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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-12-07 14:46:39 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-12-07 14:46:39 +0000
commit43d748446a880c46d5b1ad8828cdbf796c07d9d9 (patch)
treeb856d3dbbb60fca859fa8ec39f4a0515b3a37a51
parentb5c4101bf8be1b9c9a77cbc199a4d7f5ca7ad05a (diff)
don't specify default parameter values when overriding a method
git-svn-id: http://skia.googlecode.com/svn/trunk@2816 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--include/utils/SkDumpCanvas.h14
-rw-r--r--include/utils/SkNWayCanvas.h54
2 files changed, 34 insertions, 34 deletions
diff --git a/include/utils/SkDumpCanvas.h b/include/utils/SkDumpCanvas.h
index c80ae8c392..5bfd6f6d61 100644
--- a/include/utils/SkDumpCanvas.h
+++ b/include/utils/SkDumpCanvas.h
@@ -58,9 +58,9 @@ public:
int getNestLevel() const { return fNestLevel; }
- virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
+ virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
+ SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
@@ -73,7 +73,7 @@ public:
virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipRegion(const SkRegion& deviceRgn,
- SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
+ SkRegion::Op) SK_OVERRIDE;
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
@@ -81,13 +81,13 @@ public:
virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
- const SkPaint* paint = NULL) SK_OVERRIDE;
+ const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
- const SkRect& dst, const SkPaint* paint = NULL) SK_OVERRIDE;
+ const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
- const SkPaint* paint = NULL) SK_OVERRIDE;
+ const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
- const SkPaint* paint = NULL) SK_OVERRIDE;
+ const SkPaint* paint) SK_OVERRIDE;
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPosText(const void* text, size_t byteLength,
diff --git a/include/utils/SkNWayCanvas.h b/include/utils/SkNWayCanvas.h
index bba24ab8ed..4e39c6b252 100644
--- a/include/utils/SkNWayCanvas.h
+++ b/include/utils/SkNWayCanvas.h
@@ -23,53 +23,53 @@ public:
///////////////////////////////////////////////////////////////////////////
// These are forwarded to the N canvases we're referencing
- virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
- virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags = kARGB_ClipLayer_SaveFlag);
- virtual void restore();
- virtual bool translate(SkScalar dx, SkScalar dy);
- virtual bool scale(SkScalar sx, SkScalar sy);
- virtual bool rotate(SkScalar degrees);
- virtual bool skew(SkScalar sx, SkScalar sy);
- virtual bool concat(const SkMatrix& matrix);
- virtual void setMatrix(const SkMatrix& matrix);
+ virtual int save(SaveFlags) SK_OVERRIDE;
+ virtual int saveLayer(const SkRect* bounds, const SkPaint*,
+ SaveFlags) SK_OVERRIDE;
+ virtual void restore() SK_OVERRIDE;
+ virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
+ virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
+ virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
+ virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
+ virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
+ virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipRegion(const SkRegion& deviceRgn,
- SkRegion::Op op = SkRegion::kIntersect_Op);
+ SkRegion::Op) SK_OVERRIDE;
- virtual void drawPaint(const SkPaint& paint);
+ virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
- const SkPaint& paint);
- virtual void drawRect(const SkRect& rect, const SkPaint& paint);
- virtual void drawPath(const SkPath& path, const SkPaint& paint);
+ const SkPaint&) SK_OVERRIDE;
+ virtual void drawRect(const SkRect& rect, const SkPaint&) SK_OVERRIDE;
+ virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
- const SkPaint* paint = NULL);
+ const SkPaint*) SK_OVERRIDE;
virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
- const SkRect& dst, const SkPaint* paint = NULL);
+ const SkRect& dst, const SkPaint*) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
- const SkPaint* paint = NULL);
+ const SkPaint*) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
- const SkPaint* paint = NULL);
+ const SkPaint*) SK_OVERRIDE;
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint& paint);
+ SkScalar y, const SkPaint&) SK_OVERRIDE;
virtual void drawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint);
+ const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
virtual void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
- const SkPaint& paint);
+ const SkPaint&) SK_OVERRIDE;
virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint);
- virtual void drawPicture(SkPicture&);
+ const SkPaint&) SK_OVERRIDE;
+ virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
- const SkPaint& paint);
+ const SkPaint&) SK_OVERRIDE;
- virtual SkBounder* setBounder(SkBounder* bounder);
- virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter);
+ virtual SkBounder* setBounder(SkBounder*) SK_OVERRIDE;
+ virtual SkDrawFilter* setDrawFilter(SkDrawFilter*) SK_OVERRIDE;
private:
SkTDArray<SkCanvas*> fList;