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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-27 20:44:52 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-27 20:44:52 +0000
commit58b20215f6d88b7e1cacae0b76226fced5109293 (patch)
tree9c81a0a623af654c89e0a3410d6a7615712e1385
parenteca2dfb002888e4af590275a6da3f157ebb6473b (diff)
Split GrSWMaskHelper into its own files
-rw-r--r--gyp/gpu.gyp2
-rw-r--r--src/gpu/GrClipMaskManager.cpp4
-rw-r--r--src/gpu/GrSWMaskHelper.cpp181
-rw-r--r--src/gpu/GrSWMaskHelper.h63
-rw-r--r--src/gpu/GrSoftwarePathRenderer.cpp175
-rw-r--r--src/gpu/GrSoftwarePathRenderer.h43
6 files changed, 248 insertions, 220 deletions
diff --git a/gyp/gpu.gyp b/gyp/gpu.gyp
index 0dd0ad236f..5aa3cb78f6 100644
--- a/gyp/gpu.gyp
+++ b/gyp/gpu.gyp
@@ -269,6 +269,8 @@
'../src/gpu/GrStringBuilder.h',
'../src/gpu/GrTBSearch.h',
'../src/gpu/GrTDArray.h',
+ '../src/gpu/GrSWMaskHelper.cpp',
+ '../src/gpu/GrSWMaskHelper.h',
'../src/gpu/GrSoftwarePathRenderer.cpp',
'../src/gpu/GrSoftwarePathRenderer.h',
'../src/gpu/GrSurface.cpp',
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 0c4353a3e0..cb543e1979 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -15,9 +15,7 @@
#include "SkRasterClip.h"
#include "GrAAConvexPathRenderer.h"
#include "GrAAHairLinePathRenderer.h"
-
-// TODO: move GrSWMaskHelper out of GrSoftwarePathRender.h & remove this include
-#include "GrSoftwarePathRenderer.h"
+#include "GrSWMaskHelper.h"
//#define GR_AA_CLIP 1
//#define GR_SW_CLIP 1
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
new file mode 100644
index 0000000000..f67336fe6c
--- /dev/null
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -0,0 +1,181 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrSWMaskHelper.h"
+#include "GrDrawState.h"
+#include "GrGpu.h"
+
+// TODO: try to remove this #include
+#include "GrContext.h"
+
+namespace {
+/*
+ * Convert a boolean operation into a transfer mode code
+ */
+SkXfermode::Mode op_to_mode(SkRegion::Op op) {
+
+ static const SkXfermode::Mode modeMap[] = {
+ SkXfermode::kDstOut_Mode, // kDifference_Op
+ SkXfermode::kMultiply_Mode, // kIntersect_Op
+ SkXfermode::kSrcOver_Mode, // kUnion_Op
+ SkXfermode::kXor_Mode, // kXOR_Op
+ SkXfermode::kClear_Mode, // kReverseDifference_Op
+ SkXfermode::kSrc_Mode, // kReplace_Op
+ };
+
+ return modeMap[op];
+}
+
+////////////////////////////////////////////////////////////////////////////////
+SkPath::FillType gr_fill_to_sk_fill(GrPathFill fill) {
+ switch (fill) {
+ case kWinding_GrPathFill:
+ return SkPath::kWinding_FillType;
+ case kEvenOdd_GrPathFill:
+ return SkPath::kEvenOdd_FillType;
+ case kInverseWinding_GrPathFill:
+ return SkPath::kInverseWinding_FillType;
+ case kInverseEvenOdd_GrPathFill:
+ return SkPath::kInverseEvenOdd_FillType;
+ default:
+ GrCrash("Unexpected fill.");
+ return SkPath::kWinding_FillType;
+ }
+}
+
+}
+
+/**
+ * Draw a single rect element of the clip stack into the accumulation bitmap
+ */
+void GrSWMaskHelper::draw(const GrRect& clientRect, SkRegion::Op op,
+ bool antiAlias, GrColor color) {
+ SkPaint paint;
+
+ SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
+
+ paint.setXfermode(mode);
+ paint.setAntiAlias(antiAlias);
+ paint.setColor(color);
+
+ fDraw.drawRect(clientRect, paint);
+
+ SkSafeUnref(mode);
+}
+
+/**
+ * Draw a single path element of the clip stack into the accumulation bitmap
+ */
+void GrSWMaskHelper::draw(const SkPath& clientPath, SkRegion::Op op,
