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-#region Copyright notice and license
-
-// Protocol Buffers - Google's data interchange format
-// Copyright 2008 Google Inc. All rights reserved.
-// http://github.com/jskeet/dotnet-protobufs/
-// Original C++/Java/Python code:
-// http://code.google.com/p/protobuf/
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#endregion
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.IO;
-using Google.ProtocolBuffers.Descriptors;
-
-namespace Google.ProtocolBuffers.ProtoMunge
-{
- /// <summary>
- /// Utility console application which takes a message descriptor and a corresponding message,
- /// and produces a new message with similar but random data. The data is the same length
- /// as the original, but with random values within appropriate bands. (For instance, a compressed
- /// integer in the range 0-127 will end up as another integer in the same range, to keep the length
- /// the same.)
- /// TODO(jonskeet): Potentially refactor to use an instance instead, making it simpler to
- /// be thread-safe for external use.
- /// </summary>
- public sealed class Program
- {
- private static readonly Random rng = new Random();
-
- private static int Main(string[] args)
- {
- if (args.Length != 3)
- {
- Console.Error.WriteLine("Usage: ProtoMunge <descriptor type name> <input data> <output file>");
- Console.Error.WriteLine(
- "The descriptor type name is the fully-qualified message name, including assembly.");
- Console.Error.WriteLine(
- "(At a future date it may be possible to do this without building the .NET assembly at all.)");
- return 1;
- }
- IMessage defaultMessage;
- try
- {
- defaultMessage = MessageUtil.GetDefaultMessage(args[0]);
- }
- catch (ArgumentException e)
- {
- Console.Error.WriteLine(e.Message);
- return 1;
- }
- try
- {
- IBuilder builder = defaultMessage.WeakCreateBuilderForType();
- byte[] inputData = File.ReadAllBytes(args[1]);
- builder.WeakMergeFrom(ByteString.CopyFrom(inputData));
- IMessage original = builder.WeakBuild();
- IMessage munged = Munge(original);
- if (original.SerializedSize != munged.SerializedSize)
- {
- throw new Exception("Serialized sizes don't match");
- }
- File.WriteAllBytes(args[2], munged.ToByteArray());
- return 0;
- }
- catch (Exception e)
- {
- Console.Error.WriteLine("Error: {0}", e.Message);
- Console.Error.WriteLine();
- Console.Error.WriteLine("Detailed exception information: {0}", e);
- return 1;
- }
- }
-
- /// <summary>
- /// Munges a message recursively.
- /// </summary>
- /// <returns>A new message of the same type as the original message,
- /// but munged so that all the data is desensitised.</returns>
- private static IMessage Munge(IMessage message)
- {
- IBuilder builder = message.WeakCreateBuilderForType();
- foreach (var pair in message.AllFields)
- {
- if (pair.Key.IsRepeated)
- {
- foreach (object singleValue in (IEnumerable) pair.Value)
- {
- builder.WeakAddRepeatedField(pair.Key, CheckedMungeValue(pair.Key, singleValue));
- }
- }
- else
- {
- builder[pair.Key] = CheckedMungeValue(pair.Key, pair.Value);
- }
- }
- IMessage munged = builder.WeakBuild();
- if (message.SerializedSize != munged.SerializedSize)
- {
- Console.WriteLine("Sub message sizes: {0}/{1}", message.SerializedSize, munged.SerializedSize);
- }
- return munged;
- }
-
- /// <summary>
- /// Munges a single value and checks that the length ends up the same as it was before.
- /// </summary>
- private static object CheckedMungeValue(FieldDescriptor fieldDescriptor, object value)
- {
- int currentSize = CodedOutputStream.ComputeFieldSize(fieldDescriptor.FieldType, fieldDescriptor.FieldNumber,
- value);
- object mungedValue = MungeValue(fieldDescriptor, value);
- int mungedSize = CodedOutputStream.ComputeFieldSize(fieldDescriptor.FieldType, fieldDescriptor.FieldNumber,
- mungedValue);
- // Exceptions log more easily than assertions
- if (currentSize != mungedSize)
- {
- throw new Exception("Munged value had wrong size. Field type: " + fieldDescriptor.FieldType
- + "; old value: " + value + "; new value: " + mungedValue);
- }
- return mungedValue;
- }
-
- /// <summary>
- /// Munges a single value of the specified field descriptor. (i.e. if the field is
- /// actually a repeated int, this method receives a single int value to munge, and
- /// is called multiple times).
