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<HTML>
<HEAD>
<TITLE>FileInput - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
</HEAD>
<BODY BGCOLOR="#ccccff">
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<H2>class FileInput</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Input
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+----<B>FileInput</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "FileInput.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>FileInput</CODE> widget has got to be a candidate for the
shortest widget ever. The only difference between it and the <CODE>Fl_Input</CODE>
widget is that when text is selected in the input field, the <KBD>Tab</KBD> key
will move the cursor to the end of the selection and clear the selection,
instead of moving to the next input field.
<H3>Methods</H3>
<UL>
<LI><A HREF="#FileInput.FileInput">FileInput</A>
<LI><A HREF="#FileInput.~FileInput">~FileInput</A>
</UL>
<H4><A NAME="FileInput.FileInput">FileInput(int xx, int yy, int ww, int hh, const char *l = 0)</A></H4>
<P>The constructor creates the <CODE>FileInput</CODE> widget at the specified
position and size.
<H4><A NAME="FileInput.~FileInput">~FileInput()</A></H4>
<P>The destructor destroys the widget and frees all memory that has been
allocated.
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