aboutsummaryrefslogtreecommitdiffhomepage
path: root/libvo/vo_gl.c
blob: 712c0439ecab6b79eaf3558bd2a106174d8a5688 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>

#include "config.h"
#include "mp_msg.h"
#include "subopt-helper.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "font_load.h"
#include "sub.h"

#include "gl_common.h"
#include "aspect.h"
#ifdef CONFIG_GUI
#include "gui/interface.h"
#endif
#include "fastmemcpy.h"
#include "libass/ass.h"
#include "libass/ass_mp.h"

static const vo_info_t info =
{
  "X11 (OpenGL)",
  "gl",
  "Arpad Gereoffy <arpi@esp-team.scene.hu>",
  ""
};

const LIBVO_EXTERN(gl)

#ifdef CONFIG_GL_X11
static int                  wsGLXAttrib[] = { GLX_RGBA,
                                       GLX_RED_SIZE,1,
                                       GLX_GREEN_SIZE,1,
                                       GLX_BLUE_SIZE,1,
                                       GLX_DOUBLEBUFFER,
                                       None };
#endif
static MPGLContext glctx;

static int use_osd;
static int scaled_osd;
//! How many parts the OSD may consist of at most
#define MAX_OSD_PARTS 20
//! Textures for OSD
static GLuint osdtex[MAX_OSD_PARTS];
#ifndef FAST_OSD
//! Alpha textures for OSD
static GLuint osdatex[MAX_OSD_PARTS];
#endif
static GLuint *eosdtex;
#define LARGE_EOSD_TEX_SIZE 512
#define TINYTEX_SIZE 16
#define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
#define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
#define SMALLTEX_SIZE 32
#define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
#define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
static GLuint largeeosdtex[2];
//! Display lists that draw the OSD parts
static GLuint osdDispList[MAX_OSD_PARTS];
#ifndef FAST_OSD
static GLuint osdaDispList[MAX_OSD_PARTS];
#endif
static GLuint eosdDispList;
//! How many parts the OSD currently consists of
static int osdtexCnt;
static int eosdtexCnt;
static int osd_color;

static int use_aspect;
static int use_ycbcr;
#define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
#define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
#define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
static int use_yuv;
static int lscale;
static int cscale;
static float filter_strength;
static int yuvconvtype;
static int use_rectangle;
static int err_shown;
static uint32_t image_width;
static uint32_t image_height;
static uint32_t image_format;
static int many_fmts;
static int ati_hack;
static int force_pbo;
static int mesa_buffer;
static int use_glFinish;
static int swap_interval;
static GLenum gl_target;
static GLint gl_texfmt;
static GLenum gl_format;
static GLenum gl_type;
static GLuint gl_buffer;
static GLuint gl_buffer_uv[2];
static int gl_buffersize;
static int gl_buffersize_uv;
static void *gl_bufferptr;
static void *gl_bufferptr_uv[2];
static int mesa_buffersize;
static void *mesa_bufferptr;
static GLuint fragprog;
static GLuint default_texs[22];
static char *custom_prog;
static char *custom_tex;
static int custom_tlin;
static int custom_trect;
static int mipmap_gen;

static int int_pause;
static int eq_bri = 0;
static int eq_cont = 0;
static int eq_sat = 0;
static int eq_hue = 0;
static int eq_rgamma = 0;
static int eq_ggamma = 0;
static int eq_bgamma = 0;

static int texture_width;
static int texture_height;
static int mpi_flipped;
static int vo_flipped;
static int ass_border_x, ass_border_y;

static unsigned int slice_height = 1;

static void redraw(void);

static void resize(int x,int y){
  mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
  if (WinID >= 0) {
    int top = 0, left = 0, w = x, h = y;
    geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
    Viewport(top, left, w, h);
  } else
  Viewport( 0, 0, x, y );

  MatrixMode(GL_PROJECTION);
  LoadIdentity();
  ass_border_x = ass_border_y = 0;
  if (aspect_scaling() && use_aspect) {
    int new_w, new_h;
    GLdouble scale_x, scale_y;
    aspect(&new_w, &new_h, A_WINZOOM);
    panscan_calc_windowed();
    new_w += vo_panscan_x;
    new_h += vo_panscan_y;
    scale_x = (GLdouble)new_w / (GLdouble)x;
    scale_y = (GLdouble)new_h / (GLdouble)y;
    Scaled(scale_x, scale_y, 1);
    ass_border_x = (vo_dwidth - new_w) / 2;
    ass_border_y = (vo_dheight - new_h) / 2;
  }
  Ortho(0, image_width, image_height, 0, -1,1);

