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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-14 15:28:01 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-14 15:28:01 +0000
commit2887119a63e314704673b971e9bc9a3461313a2c (patch)
tree2ec03a9f1737305b8ec18c13dbf90b4bfcdf4f7c
parentda30055b296faa5a100e474e0406ef4296c14241 (diff)
save/restore the canvas around every bench draw call
BUG= Committed: http://code.google.com/p/skia/source/detail?r=11728 R=djsollen@google.com, reed@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/26848013 git-svn-id: http://skia.googlecode.com/svn/trunk@11755 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--bench/benchmain.cpp9
-rw-r--r--include/core/SkCanvas.h11
2 files changed, 9 insertions, 11 deletions
diff --git a/bench/benchmain.cpp b/bench/benchmain.cpp
index 6b52508163..944b114c51 100644
--- a/bench/benchmain.cpp
+++ b/bench/benchmain.cpp
@@ -598,9 +598,9 @@ int tool_main(int argc, char** argv) {
// as we can flush and/or swap buffers to keep the GPU from
// queuing up too much work.
for (int loopCount = loopsPerIter; loopCount > 0; ) {
- if (NULL != canvas) {
- canvas->save();
- }
+ // Save and restore around each call to draw() to guarantee a pristine canvas.
+ SkAutoCanvasRestore saveRestore(canvas, true/*also save*/);
+
if (frameIntervalComputed && loopCount > loopsPerFrame) {
bench->setLoops(loopsPerFrame);
loopCount -= loopsPerFrame;
@@ -628,9 +628,6 @@ int tool_main(int argc, char** argv) {
glContext->swapBuffers();
}
#endif
- if (NULL != canvas) {
- canvas->restore();
- }
}
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index cfc252fccf..dc3953ed4b 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -1145,11 +1145,12 @@ private:
*/
class SkAutoCanvasRestore : SkNoncopyable {
public:
- SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas) {
- SkASSERT(canvas);
- fSaveCount = canvas->getSaveCount();
- if (doSave) {
- canvas->save();
+ SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas), fSaveCount(0) {
+ if (fCanvas) {
+ fSaveCount = canvas->getSaveCount();
+ if (doSave) {
+ canvas->save();
+ }
}
}
~SkAutoCanvasRestore() {