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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-01-25 18:35:26 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-01-25 18:35:26 +0000
commit0fdaa22dea3b139d7afa1daec4248aca1793460a (patch)
treea02fc3a7161d1a0931c4343cf81c6a55f7a62bb9
parent664a843e8bfba1b7b75d996ebcc40ccfccbd458a (diff)
Add shaded text sample and gm test.
git-svn-id: http://skia.googlecode.com/svn/trunk@725 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--gm/gm_files.mk1
-rw-r--r--gm/shadertext.cpp198
-rw-r--r--samplecode/SampleShaderText.cpp199
-rw-r--r--xcode/sampleapp/SampleApp.xcodeproj/project.pbxproj8
4 files changed, 406 insertions, 0 deletions
diff --git a/gm/gm_files.mk b/gm/gm_files.mk
index 50eb311d16..5a2dd6fdf9 100644
--- a/gm/gm_files.mk
+++ b/gm/gm_files.mk
@@ -5,4 +5,5 @@ SOURCE := \
shapes.cpp \
tilemodes.cpp \
xfermodes.cpp \
+ shadertext.cpp \
gmmain.cpp
diff --git a/gm/shadertext.cpp b/gm/shadertext.cpp
new file mode 100644
index 0000000000..07b88614b2
--- /dev/null
+++ b/gm/shadertext.cpp
@@ -0,0 +1,198 @@
+#include "gm.h"
+#include "SkCanvas.h"
+#include "SkGradientShader.h"
+#include "SkUnitMappers.h"
+
+namespace skiagm {
+
+static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
+ bm->setConfig(config, w, h);
+ bm->allocPixels();
+ bm->eraseColor(0);
+
+ SkCanvas canvas(*bm);
+ SkScalar s = w < h ? w : h;
+ SkPoint pts[] = { 0, 0, s, s };
+ SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
+ SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
+ SkPaint paint;
+
+ SkUnitMapper* um = NULL;
+
+ um = new SkCosineMapper;
+
+ SkAutoUnref au(um);
+
+ paint.setDither(true);
+ paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
+ SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
+ canvas.drawPaint(paint);
+}
+
+SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
+ int w, int h) {
+ static SkBitmap bmp;
+ if (bmp.isNull()) {
+ makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4);
+ }
+ return SkShader::CreateBitmapShader(bmp, tx, ty);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+struct GradData {
+ int fCount;
+ const SkColor* fColors;
+ const SkScalar* fPos;
+};
+
+static const SkColor gColors[] = {
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
+};
+
+static const GradData gGradData[] = {
+ { 2, gColors, NULL },
+ { 5, gColors, NULL },
+};
+
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+ data.fCount, tm, mapper);
+}
+
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center;
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
+ data.fPos, data.fCount, tm, mapper);
+}
+
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center;
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+ data.fPos, data.fCount, mapper);
+}
+
+static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointRadial(
+ center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm, mapper);
+}
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper);
+static const GradMaker gGradMakers[] = {
+ MakeLinear, MakeRadial, MakeSweep, Make2Radial
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+class ShaderTextGM : public GM {
+public:
+ ShaderTextGM() {}
+
+protected:
+
+ SkString onShortName() {
+ return SkString("shadertext");
+ }
+
+ SkISize onISize() { return make_isize(950, 500); }
+
+ void drawBG(SkCanvas* canvas) {
+ canvas->drawColor(0xFFDDDDDD);
+ }
+
+ virtual void onDraw(SkCanvas* canvas) {
+ this->drawBG(canvas);
+
+ const char text[] = "Shaded Text";
+ const int textLen = SK_ARRAY_COUNT(text) - 1;
+ static int pointSize = SkIntToScalar(48);
+
+ int w = pointSize * textLen;
+ int h = pointSize;
+
+ SkPoint pts[2] = {
+ { 0, 0 },
+ { SkIntToScalar(w), SkIntToScalar(h) }
+ };
+ SkScalar textBase = SkIntToScalar(h/2);
+
+ SkShader::TileMode tileModes[] = {
+ SkShader::kClamp_TileMode,
+ SkShader::kRepeat_TileMode,
+ SkShader::kMirror_TileMode
+ };
+
+ static const int gradCount = SK_ARRAY_COUNT(gGradData) *
+ SK_ARRAY_COUNT(gGradMakers);
+ static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
+ SK_ARRAY_COUNT(tileModes);
+ SkShader* shaders[gradCount + bmpCount];
+
+ int shdIdx = 0;
+ for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
+ for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
+ shaders[shdIdx++] = gGradMakers[m](pts,
+ gGradData[d],
+ SkShader::kClamp_TileMode,
+ NULL);
+ }
+ }
+ for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
+ for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
+ shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
+ tileModes[ty],
+ w/8, h);
+ }
+ }
+
+ SkPaint paint;
+ paint.setDither(true);
+ paint.setAntiAlias(true);
+ paint.setTextSize(SkIntToScalar(pointSize));
+
+ canvas->save();
+ canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
+
+ static const int testsPerCol = 8;
+ static const int rowHeight = 60;
+ static const int colWidth = 300;
+ canvas->save();
+ for (size_t s = 0; s < SK_ARRAY_COUNT(shaders); s++) {
+ canvas->save();
+ canvas->translate(SkIntToScalar((s / testsPerCol) * colWidth),
+ SkIntToScalar((s % testsPerCol) * rowHeight));
+ paint.setShader(shaders[s])->ref();
+ canvas->drawText(text, textLen, 0, textBase, paint);
+ canvas->restore();
+ }
+ canvas->restore();
+ }
+
+private:
+ typedef GM INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+static GM* MyFactory(void*) { return new ShaderTextGM; }
+static GMRegistry reg(MyFactory);
+
+}
+
+
diff --git a/samplecode/SampleShaderText.cpp b/samplecode/SampleShaderText.cpp
new file mode 100644
index 0000000000..36692d292a
--- /dev/null
+++ b/samplecode/SampleShaderText.cpp
@@ -0,0 +1,199 @@
+#include "SampleCode.h"
+#include "SkView.h"
+#include "SkCanvas.h"
+#include "SkGradientShader.h"
+#include "SkUnitMappers.h"
+
+static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
+ bm->setConfig(config, w, h);
+ bm->allocPixels();
+ bm->eraseColor(0);
+
+ SkCanvas canvas(*bm);
+ SkScalar s = w < h ? w : h;
+ SkPoint pts[] = { 0, 0, s, s };
+ SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
+ SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
+ SkPaint paint;
+
+ SkUnitMapper* um = NULL;
+
+ um = new SkCosineMapper;
+
+ SkAutoUnref au(um);
+
+ paint.setDither(true);
+ paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
+ SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
+ canvas.drawPaint(paint);
+}
+
+SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
+ int w, int h) {
+ static SkBitmap bmp;
+ if (bmp.isNull()) {
+ makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4);
+ }
+ return SkShader::CreateBitmapShader(bmp, tx, ty);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+struct GradData {
+ int fCount;
+ const SkColor* fColors;
+ const SkScalar* fPos;
+};
+
+static const SkColor gColors[] = {
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
+};
+
+static const GradData gGradData[] = {
+ { 2, gColors, NULL },
+ { 5, gColors, NULL },
+};
+
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+ data.fCount, tm, mapper);
+}
+
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center;
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
+ data.fPos, data.fCount, tm, mapper);
+}
+
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center;
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+ data.fPos, data.fCount, mapper);
+}
+
+static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointRadial(
+ center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm, mapper);
+}
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper);
+static const GradMaker gGradMakers[] = {
+ MakeLinear, MakeRadial, MakeSweep, Make2Radial
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+class ShaderTextView : public SkView {
+public:
+ ShaderTextView() {}
+
+protected:
+ // overrides from SkEventSink
+ virtual bool onQuery(SkEvent* evt) {
+ if (SampleCode::TitleQ(*evt)) {
+ SampleCode::TitleR(evt, "Shader Text");
+ return true;
+ }
+ return this->INHERITED::onQuery(evt);
+ }
+
+ void drawBG(SkCanvas* canvas) {
+ canvas->drawColor(0xFFDDDDDD);
+ }
+
+ virtual void onDraw(SkCanvas* canvas) {
+ this->drawBG(canvas);
+
+ const char text[] = "Shaded Text";
+ const int textLen = SK_ARRAY_COUNT(text) - 1;
+ static int pointSize = SkIntToScalar(48);
+
+ int w = pointSize * textLen;
+ int h = pointSize;
+
+ SkPoint pts[2] = {
+ { 0, 0 },
+ { SkIntToScalar(w), SkIntToScalar(h) }
+ };
+ SkScalar textBase = SkIntToScalar(h/2);
+
+ SkShader::TileMode tileModes[] = {
+ SkShader::kClamp_TileMode,
+ SkShader::kRepeat_TileMode,
+ SkShader::kMirror_TileMode
+ };
+
+ static const int gradCount = SK_ARRAY_COUNT(gGradData) *
+ SK_ARRAY_COUNT(gGradMakers);
+ static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
+ SK_ARRAY_COUNT(tileModes);
+ SkShader* shaders[gradCount + bmpCount];
+
+ int shdIdx = 0;
+ for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
+ for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
