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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-02-22 18:30:43 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-02-22 18:30:43 +0000
commit06a7313430728b18f2ed92f14b189f3320fb8d13 (patch)
tree6035c87a093c043bebd02a343cc64044ff8c4e2d
parent0ec107f396a566bac2a7787b982a76c9c27c0d2f (diff)
SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in
bitmap_8888 benchmarks on top of last week's SSSE3 patch. Thanks to Jin Yang. http://codereview.appspot.com/5685055/ git-svn-id: http://skia.googlecode.com/svn/trunk@3227 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--src/core/SkBitmapProcState.h4
-rw-r--r--src/opts/SkBitmapProcState_opts_SSE2.cpp251
-rw-r--r--src/opts/SkBitmapProcState_opts_SSE2.h4
-rw-r--r--src/opts/opts_check_SSE2.cpp22
4 files changed, 274 insertions, 7 deletions
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
index 98c8782161..fb4957ea18 100644
--- a/src/core/SkBitmapProcState.h
+++ b/src/core/SkBitmapProcState.h
@@ -136,5 +136,9 @@ void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
int count, SkPMColor colors[]);
void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
int count, SkPMColor colors[]);
+void ClampX_ClampY_filter_scale(const SkBitmapProcState& s, uint32_t xy[],
+ int count, int x, int y);
+void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[],
+ int count, int x, int y);
#endif
diff --git a/src/opts/SkBitmapProcState_opts_SSE2.cpp b/src/opts/SkBitmapProcState_opts_SSE2.cpp
index 9a0a013916..10abd176cb 100644
--- a/src/opts/SkBitmapProcState_opts_SSE2.cpp
+++ b/src/opts/SkBitmapProcState_opts_SSE2.cpp
@@ -232,3 +232,254 @@ void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
*colors++ = _mm_cvtsi128_si32(sum);
} while (--count > 0);
}
+
+static inline uint32_t ClampX_ClampY_pack_filter(SkFixed f, unsigned max,
+ SkFixed one) {
+ unsigned i = SkClampMax(f >> 16, max);
+ i = (i << 4) | ((f >> 12) & 0xF);
+ return (i << 14) | SkClampMax((f + one) >> 16, max);
+}
+
+/* SSE version of ClampX_ClampY_filter_scale()
+ * portable version is in core/SkBitmapProcState_matrix.h
+ */
+void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[],
+ int count, int x, int y) {
+ SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
+ SkMatrix::kScale_Mask)) == 0);
+ SkASSERT(s.fInvKy == 0);
+
+ const unsigned maxX = s.fBitmap->width() - 1;
+ const SkFixed one = s.fFilterOneX;
+ const SkFixed dx = s.fInvSx;
+ SkFixed fx;
+
+ SkPoint pt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
+ SkIntToScalar(y) + SK_ScalarHalf, &pt);
+ const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
+ const unsigned maxY = s.fBitmap->height() - 1;
+ // compute our two Y values up front
+ *xy++ = ClampX_ClampY_pack_filter(fy, maxY, s.fFilterOneY);
+ // now initialize fx
+ fx = SkScalarToFixed(pt.fX) - (one >> 1);
+
+ // test if we don't need to apply the tile proc
+ if (dx > 0 && (unsigned)(fx >> 16) <= maxX &&
+ (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
+ if (count >= 4) {
+ // SSE version of decal_filter_scale
+ while ((size_t(xy) & 0x0F) != 0) {
+ SkASSERT((fx >> (16 + 14)) == 0);
+ *xy++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
+ fx += dx;
+ count--;
+ }
+
+ __m128i wide_1 = _mm_set1_epi32(1);
+ __m128i wide_dx4 = _mm_set1_epi32(dx * 4);
+ __m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
+ fx + dx, fx);
+
+ while (count >= 4) {
+ __m128i wide_out;
+
+ wide_out = _mm_slli_epi32(_mm_srai_epi32(wide_fx, 12), 14);
+ wide_out = _mm_or_si128(wide_out, _mm_add_epi32(
+ _mm_srai_epi32(wide_fx, 16), wide_1));
+
+ _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_out);
+
+ xy += 4;
+ fx += dx * 4;
+ wide_fx = _mm_add_epi32(wide_fx, wide_dx4);
+ count -= 4;
+ } // while count >= 4
+ } // if count >= 4
+
+ while (count-- > 0) {
+ SkASSERT((fx >> (16 + 14)) == 0);
+ *xy++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
+ fx += dx;
+ }
+ } else {
+ // SSE2 only support 16bit interger max & min, so only process the case
+ // maxX less than the max 16bit interger. Actually maxX is the bitmap's
+ // height, there should be rare bitmap whose height will be greater
+ // than max 16bit interger in the real world.
