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authorGravatar reed <reed@google.com>2015-08-04 08:10:13 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-04 08:10:13 -0700
commit6f1216ac158e36a3a1cc805e7f899c755c5b98a2 (patch)
tree0e644bea3787fd4c5fcbf20e1e6d121c1692449d
parentfae010266f32b715f334c8680aeada2c72d44668 (diff)
cache private readback for gpu-images
Does not try to cache calls to readPixels at the moment: - not triggered by drawing - not clear if we want to perform any pixel transformations (that readPixels allows) on the GPU or CPU Can consider that another time. BUG=513695 Review URL: https://codereview.chromium.org/1262923003
-rw-r--r--include/core/SkPixelRef.h3
-rw-r--r--src/core/SkBitmapCache.cpp14
-rw-r--r--src/core/SkBitmapCache.h4
-rw-r--r--src/core/SkPixelRef.cpp12
-rw-r--r--src/image/SkImage_Gpu.cpp20
-rw-r--r--src/image/SkImage_Gpu.h14
-rw-r--r--tests/ImageTest.cpp62
7 files changed, 122 insertions, 7 deletions
diff --git a/include/core/SkPixelRef.h b/include/core/SkPixelRef.h
index 1dc01f79ab..0ed3099126 100644
--- a/include/core/SkPixelRef.h
+++ b/include/core/SkPixelRef.h
@@ -379,6 +379,9 @@ private:
friend class SkBitmap; // only for cloneGenID
void cloneGenID(const SkPixelRef&);
+ void setImmutableWithID(uint32_t genID);
+ friend class SkImage_Gpu;
+
typedef SkRefCnt INHERITED;
};
diff --git a/src/core/SkBitmapCache.cpp b/src/core/SkBitmapCache.cpp
index aabf87ad5b..3f1feac7bb 100644
--- a/src/core/SkBitmapCache.cpp
+++ b/src/core/SkBitmapCache.cpp
@@ -142,6 +142,20 @@ bool SkBitmapCache::Add(SkPixelRef* pr, const SkIRect& subset, const SkBitmap& r
}
}
+bool SkBitmapCache::Find(uint32_t genID, SkBitmap* result, SkResourceCache* localCache) {
+ BitmapKey key(genID, SK_Scalar1, SK_Scalar1, SkIRect::MakeEmpty());
+
+ return CHECK_LOCAL(localCache, find, Find, key, BitmapRec::Finder, result);
+}
+
+void SkBitmapCache::Add(uint32_t genID, const SkBitmap& result, SkResourceCache* localCache) {
+ SkASSERT(result.isImmutable());
+
+ BitmapRec* rec = SkNEW_ARGS(BitmapRec, (genID, 1, 1, SkIRect::MakeEmpty(), result));
+
+ CHECK_LOCAL(localCache, add, Add, rec);
+}
+
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/SkBitmapCache.h b/src/core/SkBitmapCache.h
index de50aabe1e..c758942080 100644
--- a/src/core/SkBitmapCache.h
+++ b/src/core/SkBitmapCache.h
@@ -52,6 +52,10 @@ public:
*/
static bool Add(SkPixelRef*, const SkIRect& subset, const SkBitmap& result,
SkResourceCache* localCache = NULL);
+
+ static bool Find(uint32_t genID, SkBitmap* result, SkResourceCache* localCache = NULL);
+ // todo: eliminate the need to specify ID, since it should == the bitmap's
+ static void Add(uint32_t genID, const SkBitmap&, SkResourceCache* localCache = NULL);
};
class SkMipMapCache {
diff --git a/src/core/SkPixelRef.cpp b/src/core/SkPixelRef.cpp
index e79dfba27c..2a46385c24 100644
--- a/src/core/SkPixelRef.cpp
+++ b/src/core/SkPixelRef.cpp
@@ -356,6 +356,18 @@ void SkPixelRef::changeAlphaType(SkAlphaType at) {
void SkPixelRef::setImmutable() {
fMutability = kImmutable;
}
+
+void SkPixelRef::setImmutableWithID(uint32_t genID) {
+ /*
+ * We are forcing the genID to match an external value. The caller must ensure that this
+ * value does not conflict with other content.
+ *
+ * One use is to force this pixelref's id to match an SkImage's id
+ */
+ fMutability = kImmutable;
+ fTaggedGenID.store(genID);
+}
+
void SkPixelRef::setTemporarilyImmutable() {
SkASSERT(fMutability != kImmutable);
fMutability = kTemporarilyImmutable;
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index c89c08de6e..d410de81b8 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -5,13 +5,14 @@
* found in the LICENSE file.