  MatrixMode(GL_MODELVIEW);
  LoadIdentity();

  if (!scaled_osd) {
#ifdef CONFIG_FREETYPE
  // adjust font size to display size
  force_load_font = 1;
#endif
  vo_osd_changed(OSDTYPE_OSD);
  }
  Clear(GL_COLOR_BUFFER_BIT);
  redraw();
}

static void texSize(int w, int h, int *texw, int *texh) {
  if (use_rectangle) {
    *texw = w; *texh = h;
  } else {
    *texw = 32;
    while (*texw < w)
      *texw *= 2;
    *texh = 32;
    while (*texh < h)
      *texh *= 2;
  }
  if (mesa_buffer) *texw = (*texw + 63) & ~63;
  else if (ati_hack) *texw = (*texw + 511) & ~511;
}

//! maximum size of custom fragment program
#define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
static void update_yuvconv(void) {
  float bri = eq_bri / 100.0;
  float cont = (eq_cont + 100) / 100.0;
  float hue = eq_hue / 100.0 * 3.1415927;
  float sat = (eq_sat + 100) / 100.0;
  float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
  float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
  float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
  gl_conversion_params_t params = {gl_target, yuvconvtype,
      bri, cont, hue, sat, rgamma, ggamma, bgamma,
      texture_width, texture_height, filter_strength};
  glSetupYUVConversion(&params);
  if (custom_prog) {
    FILE *f = fopen(custom_prog, "r");
    if (!f)
      mp_msg(MSGT_VO, MSGL_WARN,
             "[gl] Could not read customprog %s\n", custom_prog);
    else {
      char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
      fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
      fclose(f);
      loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
      free(prog);
    }
    ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
               1.0 / texture_width, 1.0 / texture_height,
               texture_width, texture_height);
  }
  if (custom_tex) {
    FILE *f = fopen(custom_tex, "r");
    if (!f)
      mp_msg(MSGT_VO, MSGL_WARN,
             "[gl] Could not read customtex %s\n", custom_tex);
    else {
      int width, height, maxval;
      ActiveTexture(GL_TEXTURE3);
      if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
                     custom_tlin?GL_LINEAR:GL_NEAREST,
                     f, &width, &height, &maxval))
        ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
                   1.0 / width, 1.0 / height, width, height);
      else
        mp_msg(MSGT_VO, MSGL_WARN,
               "[gl] Error parsing customtex %s\n", custom_tex);
      fclose(f);
      ActiveTexture(GL_TEXTURE0);
    }
  }
}

/**
 * \brief remove all OSD textures and display-lists, thus clearing it.
 */
static void clearOSD(void) {
  int i;
  if (!osdtexCnt)
    return;
  DeleteTextures(osdtexCnt, osdtex);
#ifndef FAST_OSD
  DeleteTextures(osdtexCnt, osdatex);
  for (i = 0; i < osdtexCnt; i++)
    DeleteLists(osdaDispList[i], 1);
#endif
  for (i = 0; i < osdtexCnt; i++)
    DeleteLists(osdDispList[i], 1);
  osdtexCnt = 0;
}

/**
 * \brief remove textures, display list and free memory used by EOSD
 */
static void clearEOSD(void) {
  if (eosdDispList)
    DeleteLists(eosdDispList, 1);
  eosdDispList = 0;
  if (eosdtexCnt)
    DeleteTextures(eosdtexCnt, eosdtex);
  eosdtexCnt = 0;
  free(eosdtex);
  eosdtex = NULL;
}

static void do_render_osd(int);

static inline int is_tinytex(ass_image_t *i, int tinytexcur) {
  return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
}

static inline int is_smalltex(ass_image_t *i, int smalltexcur) {
  return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
}

static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
  *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
  *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
}

static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
  *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
  *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
}

/**
 * \brief construct display list from ass image list
 * \param img image list to create OSD from.
 *            A value of NULL has the same effect as clearEOSD()
 */
static void genEOSD(mp_eosd_images_t *imgs) {
  int sx, sy;
  int tinytexcur = 0;
  int smalltexcur = 0;
  GLuint *curtex;
  GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
  ass_image_t *img = imgs->imgs;
  ass_image_t *i;

  if (imgs->changed == 0) // there are elements, but they are unchanged
      return;
  if (img && imgs->changed == 1) // there are elements, but they just moved
      goto skip_upload;