+ if ((count >= 4) && (maxX <= 0xFFFF)) {
+ while (((size_t)xy & 0x0F) != 0) {
+ *xy++ = ClampX_ClampY_pack_filter(fx, maxX, one);
+ fx += dx;
+ count--;
+ }
+
+ __m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
+ fx + dx, fx);
+ __m128i wide_dx4 = _mm_set1_epi32(dx * 4);
+ __m128i wide_one = _mm_set1_epi32(one);
+ __m128i wide_maxX = _mm_set1_epi32(maxX);
+ __m128i wide_mask = _mm_set1_epi32(0xF);
+
+ while (count >= 4) {
+ __m128i wide_i;
+ __m128i wide_lo;
+ __m128i wide_fx1;
+
+ // i = SkClampMax(f>>16,maxX)
+ wide_i = _mm_max_epi16(_mm_srli_epi32(wide_fx, 16),
+ _mm_setzero_si128());
+ wide_i = _mm_min_epi16(wide_i, wide_maxX);
+
+ // i<<4 | TILEX_LOW_BITS(fx)
+ wide_lo = _mm_srli_epi32(wide_fx, 12);
+ wide_lo = _mm_and_si128(wide_lo, wide_mask);
+ wide_i = _mm_slli_epi32(wide_i, 4);
+ wide_i = _mm_or_si128(wide_i, wide_lo);
+
+ // i<<14
+ wide_i = _mm_slli_epi32(wide_i, 14);
+
+ // SkClampMax(((f+one))>>16,max)
+ wide_fx1 = _mm_add_epi32(wide_fx, wide_one);
+ wide_fx1 = _mm_max_epi16(_mm_srli_epi32(wide_fx1, 16),
+ _mm_setzero_si128());
+ wide_fx1 = _mm_min_epi16(wide_fx1, wide_maxX);
+
+ // final combination
+ wide_i = _mm_or_si128(wide_i, wide_fx1);
+ _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_i);
+
+ wide_fx = _mm_add_epi32(wide_fx, wide_dx4);
+ fx += dx * 4;
+ xy += 4;
+ count -= 4;
+ } // while count >= 4
+ } // if count >= 4
+
+ while (count-- > 0) {
+ *xy++ = ClampX_ClampY_pack_filter(fx, maxX, one);
+ fx += dx;
+ }
+ }
+}
+
+/* SSE version of ClampX_ClampY_nofilter_scale()
+ * portable version is in core/SkBitmapProcState_matrix.h
+ */
+void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s,
+ uint32_t xy[], int count, int x, int y) {
+ SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
+ SkMatrix::kScale_Mask)) == 0);
+
+ // we store y, x, x, x, x, x
+ const unsigned maxX = s.fBitmap->width() - 1;
+ SkFixed fx;
+ SkPoint pt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
+ SkIntToScalar(y) + SK_ScalarHalf, &pt);
+ fx = SkScalarToFixed(pt.fY);
+ const unsigned maxY = s.fBitmap->height() - 1;
+ *xy++ = SkClampMax(fx >> 16, maxY);
+ fx = SkScalarToFixed(pt.fX);
+
+ if (0 == maxX) {
+ // all of the following X values must be 0
+ memset(xy, 0, count * sizeof(uint16_t));
+ return;
+ }
+
+ const SkFixed dx = s.fInvSx;
+
+ // test if we don't need to apply the tile proc
+ if ((unsigned)(fx >> 16) <= maxX &&
+ (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) {
+ // SSE version of decal_nofilter_scale
+ if (count >= 8) {
+ while (((size_t)xy & 0x0F) != 0) {
+ *xy++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
+ fx += 2 * dx;
+ count -= 2;
+ }
+
+ __m128i wide_dx4 = _mm_set1_epi32(dx * 4);
+ __m128i wide_dx8 = _mm_add_epi32(wide_dx4, wide_dx4);
+
+ __m128i wide_low = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
+ fx + dx, fx);
+ __m128i wide_high = _mm_add_epi32(wide_low, wide_dx4);
+
+ while (count >= 8) {
+ __m128i wide_out_low = _mm_srli_epi32(wide_low, 16);
+ __m128i wide_out_high = _mm_srli_epi32(wide_high, 16);
+
+ __m128i wide_result = _mm_packs_epi32(wide_out_low,
+ wide_out_high);
+ _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_result);
+
+ wide_low = _mm_add_epi32(wide_low, wide_dx8);
+ wide_high = _mm_add_epi32(wide_high, wide_dx8);
+
+ xy += 4;
+ fx += dx * 8;
+ count -= 8;
+ }
+ } // if count >= 8
+
+ uint16_t* xx = reinterpret_cast<uint16_t*>(xy);
+ while (count-- > 0) {
+ *xx++ = SkToU16(fx >> 16);
+ fx += dx;
+ }
+ } else {
+ // SSE2 only support 16bit interger max & min, so only process the case
+ // maxX less than the max 16bit interger. Actually maxX is the bitmap's
+ // height, there should be rare bitmap whose height will be greater
+ // than max 16bit interger in the real world.