- /// </summary>
- private static object MungeValue(FieldDescriptor fieldDescriptor, object value)
- {
- switch (fieldDescriptor.FieldType)
- {
- case FieldType.SInt64:
- case FieldType.Int64:
- return (long) MungeVarint64((ulong) (long) value);
- case FieldType.UInt64:
- return MungeVarint64((ulong) value);
- case FieldType.SInt32:
- return (int) MungeVarint32((uint) (int) value);
- case FieldType.Int32:
- return MungeInt32((int) value);
- case FieldType.UInt32:
- return MungeVarint32((uint) value);
- case FieldType.Double:
- return rng.NextDouble();
- case FieldType.Float:
- return (float) rng.NextDouble();
- case FieldType.Fixed64:
- {
- byte[] data = new byte[8];
- rng.NextBytes(data);
- return BitConverter.ToUInt64(data, 0);
- }
- case FieldType.Fixed32:
- {
- byte[] data = new byte[4];
- rng.NextBytes(data);
- return BitConverter.ToUInt32(data, 0);
- }
- case FieldType.Bool:
- return rng.Next(2) == 1;
- case FieldType.String:
- return MungeString((string) value);
- case FieldType.Group:
- case FieldType.Message:
- return Munge((IMessage) value);
- case FieldType.Bytes:
- return MungeByteString((ByteString) value);
- case FieldType.SFixed64:
- {
- byte[] data = new byte[8];
- rng.NextBytes(data);
- return BitConverter.ToInt64(data, 0);
- }
- case FieldType.SFixed32:
- {
- byte[] data = new byte[4];
- rng.NextBytes(data);
- return BitConverter.ToInt32(data, 0);
- }
- case FieldType.Enum:
- return MungeEnum(fieldDescriptor, (EnumValueDescriptor) value);
- default:
- // TODO(jonskeet): Different exception?
- throw new ArgumentException("Invalid field descriptor");
- }
- }
-
- private static object MungeString(string original)
- {
- foreach (char c in original)
- {
- if (c > 127)
- {
- throw new ArgumentException("Can't handle non-ascii yet");
- }
- }
- char[] chars = new char[original.Length];
- // Convert to pure ASCII - no control characters.
- for (int i = 0; i < chars.Length; i++)
- {
- chars[i] = (char) rng.Next(32, 127);
- }
- return new string(chars);
- }
-
- /// <summary>
- /// Int32 fields are slightly strange - we need to keep the sign the same way it is:
- /// negative numbers can munge to any other negative number (it'll always take
- /// 10 bytes) but positive numbers have to stay positive, so we can't use the
- /// full range of 32 bits.
- /// </summary>
- private static int MungeInt32(int value)
- {
- if (value < 0)
- {
- return rng.Next(int.MinValue, 0);
- }
- int length = CodedOutputStream.ComputeRawVarint32Size((uint) value);
- uint min = length == 1 ? 0 : 1U << ((length - 1)*7);
- uint max = length == 5 ? int.MaxValue : (1U << (length*7)) - 1;
- return (int) NextRandomUInt64(min, max);
- }
-
- private static uint MungeVarint32(uint original)
- {
- int length = CodedOutputStream.ComputeRawVarint32Size(original);
- uint min = length == 1 ? 0 : 1U << ((length - 1)*7);
- uint max = length == 5 ? uint.MaxValue : (1U << (length*7)) - 1;
- return (uint) NextRandomUInt64(min, max);
- }
-
- private static ulong MungeVarint64(ulong original)
- {
- int length = CodedOutputStream.ComputeRawVarint64Size(original);
- ulong min = length == 1 ? 0 : 1UL << ((length - 1)*7);
- ulong max = length == 10 ? ulong.MaxValue : (1UL << (length*7)) - 1;
- return NextRandomUInt64(min, max);
- }
-
- /// <summary>
- /// Returns a random number in the range [min, max] (both inclusive).
- /// </summary>
- private static ulong NextRandomUInt64(ulong min, ulong max)
- {
- if (min > max)
- {
- throw new ArgumentException("min must be <= max; min=" + min + "; max = " + max);
- }
- ulong range = max - min;
- // This isn't actually terribly good at very large ranges - but it doesn't really matter for the sake
- // of this program.
- return min + (ulong) (range*rng.NextDouble());
- }
-
- private static object MungeEnum(FieldDescriptor fieldDescriptor, EnumValueDescriptor original)
- {
- // Find all the values which get encoded to the same size as the current value, and pick one at random
- int originalSize = CodedOutputStream.ComputeRawVarint32Size((uint) original.Number);
- List<EnumValueDescriptor> sameSizeValues = new List<EnumValueDescriptor>();
- foreach (EnumValueDescriptor candidate in fieldDescriptor.EnumType.Values)
- {
- if (CodedOutputStream.ComputeRawVarint32Size((uint) candidate.Number) == originalSize)
- {
- sameSizeValues.Add(candidate);
- }
- }
- return sameSizeValues[rng.Next(sameSizeValues.Count)];
- }
-
- private static object MungeByteString(ByteString byteString)
- {
- byte[] data = new byte[byteString.Length];
- rng.NextBytes(data);
- return ByteString.CopyFrom(data);
- }
- }
-} \ No newline at end of file