  clearEOSD();
  if (!img)
    return;
  if (!largeeosdtex[0]) {
    glGenTextures(2, largeeosdtex);
    BindTexture(gl_target, largeeosdtex[0]);
    glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
    BindTexture(gl_target, largeeosdtex[1]);
    glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
  }
  for (i = img; i; i = i->next)
  {
    if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
      continue;
    if (is_tinytex(i, tinytexcur))
      tinytexcur++;
    else if (is_smalltex(i, smalltexcur))
      smalltexcur++;
    else
      eosdtexCnt++;
  }
  mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
         tinytexcur, smalltexcur, eosdtexCnt);
  if (eosdtexCnt) {
    eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
    glGenTextures(eosdtexCnt, eosdtex);
  }
  tinytexcur = smalltexcur = 0;
  for (i = img, curtex = eosdtex; i; i = i->next) {
    int x = 0, y = 0;
    if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
      mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
      continue;
    }
    if (is_tinytex(i, tinytexcur)) {
      tinytex_pos(tinytexcur, &x, &y);
      BindTexture(gl_target, largeeosdtex[0]);
      tinytexcur++;
    } else if (is_smalltex(i, smalltexcur)) {
      smalltex_pos(smalltexcur, &x, &y);
      BindTexture(gl_target, largeeosdtex[1]);
      smalltexcur++;
    } else {
      texSize(i->w, i->h, &sx, &sy);
      BindTexture(gl_target, *curtex++);
      glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
    }
    glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
                x, y, i->w, i->h, 0);
  }
  eosdDispList = GenLists(1);
skip_upload:
  NewList(eosdDispList, GL_COMPILE);
  tinytexcur = smalltexcur = 0;
  for (i = img, curtex = eosdtex; i; i = i->next) {
    int x = 0, y = 0;
    if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
      continue;
    Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
    if (is_tinytex(i, tinytexcur)) {
      tinytex_pos(tinytexcur, &x, &y);
      sx = sy = LARGE_EOSD_TEX_SIZE;
      BindTexture(gl_target, largeeosdtex[0]);
      tinytexcur++;
    } else if (is_smalltex(i, smalltexcur)) {
      smalltex_pos(smalltexcur, &x, &y);
      sx = sy = LARGE_EOSD_TEX_SIZE;
      BindTexture(gl_target, largeeosdtex[1]);
      smalltexcur++;
    } else {
      texSize(i->w, i->h, &sx, &sy);
      BindTexture(gl_target, *curtex++);
    }
    glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
  }
  EndList();
  BindTexture(gl_target, 0);
}

/**
 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
 */
static void uninitGl(void) {
  int i = 0;
  if (DeletePrograms && fragprog)
    DeletePrograms(1, &fragprog);
  fragprog = 0;
  while (default_texs[i] != 0)
    i++;
  if (i)
    DeleteTextures(i, default_texs);
  default_texs[0] = 0;
  clearOSD();
  clearEOSD();
  if (largeeosdtex[0])
    DeleteTextures(2, largeeosdtex);
  largeeosdtex[0] = 0;
  if (DeleteBuffers && gl_buffer)
    DeleteBuffers(1, &gl_buffer);
  gl_buffer = 0; gl_buffersize = 0;
  gl_bufferptr = NULL;
  if (DeleteBuffers && gl_buffer_uv[0])
    DeleteBuffers(2, gl_buffer_uv);
  gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
  gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
#ifdef CONFIG_GL_X11
  if (mesa_bufferptr)
    FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
#endif
  mesa_bufferptr = NULL;
  err_shown = 0;
}

static void autodetectGlExtensions(void) {
  const char *extensions = GetString(GL_EXTENSIONS);
  const char *vendor     = GetString(GL_VENDOR);
  const char *version    = GetString(GL_VERSION);
  int is_ati = strstr(vendor, "ATI") != NULL;
  int ati_broken_pbo = 0;
  if (is_ati && strncmp(version, "2.1.", 4) == 0) {
    int ver = atoi(version + 4);
    mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
    ati_broken_pbo = ver && ver < 8395;
  }
  if (ati_hack      == -1) ati_hack      = ati_broken_pbo;
  if (force_pbo     == -1) force_pbo     = strstr(extensions, "_pixel_buffer_object")      ? is_ati : 0;
  if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ?      0 : 0;
  if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
    mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
             "Tell _them_ to fix GL_REPEAT if you have issues.\n");
  mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
         ati_hack, force_pbo, use_rectangle);
}

/**
 * \brief Initialize a (new or reused) OpenGL context.
 * set global gl-related variables to their default values
 */
static int initGl(uint32_t d_width, uint32_t d_height) {
  int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
  autodetectGlExtensions();
  texSize(image_width, image_height, &texture_width, &texture_height);

