1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
|
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <windows.h>
#include <d3d11.h>
#include "common/common.h"
#include "osdep/timer.h"
#include "osdep/windows_utils.h"
#include "vf.h"
#include "refqueue.h"
#include "video/hwdec.h"
#include "video/mp_image_pool.h"
// missing in MinGW
#define D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND 0x1
#define D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB 0x2
#define D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE 0x4
#define D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION 0x8
#define D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE 0x10
#define D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION 0x20
struct vf_priv_s {
ID3D11Device *vo_dev;
ID3D11DeviceContext *device_ctx;
ID3D11VideoDevice *video_dev;
ID3D11VideoContext *video_ctx;
ID3D11VideoProcessor *video_proc;
ID3D11VideoProcessorEnumerator *vp_enum;
D3D11_VIDEO_FRAME_FORMAT d3d_frame_format;
DXGI_FORMAT out_format;
bool out_shared;
bool out_rgb;
bool require_filtering;
struct mp_image_params params, out_params;
int c_w, c_h;
struct mp_image_pool *pool;
struct mp_refqueue *queue;
int deint_enabled;
int interlaced_only;
int mode;
};
static void release_tex(void *arg)
{
ID3D11Texture2D *texture = arg;
ID3D11Texture2D_Release(texture);
}
static struct mp_image *alloc_pool(void *pctx, int fmt, int w, int h)
{
struct vf_instance *vf = pctx;
struct vf_priv_s *p = vf->priv;
HRESULT hr;
ID3D11Texture2D *texture = NULL;
D3D11_TEXTURE2D_DESC texdesc = {
.Width = w,
.Height = h,
.Format = p->out_format,
.MipLevels = 1,
.ArraySize = 1,
.SampleDesc = { .Count = 1 },
.Usage = D3D11_USAGE_DEFAULT,
.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE,
.MiscFlags = p->out_shared ? D3D11_RESOURCE_MISC_SHARED : 0,
};
hr = ID3D11Device_CreateTexture2D(p->vo_dev, &texdesc, NULL, &texture);
if (FAILED(hr))
return NULL;
struct mp_image *mpi = mp_image_new_custom_ref(NULL, texture, release_tex);
if (!mpi)
abort();
mp_image_setfmt(mpi, p->out_params.imgfmt);
mp_image_set_size(mpi, w, h);
mpi->params.hw_subfmt = p->out_params.hw_subfmt;
mpi->planes[0] = (void *)texture;
mpi->planes[1] = (void *)(intptr_t)0;
return mpi;
}
static void flush_frames(struct vf_instance *vf)
{
struct vf_priv_s *p = vf->priv;
mp_refqueue_flush(p->queue);
}
static int filter_ext(struct vf_instance *vf, struct mp_image *in)
{
struct vf_priv_s *p = vf->priv;
mp_refqueue_set_refs(p->queue, 0, 0);
mp_refqueue_set_mode(p->queue,
(p->deint_enabled ? MP_MODE_DEINT : 0) |
MP_MODE_OUTPUT_FIELDS |
(p->interlaced_only ? MP_MODE_INTERLACED_ONLY : 0));
mp_refqueue_add_input(p->queue, in);
return 0;
}
static void destroy_video_proc(struct vf_instance *vf)
{
struct vf_priv_s *p = vf->priv;
if (p->video_proc)
ID3D11VideoProcessor_Release(p->video_proc);
p->video_proc = NULL;
if (p->vp_enum)
ID3D11VideoProcessorEnumerator_Release(p->vp_enum);
p->vp_enum = NULL;
}
static int recreate_video_proc(struct vf_instance *vf)
{
struct vf_priv_s *p = vf->priv;
HRESULT hr;
destroy_video_proc(vf);
D3D11_VIDEO_PROCESSOR_CONTENT_DESC vpdesc = {
.InputFrameFormat = p->d3d_frame_format,
.InputWidth = p->c_w,
.InputHeight = p->c_h,
.OutputWidth = p->params.w,
.OutputHeight = p->params.h,
};
hr = ID3D11VideoDevice_CreateVideoProcessorEnumerator(p->video_dev, &vpdesc,
&p->vp_enum);
if (FAILED(hr))
goto fail;
D3D11_VIDEO_PROCESSOR_CAPS caps;
hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(p->vp_enum, &caps);
if (FAILED(hr))
goto fail;
MP_VERBOSE(vf, "Found %d rate conversion caps. Looking for caps=0x%x.\n",
(int)caps.RateConversionCapsCount, p->mode);
int rindex = -1;
for (int n = 0; n < caps.RateConversionCapsCount; n++) {
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS rcaps;
hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps
(p->vp_enum, n, &rcaps);
if (FAILED(hr))
goto fail;
MP_VERBOSE(vf, " - %d: 0x%08x\n", n, (unsigned)rcaps.ProcessorCaps);
if (rcaps.ProcessorCaps & p->mode) {
MP_VERBOSE(vf, " (matching)\n");
if (rindex < 0)
rindex = n;
}
}
if (rindex < 0) {
MP_WARN(vf, "No fitting video processor found, picking #0.\n");
rindex = 0;
}
// TOOD: so, how do we select which rate conversion mode the processor uses?
hr = ID3D11VideoDevice_CreateVideoProcessor(p->video_dev, p->vp_enum, rindex,
&p->video_proc);
if (FAILED(hr)) {
MP_ERR(vf, "Failed to create D3D11 video processor.\n");
goto fail;
}
// Note: libavcodec does not support cropping left/top with hwaccel.
RECT src_rc = {
.right = p->params.w,
.bottom = p->params.h,
};
ID3D11VideoContext_VideoProcessorSetStreamSourceRect(p->video_ctx,
p->video_proc,
0, TRUE, &src_rc);
// This is supposed to stop drivers from fucking up the video quality.
ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(p->video_ctx,
p->video_proc,
0, FALSE);
ID3D11VideoContext_VideoProcessorSetStreamOutputRate(p->video_ctx,
p->video_proc,
0,
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL,
FALSE, 0);
D3D11_VIDEO_PROCESSOR_COLOR_SPACE csp = {
.YCbCr_Matrix = p->params.color.space != MP_CSP_BT_601,
.Nominal_Range = p->params.color.levels == MP_CSP_LEVELS_TV ? 1 : 2,
};
ID3D11VideoContext_VideoProcessorSetStreamColorSpace(p->video_ctx,
p->video_proc,
0, &csp);
if (p->out_rgb) {
if (p->params.color.space != MP_CSP_BT_601 &&
p->params.color.space != MP_CSP_BT_709)
{
MP_WARN(vf, "Unsupported video colorspace (%s/%s). Consider "
"disabling hardware decoding, or using "
"--hwdec=d3d11va-copy to get correct output.\n",
m_opt_choice_str(mp_csp_names, p->params.color.space),
m_opt_choice_str(mp_csp_levels_names, p->params.color.levels));
}
} else {
ID3D11VideoContext_VideoProcessorSetOutputColorSpace(p->video_ctx,
p->video_proc,
&csp);
}
return 0;
fail:
destroy_video_proc(vf);
return -1;
}
static int render(struct vf_instance *vf)
{
struct vf_priv_s *p = vf->priv;
int res = -1;
HRESULT hr;
ID3D11VideoProcessorInputView *in_view = NULL;
ID3D11VideoProcessorOutputView *out_view = NULL;
struct mp_image *in = NULL, *out = NULL;
out = mp_image_pool_get(p->pool, p->out_params.imgfmt, p->params.w, p->params.h);
if (!out)
goto cleanup;
ID3D11Texture2D *d3d_out_tex = (void *)out->planes[0];
in = mp_refqueue_get(p->queue, 0);
if (!in)
goto cleanup;
ID3D11Texture2D *d3d_tex = (void *)in->planes[0];
int d3d_subindex = (intptr_t)in->planes[1];
mp_image_copy_attributes(out, in);
D3D11_VIDEO_FRAME_FORMAT d3d_frame_format;
if (!mp_refqueue_should_deint(p->queue)) {
d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
} else if (mp_refqueue_top_field_first(p->queue)) {
d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
} else {
d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
}
D3D11_TEXTURE2D_DESC texdesc;
ID3D11Texture2D_GetDesc(d3d_tex, &texdesc);
if (!p->video_proc || p->c_w != texdesc.Width || p->c_h != texdesc.Height ||
p->d3d_frame_format != d3d_frame_format)
{
p->c_w = texdesc.Width;
p->c_h = texdesc.Height;
p->d3d_frame_format = d3d_frame_format;
if (recreate_video_proc(vf) < 0)
goto cleanup;
}
if (!mp_refqueue_should_deint(p->queue)) {
d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
} else if (mp_refqueue_is_top_field(p->queue)) {
d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
} else {
d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
}
ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(p->video_ctx,
p->video_proc,
0, d3d_frame_format);
D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC indesc = {
.ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D,
.Texture2D = {
.ArraySlice = d3d_subindex,
},
};
hr = ID3D11VideoDevice_CreateVideoProcessorInputView(p->video_dev,
(ID3D11Resource *)d3d_tex,
p->vp_enum, &indesc,
&in_view);
if (FAILED(hr)) {
MP_ERR(vf, "Could not create ID3D11VideoProcessorInputView\n");
goto cleanup;
}
D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outdesc = {
.ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D,
};
hr = ID3D11VideoDevice_CreateVideoProcessorOutputView(p->video_dev,
(ID3D11Resource *)d3d_out_tex,
p->vp_enum, &outdesc,
&out_view);
if (FAILED(hr))
goto cleanup;
D3D11_VIDEO_PROCESSOR_STREAM stream = {
.Enable = TRUE,
.pInputSurface = in_view,
};
int frame = mp_refqueue_is_second_field(p->queue);
hr = ID3D11VideoContext_VideoProcessorBlt(p->video_ctx, p->video_proc,
out_view, frame, 1, &stream);
if (FAILED(hr)) {
MP_ERR(vf, "VideoProcessorBlt failed.\n");
goto cleanup;
}
res = 0;
cleanup:
if (in_view)
ID3D11VideoProcessorInputView_Release(in_view);
if (out_view)
ID3D11VideoProcessorOutputView_Release(out_view);
if (res >= 0) {
vf_add_output_frame(vf, out);
} else {
talloc_free(out);
}
mp_refqueue_next_field(p->queue);
return res;
}
static int filter_out(struct vf_instance *vf)
{
struct vf_priv_s *p = vf->priv;
if (!mp_refqueue_has_output(p->queue))
return 0;
// no filtering
if (!mp_refqueue_should_deint(p->queue) && !p->require_filtering) {
struct mp_image *in = mp_image_new_ref(mp_refqueue_get(p->queue, 0));
if (!in)
return -1;
mp_image_set_params(in, &p->out_params);
vf_add_output_frame(vf, in);
mp_refqueue_next(p->queue);
return 0;
}
return render(vf);
}
static int reconfig(struct vf_instance *vf, struct mp_image_params *in,
struct mp_image_params *out)
{
struct vf_priv_s *p = vf->priv;
flush_frames(vf);
talloc_free(p->pool);
p->pool = NULL;
destroy_video_proc(vf);
*out = *in;
if (vf_next_query_format(vf, IMGFMT_D3D11VA) ||
vf_next_query_format(vf, IMGFMT_D3D11NV12))
{
out->imgfmt = vf_next_query_format(vf, IMGFMT_D3D11VA)
? IMGFMT_D3D11VA : IMGFMT_D3D11NV12;
out->hw_subfmt = IMGFMT_NV12;
p->out_format = DXGI_FORMAT_NV12;
p->out_shared = false;
p->out_rgb = false;
} else {
out->imgfmt = IMGFMT_D3D11RGB;
out->hw_subfmt = IMGFMT_RGB0;
p->out_format = DXGI_FORMAT_B8G8R8A8_UNORM;
p->out_shared = true;
p->out_rgb = true;
}
p->require_filtering = in->hw_subfmt != out->hw_subfmt;
p->params = *in;
p->out_params = *out;
p->pool = mp_image_pool_new(20);
mp_image_pool_set_allocator(p->pool, alloc_pool, vf);
mp_image_pool_set_lru(p->pool);
return 0;
}
static void uninit(struct vf_instance *vf)
{
struct vf_priv_s *p = vf->priv;
destroy_video_proc(vf);
