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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-05-22 20:12:50 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-05-22 20:12:50 +0000
commit3597b73bc6e3e169f1d360de80d77e6e0ab65e96 (patch)
tree8d5b8e905d7642fa3891bda2b38d2bd49ce521ac
parentbe1d02e52862f8afa5a4056f66d0eacb4f16e6fd (diff)
expand SkLua to handle creation of its own State
add lua sample BUG= R=robertphillips@google.com Review URL: https://codereview.chromium.org/15742009 git-svn-id: http://skia.googlecode.com/svn/trunk@9247 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--gyp/SampleApp.gyp6
-rw-r--r--include/utils/SkLua.h18
-rw-r--r--samplecode/SampleLua.cpp110
-rw-r--r--src/utils/SkLua.cpp139
-rw-r--r--src/utils/SkLuaCanvas.cpp2
-rw-r--r--tools/lua/lua_pictures.cpp49
6 files changed, 240 insertions, 84 deletions
diff --git a/gyp/SampleApp.gyp b/gyp/SampleApp.gyp
index a240f32403..5531605512 100644
--- a/gyp/SampleApp.gyp
+++ b/gyp/SampleApp.gyp
@@ -76,6 +76,7 @@
'../samplecode/SampleLayers.cpp',
'../samplecode/SampleLCD.cpp',
'../samplecode/SampleLines.cpp',
+ '../samplecode/SampleLua.cpp',
'../samplecode/SampleManyRects.cpp',
'../samplecode/SampleMeasure.cpp',
'../samplecode/SampleMipMap.cpp',
@@ -129,6 +130,10 @@
# TiledPipeController
'../src/pipe/utils/SamplePipeControllers.h',
'../src/pipe/utils/SamplePipeControllers.cpp',
+
+ # Lua
+ '../src/utils/SkLuaCanvas.cpp',
+ '../src/utils/SkLua.cpp',
],
'sources!': [
'../samplecode/SampleSkLayer.cpp', #relies on SkMatrix44 which doesn't compile
@@ -146,6 +151,7 @@
'experimental.gyp:experimental',
'pdf.gyp:pdf',
'views_animated.gyp:views_animated',
+ 'lua.gyp:lua',
],
'conditions' : [
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris"]', {
diff --git a/include/utils/SkLua.h b/include/utils/SkLua.h
index 232ba9b8ee..8f48bc1ee1 100644
--- a/include/utils/SkLua.h
+++ b/include/utils/SkLua.h
@@ -10,6 +10,7 @@
#include "SkColor.h"
#include "SkScalar.h"
+#include "SkString.h"
struct lua_State;
@@ -19,7 +20,6 @@ class SkPaint;
class SkPath;
struct SkRect;
class SkRRect;
-class SkString;
#define SkScalarToLua(x) SkScalarToDouble(x)
#define SkLuaToScalar(x) SkDoubleToScalar(x)
@@ -28,11 +28,17 @@ class SkLua {
public:
static void Load(lua_State*);
- SkLua(lua_State*);
+ SkLua(const char termCode[] = NULL); // creates a new L, will close it
+ SkLua(lua_State*); // uses L, will not close it
~SkLua();
- lua_State* getL() const { return fL; }
-
+ lua_State* get() const { return fL; }
+ lua_State* operator*() const { return fL; }
+ lua_State* operator->() const { return fL; }
+
+ bool runCode(const char code[]);
+ bool runCode(const void* code, size_t size);
+
void pushBool(bool, const char tableKey[] = NULL);
void pushString(const char[], const char tableKey[] = NULL);
void pushString(const SkString&, const char tableKey[] = NULL);
@@ -46,7 +52,9 @@ public:
void pushCanvas(SkCanvas*, const char tableKey[] = NULL);
private:
- lua_State* fL;
+ lua_State* fL;
+ SkString fTermCode;
+ bool fWeOwnL;
};
#endif
diff --git a/samplecode/SampleLua.cpp b/samplecode/SampleLua.cpp
new file mode 100644
index 0000000000..263138bf6b
--- /dev/null
+++ b/samplecode/SampleLua.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SampleCode.h"
+#include "SkView.h"
+#include "SkLua.h"
+#include "SkCanvas.h"
+
+extern "C" {
+#include "lua.h"
+#include "lualib.h"
+#include "lauxlib.h"
+}
+
+static const char gDrawName[] = "onDrawContent";
+
+static const char gCode[] = ""
+ "local r = { left = 10, top = 10, right = 100, bottom = 80 } "
+ "local x = 0;"
+ ""
+ "local paint = Sk.newPaint();"
+ "paint:setAntiAlias(true);"
+ ""
+ "local color = {a = 1, r = 1, g = 0, b = 0};"
+ ""
+ "function onDrawContent(canvas) "
+ " color.g = x / 100;"
+ " paint:setColor(color) "
+ " canvas:translate(x, 0);"
+ " canvas:drawOval(r, paint) "
+ " x = x + 1;"
+ " if x > 100 then x = 0 end;"
+ "end";
+
+class LuaView : public SampleView {
+public:
+ LuaView() : fLua(NULL) {}
+
+ virtual ~LuaView() {
+ SkDELETE(fLua);
+ }
+
+ lua_State* ensureLua() {
+ if (NULL == fLua) {
+ fLua = SkNEW(SkLua);
+ fLua->runCode(gCode);
+ }
+ return fLua->get();
+ }
+
+protected:
+ virtual bool onQuery(SkEvent* evt) SK_OVERRIDE {
+ if (SampleCode::TitleQ(*evt)) {
+ SampleCode::TitleR(evt, "Lua");
+ return true;
+ }
+ SkUnichar uni;
+ if (SampleCode::CharQ(*evt, &uni)) {
+ switch (uni) {
+ default:
+ break;
+ }
+ }
+ return this->INHERITED::onQuery(evt);
+ }
+
+ virtual void onDrawContent(SkCanvas* canvas) SK_OVERRIDE {
+ lua_State* L = this->ensureLua();
+
+ lua_getglobal(L, gDrawName);
+ if (!lua_isfunction(L, -1)) {
+ int t = lua_type(L, -1);
+ SkDebugf("--- expected %s function %d, ignoring.\n", gDrawName, t);
+ lua_pop(L, 1);
+ } else {
+ // does it make sense to try to "cache" the lua version of this
+ // canvas between draws?
+ fLua->pushCanvas(canvas);
+ if (lua_pcall(L, 1, 0, 0) != LUA_OK) {
+ SkDebugf("lua err: %s\n", lua_tostring(L, -1));
+ }
+ }
+ // need a way for the lua-sample to tell us if they want animations...
+ // hard-code it ON for now.
+ this->inval(NULL);
+ }
+
+ virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y,
+ unsigned modi) SK_OVERRIDE {
+ return this->INHERITED::onFindClickHandler(x, y, modi);
+ }
+
+ virtual bool onClick(Click* click) SK_OVERRIDE {
+ return this->INHERITED::onClick(click);
+ }
+
+private:
+ SkLua* fLua;
+
+ typedef SampleView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new LuaView; }
+static SkViewRegister reg(MyFactory);
diff --git a/src/utils/SkLua.cpp b/src/utils/SkLua.cpp
index 05da5cb195..c425a262b6 100644
--- a/src/utils/SkLua.cpp
+++ b/src/utils/SkLua.cpp
@@ -14,42 +14,44 @@
#include "SkString.h"
extern "C" {
-#include "lua.h"
-#include "lauxlib.h"
+ #include "lua.h"
+ #include "lualib.h"
+ #include "lauxlib.h"
+}
+
+template <typename T> const char* get_mtname();
+template <> const char* get_mtname<SkCanvas>() { return "SkCanvas_LuaMetaTableName"; }
+template <> const char* get_mtname<SkMatrix>() { return "SkMatrix_LuaMetaTableName"; }
+template <> const char* get_mtname<SkRRect>() { return "SkSkRRect_LuaMetaTableName"; }
+template <> const char* get_mtname<SkPath>() { return "SkPath_LuaMetaTableName"; }
+template <> const char* get_mtname<SkPaint>() { return "SkPaint_LuaMetaTableName"; }
+
+template <typename T> T* push_new(lua_State* L) {
+ T* addr = (T*)lua_newuserdata(L, sizeof(T));
+ new (addr) T;
+ luaL_getmetatable(L, get_mtname<T>());
+ lua_setmetatable(L, -2);
+ return addr;
}
-static const char gSkCanvas_MTName[] = "SkCanvas_LuaMetaTableName";
-static const char gSkMatrix_MTName[] = "SkMatrix_LuaMetaTableName";
-static const char gSkRRect_MTName[] = "SkSkRRect_LuaMetaTableName";
-static const char gSkPath_MTName[] = "SkPath_LuaMetaTableName";
-static const char gSkPaint_MTName[] = "SkPaint_LuaMetaTableName";
-
-static const char* get_mtname(const SkCanvas&) { return gSkCanvas_MTName; }
-static const char* get_mtname(const SkMatrix&) { return gSkMatrix_MTName; }
-static const char* get_mtname(const SkRRect&) { return gSkRRect_MTName; }