  Disable(GL_BLEND);
  Disable(GL_DEPTH_TEST);
  DepthMask(GL_FALSE);
  Disable(GL_CULL_FACE);
  Enable(gl_target);
  DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
  TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);

  mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
          texture_width, texture_height);

  if (image_format == IMGFMT_YV12) {
    int i;
    GenTextures(21, default_texs);
    default_texs[21] = 0;
    for (i = 0; i < 7; i++) {
      ActiveTexture(GL_TEXTURE1 + i);
      BindTexture(GL_TEXTURE_2D, default_texs[i]);
      BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
      BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
    }
    ActiveTexture(GL_TEXTURE1);
    glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
                     texture_width / 2, texture_height / 2, 128);
    if (mipmap_gen)
      TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
    ActiveTexture(GL_TEXTURE2);
    glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
                     texture_width / 2, texture_height / 2, 128);
    if (mipmap_gen)
      TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
    ActiveTexture(GL_TEXTURE0);
    BindTexture(gl_target, 0);
  }
  if (image_format == IMGFMT_YV12 || custom_prog)
  {
    if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
      if (!GenPrograms || !BindProgram) {
        mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
      } else {
        GenPrograms(1, &fragprog);
        BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
      }
    }
    update_yuvconv();
  }
  glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
                   texture_width, texture_height, 0);
  if (mipmap_gen)
    TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);

  resize(d_width, d_height);

  ClearColor( 0.0f,0.0f,0.0f,0.0f );
  Clear( GL_COLOR_BUFFER_BIT );
  if (SwapInterval && swap_interval >= 0)
    SwapInterval(swap_interval);
  return 1;
}

/* connect to server, create and map window,
 * allocate colors and (shared) memory
 */
static int
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
{
  image_height = height;
  image_width = width;
  image_format = format;
  glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);

  int_pause = 0;
  vo_flipped = !!(flags & VOFLAG_FLIPPING);

#ifdef CONFIG_GUI
  if (use_gui) {
    // GUI creates and manages window for us
    guiGetEvent(guiSetShVideo, 0);
    goto glconfig;
  }
#endif
#ifdef CONFIG_GL_WIN32
  if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
    return -1;
#endif
#ifdef CONFIG_GL_X11
  if (glctx.type == GLTYPE_X11) {
    XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
    if (vinfo == NULL)
    {
      mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
      return -1;
    }
    mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);

    vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
            XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
            "gl", title);
  }
#endif

glconfig:
  if (vo_config_count)
    uninitGl();
  if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
    return -1;
  if (mesa_buffer && !AllocateMemoryMESA) {
    mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
    mesa_buffer = 0;
  }
  initGl(vo_dwidth, vo_dheight);

  return 0;
}

static void check_events(void)
{
    int e=glctx.check_events();
    if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
    if(e&VO_EVENT_EXPOSE && int_pause) redraw();
}

/**
 * Creates the textures and the display list needed for displaying
 * an OSD part.
 * Callback function for vo_draw_text().
 */
static void create_osd_texture(int x0, int y0, int w, int h,
                                 unsigned char *src, unsigned char *srca,
                                 int stride)
{
  // initialize to 8 to avoid special-casing on alignment
  int sx = 8, sy = 8;
  GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;

  if (w <= 0 || h <= 0 || stride < w) {
    mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
    return;
  }
  texSize(w, h, &sx, &sy);

  if (osdtexCnt >= MAX_OSD_PARTS) {
    mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
    return;
  }

  // create Textures for OSD part
  GenTextures(1, &osdtex[osdtexCnt]);
  BindTexture(gl_target, osdtex[osdtexCnt]);
  glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
  glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
              0, 0, w, h, 0);

#ifndef FAST_OSD
  GenTextures(1, &osdatex[osdtexCnt]);
  BindTexture(gl_target, osdatex[osdtexCnt]);
  glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
  {
  int i;
  char *tmp = malloc(stride * h);
  // convert alpha from weird MPlayer scale.
  // in-place is not possible since it is reused for future OSDs
  for (i = h * stride - 1; i >= 0; i--)
    tmp[i] = -srca[i];
  glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
              0, 0, w, h, 0);
  free(tmp);
  }
#endif

  BindTexture(gl_target, 0);

  // Create a list for rendering this OSD part
#ifndef FAST_OSD
  osdaDispList[osdtexCnt] = GenLists(1);
  NewList(osdaDispList[osdtexCnt], GL_COMPILE);
  // render alpha
  BindTexture(gl_target, osdatex[osdtexCnt]);
  glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
  EndList();
#endif
  osdDispList[osdtexCnt] = GenLists(1);
  NewList(osdDispList[osdtexCnt], GL_COMPILE);
  // render OSD
  BindTexture(gl_target, osdtex[osdtexCnt]);
  glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
  EndList();

  osdtexCnt++;
}

static void draw_osd(void)
{
  if (!use_osd) return;
  if (vo_osd_changed(0)) {
    int osd_h, osd_w;
    clearOSD();
    osd_w = scaled_osd ? image_width : vo_dwidth;
    osd_h = scaled_osd ? image_height : vo_dheight;
    vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
                     image_width, image_height, create_osd_texture);
  }
  if (vo_doublebuffering) do_render_osd(1);
}

static void do_render(void) {
//  Enable(GL_TEXTURE_2D);
//  BindTexture(GL_TEXTURE_2D, texture_id);

