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authorGravatar Ethan Nicholas <ethannicholas@google.com>2016-10-18 13:00:03 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-10-18 13:21:25 +0000
commit37269ff2592dfb3abff987a3507b18e8073e96d8 (patch)
tree39c2edc888bc6a5aa6ff7c1d591419656002cdf8
parenta2196536782903d22011ed7145b8640c66fc72ff (diff)
Revert "skslc now automatically turns on derivatives support"
This reverts commit 311742bd0eac6fad150bf8f0a4e2809679464e47. Reason for revert: Android try failure Change-Id: I6e92b49df1c8f692da947b277067b9003a9367d0 Reviewed-on: https://skia-review.googlesource.com/3600 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
-rw-r--r--src/gpu/GrOvalRenderer.cpp2
-rw-r--r--src/gpu/batches/GrAAConvexPathRenderer.cpp2
-rw-r--r--src/gpu/batches/GrPLSPathRenderer.cpp4
-rw-r--r--src/gpu/effects/GrBezierEffect.cpp12
-rw-r--r--src/gpu/effects/GrDistanceFieldGeoProc.cpp7
-rw-r--r--src/gpu/gl/builders/GrGLShaderStringBuilder.cpp4
-rw-r--r--src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp8
-rw-r--r--src/gpu/glsl/GrGLSLFragmentShaderBuilder.h3
-rw-r--r--src/gpu/instanced/InstanceProcessor.cpp1
-rw-r--r--src/sksl/SkSLCompiler.cpp5
-rw-r--r--src/sksl/SkSLGLSLCodeGenerator.cpp18
-rw-r--r--src/sksl/SkSLGLSLCodeGenerator.h36
-rw-r--r--src/sksl/SkSLMain.cpp14
-rw-r--r--src/sksl/ir/SkSLFunctionDeclaration.h2
-rw-r--r--src/sksl/ir/SkSLSymbolTable.cpp18
-rw-r--r--src/sksl/ir/SkSLSymbolTable.h2
-rw-r--r--tests/SkSLGLSLTest.cpp37
17 files changed, 80 insertions, 95 deletions
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index d04502ecec..39221a6720 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -463,6 +463,8 @@ private:
diegp.fInPosition->fName,
args.fFPCoordTransformHandler);
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
// for outer curve
fragBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn());
fragBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;");
diff --git a/src/gpu/batches/GrAAConvexPathRenderer.cpp b/src/gpu/batches/GrAAConvexPathRenderer.cpp
index f02be4c0ec..c71f46de66 100644
--- a/src/gpu/batches/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/batches/GrAAConvexPathRenderer.cpp
@@ -579,6 +579,8 @@ public:
qe.localMatrix(),
args.fFPCoordTransformHandler);
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("float edgeAlpha;");
// keep the derivative instructions outside the conditional
diff --git a/src/gpu/batches/GrPLSPathRenderer.cpp b/src/gpu/batches/GrPLSPathRenderer.cpp
index f20fb1337e..e8711c09de 100644
--- a/src/gpu/batches/GrPLSPathRenderer.cpp
+++ b/src/gpu/batches/GrPLSPathRenderer.cpp
@@ -339,6 +339,8 @@ public:
GrGLSLPPFragmentBuilder* fsBuilder = args.fFragBuilder;
SkAssertResult(fsBuilder->enableFeature(
GrGLSLFragmentShaderBuilder::kPixelLocalStorage_GLSLFeature));
+ SkAssertResult(fsBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fsBuilder->declAppendf(GR_GL_PLS_PATH_DATA_DECL);
// Compute four subsamples, each shifted a quarter pixel along x and y from
// gl_FragCoord. The oriented box positioning of the subsamples is of course not
@@ -520,6 +522,8 @@ public:
GrGLSLPPFragmentBuilder* fsBuilder = args.fFragBuilder;
SkAssertResult(fsBuilder->enableFeature(
GrGLSLFragmentShaderBuilder::kPixelLocalStorage_GLSLFeature));
+ SkAssertResult(fsBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
static const int QUAD_ARGS = 2;
GrGLSLShaderVar inQuadArgs[QUAD_ARGS] = {
GrGLSLShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision),
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 7f39b927c9..798695d4ec 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -136,6 +136,8 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
switch (fEdgeType) {
case kHairlineAA_GrProcessorEdgeType: {
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;",
@@ -163,6 +165,8 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
break;
}
case kFillAA_GrProcessorEdgeType: {
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s ="
@@ -370,6 +374,8 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
switch (fEdgeType) {
case kHairlineAA_GrProcessorEdgeType: {
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("vec2 duvdx = dFdx(%s.xy);", v.fsIn());
fragBuilder->codeAppendf("vec2 duvdy = dFdy(%s.xy);", v.fsIn());
