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-#region Copyright notice and license
-
-// Protocol Buffers - Google's data interchange format
-// Copyright 2008 Google Inc. All rights reserved.
-// http://github.com/jskeet/dotnet-protobufs/
-// Original C++/Java/Python code:
-// http://code.google.com/p/protobuf/
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.IO;
-using Google.ProtocolBuffers.Descriptors;
-
-namespace Google.ProtocolBuffers
-{
- /// <summary>
- /// Non-generic interface used for all parts of the API which don't require
- /// any type knowledge.
- /// </summary>
- public interface IMessage : IMessageLite
- {
- /// <summary>
- /// Returns the message's type's descriptor. This differs from the
- /// Descriptor property of each generated message class in that this
- /// method is an abstract method of IMessage whereas Descriptor is
- /// a static property of a specific class. They return the same thing.
- /// </summary>
- MessageDescriptor DescriptorForType { get; }
-
- /// <summary>
- /// Returns a collection of all the fields in this message which are set
- /// and their corresponding values. A singular ("required" or "optional")
- /// field is set iff HasField() returns true for that field. A "repeated"
- /// field is set iff GetRepeatedFieldSize() is greater than zero. The
- /// values are exactly what would be returned by calling
- /// GetField(FieldDescriptor) for each field. The map
- /// is guaranteed to be a sorted map, so iterating over it will return fields
- /// in order by field number.
- /// </summary>
- IDictionary<FieldDescriptor, object> AllFields { get; }
-
- bool HasOneof(OneofDescriptor oneof);
-
- FieldDescriptor OneofFieldDescriptor(OneofDescriptor oneof);
-
- /// <summary>
- /// Returns true if the given field is set. This is exactly equivalent
- /// to calling the generated "Has" property corresponding to the field.
- /// </summary>
- /// <exception cref="ArgumentException">the field is a repeated field,
- /// or it's not a field of this type</exception>
- bool HasField(FieldDescriptor field);
-
- /// <summary>
- /// Obtains the value of the given field, or the default value if
- /// it isn't set. For value type fields, the boxed value is returned.
- /// For enum fields, the EnumValueDescriptor for the enum is returned.
- /// For embedded message fields, the sub-message
- /// is returned. For repeated fields, an IList&lt;T&gt; is returned.
- /// </summary>
- object this[FieldDescriptor field] { get; }
-
- /// <summary>
- /// Returns the number of elements of a repeated field. This is
- /// exactly equivalent to calling the generated "Count" property
- /// corresponding to the field.
- /// </summary>
- /// <exception cref="ArgumentException">the field is not a repeated field,
- /// or it's not a field of this type</exception>
- int GetRepeatedFieldCount(FieldDescriptor field);
-
- /// <summary>
- /// Gets an element of a repeated field. For value type fields
- /// excluding enums, the boxed value is returned. For embedded
- /// message fields, the sub-message is returned. For enums, the
- /// relevant EnumValueDescriptor is returned.
- /// </summary>
- /// <exception cref="ArgumentException">the field is not a repeated field,
- /// or it's not a field of this type</exception>
- /// <exception cref="ArgumentOutOfRangeException">the index is out of
- /// range for the repeated field's value</exception>
- object this[FieldDescriptor field, int index] { get; }
-
- /// <summary>
- /// Returns the unknown fields for this message.
- /// </summary>
- UnknownFieldSet UnknownFields { get; }
-
- /// <summary>
- /// Returns true iff all required fields in the message and all embedded
- /// messages are set.
- /// </summary>
- new bool IsInitialized { get; }
-
- /// <summary>
- /// Serializes the message and writes it to the given output stream.
- /// This does not flush or close the stream.
- /// </summary>
- /// <remarks>
- /// Protocol Buffers are not self-delimiting. Therefore, if you write
- /// any more data to the stream after the message, you must somehow ensure
- /// that the parser on the receiving end does not interpret this as being
- /// part of the protocol message. One way of doing this is by writing the size
- /// of the message before the data, then making sure you limit the input to
- /// that size when receiving the data. Alternatively, use WriteDelimitedTo(Stream).