  Color3f(1,1,1);
  if (image_format == IMGFMT_YV12 || custom_prog)
    glEnableYUVConversion(gl_target, yuvconvtype);
  glDrawTex(0, 0, image_width, image_height,
            0, 0, image_width, image_height,
            texture_width, texture_height,
            use_rectangle == 1, image_format == IMGFMT_YV12,
            mpi_flipped ^ vo_flipped);
  if (image_format == IMGFMT_YV12 || custom_prog)
    glDisableYUVConversion(gl_target, yuvconvtype);
}

/**
 * \param type bit 0: render OSD, bit 1: render EOSD
 */
static void do_render_osd(int type) {
  if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
    // set special rendering parameters
    if (!scaled_osd) {
      MatrixMode(GL_PROJECTION);
      PushMatrix();
      LoadIdentity();
      Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
    }
    Enable(GL_BLEND);
    if ((type & 2) && eosdDispList) {
      BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
      CallList(eosdDispList);
    }
    if ((type & 1) && osdtexCnt > 0) {
      Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
      // draw OSD
#ifndef FAST_OSD
      BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
      CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
#endif
      BlendFunc(GL_SRC_ALPHA, GL_ONE);
      CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
    }
    // set rendering parameters back to defaults
    Disable(GL_BLEND);
    if (!scaled_osd)
      PopMatrix();
    BindTexture(gl_target, 0);
  }
}

static void flip_page(void) {
  if (vo_doublebuffering) {
    if (use_glFinish) Finish();
    glctx.swapGlBuffers(&glctx);
    if (aspect_scaling() && use_aspect)
      Clear(GL_COLOR_BUFFER_BIT);
  } else {
    do_render();
    do_render_osd(3);
    if (use_glFinish) Finish();
    else Flush();
  }
}

static void redraw(void) {
  if (vo_doublebuffering) { do_render(); do_render_osd(3); }
  flip_page();
}

//static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
{
  mpi_flipped = stride[0] < 0;
  glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
              x, y, w, h, slice_height);
  if (image_format == IMGFMT_YV12) {
    ActiveTexture(GL_TEXTURE1);
    glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
                x / 2, y / 2, w / 2, h / 2, slice_height);
    ActiveTexture(GL_TEXTURE2);
    glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
                x / 2, y / 2, w / 2, h / 2, slice_height);
    ActiveTexture(GL_TEXTURE0);
  }
  return 0;
}

static uint32_t get_image(mp_image_t *mpi) {
  int needed_size;
  if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
    if (!err_shown)
      mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
                                "Expect a _major_ speed penalty\n");
    err_shown = 1;
    return VO_FALSE;
  }
  if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
  if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
      (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
    return VO_FALSE;
  if (mesa_buffer) mpi->width = texture_width;
  else if (ati_hack) {
    mpi->width = texture_width;
    mpi->height = texture_height;
  }
  mpi->stride[0] = mpi->width * mpi->bpp / 8;
  needed_size = mpi->stride[0] * mpi->height;
  if (mesa_buffer) {
#ifdef CONFIG_GL_X11
    if (mesa_bufferptr && needed_size > mesa_buffersize) {
      FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
      mesa_bufferptr = NULL;
    }
    if (!mesa_bufferptr)
      mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
    mesa_buffersize = needed_size;
#endif
    mpi->planes[0] = mesa_bufferptr;
  } else {
    if (!gl_buffer)
      GenBuffers(1, &gl_buffer);
    BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
    if (needed_size > gl_buffersize) {
      gl_buffersize = needed_size;
      BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
                 NULL, GL_DYNAMIC_DRAW);
    }
    if (!gl_bufferptr)
      gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
    mpi->planes[0] = gl_bufferptr;
    BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
  }
  if (!mpi->planes[0]) {
    if (!err_shown)
      mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
                                "Expect a _major_ speed penalty\n");
    err_shown = 1;
    return VO_FALSE;
  }
  if (mpi->imgfmt == IMGFMT_YV12) {
    // YV12
    mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
    mpi->stride[0] = mpi->width;
    mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
    mpi->stride[1] = mpi->width >> 1;
    mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
    mpi->stride[2] = mpi->width >> 1;
    if (ati_hack && !mesa_buffer) {
      mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
      if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
      if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
        BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
        BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
                   NULL, GL_DYNAMIC_DRAW);
        BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
        BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
                   NULL, GL_DYNAMIC_DRAW);
        gl_buffersize_uv = mpi->stride[1] * mpi->height;
      }
      if (!gl_bufferptr_uv[0]) {
        BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
        gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
        BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
        gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
      }
      mpi->planes[1] = gl_bufferptr_uv[0];
      mpi->planes[2] = gl_bufferptr_uv[1];
    }
  }
  mpi->flags |= MP_IMGFLAG_DIRECT;
  return VO_TRUE;
}

