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authorGravatar Robert Phillips <robertphillips@google.com>2017-02-17 13:00:28 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-17 19:15:51 +0000
commit561d1f8153c591dac670148a574a7638f3fe8c2d (patch)
treea448152823df45854782d88680af194b96c6fd87
parent8c8b6182cd1f865e5b0455f8e0fa26218aa9a06c (diff)
Expand use of GrMakeCachedBitmapProxy
Change-Id: Ic276b9d772763dc16ac6b15a0896578d2d02e06e Reviewed-on: https://skia-review.googlesource.com/8666 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
-rw-r--r--experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp40
-rw-r--r--src/core/SkSpecialImage.cpp4
-rw-r--r--src/effects/SkPerlinNoiseShader.cpp39
-rw-r--r--src/effects/SkTableColorFilter.cpp18
4 files changed, 60 insertions, 41 deletions
diff --git a/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp b/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
index 898f49be09..980593f8fe 100644
--- a/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
+++ b/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
@@ -20,6 +20,7 @@
#include "GrContext.h"
#include "GrCoordTransform.h"
#include "SkGr.h"
+#include "SkGrPriv.h"
#include "effects/GrConstColorProcessor.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -621,14 +622,16 @@ private:
class GrPerlinNoise2Effect : public GrFragmentProcessor {
public:
- static sk_sp<GrFragmentProcessor> Make(SkPerlinNoiseShader2::Type type,
+ static sk_sp<GrFragmentProcessor> Make(GrTextureProvider* textureProvider,
+ SkPerlinNoiseShader2::Type type,
int numOctaves, bool stitchTiles,
SkPerlinNoiseShader2::PaintingData* paintingData,
- GrTexture* permutationsTexture, GrTexture* noiseTexture,
+ sk_sp<GrTextureProxy> permutationsProxy,
+ sk_sp<GrTextureProxy> noiseProxy,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
- new GrPerlinNoise2Effect(type, numOctaves, stitchTiles, paintingData,
- permutationsTexture, noiseTexture, matrix));
+ new GrPerlinNoise2Effect(textureProvider, type, numOctaves, stitchTiles, paintingData,
+ std::move(permutationsProxy), std::move(noiseProxy), matrix));
}
virtual ~GrPerlinNoise2Effect() { delete fPaintingData; }
@@ -662,16 +665,18 @@ private:
fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataInit;
}
- GrPerlinNoise2Effect(SkPerlinNoiseShader2::Type type, int numOctaves, bool stitchTiles,
+ GrPerlinNoise2Effect(GrTextureProvider* textureProvider,
+ SkPerlinNoiseShader2::Type type, int numOctaves, bool stitchTiles,
SkPerlinNoiseShader2::PaintingData* paintingData,
- GrTexture* permutationsTexture, GrTexture* noiseTexture,
+ sk_sp<GrTextureProxy> permutationsProxy,
+ sk_sp<GrTextureProxy> noiseProxy,
const SkMatrix& matrix)
: INHERITED(kNone_OptimizationFlags)
, fType(type)
, fNumOctaves(numOctaves)
, fStitchTiles(stitchTiles)
- , fPermutationsSampler(permutationsTexture)
- , fNoiseSampler(noiseTexture)
+ , fPermutationsSampler(textureProvider, std::move(permutationsProxy))
+ , fNoiseSampler(textureProvider, std::move(noiseProxy))
, fPaintingData(paintingData) {
this->initClassID<GrPerlinNoise2Effect>();
this->addTextureSampler(&fPermutationsSampler);
@@ -1334,20 +1339,21 @@ sk_sp<GrFragmentProcessor> SkPerlinNoiseShader2::asFragmentProcessor(const AsFPA
GrConstColorProcessor::kIgnore_InputMode);
}
- sk_sp<GrTexture> permutationsTexture(
- GrRefCachedBitmapTexture(args.fContext, paintingData->getPermutationsBitmap(),
