diff options
author | joshualitt <joshualitt@chromium.org> | 2015-11-05 11:49:35 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-11-05 11:49:35 -0800 |
commit | 474a9ea051c584c373da28c5c8511f279ebd734c (patch) | |
tree | 21c2676261e5c87357e9f469c8a54c05bab7decd | |
parent | 691ad76fca076967806fe99587cf51595b7ad5a5 (diff) |
Wire up SDL on Android
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/a4d3797c3b0f0cac8493c46cb334ca88a5d6ccf6
Review URL: https://codereview.chromium.org/1415453009
-rw-r--r-- | gyp/common_variables.gypi | 1 | ||||
-rw-r--r-- | gyp/views.gyp | 3 | ||||
-rw-r--r-- | gyp/visualbench.gyp | 2 | ||||
-rw-r--r-- | include/views/SkOSWindow_SDL.h | 11 | ||||
-rw-r--r-- | include/views/SkWindow.h | 2 | ||||
-rw-r--r-- | platform_tools/android/apps/settings.gradle | 1 | ||||
-rw-r--r-- | platform_tools/android/apps/visualbenchsdl/build.gradle | 47 | ||||
-rw-r--r-- | platform_tools/android/apps/visualbenchsdl/src/main/AndroidManifest.xml | 29 | ||||
-rw-r--r-- | platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchActivity.java | 14 | ||||
-rw-r--r-- | platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchTestActivity.java | 62 | ||||
-rw-r--r-- | platform_tools/android/apps/visualbenchsdl/src/main/java/org/libsdl/app/SDLActivity.java | 1684 | ||||
-rw-r--r-- | platform_tools/android/gyp/skia_android.gypi | 66 | ||||
-rw-r--r-- | src/views/sdl/SkOSWindow_SDL.cpp | 92 | ||||
-rw-r--r-- | third_party/libsdl/android/SDL_config.h | 145 | ||||
-rw-r--r-- | third_party/libsdl/android/sdl_android.gypi | 127 | ||||
-rw-r--r-- | third_party/libsdl/sdl.gypi | 6 |
16 files changed, 2264 insertions, 28 deletions
diff --git a/gyp/common_variables.gypi b/gyp/common_variables.gypi index cc7e636426..52563ae8a3 100644 --- a/gyp/common_variables.gypi +++ b/gyp/common_variables.gypi @@ -238,6 +238,7 @@ 'skia_moz2d%': 0, 'skia_is_bot%': '<(skia_is_bot)', 'skia_egl%': '<(skia_egl)', + 'skia_use_sdl%': 0, 'skia_fast%': 0, 'skia_fast_flags': [ '-O3', # Even for Debug builds. diff --git a/gyp/views.gyp b/gyp/views.gyp index bd8a60da25..f8ccf51903 100644 --- a/gyp/views.gyp +++ b/gyp/views.gyp @@ -9,9 +9,6 @@ # * Basic widgets and controls. { - 'variables': { - 'skia_use_sdl%': 0, - }, 'targets': [ { 'target_name': 'views', diff --git a/gyp/visualbench.gyp b/gyp/visualbench.gyp index 8dea597ef8..4ae6489454 100644 --- a/gyp/visualbench.gyp +++ b/gyp/visualbench.gyp @@ -45,7 +45,7 @@ 'views.gyp:views', ], 'conditions' : [ - [ 'skia_os == "android"', { + [ 'skia_os == "android" and skia_use_sdl == 0', { 'dependencies': [ 'android_deps.gyp:Android_VisualBench', 'android_deps.gyp:native_app_glue', diff --git a/include/views/SkOSWindow_SDL.h b/include/views/SkOSWindow_SDL.h index 532cf74728..c40ec2e301 100644 --- a/include/views/SkOSWindow_SDL.h +++ b/include/views/SkOSWindow_SDL.h @@ -1,4 +1,3 @@ - /* * Copyright 2006 The Android Open Source Project * @@ -6,7 +5,6 @@ * found in the LICENSE file. */ - #ifndef SkOSWindow_SDL_DEFINED #define SkOSWindow_SDL_DEFINED @@ -14,14 +12,14 @@ #include "SDL_opengl.h" #include "SkWindow.h" - class SkOSWindow : public SkWindow { public: SkOSWindow(void* screen); virtual ~SkOSWindow(); - static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay) { SkFAIL("not implemented\n"); - return false; + static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay) { + SkFAIL("not implemented\n"); + return false; } enum SkBackEndTypes { @@ -50,10 +48,13 @@ public: protected: void onSetTitle(const char title[]) override; + void onHandleInval(const SkIRect&) override; + void onPDFSaved(const char title[], const char desc[], const char path[]) override; private: void handleEvents(); bool fQuit; + uint32_t fWindowFlags; SDL_Window* fWindow; SDL_GLContext fGLContext; diff --git a/include/views/SkWindow.h b/include/views/SkWindow.h index 70241b5ff6..f56c27c022 100644 --- a/include/views/SkWindow.h +++ b/include/views/SkWindow.h @@ -127,7 +127,7 @@ private: #elif defined(SK_BUILD_FOR_ANDROID) #include "SkOSWindow_Android.h" #elif defined(SK_BUILD_FOR_UNIX) - #include "SkOSWindow_Unix.h" + #include "SkOSWindow_Unix.h" #elif defined(SK_BUILD_FOR_IOS) #include "SkOSWindow_iOS.h" #endif diff --git a/platform_tools/android/apps/settings.gradle b/platform_tools/android/apps/settings.gradle index 787bcf06cc..f8872ca309 100644 --- a/platform_tools/android/apps/settings.gradle +++ b/platform_tools/android/apps/settings.gradle @@ -1,3 +1,4 @@ include ':sample_app' include ':visualbench' +include ':visualbenchsdl' include ':canvasproof' diff --git a/platform_tools/android/apps/visualbenchsdl/build.gradle b/platform_tools/android/apps/visualbenchsdl/build.gradle new file mode 100644 index 0000000000..a7b78fb235 --- /dev/null +++ b/platform_tools/android/apps/visualbenchsdl/build.gradle @@ -0,0 +1,47 @@ +apply plugin: 'com.android.application' + +android { + compileSdkVersion 19 + buildToolsVersion "22.0.1" + + defaultConfig { + applicationId "com.skia.visualbench" + minSdkVersion 19 + signingConfig signingConfigs.debug + targetSdkVersion 19 + versionCode 1 + versionName "1.0" + } + + sourceSets.main.jni.srcDirs = [] //disable automatic ndk-build call + sourceSets.main.jniLibs.srcDir "src/main/libs" + + productFlavors { + arm {} + arm64 {} + x86 {} + x86_64 {} + mips {} + mips64 {} + } + + // make sure that app is built and shared libraries are copied to correct directories + applicationVariants.all{ variant -> + + def buildNativeLib = task("${variant.name}_NativeLib", type:Exec) { + workingDir '../../../..' // top-level skia directory + commandLine constructBuildCommand(variant, "CopyVisualBenchDeps").split() + environment PATH: getPathWithDepotTools() + environment ANDROID_SDK_ROOT: getSDKPath() + } + + buildNativeLib.onlyIf { !project.hasProperty("suppressNativeBuild") } + + TaskCollection<Task> assembleTask + assembleTask = project.tasks.matching { + it.name.contains("assemble") && + it.name.toLowerCase().endsWith(variant.name.toLowerCase()) + } + assembleTask.getAt(0).dependsOn buildNativeLib + } +} diff --git a/platform_tools/android/apps/visualbenchsdl/src/main/AndroidManifest.xml b/platform_tools/android/apps/visualbenchsdl/src/main/AndroidManifest.xml new file mode 100644 index 0000000000..2bb9ecaa38 --- /dev/null +++ b/platform_tools/android/apps/visualbenchsdl/src/main/AndroidManifest.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- BEGIN_INCLUDE(manifest) --> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.skia" + android:versionCode="1" + android:versionName="1.0"> + + <!-- This is the platform API where NativeActivity was introduced. --> + <uses-sdk android:minSdkVersion="19" /> + <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> + <uses-permission android:name="android.permission.ACCESS_ALL_EXTERNAL_STORAGE" /> + <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> + <uses-permission android:name="android.permission.WRITE_SETTINGS" /> + <application android:label="VisualBenchActivity"> + <activity android:name=".VisualBenchActivity" + android:label="VisualBenchActivity" + android:configChanges="orientation|keyboardHidden" + android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> + <meta-data android:name="android.app.lib_name" + android:value="visualbench" /> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> + +</manifest> +<!-- END_INCLUDE(manifest) --> diff --git a/platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchActivity.java b/platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchActivity.java new file mode 100644 index 0000000000..a7e83ffdb5 --- /dev/null +++ b/platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchActivity.java @@ -0,0 +1,14 @@ +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +package com.skia; + +import org.libsdl.app.SDLActivity; + +public class VisualBenchActivity extends SDLActivity { + // TODO wire up command line arguments +} diff --git a/platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchTestActivity.java b/platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchTestActivity.java new file mode 100644 index 0000000000..48507bea68 --- /dev/null +++ b/platform_tools/android/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchTestActivity.java @@ -0,0 +1,62 @@ +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +package com.skia; + +import android.app.Instrumentation; +import android.content.Intent; +import android.test.ActivityUnitTestCase; +import android.util.Log; +import java.io.BufferedReader; +import java.io.InputStream; +import java.io.InputStreamReader; +import java.io.IOException; +import java.lang.StringBuilder; + +public class VisualBenchTestActivity extends ActivityUnitTestCase<VisualBenchActivity> { + private VisualBenchActivity mActivity; + private Instrumentation mInstrumentation; + + public VisualBenchTestActivity() { + super(VisualBenchActivity.class); + } + + protected