static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
  int right_border = stride - start;
  int bottom_border = full_height - height;
  while (height > 0) {
    memset(dst + start, value, right_border);
    dst += stride;
    height--;
  }
  if (bottom_border > 0)
    memset(dst, value, stride * bottom_border);
}

static uint32_t draw_image(mp_image_t *mpi) {
  int slice = slice_height;
  int stride[3];
  unsigned char *planes[3];
  mp_image_t mpi2 = *mpi;
  int w = mpi->w, h = mpi->h;
  if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
    goto skip_upload;
  mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
  mpi2.width = mpi2.w; mpi2.height = mpi2.h;
  if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
    int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
    memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
    if (mpi->imgfmt == IMGFMT_YV12) {
      memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
      memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
    }
    if (ati_hack) { // since we have to do a full upload we need to clear the borders
      clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
      if (mpi->imgfmt == IMGFMT_YV12) {
        clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
        clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
      }
    }
    mpi = &mpi2;
  }
  stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
  planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
  mpi_flipped = stride[0] < 0;
  if (mpi->flags & MP_IMGFLAG_DIRECT) {
    if (mesa_buffer) {
      PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
      w = texture_width;
    } else {
      intptr_t base = (intptr_t)planes[0];
      if (ati_hack) { w = texture_width; h = texture_height; }
      if (mpi_flipped)
        base += (mpi->h - 1) * stride[0];
      planes[0] -= base;
      planes[1] -= base;
      planes[2] -= base;
      BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
      UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
      gl_bufferptr = NULL;
      if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
        planes[0] = planes[1] = planes[2] = NULL;
    }
    slice = 0; // always "upload" full texture
  }
  glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
              mpi->x, mpi->y, w, h, slice);
  if (mpi->imgfmt == IMGFMT_YV12) {
    if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
      BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
      UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
      gl_bufferptr_uv[0] = NULL;
    }
    ActiveTexture(GL_TEXTURE1);
    glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
                mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
    if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
      BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
      UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
      gl_bufferptr_uv[1] = NULL;
    }
    ActiveTexture(GL_TEXTURE2);
    glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
                mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
    ActiveTexture(GL_TEXTURE0);
  }
  if (mpi->flags & MP_IMGFLAG_DIRECT) {
    if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
    else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
  }
skip_upload:
  if (vo_doublebuffering) do_render();
  return VO_TRUE;
}

static int
draw_frame(uint8_t *src[])
{
  return VO_ERROR;
}

static int
query_format(uint32_t format)
{
    int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
               VFCAP_FLIP |
               VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
    if (use_osd)
      caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
    if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
        return caps;
    if (use_yuv && format == IMGFMT_YV12)
        return caps;
    // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
    // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
    if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
        return 0;
    if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
        return 0;
    if (many_fmts &&
         glFindFormat(format, NULL, NULL, NULL, NULL))
        return caps;
    return 0;
}


static void
uninit(void)
{
  if (!vo_config_count) return;
  uninitGl();
  if (custom_prog) free(custom_prog);
  custom_prog = NULL;
  if (custom_tex) free(custom_tex);
  custom_tex = NULL;
  uninit_mpglcontext(&glctx);
}

