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+#region Copyright notice and license
+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#endregion
+
+using System;
+using Google.Protobuf.Reflection;
+
+namespace Google.Protobuf
+{
+
+ // TODO(jonskeet): Do we want a "weak" (non-generic) version of IReflectedMessage?
+ // TODO(jonskeet): Split these interfaces into separate files when we're happy with them.
+
+ /// <summary>
+ /// Reflection support for accessing field values.
+ /// </summary>
+ public interface IReflectedMessage : IMessage
+ {
+ FieldAccessorTable Fields { get; }
+ // TODO(jonskeet): Descriptor? Or a single property which has "all you need for reflection"?
+ }
+
+ /// <summary>
+ /// Interface for a Protocol Buffers message, supporting
+ /// basic operations required for serialization.
+ /// </summary>
+ public interface IMessage
+ {
+ /// <summary>
+ /// Merges the data from the specified coded input stream with the current message.
+ /// </summary>
+ /// <remarks>See the user guide for precise merge semantics.</remarks>
+ /// <param name="input"></param>
+ void MergeFrom(CodedInputStream input);
+
+ /// <summary>
+ /// Writes the data to the given coded output stream.
+ /// </summary>
+ /// <param name="output">Coded output stream to write the data to. Must not be null.</param>
+ void WriteTo(CodedOutputStream output);
+
+ /// <summary>
+ /// Calculates the size of this message in Protocol Buffer wire format, in bytes.
+ /// </summary>
+ /// <returns>The number of bytes required to write this message
+ /// to a coded output stream.</returns>
+ int CalculateSize();
+ }
+
+ /// <summary>
+ /// Generic interface for a Protocol Buffers message,
+ /// where the type parameter is expected to be the same type as
+ /// the implementation class.
+ /// </summary>
+ /// <typeparam name="T">The message type.</typeparam>
+ public interface IMessage<T> : IReflectedMessage, IEquatable<T>, IDeepCloneable<T>, IFreezable where T : IMessage<T>
+ {
+ /// <summary>
+ /// Merges the given message into this one.
+ /// </summary>
+ /// <remarks>See the user guide for precise merge semantics.</remarks>
+ /// <param name="message">The message to merge with this one. Must not be null.</param>
+ void MergeFrom(T message);
+ }
+
+ /// <summary>
+ /// Generic interface for a deeply cloneable type.
+ /// <summary>
+ /// <remarks>
+ /// All generated messages implement this interface, but so do some non-message types.
+ /// Additionally, due to the type constraint on <c>T</c> in <see cref="IMessage{T}"/>,
+ /// it is simpler to keep this as a separate interface.
+ /// </para>
+ /// <para>
+ /// Freezable types which implement this interface should always return a mutable clone,
+ /// even if the original object is frozen.
+ /// </para>
+ /// </remarks>
+ /// <typeparam name="T">The type itself, returned by the <see cref="Clone"/> method.</typeparam>
+ public interface IDeepCloneable<T>
+ {
+ /// <summary>
+ /// Creates a deep clone of this object.
+ /// </summary>
+ /// <returns>A deep clone of this object.</returns>
+ T Clone();
+ }
+
+ /// <summary>
+ /// Provides a mechanism for freezing a message (or repeated field collection)
+ /// to make it immutable.
+ /// </summary>
+ /// <remarks>
+ /// Implementations are under no obligation to make this thread-safe: if a freezable
+ /// type instance is shared between threads before being frozen, and one thread then
+ /// freezes it, it is possible for other threads to make changes during the freezing
+ /// operation and also to observe stale values for mutated fields. Objects should be
+ /// frozen before being made available to other threads.
+ /// </remarks>
+ public interface IFreezable
+ {
+ /// <summary>
+ /// Freezes this object.
+ /// </summary>
+ /// <remarks>
+ /// If the object is already frozen, this method has no effect.
+ /// </remarks>
+ void Freeze();
+
+ /// <summary>
+ /// Returns whether or not this object is frozen (and therefore immutable).
+ /// </summary>
+ /// <value><c>true</c> if this object is frozen; <c>false</c> otherwise.</value>
+ bool IsFrozen { get; }
+ }
+}