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authorGravatar epoger@google.com <epoger@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-07-25 15:47:33 +0000
committerGravatar epoger@google.com <epoger@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-07-25 15:47:33 +0000
commit4f1151ab27485aff393d16559086c4c461f137a4 (patch)
treefdca7e11b13dae320ba8e9c8ff60e15d99c2b454
parente6a5c4d2d5050314eb9b478b0975c6fc810d5780 (diff)
Documentation only: add warning to SkCanvas::writePixels() that this operation
will not be recorded by SkPicture. Review URL: http://codereview.appspot.com/4815054 git-svn-id: http://skia.googlecode.com/svn/trunk@1947 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--include/core/SkCanvas.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 93c03ab8ea..f7636e605d 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -118,6 +118,9 @@ public:
* Similar to draw sprite, this method will copy the pixels in bitmap onto
* the device, with the top/left corner specified by (x, y). The pixel
* values in the device are completely replaced: there is no blending.
+ *
+ * Note: If you are recording drawing commands on this canvas to
+ * SkPicture, writePixels() is ignored!
*/
void writePixels(const SkBitmap& bitmap, int x, int y);
@@ -897,4 +900,3 @@ private:
};
#endif
-