static const opt_t subopts[] = {
  {"manyfmts",     OPT_ARG_BOOL, &many_fmts,    NULL},
  {"osd",          OPT_ARG_BOOL, &use_osd,      NULL},
  {"scaled-osd",   OPT_ARG_BOOL, &scaled_osd,   NULL},
  {"aspect",       OPT_ARG_BOOL, &use_aspect,   NULL},
  {"ycbcr",        OPT_ARG_BOOL, &use_ycbcr,    NULL},
  {"slice-height", OPT_ARG_INT,  &slice_height, (opt_test_f)int_non_neg},
  {"rectangle",    OPT_ARG_INT,  &use_rectangle,(opt_test_f)int_non_neg},
  {"yuv",          OPT_ARG_INT,  &use_yuv,      (opt_test_f)int_non_neg},
  {"lscale",       OPT_ARG_INT,  &lscale,       (opt_test_f)int_non_neg},
  {"cscale",       OPT_ARG_INT,  &cscale,       (opt_test_f)int_non_neg},
  {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
  {"ati-hack",     OPT_ARG_BOOL, &ati_hack,     NULL},
  {"force-pbo",    OPT_ARG_BOOL, &force_pbo,    NULL},
  {"mesa-buffer",  OPT_ARG_BOOL, &mesa_buffer,  NULL},
  {"glfinish",     OPT_ARG_BOOL, &use_glFinish, NULL},
  {"swapinterval", OPT_ARG_INT,  &swap_interval,NULL},
  {"customprog",   OPT_ARG_MSTRZ,&custom_prog,  NULL},
  {"customtex",    OPT_ARG_MSTRZ,&custom_tex,   NULL},
  {"customtlin",   OPT_ARG_BOOL, &custom_tlin,  NULL},
  {"customtrect",  OPT_ARG_BOOL, &custom_trect, NULL},
  {"mipmapgen",    OPT_ARG_BOOL, &mipmap_gen,   NULL},
  {"osdcolor",     OPT_ARG_INT,  &osd_color,    NULL},
  {NULL}
};

static int preinit(const char *arg)
{
    enum MPGLType gltype = GLTYPE_X11;
    // set defaults
#ifdef CONFIG_GL_WIN32
    gltype = GLTYPE_W32;
#endif
    many_fmts = 1;
    use_osd = 1;
    scaled_osd = 0;
    use_aspect = 1;
    use_ycbcr = 0;
    use_yuv = 0;
    lscale = 0;
    cscale = 0;
    filter_strength = 0.5;
    use_rectangle = -1;
    use_glFinish = 0;
    ati_hack = -1;
    force_pbo = -1;
    mesa_buffer = 0;
    swap_interval = 1;
    slice_height = 0;
    custom_prog = NULL;
    custom_tex = NULL;
    custom_tlin = 1;
    custom_trect = 0;
    mipmap_gen = 0;
    osd_color = 0xffffff;
    if (subopt_parse(arg, subopts) != 0) {
      mp_msg(MSGT_VO, MSGL_FATAL,
              "\n-vo gl command line help:\n"
              "Example: mplayer -vo gl:slice-height=4\n"
              "\nOptions:\n"
              "  nomanyfmts\n"
              "    Disable extended color formats for OpenGL 1.2 and later\n"
              "  slice-height=<0-...>\n"
              "    Slice size for texture transfer, 0 for whole image\n"
              "  noosd\n"
              "    Do not use OpenGL OSD code\n"
              "  scaled-osd\n"
              "    Render OSD at movie resolution and scale it\n"
              "  noaspect\n"
              "    Do not do aspect scaling\n"
              "  rectangle=<0,1,2>\n"
              "    0: use power-of-two textures\n"
              "    1: use texture_rectangle\n"
              "    2: use texture_non_power_of_two\n"
              "  ati-hack\n"
              "    Workaround ATI bug with PBOs\n"
              "  force-pbo\n"
              "    Force use of PBO even if this involves an extra memcpy\n"
              "  glfinish\n"
              "    Call glFinish() before swapping buffers\n"
              "  swapinterval=<n>\n"
              "    Interval in displayed frames between to buffer swaps.\n"
              "    1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
              "    Requires GLX_SGI_swap_control support to work.\n"
              "  ycbcr\n"
              "    also try to use the GL_MESA_ycbcr_texture extension\n"
              "  yuv=<n>\n"
              "    0: use software YUV to RGB conversion.\n"
              "    1: use register combiners (nVidia only, for older cards).\n"
              "    2: use fragment program.\n"
              "    3: use fragment program with gamma correction.\n"
              "    4: use fragment program with gamma correction via lookup.\n"
              "    5: use ATI-specific method (for older cards).\n"
              "    6: use lookup via 3D texture.\n"
              "  lscale=<n>\n"
              "    0: use standard bilinear scaling for luma.\n"
              "    1: use improved bicubic scaling for luma.\n"
              "    2: use cubic in X, linear in Y direction scaling for luma.\n"
              "    3: as 1 but without using a lookup texture.\n"
              "    4: experimental unsharp masking (sharpening).\n"
              "    5: experimental unsharp masking (sharpening) with larger radius.\n"
              "  cscale=<n>\n"
              "    as lscale but for chroma (2x slower with little visible effect).\n"
              "  filter-strength=<value>\n"
              "    set the effect strength for some lscale/cscale filters\n"
              "  customprog=<filename>\n"
              "    use a custom YUV conversion program\n"
              "  customtex=<filename>\n"
              "    use a custom YUV conversion lookup texture\n"
              "  nocustomtlin\n"
              "    use GL_NEAREST scaling for customtex texture\n"
              "  customtrect\n"
              "    use texture_rectangle for customtex texture\n"
              "  mipmapgen\n"
              "    generate mipmaps for the video image (use with TXB in customprog)\n"
              "  osdcolor=<0xAARRGGBB>\n"
              "    use the given color for the OSD\n"
              "\n" );
      return -1;
    }
    if (use_rectangle == 1)
      gl_target = GL_TEXTURE_RECTANGLE;
    else
      gl_target = GL_TEXTURE_2D;
    yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
    if (many_fmts)
      mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
               "Use -vo gl:nomanyfmts if playback fails.\n");
    mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
             "(0 means image height).\n", slice_height);
    if (!init_mpglcontext(&glctx, gltype)) return -1;

