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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>C# runtime library for Protocol Buffers - Google's data interchange format.</Description>
<Copyright>Copyright 2015, Google Inc.</Copyright>
<AssemblyTitle>Google Protocol Buffers</AssemblyTitle>
<VersionPrefix>3.5.1</VersionPrefix>
<Authors>Google Inc.</Authors>
<TargetFrameworks>netstandard1.0;net45</TargetFrameworks>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<AssemblyOriginatorKeyFile>../../keys/Google.Protobuf.snk</AssemblyOriginatorKeyFile>
<SignAssembly>true</SignAssembly>
<PublicSign Condition=" '$(OS)' != 'Windows_NT' ">true</PublicSign>
<PackageTags>Protocol;Buffers;Binary;Serialization;Format;Google;proto;proto3</PackageTags>
<PackageReleaseNotes>C# proto3 support</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/google/protobuf</PackageProjectUrl>
<PackageLicenseUrl>https://github.com/google/protobuf/blob/master/LICENSE</PackageLicenseUrl>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>https://github.com/google/protobuf.git</RepositoryUrl>
<IncludeSymbols>true</IncludeSymbols>
<IncludeSource>true</IncludeSource>
</PropertyGroup>
<!--
- Override target frameworks on non-Windows to just .NET Core
- Doing this conditionally in the initial PropertyGroup confuses
- Visual Studio.
-->
<PropertyGroup Condition="'$(OS)' != 'Windows_NT'">
<TargetFrameworks>netstandard1.0</TargetFrameworks>
</PropertyGroup>
</Project>
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