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authorGravatar senorblanco <senorblanco@chromium.org>2016-04-17 14:02:04 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-17 14:02:04 -0700
commit6fb3cd7209849e665635ac17ef4eef4ad63e7f61 (patch)
tree983db29e1ec80ae6d67ad94a56859a332a5c8e2c
parent9d453b09d521143c373a77e1d36e527017b2b005 (diff)
Remove deprecated paths from image filter infrastructure.
Now that there are no filterImageGPUDeprecated() implementations, we can being to rip out the deprecated infrastructure. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888243003 Review URL: https://codereview.chromium.org/1888243003
-rw-r--r--include/core/SkDevice.h22
-rw-r--r--include/core/SkImageFilter.h51
-rw-r--r--src/core/SkCanvas.cpp2
-rw-r--r--src/core/SkDevice.cpp46
-rw-r--r--src/core/SkImageFilter.cpp88
-rw-r--r--src/gpu/SkGpuDevice.cpp110
-rw-r--r--src/gpu/SkGpuDevice.h11
7 files changed, 26 insertions, 304 deletions
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index c15aeccf82..2377b57dfb 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -280,28 +280,6 @@ protected:
*/
virtual const SkBitmap& onAccessBitmap() = 0;
- /**
- * Override and return true for filters that the device can handle
- * intrinsically. Doing so means that SkCanvas will pass-through this
- * filter to drawSprite and drawDevice (and potentially filterImage).
- * Returning false means the SkCanvas will have apply the filter itself,
- * and just pass the resulting image to the device.
- */
- virtual bool canHandleImageFilter(const SkImageFilter*) { return false; }
-
- /**
- * Related (but not required) to canHandleImageFilter, this method returns
- * true if the device could apply the filter to the src bitmap and return
- * the result (and updates offset as needed).
- * If the device does not recognize or support this filter,
- * it just returns false and leaves result and offset unchanged.
- */
- virtual bool filterImage(const SkImageFilter*, const SkBitmap&,
- const SkImageFilter::Context&,
- SkBitmap* /*result*/, SkIPoint* /*offset*/) {
- return false;
- }
-
protected:
virtual sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&);
virtual bool onPeekPixels(SkPixmap*) { return false; }
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
index dcd25bf91b..554f9f8335 100644
--- a/include/core/SkImageFilter.h
+++ b/include/core/SkImageFilter.h
@@ -116,12 +116,6 @@ public:
virtual SkBaseDevice* createDevice(int width, int height,
TileUsage usage = kNever_TileUsage) = 0;
-
- // Returns true if the proxy handled the filter itself. If this returns
- // false then the filter's code will be called.
- virtual bool filterImage(const SkImageFilter*, const SkBitmap& src,
- const SkImageFilter::Context&,
- SkBitmap* result, SkIPoint* offset) = 0;
};
class DeviceProxy : public Proxy {
@@ -131,11 +125,6 @@ public:
SkBaseDevice* createDevice(int width, int height,
TileUsage usage = kNever_TileUsage) override;
- // Returns true if the proxy handled the filter itself. If this returns
- // false then the filter's code will be called.
- bool filterImage(const SkImageFilter*, const SkBitmap& src, const SkImageFilter::Context&,
- SkBitmap* result, SkIPoint* offset) override;
-
private:
SkBaseDevice* fDevice;
};
@@ -175,31 +164,6 @@ public:
SkIRect filterBounds(const SkIRect& src, const SkMatrix& ctm,
MapDirection = kReverse_MapDirection) const;
- /**
- * Returns true if the filter can be processed on the GPU. This is most
- * often used for multi-pass effects, where intermediate results must be
- * rendered to textures. For single-pass effects, use asFragmentProcessor().
- * The default implementation returns asFragmentProcessor(NULL, NULL, SkMatrix::I(),
- * SkIRect()).
