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authorGravatar Ben Wagner <bungeman@google.com>2017-11-10 16:24:50 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-14 17:38:34 +0000
commit339b84e78cc5d2ba17b36ba0efb2bdf5efa0c393 (patch)
treea93a474f0cb3f5e55b384c147bf4a8a83e23d454
parent58822d6994d33a823a29a4c6fa251ad1ce7267d6 (diff)
Alloc glyph image correctly for SkMask::k3D_Format.
Re-enable the code to test the emboss mask filter, updating it to use the new emboss mask filter factory. Add a test to ensure that embossed text is drawn correctly, as before glyphs did not allocate the proper amount of memory for the k3D_Format which the emboss mask filter produces. Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes to avoid pixel differences and MemorySanitizer errors. Update the GPU to understand the k3D_Format and use just the alpha plane, ignoring the mul and add plane which it currently cannot support. Change-Id: I90edf34a918c06b0c6b24bfc43ce7031419eca41 Reviewed-on: https://skia-review.googlesource.com/70260 Reviewed-on: https://skia-review.googlesource.com/70962 Reviewed-on: https://skia-review.googlesource.com/71282 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
-rw-r--r--gm/emboss.cpp32
-rw-r--r--samplecode/SampleAll.cpp9
-rw-r--r--samplecode/SampleEffects.cpp9
-rw-r--r--src/core/SkGlyph.h45
-rw-r--r--src/core/SkScalerContext.cpp2
-rw-r--r--src/effects/SkEmbossMask.cpp70
-rw-r--r--src/gpu/text/GrAtlasGlyphCache.cpp2
7 files changed, 100 insertions, 69 deletions
diff --git a/gm/emboss.cpp b/gm/emboss.cpp
index c14c9d9278..a8483d0882 100644
--- a/gm/emboss.cpp
+++ b/gm/emboss.cpp
@@ -6,11 +6,11 @@
*/
#include "gm.h"
-#include "SkBlurMaskFilter.h"
+#include "SkBlurMask.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
+#include "SkEmbossMaskFilter.h"
-#ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
static SkBitmap make_bm() {
SkBitmap bm;
bm.allocN32Pixels(100, 100);
@@ -41,17 +41,36 @@ protected:
SkPaint paint;
SkBitmap bm = make_bm();
canvas->drawBitmap(bm, 10, 10, &paint);
-
- const SkScalar dir[] = { 1, 1, 1 };
- paint.setMaskFilter(SkBlurMaskFilter::MakeEmboss(3, dir, 0.3f, 0.1f));
canvas->translate(bm.width() + SkIntToScalar(10), 0);
+
+ paint.setMaskFilter(SkEmbossMaskFilter::Make(
+ SkBlurMask::ConvertRadiusToSigma(3),
+ { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 128, 16*2 }));
canvas->drawBitmap(bm, 10, 10, &paint);
+ canvas->translate(bm.width() + SkIntToScalar(10), 0);
// this combination of emboss+colorfilter used to crash -- so we exercise it to
// confirm that we have a fix.
paint.setColorFilter(SkColorFilter::MakeModeFilter(0xFFFF0000, SkBlendMode::kSrcATop));
- canvas->translate(bm.width() + SkIntToScalar(10), 0);
canvas->drawBitmap(bm, 10, 10, &paint);
+ canvas->translate(bm.width() + SkIntToScalar(10), 0);
+
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(SkIntToScalar(10));
+ paint.setMaskFilter(SkEmbossMaskFilter::Make(
+ SkBlurMask::ConvertRadiusToSigma(4),
+ { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 128, 16*2 }));
+ paint.setColorFilter(nullptr);
+ paint.setShader(SkShader::MakeColorShader(SK_ColorBLUE));
+ paint.setDither(true);
+ canvas->drawCircle(SkIntToScalar(50), SkIntToScalar(50),
+ SkIntToScalar(30), paint);
+ canvas->translate(SkIntToScalar(100), 0);
+
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setTextSize(50);
+ canvas->drawText("Hello", 5, 0, 50, paint);
}
private:
@@ -59,4 +78,3 @@ private:
};
DEF_GM(return new EmbossGM;)
-#endif
diff --git a/samplecode/SampleAll.cpp b/samplecode/SampleAll.cpp
index e1b85934b1..ea7d508979 100644
--- a/samplecode/SampleAll.cpp
