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authorGravatar Feng Xiao <xfxyjwf@gmail.com>2015-06-15 18:21:48 -0700
committerGravatar Feng Xiao <xfxyjwf@gmail.com>2015-06-15 18:24:01 -0700
commite96ff30120a3834f7d1e31e43e591bf7cfbd731f (patch)
tree7e4c317912ac3809fbff11bb692084debd4a27eb /src/google/protobuf/stubs/bytestream.h
parent4cbb612299eaf8259db25f5dcda46022fbd1db54 (diff)
Down-integrate from internal code base.
[ci skip] Change-Id: I9391c09640e0b0b2b21c45a97a1fc91814d95c5d
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+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// This file declares the ByteSink and ByteSource abstract interfaces. These
+// interfaces represent objects that consume (ByteSink) or produce (ByteSource)
+// a sequence of bytes. Using these abstract interfaces in your APIs can help
+// make your code work with a variety of input and output types.
+//
+// This file also declares the following commonly used implementations of these
+// interfaces.
+//
+// ByteSink:
+// UncheckedArrayByteSink Writes to an array, without bounds checking
+// CheckedArrayByteSink Writes to an array, with bounds checking
+// GrowingArrayByteSink Allocates and writes to a growable buffer
+// StringByteSink Writes to an STL string
+// NullByteSink Consumes a never-ending stream of bytes
+//
+// ByteSource:
+// ArrayByteSource Reads from an array or string/StringPiece
+// LimitedByteSource Limits the number of bytes read from an
+
+#ifndef GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
+#define GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
+
+#include <stddef.h>
+#include <string>
+
+#include <google/protobuf/stubs/common.h>
+#include <google/protobuf/stubs/stringpiece.h>
+
+class CordByteSink;
+class MemBlock;
+
+namespace google {
+namespace protobuf {
+namespace strings {
+
+// An abstract interface for an object that consumes a sequence of bytes. This
+// interface offers 3 different ways to append data, and a Flush() function.
+//
+// Example:
+//
+// string my_data;
+// ...
+// ByteSink* sink = ...
+// sink->Append(my_data.data(), my_data.size());
+// sink->Flush();
+//
+class ByteSink {
+ public:
+ ByteSink() {}
+ virtual ~ByteSink() {}
+
+ // Appends the "n" bytes starting at "bytes".
+ virtual void Append(const char* bytes, size_t n) = 0;
+
+ // Flushes internal buffers. The default implemenation does nothing. ByteSink
+ // subclasses may use internal buffers that require calling Flush() at the end
+ // of the stream.
+ virtual void Flush();
+
+ private:
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSink);
+};
+
+// An abstract interface for an object that produces a fixed-size sequence of
+// bytes.
+//
+// Example:
+//
+// ByteSource* source = ...
+// while (source->Available() > 0) {
+// StringPiece data = source->Peek();
+// ... do something with "data" ...
+// source->Skip(data.length());
+// }
+//
+class ByteSource {
+ public:
+ ByteSource() {}
+ virtual ~ByteSource() {}
+
+ // Returns the number of bytes left to read from the source. Available()
+ // should decrease by N each time Skip(N) is called. Available() may not
+ // increase. Available() returning 0 indicates that the ByteSource is
+ // exhausted.
+ //
+ // Note: Size() may have been a more appropriate name as it's more
+ // indicative of the fixed-size nature of a ByteSource.
+ virtual size_t Available() const = 0;
+
+ // Returns a StringPiece of the next contiguous region of the source. Does not
+ // reposition the source. The returned region is empty iff Available() == 0.
+ //
+ // The returned region is valid until the next call to Skip() or until this
+ // object is destroyed, whichever occurs first.
+ //
+ // The length of the returned StringPiece will be <= Available().
+ virtual StringPiece Peek() = 0;
+
+ // Skips the next n bytes. Invalidates any StringPiece returned by a previous
+ // call to Peek().
+ //
+ // REQUIRES: Available() >= n
+ virtual void Skip(size_t n) = 0;
+
+ // Writes the next n bytes in this ByteSource to the given ByteSink, and
+ // advances this ByteSource past the copied bytes. The default implementation
+ // of this method just copies the bytes normally, but subclasses might
+ // override CopyTo to optimize certain cases.
+ //
+ // REQUIRES: Available() >= n
+ virtual void CopyTo(ByteSink* sink, size_t n);
+
+ private:
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSource);
+};
+
+//
+// Some commonly used implementations of ByteSink
+//
+
+// Implementation of ByteSink that writes to an unsized byte array. No
+// bounds-checking is performed--it is the caller's responsibility to ensure
+// that the destination array is large enough.
+//
+// Example:
+//
+// char buf[10];
+// UncheckedArrayByteSink sink(buf);
+// sink.Append("hi", 2); // OK
+// sink.Append(data, 100); // WOOPS! Overflows buf[10].
+//
+class UncheckedArrayByteSink : public ByteSink {
+ public:
+ explicit UncheckedArrayByteSink(char* dest) : dest_(dest) {}
+ virtual void Append(const char* data, size_t n);
+
+ // Returns the current output pointer so that a caller can see how many bytes
+ // were produced.
+ //
+ // Note: this method is not part of the ByteSink interface.