- */
- virtual bool canFilterImageGPU() const { return false; }
-
- /**
- * Process this image filter on the GPU. This is most often used for
- * multi-pass effects, where intermediate results must be rendered to
- * textures. For single-pass effects, use asFragmentProcessor(). src is the
- * source image for processing, as a texture-backed bitmap. result is
- * the destination bitmap, which should contain a texture-backed pixelref
- * on success. offset is the amount to translate the resulting image
- * relative to the src when it is drawn. The default implementation does
- * single-pass processing using asFragmentProcessor().
- */
- virtual bool filterImageGPUDeprecated(Proxy*, const SkBitmap&, const Context&,
- SkBitmap*, SkIPoint*) const {
- SkASSERT(false);
- return false;
- }
-
#if SK_SUPPORT_GPU
static sk_sp<SkSpecialImage> DrawWithFP(GrContext* context,
sk_sp<GrFragmentProcessor> fp,
@@ -298,18 +262,6 @@ public:
const Context&,
SkIPoint* offset) const;
-#if SK_SUPPORT_GPU
- // Helper function which invokes GPU filter processing on the
- // input at the specified "index". If the input is null, it leaves
- // "result" and "offset" untouched, and returns true. If the input
- // has a GPU implementation, it will be invoked directly.
- // Otherwise, the filter will be processed in software and
- // uploaded to the GPU.
- bool filterInputGPUDeprecated(int index, SkImageFilter::Proxy* proxy,
- const SkBitmap& src, const Context&,
- SkBitmap* result, SkIPoint* offset) const;
-#endif
-
SK_TO_STRING_PUREVIRT()
SK_DEFINE_FLATTENABLE_TYPE(SkImageFilter)
@@ -440,9 +392,6 @@ protected:
* which are not capable of processing a smaller source bitmap into a
* larger destination.
*/
- bool applyCropRectDeprecated(const Context&, Proxy* proxy, const SkBitmap& src,
- SkIPoint* srcOffset, SkIRect* bounds, SkBitmap* result) const;
-
sk_sp<SkSpecialImage> applyCropRect(const Context&, SkSpecialImage* src, SkIPoint* srcOffset,
SkIRect* bounds) const;
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index de69c368cd..9d7a3d5c0a 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -1408,7 +1408,7 @@ void SkCanvas::internalDrawDevice(SkBaseDevice* srcDev, int x, int y,
paint = &looper.paint();
SkImageFilter* filter = paint->getImageFilter();
SkIPoint pos = { x - iter.getX(), y - iter.getY() };
- if (filter && !dstDev->canHandleImageFilter(filter)) {
+ if (filter) {
SkImageFilter::DeviceProxy proxy(dstDev);
SkIPoint offset = SkIPoint::Make(0, 0);
const SkBitmap& srcBM = srcDev->accessBitmap(false);
diff --git a/src/core/SkDevice.cpp b/src/core/SkDevice.cpp
index 1b22856528..4c53ad4189 100644
--- a/src/core/SkDevice.cpp
+++ b/src/core/SkDevice.cpp
@@ -409,33 +409,29 @@ void SkBaseDevice::drawSpriteWithFilter(const SkDraw& draw, const SkBitmap& bitm
SkImageFilter* filter = paint.getImageFilter();
SkASSERT(filter);
- if (!this->canHandleImageFilter(filter)) {
- SkImageFilter::DeviceProxy proxy(this);
- SkIPoint offset = SkIPoint::Make(0, 0);
- SkMatrix matrix = *draw.fMatrix;
- matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
- const SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y);
- SkAutoTUnref<SkImageFilter::Cache> cache(this->getImageFilterCache());
- SkImageFilter::Context ctx(matrix, clipBounds, cache.get());
-
- sk_sp<SkSpecialImage> srcImg(SkSpecialImage::internal_fromBM(&proxy, bitmap,
- &this->surfaceProps()));