    return 0;
}

static const struct {
  const char *name;
  int *value;
  int supportmask;
} eq_map[] = {
  {"brightness",  &eq_bri,    MASK_NOT_COMBINERS},
  {"contrast",    &eq_cont,   MASK_NOT_COMBINERS},
  {"saturation",  &eq_sat,    MASK_ALL_YUV      },
  {"hue",         &eq_hue,    MASK_ALL_YUV      },
  {"gamma",       &eq_rgamma, MASK_GAMMA_SUPPORT},
  {"red_gamma",   &eq_rgamma, MASK_GAMMA_SUPPORT},
  {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
  {"blue_gamma",  &eq_bgamma, MASK_GAMMA_SUPPORT},
  {NULL,          NULL,       0                 }
};

static int control(uint32_t request, void *data, ...)
{
  switch (request) {
  case VOCTRL_PAUSE:
  case VOCTRL_RESUME:
    int_pause = (request == VOCTRL_PAUSE);
    return VO_TRUE;
  case VOCTRL_QUERY_FORMAT:
    return query_format(*(uint32_t*)data);
  case VOCTRL_GET_IMAGE:
    return get_image(data);
  case VOCTRL_DRAW_IMAGE:
    return draw_image(data);
  case VOCTRL_DRAW_EOSD:
    if (!data)
      return VO_FALSE;
    genEOSD(data);
    if (vo_doublebuffering) do_render_osd(2);
    return VO_TRUE;
  case VOCTRL_GET_EOSD_RES:
    {
      mp_eosd_res_t *r = data;
      r->w = vo_dwidth; r->h = vo_dheight;
      r->mt = r->mb = r->ml = r->mr = 0;
      if (scaled_osd) {r->w = image_width; r->h = image_height;}
      else if (aspect_scaling()) {
        r->ml = r->mr = ass_border_x;
        r->mt = r->mb = ass_border_y;
      }
    }
    return VO_TRUE;
  case VOCTRL_GUISUPPORT:
    return VO_TRUE;
  case VOCTRL_ONTOP:
    glctx.ontop();
    return VO_TRUE;
  case VOCTRL_FULLSCREEN:
    glctx.fullscreen();
    resize(vo_dwidth, vo_dheight);
    return VO_TRUE;
  case VOCTRL_BORDER:
    glctx.border();
    resize(vo_dwidth, vo_dheight);
    return VO_TRUE;
  case VOCTRL_GET_PANSCAN:
    if (!use_aspect) return VO_NOTIMPL;
    return VO_TRUE;
  case VOCTRL_SET_PANSCAN:
    if (!use_aspect) return VO_NOTIMPL;
    resize(vo_dwidth, vo_dheight);
    return VO_TRUE;
  case VOCTRL_GET_EQUALIZER:
    if (image_format == IMGFMT_YV12) {
      int i;
      va_list va;
      int *value;
      va_start(va, data);
      value = va_arg(va, int *);
      va_end(va);
      for (i = 0; eq_map[i].name; i++)
        if (strcmp(data, eq_map[i].name) == 0) break;
      if (!(eq_map[i].supportmask & (1 << use_yuv)))
        break;
      *value = *eq_map[i].value;
      return VO_TRUE;
    }
    break;
  case VOCTRL_SET_EQUALIZER:
    if (image_format == IMGFMT_YV12) {
      int i;
      va_list va;
      int value;
      va_start(va, data);
      value = va_arg(va, int);
      va_end(va);
      for (i = 0; eq_map[i].name; i++)
        if (strcmp(data, eq_map[i].name) == 0) break;
      if (!(eq_map[i].supportmask & (1 << use_yuv)))
        break;
      *eq_map[i].value = value;
      update_yuvconv();
      return VO_TRUE;
    }
    break;
  case VOCTRL_UPDATE_SCREENINFO:
    glctx.update_xinerama_info();
    return VO_TRUE;
  }
  return VO_NOTIMPL;
}