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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_GL_NNEDI3_H
#define MP_GL_NNEDI3_H
#include "config.h"
#include "common.h"
#include "utils.h"
#define HAVE_NNEDI HAVE_GPL3
#define NNEDI3_UPLOAD_UBO 0
#define NNEDI3_UPLOAD_SHADER 1
struct nnedi3_opts {
int neurons;
int window;
int upload;
};
extern const struct nnedi3_opts nnedi3_opts_def;
extern const struct m_sub_options nnedi3_conf;
const float* get_nnedi3_weights(const struct nnedi3_opts *conf, int *size);
void pass_nnedi3(GL *gl, struct gl_shader_cache *sc, int step,
const struct nnedi3_opts *conf,
struct gl_transform *transform);
#endif
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