+++ b/samplecode/SampleAll.cpp
@@ -208,13 +208,10 @@ static void apply_shader(SkPaint* paint, int index) {
paint->setRasterizer(rastBuilder.detach());
}
-#ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
- SkScalar dir[] = { SK_Scalar1, SK_Scalar1, SK_Scalar1 };
- paint->setMaskFilter(SkBlurMaskFilter::MakeEmboss(
- SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3)), dir,
- SK_Scalar1/4, SkIntToScalar(4)));
+ paint->setMaskFilter(SkEmbossMaskFilter::Make(
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3)),
+ { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 128, 16*2 }));
paint->setColor(SK_ColorBLUE);
-#endif
}
class DemoView : public SampleView {
diff --git a/samplecode/SampleEffects.cpp b/samplecode/SampleEffects.cpp
index 8c6793eb67..49654983da 100644
--- a/samplecode/SampleEffects.cpp
+++ b/samplecode/SampleEffects.cpp
@@ -10,6 +10,7 @@
#include "SkCanvas.h"
#include "SkColorMatrixFilter.h"
#include "SkDiscretePathEffect.h"
+#include "SkEmbossMaskFilter.h"
#include "SkGradientShader.h"
#include "SkPaint.h"
#include "SkView.h"
@@ -28,11 +29,9 @@ static void paint_proc1(SkPaint* paint) {
}
static void paint_proc2(SkPaint* paint) {
-#ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
- SkScalar dir[3] = { 1, 1, 1};
- paint->setMaskFilter(
- SkBlurMaskFilter::MakeEmboss(SkBlurMask::ConvertRadiusToSigma(1), dir, 0.1f, 0.05f));
-#endif
+ paint->setMaskFilter(SkEmbossMaskFilter::Make(
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)),
+ { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 64, 16 }));
}
static void paint_proc3(SkPaint* paint) {
diff --git a/src/core/SkGlyph.h b/src/core/SkGlyph.h
index 06c1d76fb3..b54635277b 100644
--- a/src/core/SkGlyph.h
+++ b/src/core/SkGlyph.h
@@ -172,34 +172,57 @@ public:
*/
static unsigned ComputeRowBytes(unsigned width, SkMask::Format format) {
unsigned rb = width;
- if (SkMask::kBW_Format == format) {
+ switch (format) {
+ case SkMask::kBW_Format:
rb = BitsToBytes(rb);
- } else if (SkMask::kARGB32_Format == format) {
+ break;
+ case SkMask::kA8_Format:
+ rb = SkAlign4(rb);
+ break;
+ case SkMask::k3D_Format:
+ rb = SkAlign4(rb);
+ break;
+ case SkMask::kARGB32_Format:
rb <<= 2;
- } else if (SkMask::kLCD16_Format == format) {
+ break;
+ case SkMask::kLCD16_Format:
rb = SkAlign4(rb << 1);
- } else {
- rb = SkAlign4(rb);
+ break;
+ default:
+ SK_ABORT("Unknown mask format.");
+ break;
}
return rb;
}
size_t allocImage(SkArenaAlloc* alloc) {
size_t allocSize;
- if (SkMask::kBW_Format == fMaskFormat) {
+ switch (static_cast<SkMask::Format>(fMaskFormat)) {
+ case SkMask::kBW_Format:
allocSize = BitsToBytes(fWidth) * fHeight;
fImage = alloc->makeArrayDefault<char>(allocSize);
- } else if (SkMask::kARGB32_Format == fMaskFormat) {
+ break;
+ case SkMask::kA8_Format:
+ allocSize = SkAlign4(fWidth) * fHeight;
+ fImage = alloc->makeArrayDefault<char>(allocSize);
+ break;
+ case SkMask::k3D_Format:
+ allocSize = SkAlign4(fWidth) * fHeight * 3;
+ fImage = alloc->makeArrayDefault<char>(allocSize);
+ break;
+ case SkMask::kARGB32_Format:
allocSize = fWidth * fHeight;
fImage = alloc->makeArrayDefault<uint32_t>(fWidth * fHeight);
allocSize *= sizeof(uint32_t);
- } else if (SkMask::kLCD16_Format == fMaskFormat) {
+ break;
+ case SkMask::kLCD16_Format:
allocSize = SkAlign2(fWidth) * fHeight;
fImage = alloc->makeArrayDefault<uint16_t>(allocSize);
allocSize *= sizeof(uint16_t);
- } else {
- allocSize = SkAlign4(fWidth) * fHeight;
- fImage = alloc->makeArrayDefault<char>(allocSize);
+ break;
+ default:
+ SK_ABORT("Unknown mask format.");
+ break;
}
return allocSize;
}
diff --git a/src/core/SkScalerContext.cpp b/src/core/SkScalerContext.cpp