+ shaders[shdIdx++] = gGradMakers[m](pts,
+ gGradData[d],
+ SkShader::kClamp_TileMode,
+ NULL);
+ }
+ }
+ for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
+ for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
+ shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
+ tileModes[ty],
+ w/8, h);
+ }
+ }
+
+ SkPaint paint;
+ paint.setDither(true);
+ paint.setAntiAlias(true);
+ paint.setTextSize(SkIntToScalar(pointSize));
+
+ canvas->save();
+ canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
+
+ static const int testsPerCol = 8;
+ static const int rowHeight = 60;
+ static const int colWidth = 300;
+ canvas->save();
+ for (size_t s = 0; s < SK_ARRAY_COUNT(shaders); s++) {
+ canvas->save();
+ canvas->translate(SkIntToScalar((s / testsPerCol) * colWidth),
+ SkIntToScalar((s % testsPerCol) * rowHeight));
+ paint.setShader(shaders[s])->ref();
+ canvas->drawText(text, textLen, 0, textBase, paint);
+ canvas->restore();
+ }
+ canvas->restore();
+
+ canvas->translate(0, SkIntToScalar(370));
+ this->inval(NULL);
+ }
+
+private:
+ typedef SkView INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new ShaderTextView; }
+static SkViewRegister reg(MyFactory);
+
diff --git a/xcode/sampleapp/SampleApp.xcodeproj/project.pbxproj b/xcode/sampleapp/SampleApp.xcodeproj/project.pbxproj
index 18bca17378..1a39d9add5 100644
--- a/xcode/sampleapp/SampleApp.xcodeproj/project.pbxproj
+++ b/xcode/sampleapp/SampleApp.xcodeproj/project.pbxproj
@@ -148,6 +148,8 @@
8D0C4E8D0486CD37000505A6 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 0867D6AAFE840B52C02AAC07 /* InfoPlist.strings */; };
8D0C4E8E0486CD37000505A6 /* main.nib in Resources */ = {isa = PBXBuildFile; fileRef = 02345980000FD03B11CA0E72 /* main.nib */; };
8D0C4E920486CD37000505A6 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 20286C33FDCF999611CA2CEA /* Carbon.framework */; };
+ D55BEE6712EF44B90055D6FD /* shadertext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D55BEE6612EF44B90055D6FD /* shadertext.cpp */; };
+ D5962B3A12EDFC7600B478DF /* SampleShaderText.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D5962B3812EDFC7600B478DF /* SampleShaderText.cpp */; };
D5A682D712E9CE8500CDDDC6 /* SamplePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0041CE340F00A12400695E8C /* SamplePatch.cpp */; };
D5F4A21F12E9D75300DE986A /* SampleFillType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0041CE270F00A12400695E8C /* SampleFillType.cpp */; };
/* End PBXBuildFile section */
@@ -412,6 +414,8 @@
4A9504CAFFE6A41611CA0CBA /* CoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreServices.framework; path = /System/Library/Frameworks/CoreServices.framework; sourceTree = "<absolute>"; };
8D0C4E960486CD37000505A6 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist; path = Info.plist; sourceTree = "<group>"; };
8D0C4E970486CD37000505A6 /* CICarbonSample.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = CICarbonSample.app; sourceTree = BUILT_PRODUCTS_DIR; };
+ D55BEE6612EF44B90055D6FD /* shadertext.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = shadertext.cpp; path = ../../gm/shadertext.cpp; sourceTree = SOURCE_ROOT; };
+ D5962B3812EDFC7600B478DF /* SampleShaderText.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SampleShaderText.cpp; path = ../../samplecode/SampleShaderText.cpp; sourceTree = SOURCE_ROOT; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -460,6 +464,7 @@
007A7CA50F01658C00A2D6EE /* SamplePoints.cpp */,
007A7CA70F01658C00A2D6EE /* SampleRegion.cpp */,
007A7CA80F01658C00A2D6EE /* SampleShaders.cpp */,
+ D5962B3812EDFC7600B478DF /* SampleShaderText.cpp */,
007A7CA90F01658C00A2D6EE /* SampleStrokeText.cpp */,
007A7CAC0F01658C00A2D6EE /* SampleTextAlpha.cpp */,
007A7CAD0F01658C00A2D6EE /* SampleTextEffects.cpp */,
@@ -679,6 +684,7 @@
27C4624512BFB2C700DBB1F6 /* bitmapfilters.cpp */,
27C4624612BFB2C700DBB1F6 /* filltypes.cpp */,
27C4624712BFB2C700DBB1F6 /* gradients.cpp */,
+ D55BEE6612EF44B90055D6FD /* shadertext.cpp */,
27C4624812BFB2C700DBB1F6 /* shapes.cpp */,
27C4624912BFB2C700DBB1F6 /* tilemodes.cpp */,
27C4624A12BFB2C700DBB1F6 /* xfermodes.cpp */,
@@ -1022,6 +1028,8 @@
009F9D1A12C3EB2600C7FD4A /* SampleGM.cpp in Sources */,
D5A682D712E9CE8500CDDDC6 /* SamplePatch.cpp in Sources */,
D5F4A21F12E9D75300DE986A /* SampleFillType.cpp in Sources */,
+ D5962B3A12EDFC7600B478DF /* SampleShaderText.cpp in Sources */,
+ D55BEE6712EF44B90055D6FD /* shadertext.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};