-static const char* get_mtname(const SkPath&) { return gSkPath_MTName; }
-static const char* get_mtname(const SkPaint&) { return gSkPaint_MTName; }
-
template <typename T> void push_obj(lua_State* L, const T& obj) {
new (lua_newuserdata(L, sizeof(T))) T(obj);
- luaL_getmetatable(L, get_mtname(obj));
+ luaL_getmetatable(L, get_mtname<T>());
lua_setmetatable(L, -2);
}
template <typename T> void push_ref(lua_State* L, T* ref) {
*(T**)lua_newuserdata(L, sizeof(T*)) = SkRef(ref);
- luaL_getmetatable(L, get_mtname(*ref));
+ luaL_getmetatable(L, get_mtname<T>());
lua_setmetatable(L, -2);
}
template <typename T> T* get_ref(lua_State* L, int index) {
- const T* ref = NULL;
- return *(T**)luaL_checkudata(L, index, get_mtname(*ref));
+ return *(T**)luaL_checkudata(L, index, get_mtname<T>());
}
template <typename T> T* get_obj(lua_State* L, int index) {
- const T* obj = NULL;
- return (T*)luaL_checkudata(L, index, get_mtname(*obj));
+ return (T*)luaL_checkudata(L, index, get_mtname<T>());
}
static bool lua2bool(lua_State* L, int index) {
@@ -58,6 +60,44 @@ static bool lua2bool(lua_State* L, int index) {
///////////////////////////////////////////////////////////////////////////////
+SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) {
+ fL = luaL_newstate();
+ luaL_openlibs(fL);
+ SkLua::Load(fL);
+}
+
+SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {}
+
+SkLua::~SkLua() {
+ if (fWeOwnL) {
+ if (fTermCode.size() > 0) {
+ lua_getglobal(fL, fTermCode.c_str());
+ if (lua_pcall(fL, 0, 0, 0) != LUA_OK) {
+ SkDebugf("lua err: %s\n", lua_tostring(fL, -1));
+ }
+ }
+ lua_close(fL);
+ }
+}
+
+bool SkLua::runCode(const char code[]) {
+ int err = luaL_loadstring(fL, code) || lua_pcall(fL, 0, 0, 0);
+ if (err) {
+ SkDebugf("--- lua failed\n");
+ return false;
+ }
+ return true;
+}
+
+bool SkLua::runCode(const void* code, size_t size) {
+ SkString str((const char*)code, size);
+ return this->runCode(str.c_str());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#define CHECK_SETFIELD(key) do if (key) lua_setfield(fL, -2, key); while (0)
+
static void setfield_string(lua_State* L, const char key[], const char value[]) {
lua_pushstring(L, value);
lua_setfield(L, -2, key);
@@ -68,19 +108,12 @@ static void setfield_number(lua_State* L, const char key[], double value) {
lua_setfield(L, -2, key);
}
-SkLua::SkLua(lua_State* L) : fL(L) {
- static bool gOnce;
- if (!gOnce) {
- SkLua::Load(L);
- gOnce = true;
- }
-}
-
-SkLua::~SkLua() {
+static void setfield_function(lua_State* L,
+ const char key[], lua_CFunction value) {
+ lua_pushcfunction(L, value);
+ lua_setfield(L, -2, key);
}
-#define CHECK_SETFIELD(key) do if (key) lua_setfield(fL, -2, key); while (0)
-
void SkLua::pushBool(bool value, const char key[]) {
lua_pushboolean(fL, value);
CHECK_SETFIELD(key);
@@ -224,6 +257,11 @@ static int lcanvas_getTotalMatrix(lua_State* L) {
return 1;
}
+static int lcanvas_translate(lua_State* L) {
+ get_ref<SkCanvas>(L, 1)->translate(lua2scalar(L, 2), lua2scalar(L, 3));
+ return 0;
+}
+
static int lcanvas_gc(lua_State* L) {
get_ref<SkCanvas>(L, 1)->unref();
return 0;
@@ -236,6 +274,7 @@ static const struct luaL_Reg gSkCanvas_Methods[] = {
{ "drawCircle", lcanvas_drawCircle },
{ "getSaveCount", lcanvas_getSaveCount },
{ "getTotalMatrix", lcanvas_getTotalMatrix },
+ { "translate", lcanvas_translate },
{ "__gc", lcanvas_gc },
{ NULL, NULL }
};
@@ -460,9 +499,44 @@ private:
///////////////////////////////////////////////////////////////////////////////
+static int lsk_newPaint(lua_State* L) {