- if (!srcImg) {
- return; // something disastrous happened
- }
+ SkImageFilter::DeviceProxy proxy(this);
+ SkIPoint offset = SkIPoint::Make(0, 0);
+ SkMatrix matrix = *draw.fMatrix;
+ matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
+ const SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y);
+ SkAutoTUnref<SkImageFilter::Cache> cache(this->getImageFilterCache());
+ SkImageFilter::Context ctx(matrix, clipBounds, cache.get());
+
+ sk_sp<SkSpecialImage> srcImg(SkSpecialImage::internal_fromBM(&proxy, bitmap,
+ &this->surfaceProps()));
+ if (!srcImg) {
+ return; // something disastrous happened
+ }
- sk_sp<SkSpecialImage> resultImg(filter->filterImage(srcImg.get(), ctx, &offset));
- if (resultImg) {
- SkPaint tmpUnfiltered(paint);
- tmpUnfiltered.setImageFilter(nullptr);
- SkBitmap resultBM;
- if (resultImg->internal_getBM(&resultBM)) {
- // TODO: add drawSprite(SkSpecialImage) to SkDevice? (see skbug.com/5073)
- this->drawSprite(draw, resultBM, x + offset.x(), y + offset.y(), tmpUnfiltered);
- }
+ sk_sp<SkSpecialImage> resultImg(filter->filterImage(srcImg.get(), ctx, &offset));
+ if (resultImg) {
+ SkPaint tmpUnfiltered(paint);
+ tmpUnfiltered.setImageFilter(nullptr);
+ SkBitmap resultBM;
+ if (resultImg->internal_getBM(&resultBM)) {
+ // TODO: add drawSprite(SkSpecialImage) to SkDevice? (see skbug.com/5073)
+ this->drawSprite(draw, resultBM, x + offset.x(), y + offset.y(), tmpUnfiltered);
}
- } else {
- this->drawSprite(draw, bitmap, x, y, paint);
}
}
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index fc59e64b18..22fdd67778 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -256,12 +256,7 @@ bool SkImageFilter::filterImageDeprecated(Proxy* proxy, const SkBitmap& src,
return true;
}
}
- /*
- * Give the proxy first shot at the filter. If it returns false, ask
- * the filter to do it.
- */
- if ((proxy && proxy->filterImage(this, src, context, result, offset)) ||
- this->onFilterImageDeprecated(proxy, src, context, result, offset)) {
+ if (this->onFilterImageDeprecated(proxy, src, context, result, offset)) {
if (context.cache()) {
context.cache()->set(key, *result, *offset);
SkAutoMutexAcquire mutex(fMutex);
@@ -428,35 +423,6 @@ bool SkImageFilter::applyCropRect(const Context& ctx, const SkIRect& srcBounds,
return dstBounds->intersect(ctx.clipBounds());
}
-bool SkImageFilter::applyCropRectDeprecated(const Context& ctx, Proxy* proxy, const SkBitmap& src,
- SkIPoint* srcOffset, SkIRect* bounds,
- SkBitmap* dst) const {
- SkIRect srcBounds;
- src.getBounds(&srcBounds);
- srcBounds.offset(*srcOffset);
- SkIRect dstBounds = this->onFilterNodeBounds(srcBounds, ctx.ctm(), kForward_MapDirection);
- fCropRect.applyTo(dstBounds, ctx.ctm(), this->affectsTransparentBlack(), bounds);
- if (!bounds->intersect(ctx.clipBounds())) {
- return false;
- }
-
- if (srcBounds.contains(*bounds)) {
- *dst = src;
- return true;
- } else {
- SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds->width(), bounds->height()));
- if (!device) {
- return false;
- }
- SkCanvas canvas(device);
- canvas.clear(0x00000000);
- canvas.drawBitmap(src, srcOffset->x() - bounds->x(), srcOffset->y() - bounds->y());
- *srcOffset = SkIPoint::Make(bounds->x(), bounds->y());
- *dst = device->accessBitmap(false);
- return true;
- }
-}
-
// Return a larger (newWidth x newHeight) copy of 'src' with black padding
// around it.