flush_frames(vf);
mp_refqueue_free(p->queue);
talloc_free(p->pool);
if (p->video_ctx)
ID3D11VideoContext_Release(p->video_ctx);
if (p->video_dev)
ID3D11VideoDevice_Release(p->video_dev);
if (p->device_ctx)
ID3D11DeviceContext_Release(p->device_ctx);
if (p->vo_dev)
ID3D11Device_Release(p->vo_dev);
}
static int query_format(struct vf_instance *vf, unsigned int imgfmt)
{
if (imgfmt == IMGFMT_D3D11VA ||
imgfmt == IMGFMT_D3D11NV12 ||
imgfmt == IMGFMT_D3D11RGB)
{
return vf_next_query_format(vf, IMGFMT_D3D11VA) ||
vf_next_query_format(vf, IMGFMT_D3D11NV12) ||
vf_next_query_format(vf, IMGFMT_D3D11RGB);
}
return 0;
}
static bool test_conversion(int in, int out)
{
return (in == IMGFMT_D3D11VA ||
in == IMGFMT_D3D11NV12 ||
in == IMGFMT_D3D11RGB) &&
(out == IMGFMT_D3D11VA ||
out == IMGFMT_D3D11NV12 ||
out == IMGFMT_D3D11RGB);
}
static int control(struct vf_instance *vf, int request, void* data)
{
struct vf_priv_s *p = vf->priv;
switch (request){
case VFCTRL_GET_DEINTERLACE:
*(int*)data = !!p->deint_enabled;
return true;
case VFCTRL_SET_DEINTERLACE:
p->deint_enabled = !!*(int*)data;
return true;
case VFCTRL_SEEK_RESET:
flush_frames(vf);
return true;
default:
return CONTROL_UNKNOWN;
}
}
static int vf_open(vf_instance_t *vf)
{
struct vf_priv_s *p = vf->priv;
vf->reconfig = reconfig;
vf->filter_ext = filter_ext;
vf->filter_out = filter_out;
vf->query_format = query_format;
vf->uninit = uninit;
vf->control = control;
p->queue = mp_refqueue_alloc();
p->vo_dev = hwdec_devices_load(vf->hwdec_devs, HWDEC_D3D11VA);
if (!p->vo_dev)
return 0;
ID3D11Device_AddRef(p->vo_dev);
HRESULT hr;
hr = ID3D11Device_QueryInterface(p->vo_dev, &IID_ID3D11VideoDevice,
(void **)&p->video_dev);
if (FAILED(hr))
goto fail;
ID3D11Device_GetImmediateContext(p->vo_dev, &p->device_ctx);
if (!p->device_ctx)
goto fail;
hr = ID3D11DeviceContext_QueryInterface(p->device_ctx, &IID_ID3D11VideoContext,
(void **)&p->video_ctx);
if (FAILED(hr))
goto fail;
return 1;
fail:
uninit(vf);
return 0;
}
#define OPT_BASE_STRUCT struct vf_priv_s
static const m_option_t vf_opts_fields[] = {
OPT_FLAG("deint", deint_enabled, 0),
OPT_FLAG("interlaced-only", interlaced_only, 0),
OPT_CHOICE("mode", mode, 0,
({"blend", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND},
{"bob", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB},
{"adaptive", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE},
{"mocomp", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION},
{"ivctc", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE},
{"none", 0})),
{0}
};
const vf_info_t vf_info_d3d11vpp = {
.description = "D3D11 Video Post-Process Filter",
.name = "d3d11vpp",
.test_conversion = test_conversion,
.open = vf_open,
.priv_size = sizeof(struct vf_priv_s),
.priv_defaults = &(const struct vf_priv_s) {
.deint_enabled = 1,
.interlaced_only = 1,
.mode = D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB,
},
.options = vf_opts_fields,
};
|