void setUp() throws Exception { + super.setUp(); + mInstrumentation = getInstrumentation(); + } + + private String getFlags() throws IOException { + InputStream s = getInstrumentation().getTargetContext().getResources().getAssets().open("nanobench_flags.txt"); + BufferedReader r = new BufferedReader(new InputStreamReader(s)); + StringBuilder flags = new StringBuilder(); + String sep = System.getProperty("line.separator"); + String line; + while ((line = r.readLine()) != null) { + flags.append(line); + flags.append(sep); + } + s.close(); + return flags.toString(); + } + + public void testVisualBench() throws InterruptedException, IOException { + String pkg = getInstrumentation().getTargetContext().getPackageName(); + Intent intent = new Intent(getInstrumentation().getTargetContext(), + VisualBenchActivity.class); + String args = getFlags(); + intent.putExtra("cmdLineFlags", args); + mActivity = launchActivityWithIntent(pkg, VisualBenchActivity.class, intent); + + assertNotNull("mActivity is null", mActivity); + Thread.sleep(5000); + while (!mActivity.isDestroyed()) { + Log.d("skiatest", "Waiting for subprocess to finish."); + Thread.sleep(1000); + } + } +} diff --git a/platform_tools/android/apps/visualbenchsdl/src/main/java/org/libsdl/app/SDLActivity.java b/platform_tools/android/apps/visualbenchsdl/src/main/java/org/libsdl/app/SDLActivity.java new file mode 100644 index 0000000000..5c5171bc58 --- /dev/null +++ b/platform_tools/android/apps/visualbenchsdl/src/main/java/org/libsdl/app/SDLActivity.java @@ -0,0 +1,1684 @@ +/* + * SDL License + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + * + */ + +// This file comes from SDL, but it has been modified to pull Skia's libraries + +package org.libsdl.app; + +import java.io.IOException; +import java.io.InputStream; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Collections; +import java.util.Comparator; +import java.util.List; +import java.lang.reflect.Method; + +import android.app.*; +import android.content.*; +import android.text.InputType; +import android.view.*; +import android.view.inputmethod.BaseInputConnection; +import android.view.inputmethod.EditorInfo; +import android.view.inputmethod.InputConnection; +import android.view.inputmethod.InputMethodManager; +import android.widget.AbsoluteLayout; +import android.widget.Button; +import android.widget.LinearLayout; +import android.widget.TextView; +import android.os.*; +import android.util.Log; +import android.util.SparseArray; +import android.graphics.*; +import android.graphics.drawable.Drawable; +import android.media.*; +import android.hardware.*; +import android.content.pm.ActivityInfo; + +/** + SDL Activity +*/ +public class SDLActivity extends Activity { + private static final String TAG = "SDL"; + + // Keep track of the paused state + public static boolean mIsPaused, mIsSurfaceReady, mHasFocus; + public static boolean mExitCalledFromJava; + + /** If shared libraries (e.g. SDL or the native application) could not be loaded. */ + public static boolean mBrokenLibraries; + + // If we want to separate mouse and touch events. + // This is only toggled in native code when a hint is set! + public static boolean mSeparateMouseAndTouch; + + // Main components + protected static SDLActivity mSingleton; + protected static SDLSurface mSurface; + protected static View mTextEdit; + protected static ViewGroup mLayout; + protected static SDLJoystickHandler mJoystickHandler; + + // This is what SDL runs in. It invokes SDL_main(), eventually + protected static Thread mSDLThread; + + // Audio + protected static AudioTrack mAudioTrack; + + /** + * This method is called by SDL before loading the native shared libraries. + * It can be overridden to provide names of shared libraries to be loaded. + * The default implementation returns the defaults. It never returns null. + * An array returned by a new implementation must at least contain "SDL2". + * Also keep in mind that the order the libraries are loaded may matter. + * @return names of shared libraries to be loaded (e.g. "SDL2", "main"). + */ + protected String[] getLibraries() { + return new String[] { + //"SDL2", + // "SDL2_image", + // "SDL2_mixer", + // "SDL2_net", + // "SDL2_ttf", + "skia_android", + "visualbench" + }; + } + + // Load the .so + public void loadLibraries() { + for (String lib : getLibraries()) { + System.loadLibrary(lib); + } + } + + /** + * This method is called by SDL before starting the native application thread. + * It can be overridden to provide the arguments after the application name. + * The default implementation returns an empty array. It never returns null. + * @return arguments for the native application. + */ + protected String[] getArguments() { + return new String[0]; + } + + public static void initialize() { + // The static nature of the singleton and Android quirkyness force us to initialize everything here + // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values + mSingleton = null; + mSurface = null; + mTextEdit = null; + mLayout = null; + mJoystickHandler = null; + mSDLThread = null; + mAudioTrack = null; + mExitCalledFromJava = false; + mBrokenLibraries = false; + mIsPaused = false; + mIsSurfaceReady = false; + mHasFocus = true; + } + + // Setup + @Override + protected void onCreate(Bundle savedInstanceState) { + Log.v(TAG, "Device: " + android.os.Build.DEVICE); + Log.v(TAG, "Model: " + android.os.Build.MODEL); + Log.v(TAG, "onCreate(): " + mSingleton); + super.onCreate(savedInstanceState); + + SDLActivity.initialize(); + // So we can call stuff from static callbacks + mSingleton = this; + + // Load shared libraries + String errorMsgBrokenLib = ""; + try { + loadLibraries(); + } catch(UnsatisfiedLinkError e) { + System.err.println(e.getMessage()); + mBrokenLibraries = true; + errorMsgBrokenLib = e.getMessage(); + } catch(Exception e) { + System.err.println(e.getMessage()); + mBrokenLibraries = true; + errorMsgBrokenLib = e.getMessage(); + } + + if (mBrokenLibraries) + { + AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this); + dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall." + + System.getProperty("line.separator") + + System.getProperty("line.separator") + + "Error: " + errorMsgBrokenLib); + dlgAlert.setTitle("SDL Error"); + dlgAlert.setPositiveButton("Exit", + new DialogInterface.OnClickListener() { + @Override + public void onClick(DialogInterface dialog,int id) { + // if this button is clicked, close current activity + SDLActivity.mSingleton.finish(); + } + }); + dlgAlert.setCancelable(false); + dlgAlert.create().show(); + + return; + } + + // Set up the surface + mSurface = new SDLSurface(getApplication()); + + if(Build.VERSION.SDK_INT >= 12) { + mJoystickHandler = new SDLJoystickHandler_API12(); + } + else { + mJoystickHandler = new SDLJoystickHandler(); + } + + mLayout = new AbsoluteLayout(this); + mLayout.addView(mSurface); + + setContentView(mLayout); + + // Get filename from "Open with" of another application + Intent intent = getIntent(); + + if (intent != null && intent.getData() != null) { + String filename = intent.getData().getPath(); + if (filename != null) { + Log.v(TAG, "Got filename: " + filename); + SDLActivity.onNativeDropFile(filename); + } + } + } + + // Events + @Override + protected void onPause() { + Log.v(TAG, "onPause()"); + super.onPause(); + + if (SDLActivity.mBrokenLibraries) { + return; + } + + SDLActivity.handlePause(); + } + + @Override + protected void onResume() { + Log.v(TAG, "onResume()"); + super.onResume(); + + if (SDLActivity.mBrokenLibraries) { + return; + } + + SDLActivity.handleResume(); + } + + + @Override + public void onWindowFocusChanged(boolean hasFocus) { + super.onWindowFocusChanged(hasFocus); + Log.v(TAG, "onWindowFocusChanged(): " + hasFocus); + + if (SDLActivity.mBrokenLibraries) { + return; + } + + SDLActivity.mHasFocus = hasFocus; + if (hasFocus) { + SDLActivity.handleResume(); + } + } + + @Override + public void onLowMemory() { + Log.v(TAG, "onLowMemory()"); + super.onLowMemory(); + + if (SDLActivity.mBrokenLibraries) { + return; + } + + SDLActivity.nativeLowMemory(); + } + + @Override + protected void onDestroy() { + Log.v(TAG, "onDestroy()"); + + if (SDLActivity.mBrokenLibraries) { + super.onDestroy(); + // Reset everything in case the user re opens the app + SDLActivity.initialize(); + return; + } + + // Send a quit message to the application + SDLActivity.mExitCalledFromJava = true; + SDLActivity.nativeQuit(); + + // Now wait for the SDL thread to quit + if (SDLActivity.mSDLThread != null) { + try { + SDLActivity.mSDLThread.join(); + } catch(Exception e) { + Log.v(TAG, "Problem stopping thread: " + e); + } + SDLActivity.mSDLThread = null; + + //Log.v(TAG, "Finished waiting for SDL thread"); + } + + super.onDestroy(); + // Reset everything in case the user re opens the app + SDLActivity.initialize(); + } + + @Override + public boolean