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authorGravatar Austin Clements <amdragon@MIT.EDU>2012-12-18 01:40:10 -0500
committerGravatar David Bremner <bremner@debian.org>2012-12-21 09:43:45 -0400
commit8ba60168897e81133c85d9f4928b96ad4a4b6ffd (patch)
treef020533db24b5f2c05ad6fd1b6e1fd14c7e58447 /emacs/notmuch-wash.el
parent92d7ae3876c3387f2e446630f22f95958994e609 (diff)
emacs: Eliminate buffer invisibility specs from show and wash
Previously, all visibility in show buffers for headers, message bodies, and washed text was specified by generating one or more symbols for each region and creating overlays with their 'invisible property set to carefully crafted combinations of these symbols. Visibility was controlled not by modifying the overlays directly, but by adding and removing the generated symbols from a gigantic buffer invisibilty spec. This has myriad negative consequences. It's slow because Emacs' display engine has to traverse the buffer invisibility list for every overlay and, since every overlay has its own symbol, this makes rendering O(N^2) in the number of overlays. It composes poorly because symbol-type 'invisible properties are taken from the highest priority overlay over a given character (which is often ambiguous!), rather than being gathered from all overlays over a character. As a result, we have to include symbols related to message hiding in the wash code lest the wash overlays un-hide parts of hidden messages. It also requires various workarounds for isearch to properly open overlays, to set up buffer-invisibility-spec for remove-from-invisibility-spec to work right, and to explicitly refresh the display after updating the buffer invisibility spec. None of this is necessary. This patch converts show and wash to use simple boolean 'invisible properties and to not use the buffer invisibility spec. Rather than adding and removing generated symbols from the invisibility spec, the code now directly toggles the 'invisible property of the appropriate overlay. This speeds up rendering because the display engine only has to check the boolean values of the overlays over a character. It composes nicely because text will be invisible if *any* overlay over it has 'invisible t, which means we can overlap invisibility overlays with abandon. We no longer need any of the workarounds mentioned above. And it fixes a minor bug for free: now, when isearch opens a washed region, the button text will update to say "Click/Enter to hide" rather than remaining unchanged.
Diffstat (limited to 'emacs/notmuch-wash.el')
-rw-r--r--emacs/notmuch-wash.el97
1 files changed, 12 insertions, 85 deletions
diff --git a/emacs/notmuch-wash.el b/emacs/notmuch-wash.el
index 7d003a2d..d6db4fa2 100644
--- a/emacs/notmuch-wash.el
+++ b/emacs/notmuch-wash.el
@@ -96,10 +96,10 @@ this many characters or at the window width (whichever one is
lower).")
(defun notmuch-wash-toggle-invisible-action (cite-button)
- (let ((invis-spec (button-get cite-button 'invisibility-spec)))
- (if (invisible-p invis-spec)
- (remove-from-invisibility-spec invis-spec)
- (add-to-invisibility-spec invis-spec)))
+ ;; Toggle overlay visibility
+ (let ((overlay (button-get cite-button 'overlay)))
+ (overlay-put overlay 'invisible (not (overlay-get overlay 'invisible))))
+ ;; Update button text
(let* ((new-start (button-start cite-button))
(overlay (button-get cite-button 'overlay))
(button-label (notmuch-wash-button-label overlay))
@@ -110,9 +110,7 @@ lower).")
(let ((old-end (button-end cite-button)))
(move-overlay cite-button new-start (point))
(delete-region (point) old-end))
- (goto-char (min old-point (1- (button-end cite-button)))))
- (force-window-update)
- (redisplay t))
+ (goto-char (min old-point (1- (button-end cite-button))))))
(define-button-type 'notmuch-wash-button-invisibility-toggle-type
'action 'notmuch-wash-toggle-invisible-action
@@ -132,8 +130,8 @@ lower).")
:supertype 'notmuch-wash-button-invisibility-toggle-type)
(defun notmuch-wash-region-isearch-show (overlay)
- (dolist (invis-spec (overlay-get overlay 'invisible))
- (remove-from-invisibility-spec invis-spec)))
+ (notmuch-wash-toggle-invisible-action
+ (overlay-get overlay 'notmuch-wash-button)))
(defun notmuch-wash-button-label (overlay)
(let* ((type (overlay-get overlay 'type))
@@ -158,14 +156,10 @@ that PREFIX should not include a newline."
;; since the newly created symbol has no plist.
(let ((overlay (make-overlay beg end))
- (message-invis-spec (plist-get msg :message-invis-spec))
- (invis-spec (make-symbol (concat "notmuch-" type "-region")))
(button-type (intern-soft (concat "notmuch-wash-button-"
type "-toggle-type"))))
- (add-to-invisibility-spec invis-spec)
- (overlay-put overlay 'invisible (list invis-spec message-invis-spec))
+ (overlay-put overlay 'invisible t)
(overlay-put overlay 'isearch-open-invisible #'notmuch-wash-region-isearch-show)
- (overlay-put overlay 'priority 10)
(overlay-put overlay 'type type)
(goto-char (1+ end))
(save-excursion
@@ -174,10 +168,10 @@ that PREFIX should not include a newline."
(insert-before-markers prefix))
(let ((button-beg (point)))
(insert-before-markers (notmuch-wash-button-label overlay) "\n")
- (make-button button-beg (1- (point))
- 'invisibility-spec invis-spec
- 'overlay overlay
- :type button-type)))))
+ (let ((button (make-button button-beg (1- (point))
+ 'overlay overlay
+ :type button-type)))
+ (overlay-put overlay 'notmuch-wash-button button))))))
(defun notmuch-wash-excerpt-citations (msg depth)
"Excerpt citations and up to one signature."
@@ -382,71 +376,4 @@ for error."
;;
-;; Temporary workaround for Emacs bug #8721
-;; http://debbugs.gnu.org/cgi/bugreport.cgi?bug=8721
-
-(defun notmuch-isearch-range-invisible (beg end)
- "Same as `isearch-range-invisible' but with fixed Emacs bug #8721."
- (when (/= beg end)
- ;; Check that invisibility runs up to END.
- (save-excursion
- (goto-char beg)
- (let (;; can-be-opened keeps track if we can open some overlays.
- (can-be-opened (eq search-invisible 'open))
- ;; the list of overlays that could be opened
- (crt-overlays nil))
- (when (and can-be-opened isearch-hide-immediately)
- (isearch-close-unnecessary-overlays beg end))
- ;; If the following character is currently invisible,
- ;; skip all characters with that same `invisible' property value.
- ;; Do that over and over.
- (while (and (< (point) end) (invisible-p (point)))
- (if (invisible-p (get-text-property (point) 'invisible))
- (progn
- (goto-char (next-single-property-change (point) 'invisible
- nil end))
- ;; if text is hidden by an `invisible' text property
- ;; we cannot open it at all.
- (setq can-be-opened nil))
- (when can-be-opened
- (let ((overlays (overlays-at (point)))
- ov-list
- o
- invis-prop)
- (while overlays
- (setq o (car overlays)
- invis-prop (overlay-get o 'invisible))
- (if (invisible-p invis-prop)
- (if (overlay-get o 'isearch-open-invisible)
- (setq ov-list (cons o ov-list))
- ;; We found one overlay that cannot be
- ;; opened, that means the whole chunk
- ;; cannot be opened.
- (setq can-be-opened nil)))
- (setq overlays (cdr overlays)))
- (if can-be-opened
- ;; It makes sense to append to the open
- ;; overlays list only if we know that this is
- ;; t.
- (setq crt-overlays (append ov-list crt-overlays)))))
- (goto-char (next-overlay-change (point)))))
- ;; See if invisibility reaches up thru END.
- (if (>= (point) end)
- (if (and can-be-opened (consp crt-overlays))
- (progn
- (setq isearch-opened-overlays
- (append isearch-opened-overlays crt-overlays))
- (mapc 'isearch-open-overlay-temporary crt-overlays)
- nil)
- (setq isearch-hidden t)))))))
-
-(defadvice isearch-range-invisible (around notmuch-isearch-range-invisible-advice activate)
- "Call `notmuch-isearch-range-invisible' instead of the original
-`isearch-range-invisible' when in `notmuch-show-mode' mode."
- (if (eq major-mode 'notmuch-show-mode)
- (setq ad-return-value (notmuch-isearch-range-invisible beg end))
- ad-do-it))
-
-;;
-
(provide 'notmuch-wash)