- GrSamplerParams::ClampNoFilter(), nullptr));
- sk_sp<GrTexture> noiseTexture(
- GrRefCachedBitmapTexture(args.fContext, paintingData->getNoiseBitmap(),
- GrSamplerParams::ClampNoFilter(), nullptr));
+ sk_sp<GrTextureProxy> permutationsProxy = GrMakeCachedBitmapProxy(
+ args.fContext,
+ paintingData->getPermutationsBitmap());
+ sk_sp<GrTextureProxy> noiseProxy = GrMakeCachedBitmapProxy(args.fContext,
+ paintingData->getNoiseBitmap());
- if ((permutationsTexture) && (noiseTexture)) {
+ if (permutationsProxy && noiseProxy) {
sk_sp<GrFragmentProcessor> inner(
- GrPerlinNoise2Effect::Make(fType,
+ GrPerlinNoise2Effect::Make(args.fContext->textureProvider(),
+ fType,
fNumOctaves,
fStitchTiles,
paintingData,
- permutationsTexture.get(), noiseTexture.get(),
+ std::move(permutationsProxy),
+ std::move(noiseProxy),
m));
return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner));
}
diff --git a/src/core/SkSpecialImage.cpp b/src/core/SkSpecialImage.cpp
index cef87b75be..0ae84d305b 100644
--- a/src/core/SkSpecialImage.cpp
+++ b/src/core/SkSpecialImage.cpp
@@ -261,9 +261,7 @@ public:
sk_sp<GrTextureProxy> onAsTextureProxy(GrContext* context) const override {
if (context) {
- sk_sp<GrTexture> tex(sk_ref_sp(GrRefCachedBitmapTexture(
- context, fBitmap, GrSamplerParams::ClampNoFilter(), nullptr)));
- return GrSurfaceProxy::MakeWrapped(std::move(tex));
+ return GrMakeCachedBitmapProxy(context, fBitmap);
}
return nullptr;
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index b67fb34692..5f8fe32f08 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -19,6 +19,7 @@
#include "GrContext.h"
#include "GrCoordTransform.h"
#include "SkGr.h"
+#include "SkGrPriv.h"
#include "effects/GrConstColorProcessor.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -485,14 +486,16 @@ private:
class GrPerlinNoiseEffect : public GrFragmentProcessor {
public:
- static sk_sp<GrFragmentProcessor> Make(SkPerlinNoiseShader::Type type,
+ static sk_sp<GrFragmentProcessor> Make(GrTextureProvider* textureProvider,
+ SkPerlinNoiseShader::Type type,
int numOctaves, bool stitchTiles,
SkPerlinNoiseShader::PaintingData* paintingData,
- GrTexture* permutationsTexture, GrTexture* noiseTexture,
+ sk_sp<GrTextureProxy> permutationsProxy,
+ sk_sp<GrTextureProxy> noiseProxy,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
- new GrPerlinNoiseEffect(type, numOctaves, stitchTiles, paintingData,
- permutationsTexture, noiseTexture, matrix));
+ new GrPerlinNoiseEffect(textureProvider, type, numOctaves, stitchTiles, paintingData,
+ std::move(permutationsProxy), std::move(noiseProxy), matrix));
}
virtual ~GrPerlinNoiseEffect() { delete fPaintingData; }
@@ -525,17 +528,18 @@ private:
fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataInit;
}
- GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type, int numOctaves, bool stitchTiles,
+ GrPerlinNoiseEffect(GrTextureProvider* textureProvider,
+ SkPerlinNoiseShader::Type type, int numOctaves, bool stitchTiles,
SkPerlinNoiseShader::PaintingData* paintingData,
- GrTexture* permutationsTexture, GrTexture* noiseTexture,
+ sk_sp<GrTextureProxy> permutationsProxy, sk_sp<GrTextureProxy> noiseProxy,
const SkMatrix& matrix)
: INHERITED(kNone_OptimizationFlags)
, fType(type)
, fCoordTransform(matrix)
, fNumOctaves(numOctaves)
, fStitchTiles(stitchTiles)
- , fPermutationsSampler(permutationsTexture)