dispatchKeyEvent(KeyEvent event) { + + if (SDLActivity.mBrokenLibraries) { + return false; + } + + int keyCode = event.getKeyCode(); + // Ignore certain special keys so they're handled by Android + if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || + keyCode == KeyEvent.KEYCODE_VOLUME_UP || + keyCode == KeyEvent.KEYCODE_CAMERA || + keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */ + keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */ + ) { + return false; + } + return super.dispatchKeyEvent(event); + } + + /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed + * is the first to be called, mIsSurfaceReady should still be set + * to 'true' during the call to onPause (in a usual scenario). + */ + public static void handlePause() { + if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) { + SDLActivity.mIsPaused = true; + SDLActivity.nativePause(); + mSurface.handlePause(); + } + } + + /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready. + * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume + * every time we get one of those events, only if it comes after surfaceDestroyed + */ + public static void handleResume() { + if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) { + SDLActivity.mIsPaused = false; + SDLActivity.nativeResume(); + mSurface.handleResume(); + } + } + + /* The native thread has finished */ + public static void handleNativeExit() { + SDLActivity.mSDLThread = null; + mSingleton.finish(); + } + + + // Messages from the SDLMain thread + static final int COMMAND_CHANGE_TITLE = 1; + static final int COMMAND_UNUSED = 2; + static final int COMMAND_TEXTEDIT_HIDE = 3; + static final int COMMAND_SET_KEEP_SCREEN_ON = 5; + + protected static final int COMMAND_USER = 0x8000; + + /** + * This method is called by SDL if SDL did not handle a message itself. + * This happens if a received message contains an unsupported command. + * Method can be overwritten to handle Messages in a different class. + * @param command the command of the message. + * @param param the parameter of the message. May be null. + * @return if the message was handled in overridden method. + */ + protected boolean onUnhandledMessage(int command, Object param) { + return false; + } + + /** + * A Handler class for Messages from native SDL applications. + * It uses current Activities as target (e.g. for the title). + * static to prevent implicit references to enclosing object. + */ + protected static class SDLCommandHandler extends Handler { + @Override + public void handleMessage(Message msg) { + Context context = getContext(); + if (context == null) { + Log.e(TAG, "error handling message, getContext() returned null"); + return; + } + switch (msg.arg1) { + case COMMAND_CHANGE_TITLE: + if (context instanceof Activity) { + ((Activity) context).setTitle((String)msg.obj); + } else { + Log.e(TAG, "error handling message, getContext() returned no Activity"); + } + break; + case COMMAND_TEXTEDIT_HIDE: + if (mTextEdit != null) { + mTextEdit.setVisibility(View.GONE); + + InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE); + imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0); + } + break; + case COMMAND_SET_KEEP_SCREEN_ON: + { + Window window = ((Activity) context).getWindow(); + if (window != null) { + if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) { + window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + } else { + window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + } + } + break; + } + default: + if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) { + Log.e(TAG, "error handling message, command is " + msg.arg1); + } + } + } + } + + // Handler for the messages + Handler commandHandler = new SDLCommandHandler(); + + // Send a message from the SDLMain thread + boolean sendCommand(int command, Object data) { + Message msg = commandHandler.obtainMessage(); + msg.arg1 = command; + msg.obj = data; + return commandHandler.sendMessage(msg); + } + + // C functions we call + public static native int nativeInit(Object arguments); + public static native void nativeLowMemory(); + public static native void nativeQuit(); + public static native void nativePause(); + public static native void nativeResume(); + public static native void onNativeDropFile(String filename); + public static native void onNativeResize(int x, int y, int format, float rate); + public static native int onNativePadDown(int device_id, int keycode); + public static native int onNativePadUp(int device_id, int keycode); + public static native void onNativeJoy(int device_id, int axis, + float value); + public static native void onNativeHat(int device_id, int hat_id, + int x, int y); + public static native void onNativeKeyDown(int keycode); + public static native void onNativeKeyUp(int keycode); + public static native void onNativeKeyboardFocusLost(); + public static native void onNativeMouse(int button, int action, float x, float y); + public static native void onNativeTouch(int touchDevId, int pointerFingerId, + int action, float x, + float y, float p); + public static native void onNativeAccel(float x, float y, float z); + public static native void onNativeSurfaceChanged(); + public static native void onNativeSurfaceDestroyed(); + public static native int nativeAddJoystick(int device_id, String name, + int is_accelerometer, int nbuttons, + int naxes, int nhats, int nballs); + public static native int nativeRemoveJoystick(int device_id); + public static native String nativeGetHint(String name); + + /** + * This method is called by SDL using JNI. + */ + public static boolean setActivityTitle(String title) { + // Called from SDLMain() thread and can't directly affect the view + return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title); + } + + /** + * This method is called by SDL using JNI. + */ + public static boolean sendMessage(int command, int param) { + return mSingleton.sendCommand(command, Integer.valueOf(param)); + } + + /** + * This method is called by SDL using JNI. + */ + public static Context getContext() { + return mSingleton; + } + + /** + * This method is called by SDL using JNI. + * @return result of getSystemService(name) but executed on UI thread. + */ + public Object getSystemServiceFromUiThread(final String name) { + final Object lock = new Object(); + final Object[] results = new Object[2]; // array for writable variables + synchronized (lock) { + runOnUiThread(new Runnable() { + @Override + public void run() { + synchronized (lock) { + results[0] = getSystemService(name); + results[1] = Boolean.TRUE; + lock.notify(); + } + } + }); + if (results[1] == null) { + try { + lock.wait(); + } catch (InterruptedException ex) { + ex.printStackTrace(); + } + } + } + return results[0]; + } + + static class ShowTextInputTask implements Runnable { + /* + * This is used to regulate the pan&scan method to have some offset from + * the bottom edge of the input region and the top edge of an input + * method (soft keyboard) + */ + static final int HEIGHT_PADDING = 15; + + public int x, y, w, h; + + public ShowTextInputTask(int x, int y, int w, int h) { + this.x = x; + this.y = y; + this.w = w; + this.h = h; + } + + @Override + public void run() { + AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams( + w, h + HEIGHT_PADDING, x, y); + + if (mTextEdit == null) { + mTextEdit = new DummyEdit(getContext()); + + mLayout.addView(mTextEdit, params); + } else { + mTextEdit.setLayoutParams(params); + } + + mTextEdit.setVisibility(View.VISIBLE); + mTextEdit.requestFocus(); + + InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + imm.showSoftInput(mTextEdit, 0); + } + } + + /** + * This method is called by SDL using JNI. + */ + public static boolean showTextInput(int x, int y, int w, int h) { + // Transfer the task to the main thread as a Runnable + return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h)); + } + + /** + * This method is called by SDL using JNI. + */ + public static Surface getNativeSurface() { + return SDLActivity.mSurface.getNativeSurface(); + } + + // Audio + + /** + * This method is called by SDL using JNI. + */ + public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) { + int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO; + int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT; + int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1); + + Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); + + // Let the user pick a larger buffer if they really want -- but ye + // gods they probably shouldn't, the minimums are horrifyingly high + // latency already + desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); + + if (mAudioTrack == null) { + mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, + channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); + + // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid + // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java + // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState() + + if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) { + Log.e(TAG, "Failed during initialization of Audio Track"); + mAudioTrack = null; + return -1; + } + + mAudioTrack.play(); + } + + Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); + + return 0; + } + + /** + * This method is called by SDL using JNI. + */ + public static void audioWriteShortBuffer(short[] buffer) { + for (int i = 0; i < buffer.length; ) { + int result = mAudioTrack.write(buffer, i, buffer.length - i); + if (result > 0) { + i += result; + } else if (result == 0) { + try { + Thread.sleep(1); + } catch(InterruptedException e) { + // Nom nom + } + } else { + Log.w(TAG, "SDL audio: error return from write(short)"); + return; + } + } + } + + /** + * This method is called by SDL using JNI. + */ + public static void audioWriteByteBuffer(byte[] buffer) { + for (int i = 0; i < buffer.length; ) { + int result = mAudioTrack.write(buffer, i, buffer.length - i); + if (result > 0) { + i += result; + } else if (result == 0) { + try { + Thread.sleep(1); + } catch(InterruptedException e) { + // Nom nom + } + } else { + Log.w(TAG, "SDL audio: error return from write(byte)"); + return; + } + } + } + + /** + * This method is called by SDL using JNI. + */ + public static void audioQuit() { + if (mAudioTrack != null) { + mAudioTrack.stop(); + mAudioTrack = null; + } + } + + // Input + + /** + * This method is called by SDL using JNI. + * @return an array which may be empty but is never null. + */ + public static int[] inputGetInputDeviceIds(int sources) { + int[] ids = InputDevice.getDeviceIds(); + int[] filtered = new int[ids.length]; + int used = 0; + for (int i = 0; i < ids.length; ++i) { + InputDevice device = InputDevice.getDevice(ids[i]); + if ((device != null) && ((device.getSources() & sources) != 0)) { + filtered[used++] = device.getId(); + } + } + return Arrays.copyOf(filtered, used); + } + + // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance + public static boolean handleJoystickMotionEvent(MotionEvent event) { + return mJoystickHandler.handleMotionEvent(event); + } + + /** + * This method is called by SDL using JNI. + */ + public static void pollInputDevices() { + if (SDLActivity.mSDLThread != null) { + mJoystickHandler.pollInputDevices(); + } + } + + // APK expansion files support + + /** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */ + private Object expansionFile; + + /** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */ + private Method expansionFileMethod; + + /** + * This method was called by SDL using JNI. + * @deprecated because of an incorrect name + */ + @Deprecated + public InputStream openAPKExtensionInputStream(String fileName) throws IOException { + return openAPKExpansionInputStream(fileName); + } + + /** + * This method is called by SDL using JNI. + * @return an InputStream on success or null if no expansion file was used. + * @throws IOException on errors. Message is set for the SDL error message. + */ + public InputStream openAPKExpansionInputStream(String fileName) throws IOException { + // Get a ZipResourceFile representing a merger of both the main and patch files + if (expansionFile == null) { + String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"); + if (mainHint == null) { + return null; // no expansion use if no main version was set + } + String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"); + if (patchHint == null) { + return null; // no expansion use if no patch version was set + } + + Integer mainVersion; + Integer patchVersion; + try { + mainVersion = Integer.valueOf(mainHint); + patchVersion = Integer.valueOf(patchHint); + } catch (NumberFormatException ex) { + ex.printStackTrace(); + throw new IOException("No valid file versions set for APK expansion files", ex); + } + + try { + // To avoid direct dependency on Google APK expansion library that is + // not a part of Android SDK we access it using reflection + expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport") + .getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class) + .invoke(null, this, mainVersion, patchVersion); + + expansionFileMethod = expansionFile.getClass() + .getMethod("getInputStream", String.class); + } catch (Exception ex) { + ex.printStackTrace(); + expansionFile = null; + expansionFileMethod = null; + throw new IOException("Could not access APK expansion support library", ex); + } + } + + // Get an input stream for a known file inside the expansion file ZIPs + InputStream fileStream; + try { + fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName); + } catch (Exception ex) { + // calling "getInputStream" failed + ex.printStackTrace(); + throw new IOException("Could not open stream from APK expansion file", ex); + } + + if (fileStream == null) { + // calling "getInputStream" was successful but null was returned + throw new IOException("Could not find path in APK expansion file"); + } + + return fileStream; + } + + // Messagebox + + /** Result of current messagebox. Also used for blocking the calling thread. */ + protected final int[] messageboxSelection = new int[1]; + + /** Id of current dialog. */ + protected int dialogs = 0; + + /** + * This method is called by SDL using JNI. + * Shows the messagebox from UI thread and block calling thread. + * buttonFlags, buttonIds and buttonTexts must have same length. + * @param buttonFlags array containing flags for every button. + * @param buttonIds array containing id for every button. + * @param buttonTexts array containing text for every button. + * @param colors null for default or array of length 5 containing colors. + * @return button id or -1. + */ + public int messageboxShowMessageBox( + final int flags, + final String title, + final String message, + final int[] buttonFlags, + final int[] buttonIds, + final String[] buttonTexts, + final int[] colors) { + + messageboxSelection[0] = -1; + + // sanity checks + + if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) { + return -1; // implementation broken + } + + // collect arguments for Dialog + + final Bundle args = new Bundle(); + args.putInt("flags", flags); + args.putString("title", title); + args.putString("message", message); + args.putIntArray("buttonFlags", buttonFlags); + args.putIntArray("buttonIds", buttonIds); + args.putStringArray("buttonTexts", buttonTexts); + args.putIntArray("colors", colors); + + // trigger Dialog creation on UI thread + + runOnUiThread(new Runnable() { + @Override + public void run() { + showDialog(dialogs++, args); + } + }); + + // block the calling thread + + synchronized (messageboxSelection) { + try { + messageboxSelection.wait(); + } catch (InterruptedException ex) { + ex.printStackTrace(); + return -1; + } + } + + // return selected value + + return messageboxSelection[0]; + } + + @Override + protected Dialog onCreateDialog(int ignore, Bundle args) { + + // TODO set values from "flags" to messagebox dialog + + // get colors + + int[] colors = args.getIntArray("colors"); + int backgroundColor; + int textColor; + int buttonBorderColor; + int buttonBackgroundColor; + int buttonSelectedColor; + if (colors != null) { + int i = -1; + backgroundColor = colors[++i]; + textColor = colors[++i]; + buttonBorderColor = colors[++i]; + buttonBackgroundColor = colors[++i]; + buttonSelectedColor = colors[++i]; + } else { + backgroundColor = Color.TRANSPARENT; + textColor = Color.TRANSPARENT; + buttonBorderColor = Color.TRANSPARENT; + buttonBackgroundColor = Color.TRANSPARENT; + buttonSelectedColor = Color.TRANSPARENT; + } + + // create dialog with title and a listener to wake up calling thread + + final Dialog dialog = new Dialog(this); + dialog.setTitle(args.getString("title")); + dialog.setCancelable(false); + dialog.setOnDismissListener(new DialogInterface.OnDismissListener() { + @Override + public void onDismiss(DialogInterface unused) { + synchronized (messageboxSelection) { + messageboxSelection.notify(); + } + } + }); + + // create text + + TextView message = new TextView(this); + message.setGravity(Gravity.CENTER); + message.setText(args.getString("message")); + if (textColor != Color.TRANSPARENT) { + message.setTextColor(textColor); + } + + // create buttons + + int[] buttonFlags = args.getIntArray("buttonFlags"); + int[] buttonIds = args.getIntArray("buttonIds"); + String[] buttonTexts = args.getStringArray("buttonTexts"); + + final SparseArray<Button> mapping = new SparseArray<Button>(); + + LinearLayout buttons = new LinearLayout(this); + buttons.setOrientation(LinearLayout.HORIZONTAL); + buttons.setGravity(Gravity.CENTER); + for (int i = 0; i < buttonTexts.length; ++i) { + Button button = new Button(this); + final int id = buttonIds[i]; + button.setOnClickListener(new View.OnClickListener() { + @Override + public void onClick(View