diff options
author | sugoi@google.com <sugoi@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-02-27 15:41:12 +0000 |
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committer | sugoi@google.com <sugoi@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-02-27 15:41:12 +0000 |
commit | 0f0d9b720e1afef91d30c83b379725b8a53fafc8 (patch) | |
tree | 17bf264d98af8938394d147ce66a11719c67f466 | |
parent | 5661c5ba0da6ce7ac3b10dc7c35231bce6dd9b0d (diff) |
GM : Unused parameters cleanup
I removed unused parameters in the gms wherever it was trivial to do so. I'm
trying to get the easy ones out of the way before we get into more involved
discussions around this.
Review URL: https://codereview.appspot.com/7398056
git-svn-id: http://skia.googlecode.com/svn/trunk@7881 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | gm/gm.h | 2 | ||||
-rw-r--r-- | gm/gradients.cpp | 2 | ||||
-rw-r--r-- | gm/rrect.cpp | 6 | ||||
-rw-r--r-- | gm/shadertext.cpp | 2 |
4 files changed, 6 insertions, 6 deletions
@@ -17,7 +17,7 @@ #include "SkTRegistry.h" #define DEF_GM(code) \ - static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void* p) { code; } \ + static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void*) { code; } \ static skiagm::GMRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_)); namespace skiagm { diff --git a/gm/gradients.cpp b/gm/gradients.cpp index 004d99109c..97f8fdaca8 100644 --- a/gm/gradients.cpp +++ b/gm/gradients.cpp @@ -49,7 +49,7 @@ static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, } static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, SkUnitMapper* mapper) { + SkShader::TileMode, SkUnitMapper* mapper) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); diff --git a/gm/rrect.cpp b/gm/rrect.cpp index 29d03005fe..c13f1456c7 100644 --- a/gm/rrect.cpp +++ b/gm/rrect.cpp @@ -72,7 +72,7 @@ static void inset2(const SkRRect& src, SkScalar dx, SkScalar dy, SkRRect* dst) { dst->setRectRadii(r, radii); } -static SkScalar prop(SkScalar radius, SkScalar delta, SkScalar newSize, SkScalar oldSize) { +static SkScalar prop(SkScalar radius, SkScalar newSize, SkScalar oldSize) { return newSize * radius / oldSize; } @@ -90,8 +90,8 @@ static void inset3(const SkRRect& src, SkScalar dx, SkScalar dy, SkRRect* dst) { radii[i] = src.radii((SkRRect::Corner)i); } for (int i = 0; i < 4; ++i) { - radii[i].fX = prop(radii[i].fX, dx, r.width(), src.rect().width()); - radii[i].fY = prop(radii[i].fY, dy, r.height(), src.rect().height()); + radii[i].fX = prop(radii[i].fX, r.width(), src.rect().width()); + radii[i].fY = prop(radii[i].fY, r.height(), src.rect().height()); } dst->setRectRadii(r, radii); } diff --git a/gm/shadertext.cpp b/gm/shadertext.cpp index 0e092dc6d9..adcb25e65a 100644 --- a/gm/shadertext.cpp +++ b/gm/shadertext.cpp @@ -78,7 +78,7 @@ static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, } static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, SkUnitMapper* mapper) { + SkShader::TileMode, SkUnitMapper* mapper) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); |