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-rw-r--r--emacs/notmuch-show.el69
1 files changed, 60 insertions, 9 deletions
diff --git a/emacs/notmuch-show.el b/emacs/notmuch-show.el
index 6ec70c90..d030ea3f 100644
--- a/emacs/notmuch-show.el
+++ b/emacs/notmuch-show.el
@@ -488,12 +488,14 @@ message at DEPTH in the current thread."
;; return button
button))
-;; This is taken from notmuch-wash: maybe it should be unified?
(defun notmuch-show-toggle-part-invisibility (&optional button)
(interactive)
(let* ((button (or button (button-at (point))))
- (overlay (button-get button 'overlay)))
- (when overlay
+ (overlay (button-get button 'overlay))
+ (lazy-part (button-get button :notmuch-lazy-part)))
+ ;; We have a part to toggle if there is an overlay or if there is a lazy part.
+ ;; If neither is present we cannot toggle the part so we just return nil.
+ (when (or overlay lazy-part)
(let* ((show (button-get button :notmuch-part-hidden))
(new-start (button-start button))
(button-label (button-get button :base-label))
@@ -509,7 +511,15 @@ message at DEPTH in the current thread."
(move-overlay button new-start (point))
(delete-region (point) old-end))
(goto-char (min old-point (1- (button-end button))))
- (overlay-put overlay 'invisible (not show))))))
+ ;; Return nil if there is a lazy-part, it is empty, and we are
+ ;; trying to show it. In all other cases return t.
+ (if lazy-part
+ (when show
+ (button-put button :notmuch-lazy-part nil)
+ (notmuch-show-lazy-part lazy-part button))
+ ;; else there must be an overlay.
+ (overlay-put overlay 'invisible (not show))
+ t)))))
;; MIME part renderers
@@ -828,6 +838,39 @@ message at DEPTH in the current thread."
(pushnew :notmuch-part v)
v))))
+(defun notmuch-show-lazy-part (part-args button)
+ ;; Insert the lazy part after the button for the part. We would just
+ ;; move to the start of the new line following the button and insert
+ ;; the part but that point might have text properties (eg colours
+ ;; from a message header etc) so instead we start from the last
+ ;; character of the button by adding a newline and finish by
+ ;; removing the extra newline from the end of the part.
+ (save-excursion
+ (goto-char (button-end button))
+ (insert "\n")
+ (let* ((inhibit-read-only t)
+ ;; We need to use markers for the start and end of the part
+ ;; because the part insertion functions do not guarantee
+ ;; to leave point at the end of the part.
+ (part-beg (copy-marker (point) nil))
+ (part-end (copy-marker (point) t))
+ ;; We have to save the depth as we can't find the depth
+ ;; when narrowed.
+ (depth (notmuch-show-get-depth)))
+ (save-restriction
+ (narrow-to-region part-beg part-end)
+ (delete-region part-beg part-end)
+ (apply #'notmuch-show-insert-bodypart-internal part-args)
+ (indent-rigidly part-beg part-end depth))
+ (goto-char part-end)
+ (delete-char 1)
+ (notmuch-show-record-part-information (second part-args)
+ (button-start button)
+ part-end)
+ ;; Create the overlay. If the lazy-part turned out to be empty/not
+ ;; showable this returns nil.
+ (notmuch-show-create-part-overlays button part-beg part-end))))
+
(defun notmuch-show-insert-bodypart (msg part depth &optional hide)
"Insert the body part PART at depth DEPTH in the current thread.
@@ -846,15 +889,21 @@ If HIDE is non-nil then initially hide this part."
(notmuch-show-insert-part-header nth mime-type content-type (plist-get part :filename))))
(content-beg (point)))
- (notmuch-show-insert-bodypart-internal msg part mime-type nth depth button)
+ (if (not hide)
+ (notmuch-show-insert-bodypart-internal msg part mime-type nth depth button)
+ (button-put button :notmuch-lazy-part
+ (list msg part mime-type nth depth button)))
+
;; Some of the body part handlers leave point somewhere up in the
;; part, so we make sure that we're down at the end.
(goto-char (point-max))
;; Ensure that the part ends with a carriage return.
(unless (bolp)
(insert "\n"))
- (notmuch-show-create-part-overlays button content-beg (point))
- (when hide
+ ;; We do not create the overlay for hidden (lazy) parts until
+ ;; they are inserted.
+ (if (not hide)
+ (notmuch-show-create-part-overlays button content-beg (point))
(save-excursion
(notmuch-show-toggle-part-invisibility button)))
(notmuch-show-record-part-information part beg (point))))
@@ -2019,8 +2068,10 @@ is destroyed when FN returns."
(defun notmuch-show-part-button-default (&optional button)
(interactive)
(let ((button (or button (button-at (point)))))
- (if (button-get button 'overlay)
- (notmuch-show-toggle-part-invisibility button)
+ ;; Try to toggle the part, if that fails then call the default
+ ;; action. The toggle fails if the part has no emacs renderable
+ ;; content.
+ (unless (notmuch-show-toggle-part-invisibility button)
(call-interactively notmuch-show-part-button-default-action))))
(defun notmuch-show-save-part ()