v) { + messageboxSelection[0] = id; + dialog.dismiss(); + } + }); + if (buttonFlags[i] != 0) { + // see SDL_messagebox.h + if ((buttonFlags[i] & 0x00000001) != 0) { + mapping.put(KeyEvent.KEYCODE_ENTER, button); + } + if ((buttonFlags[i] & 0x00000002) != 0) { + mapping.put(111, button); /* API 11: KeyEvent.KEYCODE_ESCAPE */ + } + } + button.setText(buttonTexts[i]); + if (textColor != Color.TRANSPARENT) { + button.setTextColor(textColor); + } + if (buttonBorderColor != Color.TRANSPARENT) { + // TODO set color for border of messagebox button + } + if (buttonBackgroundColor != Color.TRANSPARENT) { + Drawable drawable = button.getBackground(); + if (drawable == null) { + // setting the color this way removes the style + button.setBackgroundColor(buttonBackgroundColor); + } else { + // setting the color this way keeps the style (gradient, padding, etc.) + drawable.setColorFilter(buttonBackgroundColor, PorterDuff.Mode.MULTIPLY); + } + } + if (buttonSelectedColor != Color.TRANSPARENT) { + // TODO set color for selected messagebox button + } + buttons.addView(button); + } + + // create content + + LinearLayout content = new LinearLayout(this); + content.setOrientation(LinearLayout.VERTICAL); + content.addView(message); + content.addView(buttons); + if (backgroundColor != Color.TRANSPARENT) { + content.setBackgroundColor(backgroundColor); + } + + // add content to dialog and return + + dialog.setContentView(content); + dialog.setOnKeyListener(new Dialog.OnKeyListener() { + @Override + public boolean onKey(DialogInterface d, int keyCode, KeyEvent event) { + Button button = mapping.get(keyCode); + if (button != null) { + if (event.getAction() == KeyEvent.ACTION_UP) { + button.performClick(); + } + return true; // also for ignored actions + } + return false; + } + }); + + return dialog; + } +} + +/** + Simple nativeInit() runnable +*/ +class SDLMain implements Runnable { + @Override + public void run() { + // Runs SDL_main() + SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments()); + + Log.v("SDL", "SDL thread terminated"); + } +} + + +/** + SDLSurface. This is what we draw on, so we need to know when it's created + in order to do anything useful. + + Because of this, that's where we set up the SDL thread +*/ +class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, + View.OnKeyListener, View.OnTouchListener, SensorEventListener { + + // Sensors + protected static SensorManager mSensorManager; + protected static Display mDisplay; + + // Keep track of the surface size to normalize touch events + protected static float mWidth, mHeight; + + // Startup + public SDLSurface(Context context) { + super(context); + getHolder().addCallback(this); + + setFocusable(true); + setFocusableInTouchMode(true); + requestFocus(); + setOnKeyListener(this); + setOnTouchListener(this); + + mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); + mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE); + + if(Build.VERSION.SDK_INT >= 12) { + setOnGenericMotionListener(new SDLGenericMotionListener_API12()); + } + + // Some arbitrary defaults to avoid a potential division by zero + mWidth = 1.0f; + mHeight = 1.0f; + } + + public void handlePause() { + enableSensor(Sensor.TYPE_ACCELEROMETER, false); + } + + public void handleResume() { + setFocusable(true); + setFocusableInTouchMode(true); + requestFocus(); + setOnKeyListener(this); + setOnTouchListener(this); + enableSensor(Sensor.TYPE_ACCELEROMETER, true); + } + + public Surface getNativeSurface() { + return getHolder().getSurface(); + } + + // Called when we have a valid drawing surface + @Override + public void surfaceCreated(SurfaceHolder holder) { + Log.v("SDL", "surfaceCreated()"); + holder.setType(SurfaceHolder.SURFACE_TYPE_GPU); + } + + // Called when we lose the surface + @Override + public void surfaceDestroyed(SurfaceHolder holder) { + Log.v("SDL", "surfaceDestroyed()"); + // Call this *before* setting mIsSurfaceReady to 'false' + SDLActivity.handlePause(); + SDLActivity.mIsSurfaceReady = false; + SDLActivity.onNativeSurfaceDestroyed(); + } + + // Called when the surface is resized + @Override + public void surfaceChanged(SurfaceHolder holder, + int format, int width, int height) { + Log.v("SDL", "surfaceChanged()"); + + int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default + switch (format) { + case PixelFormat.A_8: + Log.v("SDL", "pixel format A_8"); + break; + case PixelFormat.LA_88: + Log.v("SDL", "pixel format LA_88"); + break; + case PixelFormat.L_8: + Log.v("SDL", "pixel format L_8"); + break; + case PixelFormat.RGBA_4444: + Log.v("SDL", "pixel format RGBA_4444"); + sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444 + break; + case PixelFormat.RGBA_5551: + Log.v("SDL", "pixel format RGBA_5551"); + sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551 + break; + case PixelFormat.RGBA_8888: + Log.v("SDL", "pixel format RGBA_8888"); + sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888 + break; + case PixelFormat.RGBX_8888: + Log.v("SDL", "pixel format RGBX_8888"); + sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888 + break; + case PixelFormat.RGB_332: + Log.v("SDL", "pixel format RGB_332"); + sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332 + break; + case PixelFormat.RGB_565: + Log.v("SDL", "pixel format RGB_565"); + sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 + break; + case PixelFormat.RGB_888: + Log.v("SDL", "pixel format RGB_888"); + // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead? + sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888 + break; + default: + Log.v("SDL", "pixel format unknown " + format); + break; + } + + mWidth = width; + mHeight = height; + SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate()); + Log.v("SDL", "Window size: " + width + "x" + height); + + + boolean skip = false; + int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation(); + + if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) + { + // Accept any + } + else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT) + { + if (mWidth > mHeight) { + skip = true; + } + } else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) { + if (mWidth < mHeight) { + skip = true; + } + } + + // Special Patch for Square Resolution: Black Berry Passport + if (skip) { + double min = Math.min(mWidth, mHeight); + double max = Math.max(mWidth, mHeight); + + if (max / min < 1.20) { + Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution."); + skip = false; + } + } + + if (skip) { + Log.v("SDL", "Skip .. Surface is not ready."); + return; + } + + + // Set mIsSurfaceReady to 'true' *before* making a call to handleResume + SDLActivity.mIsSurfaceReady = true; + SDLActivity.onNativeSurfaceChanged(); + + + if (SDLActivity.mSDLThread == null) { + // This is the entry point to the C app. + // Start up the C app thread and enable sensor input for the first time + + final Thread sdlThread = new Thread(new SDLMain(), "SDLThread"); + enableSensor(Sensor.TYPE_ACCELEROMETER, true); + sdlThread.start(); + + // Set up a listener thread to catch when the native thread ends + SDLActivity.mSDLThread = new Thread(new Runnable(){ + @Override + public void run(){ + try { + sdlThread.join(); + } + catch(Exception e){} + finally{ + // Native thread has finished + if (! SDLActivity.mExitCalledFromJava) { + SDLActivity.handleNativeExit(); + } + } + } + }, "SDLThreadListener"); + SDLActivity.mSDLThread.start(); + } + + if (SDLActivity.mHasFocus) { + SDLActivity.handleResume(); + } + } + + // Key events + @Override + public boolean onKey(View v, int keyCode, KeyEvent event) { + // Dispatch the different events depending on where they come from + // Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD + // So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD + + if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) != 0 || + (event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) { + if (event.getAction() == KeyEvent.ACTION_DOWN) { + if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) { + return true; + } + } else if (event.getAction() == KeyEvent.ACTION_UP) { + if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) { + return true; + } + } + } + + if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) { + if (event.getAction() == KeyEvent.ACTION_DOWN) { + //Log.v("SDL", "key down: " + keyCode); + SDLActivity.onNativeKeyDown(keyCode); + return true; + } + else if (event.getAction() == KeyEvent.ACTION_UP) { + //Log.v("SDL", "key up: " + keyCode); + SDLActivity.onNativeKeyUp(keyCode); + return true; + } + } + + return false; + } + + // Touch events + @Override + public boolean onTouch(View v, MotionEvent event) { + /* Ref: http://developer.android.com/training/gestures/multi.html */ + final int touchDevId = event.getDeviceId(); + final int pointerCount = event.getPointerCount(); + int action = event.getActionMasked(); + int pointerFingerId; + int