diff options
author | brianosman <brianosman@google.com> | 2016-04-26 16:51:03 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-04-26 16:51:03 -0700 |
commit | 3ec513632c29fe9003052b36f6bae5e0bf15d88c (patch) | |
tree | 0d03af9e675fa3ae9561009b706c1f1e0b69b9d7 | |
parent | adf4fa6fdef40071ebef11d767c2eb067af77179 (diff) |
Change default window size on Windows.
The OS tends to pick a very large size if you let it. Instead, choose a
smaller (fixed) window (matching what we currently use on Linux).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919133004
Review URL: https://codereview.chromium.org/1919133004
-rw-r--r-- | src/views/win/SkOSWindow_win.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/views/win/SkOSWindow_win.cpp b/src/views/win/SkOSWindow_win.cpp index c9e7fb5a6a..a8d05d96f7 100644 --- a/src/views/win/SkOSWindow_win.cpp +++ b/src/views/win/SkOSWindow_win.cpp @@ -31,6 +31,9 @@ #include "gl/command_buffer/SkCommandBufferGLContext.h" #endif // SK_COMMAND_BUFFER +const int kDefaultWindowWidth = 500; +const int kDefaultWindowHeight = 500; + #define GL_CALL(IFACE, X) \ SkASSERT(IFACE); \ do { \ @@ -50,7 +53,8 @@ SkOSWindow::SkOSWindow(const void* winInit) { fWinInit = *(const WindowInit*)winInit; fHWND = CreateWindow(fWinInit.fClass, NULL, WS_OVERLAPPEDWINDOW, - CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, fWinInit.fInstance, NULL); + CW_USEDEFAULT, 0, kDefaultWindowWidth, kDefaultWindowHeight, NULL, NULL, + fWinInit.fInstance, NULL); gHwndToOSWindowMap.set(fHWND, this); #if SK_SUPPORT_GPU #if SK_ANGLE |