+ GrPathFill fill, bool antiAlias, GrColor color) {
+
+ SkPaint paint;
+ SkPath tmpPath;
+ const SkPath* pathToDraw = &clientPath;
+ if (kHairLine_GrPathFill == fill) {
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(SK_Scalar1);
+ } else {
+ paint.setStyle(SkPaint::kFill_Style);
+ SkPath::FillType skfill = gr_fill_to_sk_fill(fill);
+ if (skfill != pathToDraw->getFillType()) {
+ tmpPath = *pathToDraw;
+ tmpPath.setFillType(skfill);
+ pathToDraw = &tmpPath;
+ }
+ }
+ SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
+
+ paint.setXfermode(mode);
+ paint.setAntiAlias(antiAlias);
+ paint.setColor(color);
+
+ fDraw.drawPath(*pathToDraw, paint);
+
+ SkSafeUnref(mode);
+}
+
+bool GrSWMaskHelper::init(const GrIRect& pathDevBounds,
+ const GrPoint* translate,
+ bool useMatrix) {
+ if (useMatrix) {
+ fMatrix = fContext->getMatrix();
+ } else {
+ fMatrix.setIdentity();
+ }
+
+ if (NULL != translate) {
+ fMatrix.postTranslate(translate->fX, translate->fY);
+ }
+
+ fMatrix.postTranslate(-pathDevBounds.fLeft * SK_Scalar1,
+ -pathDevBounds.fTop * SK_Scalar1);
+ GrIRect bounds = GrIRect::MakeWH(pathDevBounds.width(),
+ pathDevBounds.height());
+
+ fBM.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom);
+ if (!fBM.allocPixels()) {
+ return false;
+ }
+ sk_bzero(fBM.getPixels(), fBM.getSafeSize());
+
+ sk_bzero(&fDraw, sizeof(fDraw));
+ fRasterClip.setRect(bounds);
+ fDraw.fRC = &fRasterClip;
+ fDraw.fClip = &fRasterClip.bwRgn();
+ fDraw.fMatrix = &fMatrix;
+ fDraw.fBitmap = &fBM;
+ return true;
+}
+
+/**
+ * Get a texture (from the texture cache) of the correct size & format
+ */
+bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* tex) {
+ GrTextureDesc desc;
+ desc.fWidth = fBM.width();
+ desc.fHeight = fBM.height();
+ desc.fConfig = kAlpha_8_GrPixelConfig;
+
+ tex->set(fContext, desc);
+ GrTexture* texture = tex->texture();
+
+ if (NULL == texture) {
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Move the result of the software mask generation back to the gpu
+ */
+void GrSWMaskHelper::toTexture(GrTexture *texture, bool clearToWhite) {
+ SkAutoLockPixels alp(fBM);
+
+ // The destination texture is almost always larger than "fBM". Clear
+ // it appropriately so we don't get mask artifacts outside of the path's
+ // bounding box
+
+ // "texture" needs to be installed as the render target for the clear
+ // and the texture upload but cannot remain the render target upon
+ // returned. Callers typically use it as a texture and it would then
+ // be both source and dest.
+ GrDrawState::AutoRenderTargetRestore artr(fContext->getGpu()->drawState(),
+ texture->asRenderTarget());
+
+ if (clearToWhite) {
+ fContext->getGpu()->clear(NULL, SK_ColorWHITE);
+ } else {
+ fContext->getGpu()->clear(NULL, 0x00000000);
+ }
+
+ texture->writePixels(0, 0, fBM.width(), fBM.height(),
+ kAlpha_8_GrPixelConfig,
+ fBM.getPixels(), fBM.rowBytes());
+}
+
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
new file mode 100644
index 0000000000..b789f99131
--- /dev/null
+++ b/src/gpu/GrSWMaskHelper.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrSWMaskHelper_DEFINED
+#define GrSWMaskHelper_DEFINED
+
+#include "GrColor.h"
+#include "GrMatrix.h"
+#include "GrNoncopyable.h"
+#include "SkBitmap.h"
+#include "SkDraw.h"
+#include "SkRasterClip.h"
+#include "SkRegion.h"
+
+class GrAutoScratchTexture;
+class GrContext;
+class GrTexture;
+class SkPath;
+
+/**
+ * The GrSWMaskHelper helps generate clip masks using the software rendering
+ * path.
