, reporter, ctxInfo) {
+ // Ensure that GrContext::dump doesn't assert (which is possible, if the JSON code is wrong)
+ SkString result = ctxInfo.grContext()->dump();
+ REPORTER_ASSERT(reporter, !result.isEmpty());
+}
+
#endif
diff --git a/tests/GrDrawTargetTest.cpp b/tests/GrDrawTargetTest.cpp
deleted file mode 100644
index c8492bc3ad..0000000000
--- a/tests/GrDrawTargetTest.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "Test.h"
-#if SK_SUPPORT_GPU
-
-#include "GrCaps.h"
-#include "GrContext.h"
-#include "GrGpu.h"
-
-DEF_GPUTEST_FOR_ALL_CONTEXTS(GrDrawTargetPrint, reporter, ctxInfo) {
- // This used to assert.
- SkString result = ctxInfo.grContext()->caps()->dump();
- SkASSERT(!result.isEmpty());
- SkString shaderResult = ctxInfo.grContext()->caps()->shaderCaps()->dump();
- SkASSERT(!shaderResult.isEmpty());
-}
-
-#endif