- /// </remarks>
- new void WriteTo(ICodedOutputStream output);
-
- /// <summary>
- /// Like WriteTo(Stream) but writes the size of the message as a varint before
- /// writing the data. This allows more data to be written to the stream after the
- /// message without the need to delimit the message data yourself. Use
- /// IBuilder.MergeDelimitedFrom(Stream) or the static method
- /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method.
- /// </summary>
- /// <param name="output"></param>
- new void WriteDelimitedTo(Stream output);
-
- /// <summary>
- /// Returns the number of bytes required to encode this message.
- /// The result is only computed on the first call and memoized after that.
- /// </summary>
- new int SerializedSize { get; }
-
- #region Comparison and hashing
-
- /// <summary>
- /// Compares the specified object with this message for equality.
- /// Returns true iff the given object is a message of the same type
- /// (as defined by DescriptorForType) and has identical values
- /// for all its fields.
- /// </summary>
- new bool Equals(object other);
-
- /// <summary>
- /// Returns the hash code value for this message.
- /// TODO(jonskeet): Specify the hash algorithm, but better than the Java one!
- /// </summary>
- new int GetHashCode();
-
- #endregion
-
- #region Convenience methods
-
- /// <summary>
- /// Converts the message to a string in protocol buffer text format.
- /// This is just a trivial wrapper around TextFormat.PrintToString.
- /// </summary>
- new string ToString();
-
- /// <summary>
- /// Serializes the message to a ByteString. This is a trivial wrapper
- /// around WriteTo(ICodedOutputStream).
- /// </summary>
- new ByteString ToByteString();
-
- /// <summary>
- /// Serializes the message to a byte array. This is a trivial wrapper
- /// around WriteTo(ICodedOutputStream).
- /// </summary>
- new byte[] ToByteArray();
-
- /// <summary>
- /// Serializes the message and writes it to the given stream.
- /// This is just a wrapper around WriteTo(ICodedOutputStream). This
- /// does not flush or close the stream.
- /// </summary>
- /// <param name="output"></param>
- new void WriteTo(Stream output);
-
- #endregion
-
- /// <summary>
- /// Creates a builder for the type, but in a weakly typed manner. This
- /// is typically implemented by strongly typed messages by just returning
- /// the result of CreateBuilderForType.
- /// </summary>
- new IBuilder WeakCreateBuilderForType();
-
- /// <summary>
- /// Creates a builder with the same contents as this message. This
- /// is typically implemented by strongly typed messages by just returning
- /// the result of ToBuilder.
- /// </summary>
- new IBuilder WeakToBuilder();
-
- new IMessage WeakDefaultInstanceForType { get; }
- }
-
- public interface IMessage<TMessage> : IMessage, IMessageLite<TMessage>
- {
- /// <summary>
- /// Returns an instance of this message type with all fields set to
- /// their default values. This may or may not be a singleton. This differs
- /// from the DefaultInstance property of each generated message class in that this
- /// method is an abstract method of IMessage whereas DefaultInstance is
- /// a static property of a specific class. They return the same thing.
- /// </summary>
- new TMessage DefaultInstanceForType { get; }
- }
-
- /// <summary>
- /// Type-safe interface for all generated messages to implement.
- /// </summary>
- public interface IMessage<TMessage, TBuilder> : IMessage<TMessage>, IMessageLite<TMessage, TBuilder>
- where TMessage : IMessage<TMessage, TBuilder>
- where TBuilder : IBuilder<TMessage, TBuilder>
- {
- #region Builders
-
- /// <summary>
- /// Constructs a new builder for a message of the same type as this message.
- /// </summary>
- new TBuilder CreateBuilderForType();
-
- /// <summary>
- /// Creates a builder with the same contents as this current instance.
- /// This is typically implemented by strongly typed messages by just
- /// returning the result of ToBuilder().
- /// </summary>
- new TBuilder ToBuilder();
-
- #endregion
- }
-} \ No newline at end of file