static sk_sp<SkSpecialImage> pad_image(SkSpecialImage* src,
@@ -564,52 +530,6 @@ sk_sp<SkSpecialImage> SkImageFilter::filterInput(int index,
return result;
}
-#if SK_SUPPORT_GPU
-
-bool SkImageFilter::filterInputGPUDeprecated(int index, SkImageFilter::Proxy* proxy,
- const SkBitmap& src, const Context& ctx,
- SkBitmap* result, SkIPoint* offset) const {
- SkImageFilter* input = this->getInput(index);
- if (!input) {
- return true;
- }
-
- // SRGBTODO: Don't handle sRGB here, in anticipation of this code path being deleted.
- sk_sp<SkSpecialImage> specialSrc(SkSpecialImage::internal_fromBM(proxy, src, nullptr));
- if (!specialSrc) {
- return false;
- }
-
- sk_sp<SkSpecialImage> tmp(input->onFilterImage(specialSrc.get(),
- this->mapContext(ctx),
- offset));
- if (!tmp) {
- return false;
- }
-
- if (!tmp->internal_getBM(result)) {
- return false;
- }
-
- if (!result->getTexture()) {
- GrContext* context = src.getTexture()->getContext();
-
- const SkImageInfo info = result->info();
- if (kUnknown_SkColorType == info.colorType()) {
- return false;
- }
- SkAutoTUnref<GrTexture> resultTex(
- GrRefCachedBitmapTexture(context, *result, GrTextureParams::ClampNoFilter()));
- if (!resultTex) {
- return false;
- }
- result->setPixelRef(new SkGrPixelRef(info, resultTex))->unref();
- }
-
- return true;
-}
-#endif
-
namespace {
class CacheImpl : public SkImageFilter::Cache {
@@ -777,9 +697,3 @@ SkBaseDevice* SkImageFilter::DeviceProxy::createDevice(int w, int h, TileUsage u
}
return dev;
}
-
-bool SkImageFilter::DeviceProxy::filterImage(const SkImageFilter* filter, const SkBitmap& src,
- const SkImageFilter::Context& ctx,
- SkBitmap* result, SkIPoint* offset) {
- return fDevice->filterImage(filter, src, ctx, result, offset);
-}
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 08eab55d26..84e6a79803 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1159,25 +1159,6 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
}
}
-bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture,
- int width, int height,
- const SkImageFilter* filter,
- const SkImageFilter::Context& ctx,
- SkBitmap* result, SkIPoint* offset) {
- ASSERT_SINGLE_OWNER
- SkASSERT(filter);
-
- SkImageFilter::DeviceProxy proxy(this);
-
- if (filter->canFilterImageGPU()) {
- SkBitmap bm;
- GrWrapTextureInBitmap(texture, width, height, false, &bm);
- return filter->filterImageGPUDeprecated(&proxy, bm, ctx, result, offset);
- } else {
- return false;
- }
-}
-
void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
int left, int top, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
@@ -1203,34 +1184,7 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
bool alphaOnly = kAlpha_8_SkColorType == bitmap.colorType();
- SkImageFilter* filter = paint.getImageFilter();
- // This bitmap will own the filtered result as a texture.
- SkBitmap filteredBitmap;
-
- if (filter) {
- SkIPoint offset = SkIPoint::Make(0, 0);
- SkMatrix matrix(*draw.fMatrix);
- matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
- SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-left, -top);
- SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
- // This cache is transient, and is freed (along with all its contained
- // textures) when it goes out of scope.