+ */
+class GrSWMaskHelper : public GrNoncopyable {
+public:
+ GrSWMaskHelper(GrContext* context)
+ : fContext(context) {
+ }
+
+ void draw(const GrRect& clientRect, SkRegion::Op op,
+ bool antiAlias, GrColor color);
+
+ void draw(const SkPath& clientPath, SkRegion::Op op,
+ GrPathFill fill, bool antiAlias, GrColor color);
+
+ bool init(const GrIRect& pathDevBounds,
+ const GrPoint* translate,
+ bool useMatrix);
+
+ bool getTexture(GrAutoScratchTexture* tex);
+
+ void toTexture(GrTexture* texture, bool clearToWhite);
+
+ void clear(GrColor color) {
+ fBM.eraseColor(color);
+ }
+
+protected:
+private:
+ GrContext* fContext;
+ GrMatrix fMatrix;
+ SkBitmap fBM;
+ SkDraw fDraw;
+ SkRasterClip fRasterClip;
+
+ typedef GrNoncopyable INHERITED;
+};
+
+#endif GrSWMaskHelper_DEFINED
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 5e4f6f1735..2566a53db6 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -7,13 +7,8 @@
*/
#include "GrSoftwarePathRenderer.h"
-#include "GrPaint.h"
-#include "SkPaint.h"
-#include "GrRenderTarget.h"
#include "GrContext.h"
-#include "SkDraw.h"
-#include "SkRasterClip.h"
-#include "GrGpu.h"
+#include "GrSWMaskHelper.h"
////////////////////////////////////////////////////////////////////////////////
bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path,
@@ -36,23 +31,6 @@ bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path,
namespace {
////////////////////////////////////////////////////////////////////////////////
-SkPath::FillType gr_fill_to_sk_fill(GrPathFill fill) {
- switch (fill) {
- case kWinding_GrPathFill:
- return SkPath::kWinding_FillType;
- case kEvenOdd_GrPathFill:
- return SkPath::kEvenOdd_FillType;
- case kInverseWinding_GrPathFill:
- return SkPath::kInverseWinding_FillType;
- case kInverseEvenOdd_GrPathFill:
- return SkPath::kInverseEvenOdd_FillType;
- default:
- GrCrash("Unexpected fill.");
- return SkPath::kWinding_FillType;
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
// gets device coord bounds of path (not considering the fill) and clip. The
// path bounds will be a subset of the clip bounds. returns false if
// path bounds would be empty.
@@ -98,157 +76,6 @@ bool get_path_and_clip_bounds(const GrDrawTarget* target,
return true;
}
-
-/*
- * Convert a boolean operation into a transfer mode code
- */
-SkXfermode::Mode op_to_mode(SkRegion::Op op) {
-
- static const SkXfermode::Mode modeMap[] = {
- SkXfermode::kDstOut_Mode, // kDifference_Op
- SkXfermode::kMultiply_Mode, // kIntersect_Op
- SkXfermode::kSrcOver_Mode, // kUnion_Op
- SkXfermode::kXor_Mode, // kXOR_Op
- SkXfermode::kClear_Mode, // kReverseDifference_Op
- SkXfermode::kSrc_Mode, // kReplace_Op
- };
-
- return modeMap[op];
-}
-
-}
-
-/**
- * Draw a single rect element of the clip stack into the accumulation bitmap
- */
-void GrSWMaskHelper::draw(const GrRect& clientRect, SkRegion::Op op,
- bool antiAlias, GrColor color) {
- SkPaint paint;
-
- SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
-
- paint.setXfermode(mode);
- paint.setAntiAlias(antiAlias);
- paint.setColor(color);
-
- fDraw.drawRect(clientRect, paint);
-
- SkSafeUnref(mode);
-}
-
-/**
- * Draw a single path element of the clip stack into the accumulation bitmap
- */
-void GrSWMaskHelper::draw(const SkPath& clientPath, SkRegion::Op op,
- GrPathFill fill, bool antiAlias, GrColor color) {
-
- SkPaint paint;
- SkPath tmpPath;
- const SkPath* pathToDraw = &clientPath;
- if (kHairLine_GrPathFill == fill) {
- paint.setStyle(SkPaint::kStroke_Style);
- paint.setStrokeWidth(SK_Scalar1);
- } else {
- paint.setStyle(SkPaint::kFill_Style);
- SkPath::FillType skfill = gr_fill_to_sk_fill(fill);
- if (skfill != pathToDraw->getFillType()) {
- tmpPath = *pathToDraw;
- tmpPath.setFillType(skfill);
- pathToDraw = &tmpPath;
- }
- }
- SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
-