mouseButton; + int i = -1; + float x,y,p; + + // !!! FIXME: dump this SDK check after 2.0.4 ships and require API14. + if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) { + if (Build.VERSION.SDK_INT < 14) { + mouseButton = 1; // For Android==12 all mouse buttons are the left button + } else { + try { + mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event); + } catch(Exception e) { + mouseButton = 1; // oh well. + } + } + SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0)); + } else { + switch(action) { + case MotionEvent.ACTION_MOVE: + for (i = 0; i < pointerCount; i++) { + pointerFingerId = event.getPointerId(i); + x = event.getX(i) / mWidth; + y = event.getY(i) / mHeight; + p = event.getPressure(i); + if (p > 1.0f) { + // may be larger than 1.0f on some devices + // see the documentation of getPressure(i) + p = 1.0f; + } + SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p); + } + break; + + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_DOWN: + // Primary pointer up/down, the index is always zero + i = 0; + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: + // Non primary pointer up/down + if (i == -1) { + i = event.getActionIndex(); + } + + pointerFingerId = event.getPointerId(i); + x = event.getX(i) / mWidth; + y = event.getY(i) / mHeight; + p = event.getPressure(i); + if (p > 1.0f) { + // may be larger than 1.0f on some devices + // see the documentation of getPressure(i) + p = 1.0f; + } + SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p); + break; + + case MotionEvent.ACTION_CANCEL: + for (i = 0; i < pointerCount; i++) { + pointerFingerId = event.getPointerId(i); + x = event.getX(i) / mWidth; + y = event.getY(i) / mHeight; + p = event.getPressure(i); + if (p > 1.0f) { + // may be larger than 1.0f on some devices + // see the documentation of getPressure(i) + p = 1.0f; + } + SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p); + } + break; + + default: + break; + } + } + + return true; + } + + // Sensor events + public void enableSensor(int sensortype, boolean enabled) { + // TODO: This uses getDefaultSensor - what if we have >1 accels? + if (enabled) { + mSensorManager.registerListener(this, + mSensorManager.getDefaultSensor(sensortype), + SensorManager.SENSOR_DELAY_GAME, null); + } else { + mSensorManager.unregisterListener(this, + mSensorManager.getDefaultSensor(sensortype)); + } + } + + @Override + public void onAccuracyChanged(Sensor sensor, int accuracy) { + // TODO + } + + @Override + public void onSensorChanged(SensorEvent event) { + if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { + float x, y; + switch (mDisplay.getRotation()) { + case Surface.ROTATION_90: + x = -event.values[1]; + y = event.values[0]; + break; + case Surface.ROTATION_270: + x = event.values[1]; + y = -event.values[0]; + break; + case Surface.ROTATION_180: + x = -event.values[1]; + y = -event.values[0]; + break; + default: + x = event.values[0]; + y = event.values[1]; + break; + } + SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH, + y / SensorManager.GRAVITY_EARTH, + event.values[2] / SensorManager.GRAVITY_EARTH - 1); + } + } +} + +/* This is a fake invisible editor view that receives the input and defines the + * pan&scan region + */ +class DummyEdit extends View implements View.OnKeyListener { + InputConnection ic; + + public DummyEdit(Context context) { + super(context); + setFocusableInTouchMode(true); + setFocusable(true); + setOnKeyListener(this); + } + + @Override + public boolean onCheckIsTextEditor() { + return true; + } + + @Override + public boolean onKey(View v, int keyCode, KeyEvent event) { + + // This handles the hardware keyboard input + if (event.isPrintingKey()) { + if (event.getAction() == KeyEvent.ACTION_DOWN) { + ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1); + } + return true; + } + + if (event.getAction() == KeyEvent.ACTION_DOWN) { + SDLActivity.onNativeKeyDown(keyCode); + return true; + } else if (event.getAction() == KeyEvent.ACTION_UP) { + SDLActivity.onNativeKeyUp(keyCode); + return true; + } + + return false; + } + + // + @Override + public boolean onKeyPreIme (int keyCode, KeyEvent event) { + // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event + // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639 + // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not + // FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear + // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android + // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :) + if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) { + if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) { + SDLActivity.onNativeKeyboardFocusLost(); + } + } + return super.onKeyPreIme(keyCode, event); + } + + @Override + public InputConnection onCreateInputConnection(EditorInfo outAttrs) { + ic = new SDLInputConnection(this, true); + + outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD; + outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI + | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */; + + return ic; + } +} + +class SDLInputConnection extends BaseInputConnection { + + public SDLInputConnection(View targetView, boolean fullEditor) { + super(targetView, fullEditor); + + } + + @Override + public boolean sendKeyEvent(KeyEvent event) { + + /* + * This handles the keycodes from soft keyboard (and IME-translated + * input from hardkeyboard) + */ + int keyCode = event.getKeyCode(); + if (event.getAction() == KeyEvent.ACTION_DOWN) { + if (event.isPrintingKey()) { + commitText(String.valueOf((char) event.getUnicodeChar()), 1); + } + SDLActivity.onNativeKeyDown(keyCode); + return true; + } else if (event.getAction() == KeyEvent.ACTION_UP) { + + SDLActivity.onNativeKeyUp(keyCode); + return true; + } + return super.sendKeyEvent(event); + } + + @Override + public boolean commitText(CharSequence text, int newCursorPosition) { + + nativeCommitText(text.toString(), newCursorPosition); + + return super.commitText(text, newCursorPosition); + } + + @Override + public boolean setComposingText(CharSequence text, int newCursorPosition) { + + nativeSetComposingText(text.toString(), newCursorPosition); + + return super.setComposingText(text, newCursorPosition); + } + + public native void nativeCommitText(String text, int newCursorPosition); + + public native void nativeSetComposingText(String text, int newCursorPosition); + + @Override + public boolean deleteSurroundingText(int beforeLength, int afterLength) { + // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection + if (beforeLength == 1 && afterLength == 0) { + // backspace + return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL)) + && super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL)); + } + + return super.deleteSurroundingText(beforeLength, afterLength); + } +} + +/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */ +class SDLJoystickHandler { + + /** + * Handles given MotionEvent. + * @param event the event to be handled. + * @return if given event was processed. + */ + public boolean handleMotionEvent(MotionEvent event) { + return false; + } + + /** + * Handles adding and removing of input devices. + */ + public void pollInputDevices() { + } +} + +/* Actual joystick functionality available for API >= 12 devices */ +class SDLJoystickHandler_API12 extends SDLJoystickHandler { + + static class SDLJoystick { + public int device_id; + public String name; + public ArrayList<InputDevice.MotionRange> axes; + public ArrayList<InputDevice.MotionRange> hats; + } + static class RangeComparator implements Comparator<InputDevice.MotionRange> { + @Override + public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) { + return arg0.getAxis() - arg1.getAxis(); + } + } + + private ArrayList<SDLJoystick> mJoysticks; + + public SDLJoystickHandler_API12() { + + mJoysticks = new ArrayList<SDLJoystick>(); + } + + @Override + public void pollInputDevices() { + int[] deviceIds = InputDevice.getDeviceIds(); + // It helps processing the device ids in reverse order + // For example, in the case of the XBox 360 wireless dongle, + // so the first controller seen by SDL matches what the receiver + // considers to be the first controller + + for(int i=deviceIds.length-1; i>-1; i--) { + SDLJoystick joystick = getJoystick(deviceIds[i]); + if (joystick == null) { + joystick = new SDLJoystick(); + InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]); + + if ( + (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 + || + (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_BUTTON) != 0 + ) + { + joystick.device_id = deviceIds[i]; + joystick.name = joystickDevice.getName(); + joystick.axes = new ArrayList<InputDevice.MotionRange>(); + joystick.hats = new ArrayList<InputDevice.MotionRange>(); + + List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges(); + Collections.sort(ranges, new