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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-06-15 19:41:46 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-06-15 19:41:46 +0000
commit30e4bb6667b030543918ff0417e1d948d9de0a3f (patch)
tree602450ee199aa3e25a48cd914cb880e30b16ef49
parent7495ac16c96918164c1d8a2aa93437b5208e29f5 (diff)
Avoid checking to see if a bool is less than zero.
Create a symbolic name for -1 when it means "don't know, probe at runtime". git-svn-id: http://skia.googlecode.com/svn/trunk@1606 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--gpu/include/GrGLInterface.h8
-rw-r--r--gpu/src/GrGpuGL.cpp5
-rw-r--r--gpu/src/android/GrGLDefaultInterface_android.cpp6
-rw-r--r--gpu/src/mac/GrGLDefaultInterface_mac.cpp2
-rw-r--r--gpu/src/mesa/GrGLDefaultInterface_mesa.cpp2
-rw-r--r--gpu/src/unix/GrGLDefaultInterface_unix.cpp2
-rw-r--r--gpu/src/win/GrGLDefaultInterface_win.cpp2
7 files changed, 16 insertions, 11 deletions
diff --git a/gpu/include/GrGLInterface.h b/gpu/include/GrGLInterface.h
index 1a3dade254..5802ec4f3b 100644
--- a/gpu/include/GrGLInterface.h
+++ b/gpu/include/GrGLInterface.h
@@ -205,6 +205,10 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);
} // extern "C"
+enum GrGLBug {
+ kProbe_GrGLBug = -1
+};
+
/*
* The following interface exports the OpenGL entry points used by the system.
* Use of OpenGL calls is disallowed. All calls should be invoked through
@@ -222,12 +226,12 @@ struct GrGLInterface {
GrGLBinding fBindingsExported;
/// Does this GL support NPOT textures on FBOs?
- /// boolean value, or -1 to probe (slowly) at context creation.
+ /// boolean value, or kProbe_GrGLBug to probe (slowly) at context creation.
int fNPOTRenderTargetSupport;
/// Some GL implementations (PowerVR SGX devices like the iPhone 4)
/// have restrictions on the size of small render targets.
- /// -1 to probe (slowly) at context creation.
+ /// kProbe_GrGLBug to probe (slowly) at context creation.
int fMinRenderTargetHeight;
int fMinRenderTargetWidth;
diff --git a/gpu/src/GrGpuGL.cpp b/gpu/src/GrGpuGL.cpp
index 177ddb105c..973e1e4a53 100644
--- a/gpu/src/GrGpuGL.cpp
+++ b/gpu/src/GrGpuGL.cpp
@@ -471,10 +471,11 @@ GrGpuGL::GrGpuGL() {
// TODO: Make these a preprocess that generate some compile time constants.
// TODO: probe once at startup, rather than once per context creation.
- fNPOTRenderTargetSupport = GrGLGetGLInterface()->fNPOTRenderTargetSupport;
- if (fNPOTRenderTargetSupport < 0) {
+ if (GrGLGetGLInterface()->fNPOTRenderTargetSupport < 0) {
fNPOTRenderTargetSupport =
probe_for_npot_render_target_support(fNPOTTextureSupport);
+ } else {
+ fNPOTRenderTargetSupport = GrGLGetGLInterface()->fNPOTRenderTargetSupport;
}
if (gPrintStartupSpew) {
diff --git a/gpu/src/android/GrGLDefaultInterface_android.cpp b/gpu/src/android/GrGLDefaultInterface_android.cpp
index 38e77081fc..54bc2f60d3 100644
--- a/gpu/src/android/GrGLDefaultInterface_android.cpp
+++ b/gpu/src/android/GrGLDefaultInterface_android.cpp
@@ -19,9 +19,9 @@
void GrGLSetDefaultGLInterface() {
static GrGLInterface cmd_buffer_interface = {
kES2_GrGLBinding,
- -1, // fNPOTRenderTargetSupport
- -1, // fMinRenderTargetHeight
- -1, // fMinRenderTargetWidth
+ kProbe_GrGLBug, // fNPOTRenderTargetSupport
+ kProbe_GrGLBug, // fMinRenderTargetHeight
+ kProbe_GrGLBug, // fMinRenderTargetWidth
glActiveTexture,
glAttachShader,
glBindAttribLocation,
diff --git a/gpu/src/mac/GrGLDefaultInterface_mac.cpp b/gpu/src/mac/GrGLDefaultInterface_mac.cpp
index a49f2389fa..cfa528ab79 100644
--- a/gpu/src/mac/GrGLDefaultInterface_mac.cpp
+++ b/gpu/src/mac/GrGLDefaultInterface_mac.cpp
@@ -23,7 +23,7 @@ void GrGLSetDefaultGLInterface() {
static GrGLInterface gDefaultInterface;
static bool gDefaultInterfaceInit;
if (!gDefaultInterfaceInit) {
- gDefaultInterface.fNPOTRenderTargetSupport = 1;
+ gDefaultInterface.fNPOTRenderTargetSupport = true;
gDefaultInterface.fMinRenderTargetHeight = 1;
gDefaultInterface.fMinRenderTargetWidth = 1;
diff --git a/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp b/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
index 6852eb78c9..bc75a2c4c7 100644
--- a/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
+++ b/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
@@ -38,7 +38,7 @@ void GrGLSetDefaultGLInterface() {
// We must have array and element_array buffer objects.
return;
}
- gDefaultInterface.fNPOTRenderTargetSupport = 1;
+ gDefaultInterface.fNPOTRenderTargetSupport = true;
gDefaultInterface.fMinRenderTargetHeight = 1;
gDefaultInterface.fMinRenderTargetWidth = 1;
diff --git a/gpu/src/unix/GrGLDefaultInterface_unix.cpp b/gpu/src/unix/GrGLDefaultInterface_unix.cpp
index f58b21576e..2e233e02b2 100644
--- a/gpu/src/unix/GrGLDefaultInterface_unix.cpp
+++ b/gpu/src/unix/GrGLDefaultInterface_unix.cpp
@@ -40,7 +40,7 @@ void GrGLSetDefaultGLInterface() {
return;
}
- gDefaultInterface.fNPOTRenderTargetSupport = 1;
+ gDefaultInterface.fNPOTRenderTargetSupport = true;
gDefaultInterface.fMinRenderTargetHeight = 1;
gDefaultInterface.fMinRenderTargetWidth = 1;
diff --git a/gpu/src/win/GrGLDefaultInterface_win.cpp b/gpu/src/win/GrGLDefaultInterface_win.cpp
index 7f680a670f..9b40a94edb 100644
--- a/gpu/src/win/GrGLDefaultInterface_win.cpp
+++ b/gpu/src/win/GrGLDefaultInterface_win.cpp
@@ -45,7 +45,7 @@ void GrGLSetDefaultGLInterface() {
return;
}
- gDefaultInterface.fNPOTRenderTargetSupport = 1;
+ gDefaultInterface.fNPOTRenderTargetSupport = true;
gDefaultInterface.fMinRenderTargetHeight = 1;
gDefaultInterface.fMinRenderTargetWidth = 1;