fragBuilder->codeAppendf("vec2 gF = vec2(2.0 * %s.x * duvdx.x - duvdx.y,"
@@ -384,6 +390,8 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
break;
}
case kFillAA_GrProcessorEdgeType: {
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("vec2 duvdx = dFdx(%s.xy);", v.fsIn());
fragBuilder->codeAppendf("vec2 duvdy = dFdy(%s.xy);", v.fsIn());
fragBuilder->codeAppendf("vec2 gF = vec2(2.0 * %s.x * duvdx.x - duvdx.y,"
@@ -584,6 +592,8 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
switch (fEdgeType) {
case kHairlineAA_GrProcessorEdgeType: {
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s = 3.0 * %s.x * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;",
@@ -610,6 +620,8 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
break;
}
case kFillAA_GrProcessorEdgeType: {
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn());
fragBuilder->codeAppendf("%s ="
diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
index 7f9fd85e6b..5404b0c805 100644
--- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
+++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
@@ -35,6 +35,8 @@ public:
const GrDistanceFieldA8TextGeoProc& dfTexEffect =
args.fGP.cast<GrDistanceFieldA8TextGeoProc>();
GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
@@ -311,6 +313,8 @@ public:
const GrDistanceFieldPathGeoProc& dfTexEffect = args.fGP.cast<GrDistanceFieldPathGeoProc>();
GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
@@ -606,6 +610,9 @@ public:
// add frag shader code
+ SkAssertResult(fragBuilder->enableFeature(
+ GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
+
// create LCD offset adjusted by inverse of transform
// Use highp to work around aliasing issues
fragBuilder->appendPrecisionModifier(kHigh_GrSLPrecision);
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
index 880e577b36..8e8bb9a0fc 100644
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
@@ -85,10 +85,6 @@ SkSL::GLCaps GrGLSkSLCapsForContext(const GrGLContext& context) {
result.fIsCoreProfile = caps->isCoreProfile();
result.fUsesPrecisionModifiers = glslCaps->usesPrecisionModifiers();
result.fMustDeclareFragmentShaderOutput = glslCaps->mustDeclareFragmentShaderOutput();
- result.fShaderDerivativeSupport = glslCaps->shaderDerivativeSupport();
- if (glslCaps->shaderDerivativeExtensionString()) {
- result.fShaderDerivativeExtensionString = glslCaps->shaderDerivativeExtensionString();
- }
result.fCanUseMinAndAbsTogether = glslCaps->canUseMinAndAbsTogether();
result.fMustForceNegatedAtanParamToFloat = glslCaps->mustForceNegatedAtanParamToFloat();
return result;
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
index db420c8439..eb744a9915 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
@@ -96,6 +96,14 @@ GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* p
bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
const GrGLSLCaps& glslCaps = *fProgramBuilder->glslCaps();
switch (feature) {
+ case kStandardDerivatives_GLSLFeature:
+ if (!glslCaps.shaderDerivativeSupport()) {
+ return false;
+ }
+ if (const char* extension = glslCaps.shaderDerivativeExtensionString()) {
+ this->addFeature(1 << kStandardDerivatives_GLSLFeature, extension);
+ }
+ return true;
case kPixelLocalStorage_GLSLFeature:
if (glslCaps.pixelLocalStorageSize() <= 0) {
return false;
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h
index bf8569c073..6a4a184829 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h
@@ -29,7 +29,8 @@ public:
* if code is added that uses one of these features without calling enableFeature()
*/
enum GLSLFeature {
- kPixelLocalStorage_GLSLFeature = kLastGLSLPrivateFeature + 1,
+ kStandardDerivatives_GLSLFeature = kLastGLSLPrivateFeature + 1,
+ kPixelLocalStorage_GLSLFeature,
kMultisampleInterpolation_GLSLFeature
};
diff --git a/src/gpu/instanced/InstanceProcessor.cpp b/src/gpu/instanced/InstanceProcessor.cpp
index 55be89ebb6..82116c4522 100644
--- a/src/gpu/instanced/InstanceProcessor.cpp
+++ b/src/gpu/instanced/InstanceProcessor.cpp
@@ -1408,6 +1408,7 @@ void GLSLInstanceProcessor::BackendMultisample::onEmitCode(GrGLSLVertexBuilder*,
if (arcTest && fBatchInfo.fHasPerspective) {
// The non-perspective version accounts for fwidth() in the vertex shader.
// We make sure to take the derivative here, before a neighbor pixel may early accept.
+ f->enableFeature(GrGLSLPPFragmentBuilder::kStandardDerivatives_GLSLFeature);
f->appendPrecisionModifier(kHigh_GrSLPrecision);
f->codeAppendf("vec2 arcTest = %s - 0.5 * fwidth(%s);",
fArcTest.fsIn(), fArcTest.fsIn());
diff --git a/src/sksl/SkSLCompiler.cpp b/src/sksl/SkSLCompiler.cpp
index 5b502dce2f..d4fbc95d39 100644
--- a/src/sksl/SkSLCompiler.cpp
+++ b/src/sksl/SkSLCompiler.cpp
@@ -19,7 +19,6 @@
#include "ir/SkSLIntLiteral.h"
#include "ir/SkSLModifiersDeclaration.h"
#include "ir/SkSLSymbolTable.h"
-#include "ir/SkSLUnresolvedFunction.h"
#include "ir/SkSLVarDeclarations.h"
#include "SkMutex.h"
@@ -136,7 +135,6 @@ Compiler::Compiler()
Modifiers::Flag ignored1;
std::vector<std::unique_ptr<ProgramElement>> ignored2;
this->internalConvertProgram(SKSL_INCLUDE, &ignored1, &ignored2);
- fIRGenerator->fSymbolTable->markAllFunctionsBuiltin();
ASSERT(!fErrorCount);
}
@@ -395,11 +393,10 @@ std::unique_ptr<Program> Compiler::convertProgram(Program::Kind kind, std::strin
this->internalConvertProgram(SKSL_FRAG_INCLUDE, &ignored, &elements);
break;
}
- fIRGenerator->fSymbolTable->markAllFunctionsBuiltin();
Modifiers::Flag defaultPrecision;
this->internalConvertProgram(text, &defaultPrecision, &elements);
auto result = std::unique_ptr<Program>(new Program(kind, defaultPrecision, std::move(elements),
- fIRGenerator->fSymbolTable));
+ fIRGenerator->fSymbolTable));;
fIRGenerator->popSymbolTable();
this->writeErrorCount();
return result;
diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
index f94b6d95b4..45644e8cd1 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.cpp
+++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
@@ -150,7 +150,7 @@ void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherEx
}
void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
- if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min" && c.fFunction.fBuiltin) {
+ if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min") {
ASSERT(c.fArguments.size() == 2);
if (is_abs(*c.fArguments[0])) {
this->writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]);
@@ -164,8 +164,7 @@ void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
}
}
if (fCaps.fMustForceNegatedAtanParamToFloat && c.fFunction.fName == "atan" &&
- c.fFunction.fBuiltin && c.fArguments.size() == 2 &&
- c.fArguments[1]->fKind == Expression::kPrefix_Kind) {
+ c.fArguments.size() == 2 && c.fArguments[1]->fKind == Expression::kPrefix_Kind) {
const PrefixExpression& p = (PrefixExpression&) *c.fArguments[1];
if (p.fOperator == Token::MINUS) {
this->write("atan(");
@@ -176,12 +175,6 @@ void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
return;
}
}
- if (!fFoundDerivatives && fCaps.fShaderDerivativeExtensionString != "" &&
- (c.fFunction.fName == "dFdx" || c.fFunction.fName == "dFdy") && c.fFunction.fBuiltin) {
- ASSERT(fCaps.fShaderDerivativeSupport);
- fHeader << "#extension " << fCaps.fShaderDerivativeExtensionString << " : require\n";
- fFoundDerivatives = true;
- }
this->write(c.fFunction.fName + "(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
@@ -585,7 +578,7 @@ void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
ASSERT(fOut == nullptr);
- fOut = &fHeader;
+ fOut = &out;
fProgramKind = program.fKind;
this->write("#version " + to_string(fCaps.fVersion));
if (fCaps.fStandard == GLCaps::kGLES_Standard && fCaps.fVersion >= 300) {
@@ -617,8 +610,6 @@ void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out)
}
this->writeLine(" float;");
}
- std::stringstream body;
- fOut = &body;
for (const auto& e : program.fElements) {
switch (e->fKind) {
case ProgramElement::kExtension_Kind:
@@ -658,9 +649,6 @@ void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out)
}
}
fOut = nullptr;
-
- out << fHeader.str();
- out << body.str();
}
}
diff --git a/src/sksl/SkSLGLSLCodeGenerator.h b/src/sksl/SkSLGLSLCodeGenerator.h
index 97e6038146..17ac90ea23 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.h
+++ b/src/sksl/SkSLGLSLCodeGenerator.h
@@ -45,25 +45,20 @@ namespace SkSL {
#define kLast_Capability SpvCapabilityMultiViewport
struct GLCaps {
- GLCaps() {}
-
- int fVersion = 400;
+ int fVersion;
enum {
kGL_Standard,
kGLES_Standard
- } fStandard = kGL_Standard;
- bool fIsCoreProfile = false;
- bool fUsesPrecisionModifiers = false;
- bool fMustDeclareFragmentShaderOutput = false;
- bool fShaderDerivativeSupport = true;
- // extension string to enable derivative support, or null if unnecessary
- std::string fShaderDerivativeExtensionString;
+ } fStandard;
+ bool fIsCoreProfile;
+ bool fUsesPrecisionModifiers;
+ bool fMustDeclareFragmentShaderOutput;
// The Tegra3 compiler will sometimes never return if we have min(abs(x), y)
- bool fCanUseMinAndAbsTogether = true;
+ bool fCanUseMinAndAbsTogether;
// On Intel GPU there is an issue where it misinterprets an atan argument (second argument only,
// apparently) of the form "-<expr>" as an int, so we rewrite it as "-1.0 * <expr>" to avoid
// this problem
- bool fMustForceNegatedAtanParamToFloat = false;
+ bool fMustForceNegatedAtanParamToFloat;
};
/**
@@ -94,7 +89,11 @@ public:
GLSLCodeGenerator(const Context* context, GLCaps caps)
: fContext(*context)
- , fCaps(caps) {}
+ , fCaps(caps)
+ , fOut(nullptr)
+ , fVarCount(0)
+ , fIndentation(0)
+ , fAtLineStart(true) {}
void generateCode(const Program& program, std::ostream& out) override;
@@ -177,19 +176,16 @@ private:
const Context& fContext;
const GLCaps fCaps;
- std::ostream* fOut = nullptr;
- std::stringstream fHeader;
+ std::ostream* fOut;
std::string fFunctionHeader;
Program::Kind fProgramKind;
- int fVarCount = 0;
- int fIndentation = 0;
- bool fAtLineStart = false;
+ int fVarCount;
+ int fIndentation;
+ bool fAtLineStart;
// Keeps track of which struct types we have written. Given that we are unlikely to ever write
// more than one or two structs per shader, a simple linear search will be faster than anything
// fancier.
std::vector<const Type*> fWrittenStructs;
- // true if we have run into usages of dFdx / dFdy
- bool fFoundDerivatives = false;
};
}
diff --git a/src/sksl/SkSLMain.cpp b/src/sksl/SkSLMain.cpp
index eb07b4d032..fe925e0c6e 100644
--- a/src/sksl/SkSLMain.cpp
+++ b/src/sksl/SkSLMain.cpp
@@ -16,6 +16,18 @@ bool endsWith(const std::string& s, const std::string& ending) {
return false;
}
+static SkSL::GLCaps default_caps() {
+ return {
+ 400,
+ SkSL::GLCaps::kGL_Standard,
+ false, // isCoreProfile
+ false, // usesPrecisionModifiers;
+ false, // mustDeclareFragmentShaderOutput
+ true, // canUseMinAndAbsTogether
+ false // mustForceNegatedAtanParamToFloat
+ };
+}
+
/**
* Very simple standalone executable to facilitate testing.
*/
@@ -57,7 +69,7 @@ int main(int argc, const char** argv) {
} else if (endsWith(name, ".glsl")) {
std::ofstream out(argv[2], std::ofstream::binary);
SkSL::Compiler compiler;
- if (!compiler.toGLSL(kind, text, SkSL::GLCaps(), out)) {
+ if (!compiler.toGLSL(kind, text, default_caps(), out)) {
printf("%s", compiler.errorText().c_str());
exit(3);
}
diff --git a/src/sksl/ir/SkSLFunctionDeclaration.h b/src/sksl/ir/SkSLFunctionDeclaration.h
index ffde0c66c1..16a184a6d7 100644
--- a/src/sksl/ir/SkSLFunctionDeclaration.h
+++ b/src/sksl/ir/SkSLFunctionDeclaration.h
@@ -24,7 +24,6 @@ struct FunctionDeclaration : public Symbol {
std::vector<const Variable*> parameters, const Type& returnType)
: INHERITED(position, kFunctionDeclaration_Kind, std::move(name))
, fDefined(false)
- , fBuiltin(false)
, fParameters(std::move(parameters))
, fReturnType(returnType) {}
@@ -56,7 +55,6 @@ struct FunctionDeclaration : public Symbol {
}
mutable bool fDefined;
- bool fBuiltin;
const std::vector<const Variable*> fParameters;
const Type& fReturnType;
diff --git a/src/sksl/ir/SkSLSymbolTable.cpp b/src/sksl/ir/SkSLSymbolTable.cpp
index 6d8e9a7ea6..9d8c0063c5 100644
--- a/src/sksl/ir/SkSLSymbolTable.cpp
+++ b/src/sksl/ir/SkSLSymbolTable.cpp
@@ -97,22 +97,4 @@ void SymbolTable::addWithoutOwnership(const std::string& name, const Symbol* sym
}
}
-
-void SymbolTable::markAllFunctionsBuiltin() {
- for (const auto& pair : fSymbols) {
- switch (pair.second->fKind) {
- case Symbol::kFunctionDeclaration_Kind:
- ((FunctionDeclaration&) *pair.second).fBuiltin = true;
- break;
- case Symbol::kUnresolvedFunction_Kind:
- for (auto& f : ((UnresolvedFunction&) *pair.second).fFunctions) {
- ((FunctionDeclaration*) f)->fBuiltin = true;
- }
- break;
- default:
- break;
- }
- }
-}
-
} // namespace
diff --git a/src/sksl/ir/SkSLSymbolTable.h b/src/sksl/ir/SkSLSymbolTable.h
index be2b49c48d..d732023ff0 100644
--- a/src/sksl/ir/SkSLSymbolTable.h
+++ b/src/sksl/ir/SkSLSymbolTable.h
@@ -39,8 +39,6 @@ public:
Symbol* takeOwnership(Symbol* s);
- void markAllFunctionsBuiltin();
-
const std::shared_ptr<SymbolTable> fParent;
private:
diff --git a/tests/SkSLGLSLTest.cpp b/tests/SkSLGLSLTest.cpp
index ad1fe0d901..b615f67814 100644
--- a/tests/SkSLGLSLTest.cpp
+++ b/tests/SkSLGLSLTest.cpp
@@ -27,7 +27,15 @@ static void test(skiatest::Reporter* r, const char* src, SkSL::GLCaps caps, cons
}
static SkSL::GLCaps default_caps() {
- return SkSL::GLCaps();
+ return {
+ 400,
+ SkSL::GLCaps::kGL_Standard,
+ false, // isCoreProfile
+ false, // usesPrecisionModifiers;
+ false, // mustDeclareFragmentShaderOutput
+ true, // canUseMinAndAbsTogether
+ false // mustForceNegatedAtanParamToFloat
+ };
}
DEF_TEST(SkSLHelloWorld, r) {
@@ -379,30 +387,3 @@ DEF_TEST(SkSLArrayConstructors, r) {
"vec2 test2[] = vec2[](vec2(1.0, 2.0), vec2(3.0, 4.0));\n"
"mat4 test3[] = mat4[]();\n");
}
-
-DEF_TEST(SkSLDerivatives, r) {
- test(r,
- "void main() { float x = dFdx(1); }",
- default_caps(),
- "#version 400\n"
- "void main() {\n"
- " float x = dFdx(1.0);\n"
- "}\n");
- SkSL::GLCaps caps = default_caps();
- caps.fShaderDerivativeExtensionString = "GL_OES_standard_derivatives";
- test(r,
- "void main() { float x = 1; }",
- caps,
- "#version 400\n"
- "void main() {\n"
- " float x = 1.0;\n"
- "}\n");
- test(r,
- "void main() { float x = dFdx(1); }",
- caps,
- "#version 400\n"
- "#extension GL_OES_standard_derivatives : require\n"
- "void main() {\n"
- " float x = dFdx(1.0);\n"
- "}\n");
-}