RangeComparator()); + for (InputDevice.MotionRange range : ranges ) { + if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) { + if (range.getAxis() == MotionEvent.AXIS_HAT_X || + range.getAxis() == MotionEvent.AXIS_HAT_Y) { + joystick.hats.add(range); + } + else { + joystick.axes.add(range); + } + } + } + + mJoysticks.add(joystick); + SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1, + joystick.axes.size(), joystick.hats.size()/2, 0); + } + } + } + + /* Check removed devices */ + ArrayList<Integer> removedDevices = new ArrayList<Integer>(); + for(int i=0; i < mJoysticks.size(); i++) { + int device_id = mJoysticks.get(i).device_id; + int j; + for (j=0; j < deviceIds.length; j++) { + if (device_id == deviceIds[j]) break; + } + if (j == deviceIds.length) { + removedDevices.add(Integer.valueOf(device_id)); + } + } + + for(int i=0; i < removedDevices.size(); i++) { + int device_id = removedDevices.get(i).intValue(); + SDLActivity.nativeRemoveJoystick(device_id); + for (int j=0; j < mJoysticks.size(); j++) { + if (mJoysticks.get(j).device_id == device_id) { + mJoysticks.remove(j); + break; + } + } + } + } + + protected SDLJoystick getJoystick(int device_id) { + for(int i=0; i < mJoysticks.size(); i++) { + if (mJoysticks.get(i).device_id == device_id) { + return mJoysticks.get(i); + } + } + return null; + } + + @Override + public boolean handleMotionEvent(MotionEvent event) { + if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) { + int actionPointerIndex = event.getActionIndex(); + int action = event.getActionMasked(); + switch(action) { + case MotionEvent.ACTION_MOVE: + SDLJoystick joystick = getJoystick(event.getDeviceId()); + if ( joystick != null ) { + for (int i = 0; i < joystick.axes.size(); i++) { + InputDevice.MotionRange range = joystick.axes.get(i); + /* Normalize the value to -1...1 */ + float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f; + SDLActivity.onNativeJoy(joystick.device_id, i, value ); + } + for (int i = 0; i < joystick.hats.size(); i+=2) { + int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) ); + int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) ); + SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY ); + } + } + break; + default: + break; + } + } + return true; + } +} + +class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener { + // Generic Motion (mouse hover, joystick...) events go here + @Override + public boolean onGenericMotion(View v, MotionEvent event) { + float x, y; + int action; + + switch ( event.getSource() ) { + case InputDevice.SOURCE_JOYSTICK: + case InputDevice.SOURCE_GAMEPAD: + case InputDevice.SOURCE_DPAD: + SDLActivity.handleJoystickMotionEvent(event); + return true; + + case InputDevice.SOURCE_MOUSE: + action = event.getActionMasked(); + switch (action) { + case MotionEvent.ACTION_SCROLL: + x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0); + y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0); + SDLActivity.onNativeMouse(0, action, x, y); + return true; + + case MotionEvent.ACTION_HOVER_MOVE: + x = event.getX(0); + y = event.getY(0); + + SDLActivity.onNativeMouse(0, action, x, y); + return true; + + default: + break; + } + break; + + default: + break; + } + + // Event was not managed + return false; + } +} diff --git a/platform_tools/android/gyp/skia_android.gypi b/platform_tools/android/gyp/skia_android.gypi index 09a63d50aa..8833afef21 100644 --- a/platform_tools/android/gyp/skia_android.gypi +++ b/platform_tools/android/gyp/skia_android.gypi @@ -210,5 +210,71 @@ }, ], }, + # TODO all of this duplicated code can be removed when SDL becomes the default + # Currently, to use this you have to override skia_use_sdl + { + 'target_name': 'CopyVisualBenchSDLDeps', + 'type': 'none', + 'dependencies': [ + 'skia_lib.gyp:skia_lib', + 'visualbench.gyp:visualbench', + ], + + 'copies': [ + # Copy all shared libraries into the Android app's libs folder. Note + # that this copy requires us to build SkiaAndroidApp after those + # libraries, so that they exist by the time it occurs. If there are no + # libraries to copy, this will cause an error in Make, but the app will + # still build. + { + 'destination': '<(android_base)/apps/visualbenchsdl/src/main/libs/<(android_arch)', + 'conditions': [ + [ 'skia_shared_lib', { + 'files': [ + '<(SHARED_LIB_DIR)/libskia_android.so', + '<(SHARED_LIB_DIR)/libvisualbench.so', + ]}, { + 'files': [ + '<(SHARED_LIB_DIR)/libvisualbench.so', + ]} + ], + ], + }, + ], + }, + { + 'target_name': 'VisualBenchSDL_APK', + 'type': 'none', + 'dependencies': [ + 'CopyVisualBenchSDLDeps', + ], + 'actions': [ + { + 'action_name': 'SkiaVisualBenchSDL_apk', + 'inputs': [ + '<(android_base)/apps/visualbenchsdl/src/main/AndroidManifest.xml', + '<(android_base)/apps/visualbenchsdl/src/main/java/org/libsdl/app/SDLActivity.java', + '<(android_base)/apps/visualbenchsdl/src/main/java/com/skia/VisualBenchActivity.java', + '<(android_base)/apps/visualbenchsdl/src/main/libs/<(android_arch)/libvisualbench.so', + ], + 'conditions': [ + [ 'skia_shared_lib', { + 'inputs': [ + '<(android_base)/apps/visualbenchsdl/src/main/libs/<(android_arch)/libskia_android.so', + ], + }], + ], + 'outputs': [ + '<(android_base)/apps/visualbenchsdl/build/outputs/apk/visualbench-<(android_variant)-<(android_apk_suffix)', + ], + 'action': [ + '<(android_base)/apps/gradlew', + ':visualbenchsdl:assemble<(android_variant)<(android_buildtype)', + '-p<(android_base)/apps/visualbenchsdl', + '-PsuppressNativeBuild', + ], + }, + ], + }, ], } diff --git a/src/views/sdl/SkOSWindow_SDL.cpp b/src/views/sdl/SkOSWindow_SDL.cpp index 8edcd72bff..80802a1dd0 100644 --- a/src/views/sdl/SkOSWindow_SDL.cpp +++ b/src/views/sdl/SkOSWindow_SDL.cpp @@ -7,7 +7,11 @@ #include "SkOSWindow_SDL.h" #include "SkCanvas.h" +#if defined(SK_BUILD_FOR_ANDROID) +#include <GLES/gl.h> +#else #include <GL/gl.h> +#endif const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; @@ -19,17 +23,50 @@ static void handle_error() { } SkOSWindow::SkOSWindow(void* screen) : fQuit(false) , fGLContext(nullptr) { - //Create window - SDL_Init(SDL_INIT_VIDEO|SDL_INIT_GAMECONTROLLER|SDL_INIT_EVENTS); - fWindow = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, - SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN ); +#if defined(SK_BUILD_FOR_ANDROID) + // TODO we should try and get a 3.0 context first + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + fWindowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | + SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN_DESKTOP | + SDL_WINDOW_ALLOW_HIGHDPI; +#else + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); + SDL_StartTextInput(); + + fWindowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE; +#endif + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); + + SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); + + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) { + handle_error(); + return; + } + + SDL_DisplayMode dm; + if (SDL_GetDesktopDisplayMode(0, &dm) != 0) { + handle_error(); + return; + } + + fWindow = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, + dm.w, dm.h, fWindowFlags); + if (!fWindow) { handle_error(); return; } - SDL_StartTextInput(); - this->resize(SCREEN_WIDTH, SCREEN_HEIGHT); + this->resize(SkIntToScalar(dm.w), SkIntToScalar(dm.h)); } SkOSWindow::~SkOSWindow() { @@ -49,22 +86,32 @@ void SkOSWindow::detach() { SDL_GL_DeleteContext(fGLContext); fGLContext = nullptr; } -} -bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*) { - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); +#if defined(SK_BUILD_FOR_ANDROID) + if (fWindow) { + // Destroy window + // Not totally sure why, but we have to do this or swapbuffers will hang + SDL_DestroyWindow(fWindow); + fWindow = nullptr; + } +#endif +} - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); +bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo* info) { + if (!fWindow) { + fWindow = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, + SCREEN_WIDTH, SCREEN_HEIGHT, + fWindowFlags); + } if (msaaSampleCount > 0) { SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, msaaSampleCount); } + info->fSampleCount = msaaSampleCount; + info->fStencilBits = 8; + fGLContext = SDL_GL_CreateContext(fWindow); if (!fGLContext) { handle_error(); @@ -77,7 +124,7 @@ bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, Attachme return false; } - glViewport(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); + glViewport(0, 0, SkScalarFloorToInt(this->width()), SkScalarFloorToInt(this->height())); glClearColor(1, 1, 1, 1); glClearStencil(0); glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); @@ -209,14 +256,23 @@ void SkEvent::SignalQueueTimer(SkMSec delay) { // just need to record the delay time. We handle waking up for it in } -////////////////////////////////////////////////////////////////////////////////////////////// +void