- SkImageFilter::Context ctx(matrix, clipBounds, cache);
- if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredBitmap,
- &offset)) {
- texture = (GrTexture*) filteredBitmap.getTexture();
- offX = filteredBitmap.pixelRefOrigin().fX;
- offY = filteredBitmap.pixelRefOrigin().fY;
- w = filteredBitmap.width();
- h = filteredBitmap.height();
- left += offset.x();
- top += offset.y();
- } else {
- return;
- }
- SkASSERT(!GrPixelConfigIsAlphaOnly(texture->config()));
- alphaOnly = false;
- }
+ SkASSERT(!paint.getImageFilter());
GrPaint grPaint;
SkAutoTUnref<const GrFragmentProcessor> fp(
@@ -1366,30 +1320,7 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
int w = ii.width();
int h = ii.height();
- SkImageFilter* filter = paint.getImageFilter();
- // This bitmap will own the filtered result as a texture.
- SkBitmap filteredBitmap;
-
- if (filter) {
- SkIPoint offset = SkIPoint::Make(0, 0);
- SkMatrix matrix(*draw.fMatrix);
- matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
- SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y);
- // This cache is transient, and is freed (along with all its contained
- // textures) when it goes out of scope.
- SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
- SkImageFilter::Context ctx(matrix, clipBounds, cache);
- if (this->filterTexture(fContext, devTex, device->width(), device->height(),
- filter, ctx, &filteredBitmap, &offset)) {
- devTex = filteredBitmap.getTexture();
- w = filteredBitmap.width();
- h = filteredBitmap.height();
- x += offset.fX;
- y += offset.fY;
- } else {
- return;
- }
- }
+ SkASSERT(!paint.getImageFilter());
GrPaint grPaint;
SkAutoTUnref<const GrFragmentProcessor> fp(
@@ -1419,37 +1350,6 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
fDrawContext->fillRectToRect(fClip, grPaint, SkMatrix::I(), dstRect, srcRect);
}
-bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) {
- ASSERT_SINGLE_OWNER
- return filter->canFilterImageGPU();
-}
-
-bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src,
- const SkImageFilter::Context& ctx,
- SkBitmap* result, SkIPoint* offset) {
- ASSERT_SINGLE_OWNER
- // want explicitly our impl, so guard against a subclass of us overriding it
- if (!this->SkGpuDevice::canHandleImageFilter(filter)) {
- return false;
- }
-
- SkAutoLockPixels alp(src, !src.getTexture());
- if (!src.getTexture() && !src.readyToDraw()) {
- return false;
- }
-
- GrTexture* texture;
- // We assume here that the filter will not attempt to tile the src. Otherwise, this cache lookup
- // must be pushed upstack.
- AutoBitmapTexture abt(fContext, src, GrTextureParams::ClampNoFilter(), &texture);
- if (!texture) {
- return false;
- }
-
- return this->filterTexture(fContext, texture, src.width(), src.height(),
- filter, ctx, result, offset);
-}
-
void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
@@ -1936,15 +1836,11 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
#endif
}
-SkImageFilter::Cache* SkGpuDevice::NewImageFilterCache() {
- return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
-}
-
SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
ASSERT_SINGLE_OWNER
// We always return a transient cache, so it is freed after each
// filter traversal.
- return SkGpuDevice::NewImageFilterCache();
+ return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
}
#endif
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index 4eaeab7a72..1923525070 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -130,17 +130,6 @@ public:
const SkBitmap& onAccessBitmap() override;
bool onAccessPixels(SkPixmap*) override;
- bool canHandleImageFilter(const SkImageFilter*) override;
- virtual bool filterImage(const SkImageFilter*, const SkBitmap&,
- const SkImageFilter::Context&,
- SkBitmap*, SkIPoint*) override;
-
- bool filterTexture(GrContext*, GrTexture*, int width, int height, const SkImageFilter*,
- const SkImageFilter::Context&,
- SkBitmap* result, SkIPoint* offset);
-
- static SkImageFilter::Cache* NewImageFilterCache();
-
// for debugging purposes only
void drawTexture(GrTexture*, const SkRect& dst, const SkPaint&);