+ if ((count >= 8) && (maxX <= 0xFFFF)) {
+ while (((size_t)xy & 0x0F) != 0) {
+ *xy++ = SkClampMax((fx + dx) >> 16, maxX) |
+ SkClampMax(fx >> 16, maxX);
+ fx += 2 * dx;
+ count -= 2;
+ }
+
+ __m128i wide_dx4 = _mm_set1_epi32(dx * 4);
+ __m128i wide_dx8 = _mm_add_epi32(wide_dx4, wide_dx4);
+
+ __m128i wide_low = _mm_set_epi32(fx + dx * 3, fx + dx * 2,
+ fx + dx, fx);
+ __m128i wide_high = _mm_add_epi32(wide_low, wide_dx4);
+ __m128i wide_maxX = _mm_set1_epi32(maxX);
+
+ while (count >= 8) {
+ __m128i wide_out_low = _mm_srli_epi32(wide_low, 16);
+ __m128i wide_out_high = _mm_srli_epi32(wide_high, 16);
+
+ wide_out_low = _mm_max_epi16(wide_out_low,
+ _mm_setzero_si128());
+ wide_out_low = _mm_min_epi16(wide_out_low, wide_maxX);
+ wide_out_high = _mm_max_epi16(wide_out_high,
+ _mm_setzero_si128());
+ wide_out_high = _mm_min_epi16(wide_out_high, wide_maxX);
+
+ __m128i wide_result = _mm_packs_epi32(wide_out_low,
+ wide_out_high);
+ _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_result);
+
+ wide_low = _mm_add_epi32(wide_low, wide_dx8);
+ wide_high = _mm_add_epi32(wide_high, wide_dx8);
+
+ xy += 4;
+ fx += dx * 8;
+ count -= 8;
+ }
+ } // if count >= 8
+
+ uint16_t* xx = reinterpret_cast<uint16_t*>(xy);
+ while (count-- > 0) {
+ *xx++ = SkClampMax(fx >> 16, maxX);
+ fx += dx;
+ }
+ }
+}
diff --git a/src/opts/SkBitmapProcState_opts_SSE2.h b/src/opts/SkBitmapProcState_opts_SSE2.h
index 9e566420ef..0f276b8e47 100644
--- a/src/opts/SkBitmapProcState_opts_SSE2.h
+++ b/src/opts/SkBitmapProcState_opts_SSE2.h
@@ -17,3 +17,7 @@ void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
int count, uint32_t* colors);
void Color32_SSE2(SkPMColor dst[], const SkPMColor src[], int count,
SkPMColor color);
+void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[],
+ int count, int x, int y);
+void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s,
+ uint32_t xy[], int count, int x, int y);
diff --git a/src/opts/opts_check_SSE2.cpp b/src/opts/opts_check_SSE2.cpp
index 3003d78da9..db5e4e8808 100644
--- a/src/opts/opts_check_SSE2.cpp
+++ b/src/opts/opts_check_SSE2.cpp
@@ -85,19 +85,27 @@ static bool cachedHasSSSE3() {
}
void SkBitmapProcState::platformProcs() {
- if (cachedHasSSSE3()) {
- if (fSampleProc32 == S32_opaque_D32_filter_DX) {
- fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
- } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
- fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
- }
- } else if (cachedHasSSE2()) {
+ if (cachedHasSSSE3()) {
+ if (fSampleProc32 == S32_opaque_D32_filter_DX) {
+ fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
+ } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
+ fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
+ }
+ } else if (cachedHasSSE2()) {
if (fSampleProc32 == S32_opaque_D32_filter_DX) {
fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
}
}
+
+ if (cachedHasSSSE3() || cachedHasSSE2()) {
+ if (fMatrixProc == ClampX_ClampY_filter_scale) {
+ fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
+ } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
+ fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
+ }
+ }
}
static SkBlitRow::Proc32 platform_32_procs[] = {