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* Fix for doubly-nested types - issue #307.Gravatar Jon Skeet2015-06-29
* More cleanup, based around searches for "Google.ProtocolBuffers"Gravatar Jon Skeet2015-06-26
* Remove a lot of code which wasn't needed any more.Gravatar Jon Skeet2015-06-26
* Fix or delete old projects.Gravatar Jon Skeet2015-06-26
* Tests for FieldCodec, along with a fix.Gravatar Jon Skeet2015-06-26
* Generated code changes for previous commit.Gravatar Jon Skeet2015-06-26
* Tweaks and more tests for mapsGravatar Jon Skeet2015-06-26
* Make map test keys even more different to avoid odd hash collisionsGravatar Jon Skeet2015-06-25
* Generated code changes due to map changes.Gravatar Jon Skeet2015-06-25
* More map tests, and various production code improvements.Gravatar Jon Skeet2015-06-25
* Generated map code.Gravatar Jon Skeet2015-06-25
* First pass at map support.Gravatar Jon Skeet2015-06-25
* Get the Mono build script working again.Gravatar Jon Skeet2015-06-25
* Implement freezing for messages and repeated fields.Gravatar Jon Skeet2015-06-24
* Generated code changes from previous commit.Gravatar Jon Skeet2015-06-23
* Implement requested changes for IMessage<T>Gravatar Jon Skeet2015-06-23
* Implement Clone.Gravatar Jon Skeet2015-06-23
* Update the readme to give more context of what's going on.Gravatar Jon Skeet2015-06-19
* Minor cleanup.Gravatar Jon Skeet2015-06-19
* Use an empty array instead of a null reference for an empty repeated field.Gravatar Jon Skeet2015-06-19
* Use our "local" copy of Encoding.UTF8 in CodedInputStream too.Gravatar Jon Skeet2015-06-17
* Delete "lite" project and serialization project+codeGravatar Jon Skeet2015-06-17
* Regenerated files.Gravatar Jon Skeet2015-06-17
* Updates to handle use of cmake for Windows builds.Gravatar Jon Skeet2015-06-17
* Remove a lot of projects which are effectively dead from the solution - files...Gravatar Jon Skeet2015-06-17
* Use the fact that we know the tag size and bytes at codegen time to optimize.Gravatar Jon Skeet2015-06-17
* Regenerate proto filesGravatar Jon Skeet2015-06-12
* Reimplement RepeatedField<T> using an array as the backing store.Gravatar Jon Skeet2015-06-12
* Simplify ComputeInt32Size to call ComputeInt32SizeNoTag.Gravatar Jon Skeet2015-06-12
* Optimization to avoid foreach over empty lists.Gravatar Jon Skeet2015-06-12
* Fix incorrect handling of non-seekable streams.Gravatar Jon Skeet2015-06-12
* Update the AddressBook tutorial to reflect the mutable design.Gravatar Jon Skeet2015-06-12
* Coded*Stream streamlining.Gravatar Jon Skeet2015-06-12
* Reimplement enums as int values, and get rid of EnumHelper.Gravatar Jon Skeet2015-06-11
* Optimize WriteRawInt32 for the common case of a value < 128, which is a singl...Gravatar Jon Skeet2015-06-11
* Improve string encoding times.Gravatar Jon Skeet2015-06-11
* Use expression trees to avoid boxing when converting enums.Gravatar Jon Skeet2015-06-09
* First pass at the mutable API. Quite a bit more to do - in particular, it's p...Gravatar Jon Skeet2015-06-09
* Migrate writer to io::Printer for C#Gravatar Jie Luo2015-06-04
* Change the C# enum generator inherit from primitive generatorGravatar Jie Luo2015-05-29
* Add oneof support for C#Gravatar Jie Luo2015-05-29
* Merge pull request #394 from ironhidegames/csharp-aot-iosGravatar Jan Tattermusch2015-05-21
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| * added concrete IEqualityComparer<ExtensionIntPair> implementation in Extensio...Gravatar Ruben Garat2015-05-20
* | Generate *all* protos in the script, applying fixups.Gravatar Jon Skeet2015-05-16
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* Make generate_protos.sh Windows-friendly.Gravatar Jon Skeet2015-05-14
* Merge pull request #382 from jtattermusch/integrate_from_masterGravatar Jie Luo2015-05-13
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| * Regenerate UnittestDropUnknownFields.csGravatar Jan Tattermusch2015-05-13
* | Update README.md for C#Gravatar Jan Tattermusch2015-05-13
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* Update C# code generation scriptGravatar Jon Skeet2015-05-13
* Remove the C#-specific field_presence_test.proto, using unittest_no_field_pre...Gravatar Jon Skeet2015-05-13