+ push_new<SkPaint>(L);
+ return 1;
+}
+
+static int lsk_newPath(lua_State* L) {
+ push_new<SkPath>(L);
+ return 1;
+}
+
+static int lsk_newRRect(lua_State* L) {
+ SkRRect* rr = push_new<SkRRect>(L);
+ rr->setEmpty();
+ return 1;
+}
+
+static const struct luaL_Reg gSk_Functions[] = {
+ { "newPaint", lsk_newPaint },
+ { "newPath", lsk_newPath },
+ { "newRRect", lsk_newRRect },
+ { NULL, NULL }
+};
+
+static void register_Sk(lua_State* L) {
+ lua_newtable(L);
+ lua_pushvalue(L, -1);
+ lua_setglobal(L, "Sk");
+ // the Sk table is still on top
+
+ setfield_function(L, "newPaint", lsk_newPaint);
+ setfield_function(L, "newPath", lsk_newPath);
+ setfield_function(L, "newRRect", lsk_newRRect);
+ lua_pop(L, 1); // pop off the Sk table
+}
+
#define REG_CLASS(L, C) \
do { \
- luaL_newmetatable(L, g##C##_MTName); \
+ luaL_newmetatable(L, get_mtname<C>()); \
lua_pushvalue(L, -1); \
lua_setfield(L, -2, "__index"); \
luaL_setfuncs(L, g##C##_Methods, 0); \
@@ -470,6 +544,7 @@ private:
} while (0)
void SkLua::Load(lua_State* L) {
+ register_Sk(L);
REG_CLASS(L, SkCanvas);
REG_CLASS(L, SkPath);
REG_CLASS(L, SkPaint);
diff --git a/src/utils/SkLuaCanvas.cpp b/src/utils/SkLuaCanvas.cpp
index be6cb6624a..d3ecd74bb0 100644
--- a/src/utils/SkLuaCanvas.cpp
+++ b/src/utils/SkLuaCanvas.cpp
@@ -27,7 +27,7 @@ public:
}
~AutoCallLua() {
- lua_State* L = this->getL();
+ lua_State* L = this->get();
if (lua_pcall(L, 1, 0, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(L, -1));
}
diff --git a/tools/lua/lua_pictures.cpp b/tools/lua/lua_pictures.cpp
index 1314c699d4..ae4e1cabda 100644
--- a/tools/lua/lua_pictures.cpp
+++ b/tools/lua/lua_pictures.cpp
@@ -5,6 +5,7 @@
* found in the LICENSE file.
*/
+#include "SkLua.h"
#include "SkLuaCanvas.h"
#include "SkPicture.h"
#include "SkCommandLineFlags.h"
@@ -60,50 +61,6 @@ static SkData* read_into_data(const char file[]) {
return SkData::NewFromMalloc(buffer, len);
}
-class SkAutoLua {
-public:
- SkAutoLua(const char termCode[] = NULL) : fTermCode(termCode) {
- fL = luaL_newstate();
- luaL_openlibs(fL);
- }
- ~SkAutoLua() {
- if (fTermCode.size() > 0) {
- lua_getglobal(fL, fTermCode.c_str());
- if (lua_pcall(fL, 0, 0, 0) != LUA_OK) {
- SkDebugf("lua err: %s\n", lua_tostring(fL, -1));
- }
- }
- lua_close(fL);
- }
-
- lua_State* get() const { return fL; }
- lua_State* operator*() const { return fL; }
- lua_State* operator->() const { return fL; }
-
- bool load(const char code[]) {
- int err = luaL_loadstring(fL, code) || lua_pcall(fL, 0, 0, 0);
- if (err) {
- SkDebugf("--- lua failed\n");
- return false;
- }
- return true;
- }
- bool load(const void* code, size_t size) {
- SkString str((const char*)code, size);
- return load(str.c_str());
- int err = luaL_loadbufferx(fL, (const char*)code, size, NULL, NULL)
- || lua_pcall(fL, 0, 0, 0);
- if (err) {
- SkDebugf("--- lua failed\n");
- return false;
- }
- return true;
- }
-private:
- lua_State* fL;
- SkString fTermCode;
-};
-
static void call_canvas(lua_State* L, SkLuaCanvas* canvas,
const char pictureFile[], const char funcName[]) {
lua_getglobal(L, funcName);
@@ -135,12 +92,12 @@ int tool_main(int argc, char** argv) {
}
SkAutoGraphics ag;
- SkAutoLua L(gSummarizeFunc);
+ SkLua L(gSummarizeFunc);
for (int i = 0; i < FLAGS_luaFile.count(); ++i) {
SkAutoDataUnref data(read_into_data(FLAGS_luaFile[i]));
SkDebugf("loading %s...\n", FLAGS_luaFile[i]);
- if (!L.load(data->data(), data->size())) {
+ if (!L.runCode(data->data(), data->size())) {
SkDebugf("failed to load luaFile %s\n", FLAGS_luaFile[i]);
exit(-1);
}