+ char* CurrentDestination() const { return dest_; }
+
+ private:
+ char* dest_;
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(UncheckedArrayByteSink);
+};
+
+// Implementation of ByteSink that writes to a sized byte array. This sink will
+// not write more than "capacity" bytes to outbuf. Once "capacity" bytes are
+// appended, subsequent bytes will be ignored and Overflowed() will return true.
+// Overflowed() does not cause a runtime error (i.e., it does not CHECK fail).
+//
+// Example:
+//
+// char buf[10];
+// CheckedArrayByteSink sink(buf, 10);
+// sink.Append("hi", 2); // OK
+// sink.Append(data, 100); // Will only write 8 more bytes
+//
+class CheckedArrayByteSink : public ByteSink {
+ public:
+ CheckedArrayByteSink(char* outbuf, size_t capacity);
+ virtual void Append(const char* bytes, size_t n);
+
+ // Returns the number of bytes actually written to the sink.
+ size_t NumberOfBytesWritten() const { return size_; }
+
+ // Returns true if any bytes were discarded, i.e., if there was an
+ // attempt to write more than 'capacity' bytes.
+ bool Overflowed() const { return overflowed_; }
+
+ private:
+ char* outbuf_;
+ const size_t capacity_;
+ size_t size_;
+ bool overflowed_;
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CheckedArrayByteSink);
+};
+
+// Implementation of ByteSink that allocates an internal buffer (a char array)
+// and expands it as needed to accomodate appended data (similar to a string),
+// and allows the caller to take ownership of the internal buffer via the
+// GetBuffer() method. The buffer returned from GetBuffer() must be deleted by
+// the caller with delete[]. GetBuffer() also sets the internal buffer to be
+// empty, and subsequent appends to the sink will create a new buffer. The
+// destructor will free the internal buffer if GetBuffer() was not called.
+//
+// Example:
+//
+// GrowingArrayByteSink sink(10);
+// sink.Append("hi", 2);
+// sink.Append(data, n);
+// const char* buf = sink.GetBuffer(); // Ownership transferred
+// delete[] buf;
+//
+class GrowingArrayByteSink : public strings::ByteSink {
+ public:
+ explicit GrowingArrayByteSink(size_t estimated_size);
+ virtual ~GrowingArrayByteSink();
+ virtual void Append(const char* bytes, size_t n);
+
+ // Returns the allocated buffer, and sets nbytes to its size. The caller takes
+ // ownership of the buffer and must delete it with delete[].
+ char* GetBuffer(size_t* nbytes);
+
+ private:
+ void Expand(size_t amount);
+ void ShrinkToFit();
+
+ size_t capacity_;
+ char* buf_;
+ size_t size_;
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(GrowingArrayByteSink);
+};
+
+// Implementation of ByteSink that appends to the given string.
+// Existing contents of "dest" are not modified; new data is appended.
+//
+// Example:
+//
+// string dest = "Hello ";
+// StringByteSink sink(&dest);
+// sink.Append("World", 5);
+// assert(dest == "Hello World");
+//
+class StringByteSink : public ByteSink {
+ public:
+ explicit StringByteSink(string* dest) : dest_(dest) {}
+ virtual void Append(const char* data, size_t n);
+
+ private:
+ string* dest_;
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringByteSink);
+};
+
+// Implementation of ByteSink that discards all data.
+//
+// Example:
+//
+// NullByteSink sink;
+// sink.Append(data, data.size()); // All data ignored.
+//
+class NullByteSink : public ByteSink {
+ public:
+ NullByteSink() {}
+ virtual void Append(const char *data, size_t n) {}
+
+ private:
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(NullByteSink);
+};
+
+//
+// Some commonly used implementations of ByteSource
+//
+
+// Implementation of ByteSource that reads from a StringPiece.
+//
+// Example:
+//
+// string data = "Hello";
+// ArrayByteSource source(data);
+// assert(source.Available() == 5);
+// assert(source.Peek() == "Hello");
+//
+class ArrayByteSource : public ByteSource {
+ public:
+ explicit ArrayByteSource(StringPiece s) : input_(s) {}
+
+ virtual size_t Available() const;
+ virtual StringPiece Peek();
+ virtual void Skip(size_t n);
+
+ private:
+ StringPiece input_;
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayByteSource);
+};
+
+// Implementation of ByteSource that wraps another ByteSource, limiting the
+// number of bytes returned.
+//
+// The caller maintains ownership of the underlying source, and may not use the
+// underlying source while using the LimitByteSource object. The underlying
+// source's pointer is advanced by n bytes every time this LimitByteSource
+// object is advanced by n.
+//
+// Example:
+//
+// string data = "Hello World";
+// ArrayByteSource abs(data);
+// assert(abs.Available() == data.size());
+//
+// LimitByteSource limit(abs, 5);
+// assert(limit.Available() == 5);
+// assert(limit.Peek() == "Hello");
+//
+class LimitByteSource : public ByteSource {
+ public:
+ // Returns at most "limit" bytes from "source".
+ LimitByteSource(ByteSource* source, size_t limit);
+
+ virtual size_t Available() const;
+ virtual StringPiece Peek();
+ virtual void Skip(size_t n);
+
+ // We override CopyTo so that we can forward to the underlying source, in
+ // case it has an efficient implementation of CopyTo.
+ virtual void CopyTo(ByteSink* sink, size_t n);
+
+ private:
+ ByteSource* source_;
+ size_t limit_;
+};
+
+} // namespace strings
+} // namespace protobuf
+} // namespace google
+
+#endif // GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_