index 8a1ab60ae8..828f978287 100644
--- a/src/core/SkScalerContext.cpp
+++ b/src/core/SkScalerContext.cpp
@@ -26,8 +26,6 @@
#include "SkStrokeRec.h"
#include "SkWriteBuffer.h"
-#define ComputeBWRowBytes(width) (((unsigned)(width) + 7) >> 3)
-
void SkGlyph::toMask(SkMask* mask) const {
SkASSERT(mask);
diff --git a/src/effects/SkEmbossMask.cpp b/src/effects/SkEmbossMask.cpp
index c73d0c8406..e081186564 100644
--- a/src/effects/SkEmbossMask.cpp
+++ b/src/effects/SkEmbossMask.cpp
@@ -68,47 +68,41 @@ void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light)
int next_row = neq_to_mask(y, maxy) & rowBytes;
for (int x = 0; x <= maxx; x++) {
- if (alpha[x]) {
- int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
- int ny = alpha[x + next_row] - alpha[x - prev_row];
-
- SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
- int mul = ambient;
- int add = 0;
-
- if (numer > 0) { // preflight when numer/denom will be <= 0
- int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
- SkFixed dot = numer / denom;
- dot >>= 8; // now dot is 2^8 instead of 2^16
- mul = SkFastMin32(mul + dot, 255);
-
- // now for the reflection
-
- // R = 2 (Light * Normal) Normal - Light
- // hilite = R * Eye(0, 0, 1)
-
- int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
- if (hilite > 0) {
- // pin hilite to 255, since our fast math is also a little sloppy
- hilite = SkClampMax(hilite, 255);
-
- // specular is 4.4
- // would really like to compute the fractional part of this
- // and then possibly cache a 256 table for a given specular
- // value in the light, and just pass that in to this function.
- add = hilite;
- for (int i = specular >> 4; i > 0; --i) {
- add = div255(add * hilite);
- }
+ int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
+ int ny = alpha[x + next_row] - alpha[x - prev_row];
+
+ SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
+ int mul = ambient;
+ int add = 0;
+
+ if (numer > 0) { // preflight when numer/denom will be <= 0
+ int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
+ SkFixed dot = numer / denom;
+ dot >>= 8; // now dot is 2^8 instead of 2^16
+ mul = SkFastMin32(mul + dot, 255);
+
+ // now for the reflection
+
+ // R = 2 (Light * Normal) Normal - Light
+ // hilite = R * Eye(0, 0, 1)
+
+ int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
+ if (hilite > 0) {
+ // pin hilite to 255, since our fast math is also a little sloppy
+ hilite = SkClampMax(hilite, 255);
+
+ // specular is 4.4
+ // would really like to compute the fractional part of this
+ // and then possibly cache a 256 table for a given specular
+ // value in the light, and just pass that in to this function.
+ add = hilite;
+ for (int i = specular >> 4; i > 0; --i) {
+ add = div255(add * hilite);
}
}
- multiply[x] = SkToU8(mul);
- additive[x] = SkToU8(add);
-
- // multiply[x] = 0xFF;
- // additive[x] = 0;
- // ((uint8_t*)alpha)[x] = alpha[x] * multiply[x] >> 8;
}
+ multiply[x] = SkToU8(mul);
+ additive[x] = SkToU8(add);
}
alpha += rowBytes;
multiply += rowBytes;
diff --git a/src/gpu/text/GrAtlasGlyphCache.cpp b/src/gpu/text/GrAtlasGlyphCache.cpp
index 80f4314b91..421160f28f 100644
--- a/src/gpu/text/GrAtlasGlyphCache.cpp
+++ b/src/gpu/text/GrAtlasGlyphCache.cpp
@@ -213,6 +213,8 @@ static inline GrMaskFormat get_packed_glyph_mask_format(const SkGlyph& glyph) {
// fall through to kA8 -- we store BW glyphs in our 8-bit cache
case SkMask::kA8_Format:
return kA8_GrMaskFormat;
+ case SkMask::k3D_Format:
+ return kA8_GrMaskFormat; // ignore the mul and add planes, just use the mask
case SkMask::kLCD16_Format:
return kA565_GrMaskFormat;
case SkMask::kARGB32_Format: