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/* -*- mode: C++; tab-width: 4 -*- */
/* ===================================================================== *\
Copyright (c) 1998-2001 Palm, Inc. or its subsidiaries.
Copyright (c) 2001 PocketPyro, Inc.
All rights reserved.
This file is part of the Palm OS Emulator.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
\* ===================================================================== */
#ifndef EmPatchModule_h
#define EmPatchModule_h
#include "EcmObject.h"
#include "EmPatchModuleTypes.h"
#include "ChunkFile.h"
#include "Miscellaneous.h"
#include "SystemMgr.h"
#include <string>
#include <map>
// ===========================================================================
// EmPatchModule
// ===========================================================================
const uint16 kMaxProtoTables = 5;
class EmPatchModule : public EcmObject,
ecm_implements IEmPatchModule
{
private:
// ==============================================================================
// * illegal constructors
// ==============================================================================
//don't let EmPatchModule be created using default constructor... must have a unique name.
//
EmPatchModule(){}
public:
// ==============================================================================
// * constructors
// ==============================================================================
EmPatchModule(const char *nameCSP, ProtoPatchTableEntry *protoTable1P = NULL, ProtoPatchTableEntry *protoTable2P = NULL);
virtual ~EmPatchModule (void) {};
// ==============================================================================
// * interface implementations
// ==============================================================================
// ==============================================================================
// * BEGIN IEmPatchModule
// ==============================================================================
virtual Err Initialize(IEmPatchContainer &containerIP);
virtual Err Reset();
virtual Err Dispose();
virtual Err Clear ();
virtual Err Load();
virtual const string &GetName();
virtual Err GetHeadpatch (uint16 index, HeadpatchProc& procP);
virtual Err GetTailpatch (uint16 index, TailpatchProc& procP);
// ==============================================================================
// * END IEmPatchModule
// ==============================================================================
void AddProtoPatchTable (ProtoPatchTableEntry protoPatchTable[], bool loadTable = false)
{
fProtoTables[fProtoTableCount++] = protoPatchTable;
if (loadTable)
Load();
}
void PrvLoadProtoPatchTable (uint16 index);
bool operator == (const char *nameCSP) const
{
return (fName == nameCSP);
}
bool operator == (const string &nameStr) const
{
return (fName == nameStr);
}
private:
string fName;
vector<HeadpatchProc> fHeadpatches;
vector<TailpatchProc> fTailpatches;
uint16 fProtoTableCount;
uint16 fLoadedTableCount;
IEmPatchContainer* fContainerIP;
ProtoPatchTableEntry* fProtoTables[kMaxProtoTables];
};
#endif // EmPatchModule_h
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