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/*
vo_macosx.h
by Nicolas Plourde <nicolasplourde@gmail.com>
Copyright (c) Nicolas Plourde - 2005
MPlayer Mac OSX video out module.
*/
#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#import <QuickTime/QuickTime.h>
@interface CustomOpenGLView : NSOpenGLView
{
//Cocoa
NSWindow *window;
NSOpenGLContext *glContext;
NSEvent *event;
//CoreVideo
CVPixelBufferRef currentFrameBuffer;
CVOpenGLTextureCacheRef textureCache;
CVOpenGLTextureRef texture;
GLfloat lowerLeft[2];
GLfloat lowerRight[2];
GLfloat upperRight[2];
GLfloat upperLeft[2];
BOOL mouseHide;
}
- (BOOL) acceptsFirstResponder;
- (BOOL) becomeFirstResponder;
- (BOOL) resignFirstResponder;
//window & rendering
- (void) initOpenGLView;
- (void) prepareOpenGL;
- (void) render;
- (void) reshape;
- (void) setCurrentTexture;
- (void) drawRect: (NSRect *) bounds;
- (void) fullscreen: (BOOL) animate;
- (void) ontop;
- (void) panscan;
- (void) rootwin;
//event
- (void) keyDown: (NSEvent *) theEvent;
- (void) mouseMoved: (NSEvent *) theEvent;
- (void) mouseDown: (NSEvent *) theEvent;
- (void) rightMouseDown: (NSEvent *) theEvent;
- (void) otherMouseDown: (NSEvent *) theEvent;
- (void) scrollWheel: (NSEvent *) theEvent;
- (void) mouseEvent: (NSEvent *) theEvent;
- (void) check_events;
@end
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