diff options
author | Brian Osman <brianosman@google.com> | 2018-07-09 10:23:19 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-07-09 15:22:17 +0000 |
commit | 294fe295818df9c5adc32d4b0765ebff843f1539 (patch) | |
tree | 4531fa6446f81cb2c0dcb4f647779f2ba479d116 | |
parent | 9c7f7f22d2e04bcb141ab433c3fdc5b7bfdfb378 (diff) |
Remove some linear-blending sRGB logic from sk_app
Leftover logic from when viewer tried to use an sRGB FBO0
when rendering to a surface with a color space attached.
Most of this had already been removed, found a few more bits.
Change-Id: I998a541f75ecc184d218d02e24ab57657e096f22
Reviewed-on: https://skia-review.googlesource.com/139764
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
-rw-r--r-- | tools/sk_app/GLWindowContext.cpp | 11 | ||||
-rw-r--r-- | tools/sk_app/VulkanWindowContext.cpp | 2 | ||||
-rw-r--r-- | tools/sk_app/android/GLWindowContext_android.cpp | 20 |
3 files changed, 6 insertions, 27 deletions
diff --git a/tools/sk_app/GLWindowContext.cpp b/tools/sk_app/GLWindowContext.cpp index b6a8df9105..5bcc759dab 100644 --- a/tools/sk_app/GLWindowContext.cpp +++ b/tools/sk_app/GLWindowContext.cpp @@ -56,15 +56,12 @@ void GLWindowContext::destroyContext() { sk_sp<SkSurface> GLWindowContext::getBackbufferSurface() { if (nullptr == fSurface) { if (fContext) { - GrGLFramebufferInfo fbInfo; GrGLint buffer; - GR_GL_CALL(fBackendContext.get(), GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, - &buffer)); + GR_GL_CALL(fBackendContext.get(), GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, &buffer)); + + GrGLFramebufferInfo fbInfo; fbInfo.fFBOID = buffer; - fbInfo.fFormat = - fContext->contextPriv().caps()->srgbSupport() && fDisplayParams.fColorSpace - ? GR_GL_SRGB8_ALPHA8 - : GR_GL_RGBA8; + fbInfo.fFormat = GR_GL_RGBA8; GrBackendRenderTarget backendRT(fWidth, fHeight, diff --git a/tools/sk_app/VulkanWindowContext.cpp b/tools/sk_app/VulkanWindowContext.cpp index ad0e15ca7b..2f00add92c 100644 --- a/tools/sk_app/VulkanWindowContext.cpp +++ b/tools/sk_app/VulkanWindowContext.cpp @@ -179,7 +179,7 @@ bool VulkanWindowContext::createSwapchain(int width, int height, VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR : VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; - // Pick our surface format. For now, just make sure it matches our sRGB request: + // Pick our surface format. VkFormat surfaceFormat = VK_FORMAT_UNDEFINED; VkColorSpaceKHR colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; for (uint32_t i = 0; i < surfaceFormatCount; ++i) { diff --git a/tools/sk_app/android/GLWindowContext_android.cpp b/tools/sk_app/android/GLWindowContext_android.cpp index 5111114115..bdab7dabf0 100644 --- a/tools/sk_app/android/GLWindowContext_android.cpp +++ b/tools/sk_app/android/GLWindowContext_android.cpp @@ -101,25 +101,7 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() { // SkDebugf("Vendor: %s", eglQueryString(fDisplay, EGL_VENDOR)); // SkDebugf("Extensions: %s", eglQueryString(fDisplay, EGL_EXTENSIONS)); - // These values are the same as the corresponding VG colorspace attributes, - // which were accepted starting in EGL 1.2. For some reason in 1.4, sRGB - // became hidden behind an extension, but it looks like devices aren't - // advertising that extension (including Nexus 5X). So just check version? - const EGLint srgbWindowAttribs[] = { - /*EGL_GL_COLORSPACE_KHR*/ 0x309D, /*EGL_GL_COLORSPACE_SRGB_KHR*/ 0x3089, - EGL_NONE, - }; - const EGLint* windowAttribs = nullptr; - auto srgbColorSpace = SkColorSpace::MakeSRGB(); - if (srgbColorSpace == fDisplayParams.fColorSpace && majorVersion == 1 && minorVersion >= 2) { - windowAttribs = srgbWindowAttribs; - } - - fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, windowAttribs); - if (EGL_NO_SURFACE == fSurfaceAndroid && windowAttribs) { - // Try again without sRGB - fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, nullptr); - } + fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, nullptr); SkASSERT(EGL_NO_SURFACE != fSurfaceAndroid); SkAssertResult(eglMakeCurrent(fDisplay, fSurfaceAndroid, fSurfaceAndroid, fEGLContext)); |