- , fNoiseSampler(noiseTexture)
+ , fPermutationsSampler(textureProvider, std::move(permutationsProxy))
+ , fNoiseSampler(textureProvider, std::move(noiseProxy))
, fPaintingData(paintingData) {
this->initClassID<GrPerlinNoiseEffect>();
this->addTextureSampler(&fPermutationsSampler);
@@ -911,23 +915,24 @@ sk_sp<GrFragmentProcessor> SkPerlinNoiseShader::asFragmentProcessor(const AsFPAr
SkPerlinNoiseShader::PaintingData* paintingData =
new PaintingData(fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix);
- sk_sp<GrTexture> permutationsTexture(
- GrRefCachedBitmapTexture(args.fContext, paintingData->getPermutationsBitmap(),
- GrSamplerParams::ClampNoFilter(), nullptr));
- sk_sp<GrTexture> noiseTexture(
- GrRefCachedBitmapTexture(args.fContext, paintingData->getNoiseBitmap(),
- GrSamplerParams::ClampNoFilter(), nullptr));
+ sk_sp<GrTextureProxy> permutationsProxy(GrMakeCachedBitmapProxy(
+ args.fContext,
+ paintingData->getPermutationsBitmap()));
+ sk_sp<GrTextureProxy> noiseProxy(GrMakeCachedBitmapProxy(args.fContext,
+ paintingData->getNoiseBitmap()));
SkMatrix m = *args.fViewMatrix;
m.setTranslateX(-localMatrix.getTranslateX() + SK_Scalar1);
m.setTranslateY(-localMatrix.getTranslateY() + SK_Scalar1);
- if ((permutationsTexture) && (noiseTexture)) {
+ if (permutationsProxy && noiseProxy) {
sk_sp<GrFragmentProcessor> inner(
- GrPerlinNoiseEffect::Make(fType,
+ GrPerlinNoiseEffect::Make(args.fContext->textureProvider(),
+ fType,
fNumOctaves,
fStitchTiles,
paintingData,
- permutationsTexture.get(), noiseTexture.get(),
+ std::move(permutationsProxy),
+ std::move(noiseProxy),
m));
return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner));
}
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 8960449eb1..8e660f8ee0 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -10,6 +10,7 @@
#include "SkArenaAlloc.h"
#include "SkBitmap.h"
#include "SkColorPriv.h"
+#include "SkGrPriv.h"
#include "SkRasterPipeline.h"
#include "SkReadBuffer.h"
#include "SkString.h"
@@ -370,7 +371,9 @@ sk_sp<SkColorFilter> SkTable_ColorFilter::makeComposed(sk_sp<SkColorFilter> inne
class ColorTableEffect : public GrFragmentProcessor {
public:
- static sk_sp<GrFragmentProcessor> Make(GrContext* context, SkBitmap bitmap, unsigned flags);
+ static sk_sp<GrFragmentProcessor> Make(GrContext* context,
+ const SkBitmap& bitmap,
+ unsigned flags);
virtual ~ColorTableEffect();
@@ -480,7 +483,7 @@ void GLColorTableEffect::emitCode(EmitArgs& args) {
}
///////////////////////////////////////////////////////////////////////////////
-sk_sp<GrFragmentProcessor> ColorTableEffect::Make(GrContext* context, SkBitmap bitmap,
+sk_sp<GrFragmentProcessor> ColorTableEffect::Make(GrContext* context, const SkBitmap& bitmap,
unsigned flags) {
GrTextureStripAtlas::Desc desc;
@@ -494,12 +497,19 @@ sk_sp<GrFragmentProcessor> ColorTableEffect::Make(GrContext* context, SkBitmap b
sk_sp<GrTexture> texture;
if (-1 == row) {
atlas = nullptr;
- texture.reset(
- GrRefCachedBitmapTexture(context, bitmap, GrSamplerParams::ClampNoFilter(), nullptr));
+
+ sk_sp<GrTextureProxy> proxy = GrMakeCachedBitmapProxy(context, bitmap);
+ if (proxy) {
+ texture.reset(proxy->instantiate(context->textureProvider()));
+ }
} else {
texture.reset(SkRef(atlas->getTexture()));
}
+ if (!texture) {
+ return nullptr;
+ }
+
return sk_sp<GrFragmentProcessor>(new ColorTableEffect(texture.get(), atlas, row, flags));
}