SkOSWindow::onHandleInval(const SkIRect& rect) { +} + +void SkOSWindow::onPDFSaved(const char title[], const char desc[], const char path[]) { +} +////////////////////////////////////////////////////////////////////////////////////////////// #include "SkApplication.h" #include "SkEvent.h" #include "SkWindow.h" -int main(int argc, char** argv){ +#if defined(SK_BUILD_FOR_ANDROID) +int SDL_main(int argc, char** argv) { +#else +int main(int argc, char** argv) { +#endif SkOSWindow* window = create_sk_window(nullptr, argc, argv); // drain any events that occurred before |window| was assigned. diff --git a/third_party/libsdl/android/SDL_config.h b/third_party/libsdl/android/SDL_config.h new file mode 100644 index 0000000000..8d5f1e5f2c --- /dev/null +++ b/third_party/libsdl/android/SDL_config.h @@ -0,0 +1,145 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef _SDL_config_android_h +#define _SDL_config_android_h + +#include "SDL_platform.h" + +/** + * \file SDL_config_android.h + * + * This is a configuration that can be used to build SDL for Android + */ + +#include <stdarg.h> + +#define HAVE_GCC_ATOMICS 1 + +#define HAVE_ALLOCA_H 1 +#define HAVE_SYS_TYPES_H 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_INTTYPES_H 1 +#define HAVE_STDINT_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_GETENV 1 +#define HAVE_SETENV 1 +#define HAVE_PUTENV 1 +#define HAVE_SETENV 1 +#define HAVE_UNSETENV 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_BCOPY 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE_STRLCPY 1 +#define HAVE_STRLCAT 1 +#define HAVE_STRDUP 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_STRTOL 1 +#define HAVE_STRTOUL 1 +#define HAVE_STRTOLL 1 +#define HAVE_STRTOULL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE_STRCASECMP 1 +#define HAVE_STRNCASECMP 1 +#define HAVE_VSSCANF 1 +#define HAVE_VSNPRINTF 1 +#define HAVE_M_PI 1 +#define HAVE_ATAN 1 +#define HAVE_ATAN2 1 +#define HAVE_ACOS 1 +#define HAVE_ASIN 1 +#define HAVE_CEIL 1 +#define HAVE_COPYSIGN 1 +#define HAVE_COS 1 +#define HAVE_COSF 1 +#define HAVE_FABS 1 +#define HAVE_FLOOR 1 +#define HAVE_LOG 1 +#define HAVE_POW 1 +#define HAVE_SCALBN 1 +#define HAVE_SIN 1 +#define HAVE_SINF 1 +#define HAVE_SQRT 1 +#define HAVE_SQRTF 1 +#define HAVE_TAN 1 +#define HAVE_TANF 1 +#define HAVE_SETJMP 1 +#define HAVE_NANOSLEEP 1 +#define HAVE_SYSCONF 1 +#define HAVE_CLOCK_GETTIME 1 + +#define SIZEOF_VOIDP 4 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_ANDROID 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various input drivers */ +#define SDL_JOYSTICK_ANDROID 1 +#define SDL_HAPTIC_DUMMY 1 + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_DLOPEN 1 + +/* Enable various threading systems */ +#define SDL_THREAD_PTHREAD 1 +#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 + +/* Enable various timer systems */ +#define SDL_TIMER_UNIX 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_ANDROID 1 + +/* Enable OpenGL ES */ +#define SDL_VIDEO_OPENGL_ES 1 +#define SDL_VIDEO_OPENGL_ES2 1 +#define SDL_VIDEO_OPENGL_EGL 1 +#define SDL_VIDEO_RENDER_OGL_ES 1 +#define SDL_VIDEO_RENDER_OGL_ES2 1 + +/* Enable system power support */ +#define SDL_POWER_ANDROID 1 + +/* Enable the filesystem driver */ +#define SDL_FILESYSTEM_ANDROID 1 + +#endif /* _SDL_config_android_h */ diff --git a/third_party/libsdl/android/sdl_android.gypi b/third_party/libsdl/android/sdl_android.gypi new file mode 100644 index 0000000000..4f6365ea2b --- /dev/null +++ b/third_party/libsdl/android/sdl_android.gypi @@ -0,0 +1,127 @@ +# Copyright 2015 Google Inc. +# +# Use of this source code is governed by a BSD-style license that can be +# found in the LICENSE file. +# Linux specific files and settings for SDL + +{ + #TODO what is really necessary here + 'link_settings': { + 'libraries': [ + '-ldl', + '-lGLESv1_CM', + '-lGLESv2', + '-llog', + '-landroid', + ], + }, + 'sources': [ + '<(src_dir)/src/SDL.c', + '<(src_dir)/src/SDL_assert.c', + '<(src_dir)/src/SDL_error.c', + '<(src_dir)/src/SDL_hints.c', + '<(src_dir)/src/SDL_log.c', + '<(src_dir)/src/atomic/SDL_atomic.c', + '<(src_dir)/src/atomic/SDL_spinlock.c', + '<(src_dir)/src/audio/SDL_audio.c', + '<(src_dir)/src/audio/SDL_audiocvt.c', + '<(src_dir)/src/audio/SDL_audiodev.c', + '<(src_dir)/src/audio/SDL_audiotypecvt.c', + '<(src_dir)/src/audio/SDL_mixer.c', + '<(src_dir)/src/audio/SDL_wave.c', + '<(src_dir)/src/audio/dummy/SDL_dummyaudio.c', + '<(src_dir)/src/audio/android/SDL_androidaudio.c', + '<(src_dir)/src/cpuinfo/SDL_cpuinfo.c', + '<(src_dir)/src/dynapi/SDL_dynapi.c', + '<(src_dir)/src/events/SDL_clipboardevents.c', + '<(src_dir)/src/events/SDL_dropevents.c', + '<(src_dir)/src/events/SDL_events.c', + '<(src_dir)/src/events/SDL_gesture.c', + '<(src_dir)/src/events/SDL_keyboard.c', + '<(src_dir)/src/events/SDL_mouse.c', + '<(src_dir)/src/events/SDL_quit.c', + '<(src_dir)/src/events/SDL_touch.c', + '<(src_dir)/src/events/SDL_windowevents.c', + '<(src_dir)/src/file/SDL_rwops.c', + '<(src_dir)/src/haptic/SDL_haptic.c', + '<(src_dir)/src/joystick/SDL_gamecontroller.c', + '<(src_dir)/src/joystick/SDL_joystick.c', + '<(src_dir)/src/joystick/android/SDL_sysjoystick.c', + '<(src_dir)/src/power/SDL_power.c', + '<(src_dir)/src/power/android/SDL_syspower.c', + '<(src_dir)/src/loadso/dlopen/SDL_sysloadso.c', + '<(src_dir)/src/render/SDL_d3dmath.c', + '<(src_dir)/src/render/SDL_render.c', + '<(src_dir)/src/render/SDL_yuv_mmx.c', + '<(src_dir)/src/render/SDL_yuv_sw.c', + '<(src_dir)/src/render/direct3d/SDL_render_d3d.c', + '<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c', + '<(src_dir)/src/render/opengl/SDL_render_gl.c', + '<(src_dir)/src/render/opengl/SDL_shaders_gl.c', + '<(src_dir)/src/render/opengles/SDL_render_gles.c', + '<(src_dir)/src/render/opengles2/SDL_render_gles2.c', + '<(src_dir)/src/render/opengles2/SDL_shaders_gles2.c', + '<(src_dir)/src/render/psp/SDL_render_psp.c', + '<(src_dir)/src/render/software/SDL_blendfillrect.c', + '<(src_dir)/src/render/software/SDL_blendline.c', + '<(src_dir)/src/render/software/SDL_blendpoint.c', + '<(src_dir)/src/render/software/SDL_drawline.c', + '<(src_dir)/src/render/software/SDL_drawpoint.c', + '<(src_dir)/src/render/software/SDL_render_sw.c', + '<(src_dir)/src/render/software/SDL_rotate.c', + '<(src_dir)/src/stdlib/SDL_getenv.c', + '<(src_dir)/src/stdlib/SDL_iconv.c', + '<(src_dir)/src/stdlib/SDL_malloc.c', + '<(src_dir)/src/stdlib/SDL_qsort.c', + '<(src_dir)/src/stdlib/SDL_stdlib.c', + '<(src_dir)/src/stdlib/SDL_string.c', + '<(src_dir)/src/thread/SDL_thread.c', + '<(src_dir)/src/timer/SDL_timer.c', + '<(src_dir)/src/video/SDL_RLEaccel.c', + '<(src_dir)/src/video/SDL_blit.c', + '<(src_dir)/src/video/SDL_blit_0.c', + '<(src_dir)/src/video/SDL_blit_1.c', + '<(src_dir)/src/video/SDL_blit_A.c', + '<(src_dir)/src/video/SDL_blit_N.c', + '<(src_dir)/src/video/SDL_blit_auto.c', + '<(src_dir)/src/video/SDL_blit_copy.c', + '<(src_dir)/src/video/SDL_blit_slow.c', + '<(src_dir)/src/video/SDL_bmp.c', + '<(src_dir)/src/video/SDL_clipboard.c', + '<(src_dir)/src/video/SDL_egl.c', + '<(src_dir)/src/video/SDL_fillrect.c', + '<(src_dir)/src/video/SDL_pixels.c', + '<(src_dir)/src/video/SDL_rect.c', + '<(src_dir)/src/video/SDL_shape.c', + '<(src_dir)/src/video/SDL_stretch.c', + '<(src_dir)/src/video/SDL_surface.c', + '<(src_dir)/src/video/SDL_video.c', + '<(src_dir)/src/video/android/SDL_androidgl.c', + '<(src_dir)/src/video/android/SDL_androidkeyboard.c', + '<(src_dir)/src/video/android/SDL_androidwindow.c', + '<(src_dir)/src/video/android/SDL_androidmouse.c', + '<(src_dir)/src/video/android/SDL_androidvideo.c', + '<(src_dir)/src/video/android/SDL_androidclipboard.c', + '<(src_dir)/src/video/android/SDL_androidtouch.c', + '<(src_dir)/src/video/android/SDL_androidevents.c', + '<(src_dir)/src/video/android/SDL_androidmessagebox.c', + '<(src_dir)/src/thread/pthread/SDL_systhread.c', + '<(src_dir)/src/thread/pthread/SDL_syssem.c', + '<(src_dir)/src/thread/pthread/SDL_sysmutex.c', + '<(src_dir)/src/thread/pthread/SDL_syscond.c', + '<(src_dir)/src/thread/pthread/SDL_systls.c', + '<(src_dir)/src/filesystem/android/SDL_sysfilesystem.c', + '<(src_dir)/src/timer/unix/SDL_systimer.c', + '<(src_dir)/src/core/android/SDL_android.c', + '<(src_dir)/src/haptic/dummy/SDL_syshaptic.c', + '<(src_dir)/src/main/android/SDL_android_main.c', + ], + 'defines': [ + 'GL_GLEXT_PROTOTYPES', + ], + 'cflags': [ + '-fPIC', + '-O3', + '-fvisibility=hidden', + ], +} diff --git a/third_party/libsdl/sdl.gypi b/third_party/libsdl/sdl.gypi index 75c59af2fd..8634fc2a2d 100644 --- a/third_party/libsdl/sdl.gypi +++ b/third_party/libsdl/sdl.gypi @@ -16,6 +16,7 @@ 'direct_dependent_settings': { 'include_dirs': [ '<(src_dir)/include', + '<(src_dir)/src', ] }, 'cflags': [ @@ -28,6 +29,11 @@ 'linux/sdl_linux.gypi', ] }], + ['skia_os == "android"', { + 'includes': [ + 'android/sdl_android.gypi', + ] + }], ], }, ], |