*/
+#include "SkBitmapCache.h"
#include "SkImage_Gpu.h"
#include "GrContext.h"
#include "GrDrawContext.h"
#include "effects/GrYUVtoRGBEffect.h"
#include "SkCanvas.h"
#include "SkGpuDevice.h"
-
+#include "SkPixelRef.h"
SkImage_Gpu::SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType at, GrTexture* tex,
int sampleCountForNewSurfaces, SkSurface::Budgeted budgeted)
@@ -22,6 +23,12 @@ SkImage_Gpu::SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType at, GrText
, fBudgeted(budgeted)
{}
+SkImage_Gpu::~SkImage_Gpu() {
+ if (fAddedRasterVersionToCache.load()) {
+ SkNotifyBitmapGenIDIsStale(this->uniqueID());
+ }
+}
+
SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) const {
GrTexture* tex = this->getTexture();
SkASSERT(tex);
@@ -49,6 +56,13 @@ SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode
}
bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
+ if (SkBitmapCache::Find(this->uniqueID(), dst)) {
+ SkASSERT(dst->getGenerationID() == this->uniqueID());
+ SkASSERT(dst->isImmutable());
+ SkASSERT(dst->getPixels());
+ return true;
+ }
+
SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
if (!dst->tryAllocPixels(SkImageInfo::MakeN32(this->width(), this->height(), at))) {
return false;
@@ -57,6 +71,10 @@ bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
dst->getPixels(), dst->rowBytes())) {
return false;
}
+
+ dst->pixelRef()->setImmutableWithID(this->uniqueID());
+ SkBitmapCache::Add(this->uniqueID(), *dst);
+ fAddedRasterVersionToCache.store(true);
return true;
}
diff --git a/src/image/SkImage_Gpu.h b/src/image/SkImage_Gpu.h
index 4c7ebd6f71..9481690714 100644
--- a/src/image/SkImage_Gpu.h
+++ b/src/image/SkImage_Gpu.h
@@ -8,6 +8,7 @@
#ifndef SkImage_Gpu_DEFINED
#define SkImage_Gpu_DEFINED
+#include "SkAtomics.h"
#include "GrTexture.h"
#include "GrGpuResourcePriv.h"
#include "SkBitmap.h"
@@ -17,14 +18,13 @@
class SkImage_Gpu : public SkImage_Base {
public:
-
-
/**
* An "image" can be a subset/window into a larger texture, so we explicit take the
* width and height.
*/
SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType, GrTexture*,
int sampleCountForNewSurfaces, SkSurface::Budgeted);
+ ~SkImage_Gpu() override;
void applyBudgetDecision() const {
GrTexture* tex = this->getTexture();
@@ -47,10 +47,12 @@ public:
int srcX, int srcY) const override;
private:
- SkAutoTUnref<GrTexture> fTexture;
- const int fSampleCountForNewSurfaces; // 0 if we don't know
- const SkAlphaType fAlphaType;
- SkSurface::Budgeted fBudgeted;
+ SkAutoTUnref<GrTexture> fTexture;
+ const int fSampleCountForNewSurfaces; // 0 if we don't know
+ const SkAlphaType fAlphaType;
+ const SkSurface::Budgeted fBudgeted;
+ mutable SkAtomic<bool> fAddedRasterVersionToCache;
+
typedef SkImage_Base INHERITED;
};
diff --git a/tests/ImageTest.cpp b/tests/ImageTest.cpp
index ba071bb1f7..f5e1abc0a4 100644
--- a/tests/ImageTest.cpp
+++ b/tests/ImageTest.cpp
@@ -249,3 +249,65 @@ DEF_TEST(image_newfrombitmap, reporter) {
REPORTER_ASSERT(reporter, peekSuccess == rec[i].fExpectPeekSuccess);
}
}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+#if SK_SUPPORT_GPU
+
+static SkImage* make_gpu_image(GrContext* ctx, const SkImageInfo& info, SkColor color) {
+ const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, budgeted, info, 0));
+ surface->getCanvas()->drawColor(color);
+ return surface->newImageSnapshot();
+}
+
+#include "SkBitmapCache.h"
+
+/*
+ * This tests the caching (and preemptive purge) of the raster equivalent of a gpu-image.
+ * We cache it for performance when drawing into a raster surface.
+ *
+ * A cleaner test would know if each drawImage call triggered a read-back from the gpu,
+ * but we don't have that facility (at the moment) so we use a little internal knowledge
+ * of *how* the raster version is cached, and look for that.
+ */
+DEF_GPUTEST(SkImage_Gpu2Cpu, reporter, factory) {
+ GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType);
+ if (!ctx) {
+ REPORTER_ASSERT(reporter, false);
+ return;
+ }
+
+ const SkImageInfo info = SkImageInfo::MakeN32Premul(10, 10);
+ SkAutoTUnref<SkImage> image(make_gpu_image(ctx, info, SK_ColorRED));
+ const uint32_t uniqueID = image->uniqueID();
+
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info));
+
+ // now we can test drawing a gpu-backed image into a cpu-backed surface
+
+ {
+ SkBitmap cachedBitmap;
+ REPORTER_ASSERT(reporter, !SkBitmapCache::Find(uniqueID, &cachedBitmap));
+ }
+
+ surface->getCanvas()->drawImage(image, 0, 0);
+ {
+ SkBitmap cachedBitmap;
+ if (SkBitmapCache::Find(uniqueID, &cachedBitmap)) {
+ REPORTER_ASSERT(reporter, cachedBitmap.getGenerationID() == uniqueID);
+ REPORTER_ASSERT(reporter, cachedBitmap.isImmutable());
+ REPORTER_ASSERT(reporter, cachedBitmap.getPixels());
+ } else {
+ // unexpected, but not really a bug, since the cache is global and this test may be
+ // run w/ other threads competing for its budget.
+ SkDebugf("SkImage_Gpu2Cpu : cachedBitmap was already purged\n");
+ }
+ }
+
+ image.reset(nullptr);
+ {
+ SkBitmap cachedBitmap;
+ REPORTER_ASSERT(reporter, !SkBitmapCache::Find(uniqueID, &cachedBitmap));
+ }
+}
+#endif