- paint.setXfermode(mode);
- paint.setAntiAlias(antiAlias);
- paint.setColor(color);
-
- fDraw.drawPath(*pathToDraw, paint);
-
- SkSafeUnref(mode);
-}
-
-bool GrSWMaskHelper::init(const GrIRect& pathDevBounds,
- const GrPoint* translate,
- bool useMatrix) {
- if (useMatrix) {
- fMatrix = fContext->getMatrix();
- } else {
- fMatrix.setIdentity();
- }
-
- if (NULL != translate) {
- fMatrix.postTranslate(translate->fX, translate->fY);
- }
-
- fMatrix.postTranslate(-pathDevBounds.fLeft * SK_Scalar1,
- -pathDevBounds.fTop * SK_Scalar1);
- GrIRect bounds = GrIRect::MakeWH(pathDevBounds.width(),
- pathDevBounds.height());
-
- fBM.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom);
- if (!fBM.allocPixels()) {
- return false;
- }
- sk_bzero(fBM.getPixels(), fBM.getSafeSize());
-
- sk_bzero(&fDraw, sizeof(fDraw));
- fRasterClip.setRect(bounds);
- fDraw.fRC = &fRasterClip;
- fDraw.fClip = &fRasterClip.bwRgn();
- fDraw.fMatrix = &fMatrix;
- fDraw.fBitmap = &fBM;
- return true;
-}
-
-/**
- * Get a texture (from the texture cache) of the correct size & format
- */
-bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* tex) {
- GrTextureDesc desc;
- desc.fWidth = fBM.width();
- desc.fHeight = fBM.height();
- desc.fConfig = kAlpha_8_GrPixelConfig;
-
- tex->set(fContext, desc);
- GrTexture* texture = tex->texture();
-
- if (NULL == texture) {
- return false;
- }
-
- return true;
-}
-
-/**
- * Move the result of the software mask generation back to the gpu
- */
-void GrSWMaskHelper::toTexture(GrTexture *texture, bool clearToWhite) {
- SkAutoLockPixels alp(fBM);
-
- // The destination texture is almost always larger than "fBM". Clear
- // it appropriately so we don't get mask artifacts outside of the path's
- // bounding box
-
- // "texture" needs to be installed as the render target for the clear
- // and the texture upload but cannot remain the render target upon
- // returned. Callers typically use it as a texture and it would then
- // be both source and dest.
- GrDrawState::AutoRenderTargetRestore artr(fContext->getGpu()->drawState(),
- texture->asRenderTarget());
-
- if (clearToWhite) {
- fContext->getGpu()->clear(NULL, SK_ColorWHITE);
- } else {
- fContext->getGpu()->clear(NULL, 0x00000000);
- }
-
- texture->writePixels(0, 0, fBM.width(), fBM.height(),
- kAlpha_8_GrPixelConfig,
- fBM.getPixels(), fBM.rowBytes());
-}
-
-namespace {
////////////////////////////////////////////////////////////////////////////////
/**
* sw rasterizes path to A8 mask using the context's matrix and uploads to a
diff --git a/src/gpu/GrSoftwarePathRenderer.h b/src/gpu/GrSoftwarePathRenderer.h
index cb84506d27..a42090cbe7 100644
--- a/src/gpu/GrSoftwarePathRenderer.h
+++ b/src/gpu/GrSoftwarePathRenderer.h
@@ -11,53 +11,10 @@
#include "GrPathRenderer.h"
-#include "SkDraw.h"
-#include "SkRasterClip.h"
-
class GrContext;
class GrAutoScratchTexture;
/**
- * The GrSWMaskHelper helps generate clip masks using the software rendering
- * path.
- */
-class GrSWMaskHelper : public GrNoncopyable {
-public:
- GrSWMaskHelper(GrContext* context)
- : fContext(context) {
-
- }
-
- void draw(const GrRect& clientRect, SkRegion::Op op,
- bool antiAlias, GrColor color);
-
- void draw(const SkPath& clientPath, SkRegion::Op op,
- GrPathFill fill, bool antiAlias, GrColor color);
-
- bool init(const GrIRect& pathDevBounds,
- const GrPoint* translate,
- bool useMatrix);
-
- bool getTexture(GrAutoScratchTexture* tex);
-
- void toTexture(GrTexture* texture, bool clearToWhite);
-
- void clear(GrColor color) {
- fBM.eraseColor(color);
- }
-
-protected:
-private:
- GrContext* fContext;
- GrMatrix fMatrix;
- SkBitmap fBM;
- SkDraw fDraw;
- SkRasterClip fRasterClip;
-
- typedef GrPathRenderer INHERITED;
-};
-
-/**
* This class uses the software side to render a path to an SkBitmap and
* then uploads the result to the gpu
*/